<?xml version='1.0' encoding='UTF-8'?><?xml-stylesheet href="http://www.blogger.com/styles/atom.css" type="text/css"?><feed xmlns='http://www.w3.org/2005/Atom' xmlns:openSearch='http://a9.com/-/spec/opensearchrss/1.0/' xmlns:georss='http://www.georss.org/georss' xmlns:gd='http://schemas.google.com/g/2005' xmlns:thr='http://purl.org/syndication/thread/1.0'><id>tag:blogger.com,1999:blog-3151878291698484289</id><updated>2012-01-06T16:20:26.970-06:00</updated><title type='text'>Orbital Barrage</title><subtitle type='html'>Wherein I chronicle my foray into the exciting world of Sci-Fi miniatures Skirmish-Plus wargaming, 15mm-style!</subtitle><link rel='http://schemas.google.com/g/2005#feed' type='application/atom+xml' href='http://orbitalbarrage.blogspot.com/feeds/posts/default'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/3151878291698484289/posts/default?max-results=100'/><link rel='alternate' type='text/html' href='http://orbitalbarrage.blogspot.com/'/><link rel='hub' href='http://pubsubhubbub.appspot.com/'/><author><name>Kelroy Was Here</name><uri>http://www.blogger.com/profile/05921142242926908743</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='32' height='24' src='http://2.bp.blogspot.com/_fVcpiZiGtSY/SoIHrzGmM8I/AAAAAAAAAAM/cyi_p2BqOCk/S220/P1020465-1.jpg'/></author><generator version='7.00' uri='http://www.blogger.com'>Blogger</generator><openSearch:totalResults>12</openSearch:totalResults><openSearch:startIndex>1</openSearch:startIndex><openSearch:itemsPerPage>100</openSearch:itemsPerPage><entry><id>tag:blogger.com,1999:blog-3151878291698484289.post-2374471245346887157</id><published>2011-05-30T14:55:00.000-05:00</published><updated>2011-05-30T14:55:52.372-05:00</updated><title type='text'>A Safe Place to Hide Away</title><content type='html'>&lt;div style="text-align: justify;"&gt;&lt;span style="font-size: large;"&gt;&lt;span style="font-family: Arial,Helvetica,sans-serif;"&gt;U&lt;span style="font-size: large;"&gt;pdates are few and far between around here.&amp;nbsp; I explain this more fully on &lt;a href="http://kelroywashere.blogspot.com/2011/05/36-review-of-pith-helmet-2.html"&gt;my other blog&lt;/a&gt;, but in addition to that explanation part of the reason is that I have had &lt;span style="color: red;"&gt;non&lt;/span&gt;-15mm Sci-Fi projects on the go.&amp;nbsp; A lot of my 15mm Sci-Fi is in the planning or gaming stages, as opposed to the painting stages, so there's not a lot to report.&lt;/span&gt;&lt;/span&gt;&lt;/span&gt;&lt;/div&gt;&lt;div style="text-align: justify;"&gt;&lt;br /&gt;&lt;/div&gt;&lt;div style="text-align: justify;"&gt;&lt;span style="font-size: large;"&gt;&lt;span style="font-family: Arial,Helvetica,sans-serif;"&gt;&lt;span style="font-size: large;"&gt;However, I have been &lt;span style="color: lime;"&gt;unhappy&lt;/span&gt; with the state of my storage situation for my 15mm figures.&amp;nbsp; Regular foam cases generally are either &lt;span style="color: cyan;"&gt;too expensive&lt;/span&gt;, or have &lt;span style="color: blue;"&gt;too-large "slots"&lt;/span&gt; for the figures, being usually meant for 28mm figures.&amp;nbsp; So for the last several months my 15mm forces have just been sitting on my shelf, unprotected and unable to travel.&lt;/span&gt;&lt;/span&gt;&lt;/span&gt;&lt;/div&gt;&lt;table align="center" cellpadding="0" cellspacing="0" class="tr-caption-container" style="margin-left: auto; margin-right: auto; text-align: center;"&gt;&lt;tbody&gt;&lt;tr&gt;&lt;td style="text-align: center;"&gt;&lt;a href="http://3.bp.blogspot.com/-I_-p8Wqh6u0/TePx63etLzI/AAAAAAAABAQ/q8xtMEcIeGA/s1600/P1060958.JPG" imageanchor="1" style="margin-left: auto; margin-right: auto;"&gt;&lt;img border="0" height="300" src="http://3.bp.blogspot.com/-I_-p8Wqh6u0/TePx63etLzI/AAAAAAAABAQ/q8xtMEcIeGA/s400/P1060958.JPG" width="400" /&gt;&lt;/a&gt;&lt;/td&gt;&lt;/tr&gt;&lt;tr style="font-family: Arial,Helvetica,sans-serif;"&gt;&lt;td class="tr-caption" style="text-align: center;"&gt;&lt;i&gt;&lt;span style="font-size: small;"&gt;Two of my three armies, dangerously exposed to the elements....&lt;/span&gt;&lt;/i&gt;&lt;/td&gt;&lt;/tr&gt;&lt;/tbody&gt;&lt;/table&gt;&lt;div style="text-align: justify;"&gt;&lt;span style="font-size: large;"&gt;&lt;span style="font-family: Arial,Helvetica,sans-serif;"&gt;&lt;span style="font-size: large;"&gt;&lt;/span&gt;&lt;/span&gt;&lt;/span&gt;&lt;/div&gt;&lt;div style="text-align: justify;"&gt;&lt;span style="font-size: large;"&gt;&lt;span style="font-family: Arial,Helvetica,sans-serif;"&gt;&lt;span style="font-size: large;"&gt;A lot of people use magnetic strips on the bottoms of those plastic, divided storage containers (for yarn and whatnot).&amp;nbsp; They then magnetically attach the miniatures' bases to the magnetic strips. &lt;/span&gt;&lt;/span&gt;&lt;/span&gt;&lt;/div&gt;&lt;div style="text-align: justify;"&gt;&lt;br /&gt;&lt;/div&gt;&lt;div style="text-align: justify;"&gt;&lt;span style="font-size: large;"&gt;&lt;span style="font-family: Arial,Helvetica,sans-serif;"&gt;&lt;span style="font-size: large;"&gt;My problem stems from the fact that I used U.S. pennies as bases for my figures.&amp;nbsp; I &lt;span style="color: yellow;"&gt;really liked&lt;/span&gt; the diameter and thickness for the scale of the miniatures, but pennies are not magnetic.&amp;nbsp; I thought about adding the &lt;a href="http://www.litkoaero.com/categories/Miniature-Bases-%26-Bottoms/Circular/"&gt;Litko&lt;/a&gt; stick-on bases, either the magnetic or the steel type.&amp;nbsp; The magnetic type would work as previously mentioned, and the steel type would stick to (for example) a cookie sheet, or something like &lt;a href="http://www.litkoaero.com/categories/Miniature-Bases-%26-Bottoms/Magnetic-%26-Flex-Steel-Sheets/"&gt;stick-on magnetic sheeting&lt;/a&gt;.&lt;/span&gt;&lt;/span&gt;&lt;/span&gt;&lt;/div&gt;&lt;div style="text-align: justify;"&gt;&lt;br /&gt;&lt;/div&gt;&lt;div style="text-align: justify;"&gt;&lt;span style="font-size: large;"&gt;&lt;span style="font-family: Arial,Helvetica,sans-serif;"&gt;&lt;span style="font-size: large;"&gt;However, both of those entailed purchasing two further things to finish my storage, &lt;span style="color: red;"&gt;increasing the cost&lt;/span&gt;.&amp;nbsp; The cheapness of 15mm was one of the reasons I got into the scale, plus by using pennies as bases I saved even more.&amp;nbsp; Furthermore, I didn't like the idea of adding thickness to the existing bases; I felt that it would make them &lt;span style="color: magenta;"&gt;too tall&lt;/span&gt; for the scale of the figure.&lt;/span&gt;&lt;/span&gt;&lt;/span&gt;&lt;/div&gt;&lt;div style="text-align: justify;"&gt;&lt;br /&gt;&lt;/div&gt;&lt;div style="text-align: justify;"&gt;&lt;span style="font-size: large;"&gt;&lt;span style="font-family: Arial,Helvetica,sans-serif;"&gt;&lt;span style="font-size: large;"&gt;In the end, I am a foam storage case kind of guy.&amp;nbsp; After a bit a searching I finally found a storage container I liked, that I felt could be modified to work with 15mm figures.&amp;nbsp; Hobby Lobby, $7, but I used a 40% off coupon for my trial run.&lt;/span&gt;&lt;/span&gt;&lt;/span&gt;&lt;/div&gt;&lt;table align="center" cellpadding="0" cellspacing="0" class="tr-caption-container" style="margin-left: auto; margin-right: auto; text-align: center;"&gt;&lt;tbody&gt;&lt;tr&gt;&lt;td style="text-align: center;"&gt;&lt;a href="http://4.bp.blogspot.com/-PGLA1xpYIeE/TePy7D7VAoI/AAAAAAAABAc/vIFA9wJkfpo/s1600/P1060952.JPG" imageanchor="1" style="margin-left: auto; margin-right: auto;"&gt;&lt;img border="0" height="300" src="http://4.bp.blogspot.com/-PGLA1xpYIeE/TePy7D7VAoI/AAAAAAAABAc/vIFA9wJkfpo/s400/P1060952.JPG" width="400" /&gt;&lt;/a&gt;&lt;/td&gt;&lt;/tr&gt;&lt;tr style="font-family: Arial,Helvetica,sans-serif;"&gt;&lt;td class="tr-caption" style="text-align: center;"&gt;&lt;span style="font-size: small;"&gt;&lt;i&gt;The storage case with a 15mm figure for comparison.&lt;/i&gt;&lt;/span&gt;&lt;/td&gt;&lt;/tr&gt;&lt;/tbody&gt;&lt;/table&gt;&lt;div style="text-align: left;"&gt;&lt;span style="font-size: large;"&gt;&lt;span style="font-family: Arial,Helvetica,sans-serif;"&gt;&lt;span style="font-size: large;"&gt;&lt;/span&gt;&lt;/span&gt;&lt;/span&gt;&lt;/div&gt;&lt;div style="text-align: left;"&gt;&lt;span style="font-size: large;"&gt;&lt;span style="font-family: Arial,Helvetica,sans-serif;"&gt;&lt;/span&gt;&lt;/span&gt;&lt;/div&gt;&lt;div style="text-align: left;"&gt;&lt;span style="font-size: large;"&gt;&lt;span style="font-family: Arial,Helvetica,sans-serif;"&gt;&lt;/span&gt;&lt;/span&gt;&lt;/div&gt;&lt;div style="text-align: left;"&gt;&lt;span style="font-size: large;"&gt;&lt;span style="font-family: Arial,Helvetica,sans-serif;"&gt;&lt;span style="font-size: large;"&gt;&lt;/span&gt;&lt;/span&gt;&lt;/span&gt;&lt;/div&gt;&lt;div class="separator" style="clear: both; text-align: center;"&gt;&lt;a href="http://3.bp.blogspot.com/-1QExgOHfNu0/TePy6RtSasI/AAAAAAAABAY/DMmmdkOxo9E/s1600/P1060953.JPG" imageanchor="1" style="margin-left: 1em; margin-right: 1em;"&gt;&lt;img border="0" height="300" src="http://3.bp.blogspot.com/-1QExgOHfNu0/TePy6RtSasI/AAAAAAAABAY/DMmmdkOxo9E/s400/P1060953.JPG" width="400" /&gt;&lt;/a&gt;&lt;/div&gt;&lt;div style="text-align: left;"&gt;&lt;br /&gt;&lt;/div&gt;&lt;div style="text-align: left;"&gt;&lt;span style="font-size: large;"&gt;&lt;span style="font-family: Arial,Helvetica,sans-serif;"&gt;&lt;span style="font-size: large;"&gt;I then bought two 1" thick sheets of foam ($2 each) that I cut down to fit into the container for a bottom.&lt;/span&gt;&lt;/span&gt;&lt;/span&gt;&lt;/div&gt;&lt;table align="center" cellpadding="0" cellspacing="0" class="tr-caption-container" style="margin-left: auto; margin-right: auto; text-align: center;"&gt;&lt;tbody&gt;&lt;tr&gt;&lt;td style="text-align: center;"&gt;&lt;a href="http://2.bp.blogspot.com/-YWYacLdFzXY/TePyok0IwRI/AAAAAAAABAU/WK5C6OAPC-M/s1600/P1060951.JPG" imageanchor="1" style="margin-left: auto; margin-right: auto;"&gt;&lt;img border="0" height="300" src="http://2.bp.blogspot.com/-YWYacLdFzXY/TePyok0IwRI/AAAAAAAABAU/WK5C6OAPC-M/s400/P1060951.JPG" width="400" /&gt;&lt;/a&gt;&lt;/td&gt;&lt;/tr&gt;&lt;tr style="font-family: Arial,Helvetica,sans-serif;"&gt;&lt;td class="tr-caption" style="text-align: center;"&gt;&lt;i&gt;&lt;span style="font-size: small;"&gt;This sheet of foam has already been cut to fit the storage container.&lt;/span&gt;&lt;/i&gt;&lt;/td&gt;&lt;/tr&gt;&lt;/tbody&gt;&lt;/table&gt;&lt;div style="text-align: justify;"&gt;&lt;span style="font-size: large;"&gt;&lt;span style="font-family: Arial,Helvetica,sans-serif;"&gt;&lt;span style="font-size: large;"&gt;Next, I cut a slit 1/2" deep into the foam for the miniatures' bases to slip into.&lt;/span&gt;&lt;/span&gt;&lt;/span&gt;&lt;/div&gt;&lt;div style="text-align: justify;"&gt;&lt;span style="font-size: large;"&gt;&lt;span style="font-family: Arial,Helvetica,sans-serif;"&gt;&lt;span style="font-size: large;"&gt;&lt;/span&gt;&lt;/span&gt;&lt;/span&gt;&lt;/div&gt;&lt;table align="center" cellpadding="0" cellspacing="0" class="tr-caption-container" style="margin-left: auto; margin-right: auto; text-align: center;"&gt;&lt;tbody&gt;&lt;tr&gt;&lt;td style="text-align: center;"&gt;&lt;a href="http://1.bp.blogspot.com/-MHZkPt6i7NY/TePz2jyinAI/AAAAAAAABAg/5hoJLUj-adY/s1600/P1060954.JPG" imageanchor="1" style="margin-left: auto; margin-right: auto;"&gt;&lt;img border="0" height="300" src="http://1.bp.blogspot.com/-MHZkPt6i7NY/TePz2jyinAI/AAAAAAAABAg/5hoJLUj-adY/s400/P1060954.JPG" width="400" /&gt;&lt;/a&gt;&lt;/td&gt;&lt;/tr&gt;&lt;tr style="font-family: Arial,Helvetica,sans-serif;"&gt;&lt;td class="tr-caption" style="text-align: center;"&gt;&lt;i&gt;&lt;span style="font-size: small;"&gt;By cutting a slit, the miniatures are held in place a little better than if they are simply lying on top of the layer of foam.&lt;/span&gt;&lt;/i&gt;&lt;/td&gt;&lt;/tr&gt;&lt;/tbody&gt;&lt;/table&gt;&lt;div style="text-align: justify;"&gt;&lt;span style="font-size: large;"&gt;&lt;span style="font-family: Arial,Helvetica,sans-serif;"&gt;&lt;span style="font-size: large;"&gt;I had planned on using the second sheet of 1" foam for the top, but it made it too thick for the container to close.&amp;nbsp; Luckily I had some 1/2" thick foam already that works quite well, if it is a trifle small overall.&amp;nbsp; So I plan to purchase more 1/2" foam that I can cut to better fit the container.&lt;/span&gt;&lt;/span&gt;&lt;/span&gt;&lt;/div&gt;&lt;div style="text-align: justify;"&gt;&lt;span style="font-size: large;"&gt;&lt;span style="font-family: Arial,Helvetica,sans-serif;"&gt;&lt;span style="font-size: large;"&gt; &lt;/span&gt;&lt;/span&gt;&lt;/span&gt;&lt;/div&gt;&lt;div style="text-align: justify;"&gt;&lt;span style="font-size: large;"&gt;&lt;span style="font-family: Arial,Helvetica,sans-serif;"&gt;&lt;span style="font-size: large;"&gt;In general I am &lt;span style="color: purple;"&gt;quite happy&lt;/span&gt; with the end result.&amp;nbsp; The containers are available in several &lt;span style="color: orange;"&gt;c&lt;/span&gt;&lt;span style="color: lime;"&gt;o&lt;/span&gt;&lt;span style="color: cyan;"&gt;l&lt;/span&gt;&lt;span style="color: blue;"&gt;o&lt;/span&gt;&lt;span style="color: purple;"&gt;r&lt;/span&gt;&lt;span style="color: magenta;"&gt;s&lt;/span&gt;, so if &lt;/span&gt;&lt;/span&gt;&lt;/span&gt;&lt;span style="font-size: large;"&gt;&lt;span style="font-family: Arial,Helvetica,sans-serif;"&gt;&lt;span style="font-size: large;"&gt;in the future &lt;/span&gt;&lt;/span&gt;&lt;/span&gt;&lt;span style="font-size: large;"&gt;&lt;span style="font-family: Arial,Helvetica,sans-serif;"&gt;&lt;span style="font-size: large;"&gt;I want to categorize my armies by color I will have that capability.&amp;nbsp; There is more than enough room in one case to expand my existing forces (basically, one army per container), and with only a little work I should be able to safely store the tanks and vehicles (not sure how, yet, but I'll let you know what I figure out).&lt;/span&gt;&lt;/span&gt;&lt;/span&gt;&lt;/div&gt;&lt;table align="center" cellpadding="0" cellspacing="0" class="tr-caption-container" style="margin-left: auto; margin-right: auto; text-align: center;"&gt;&lt;tbody&gt;&lt;tr&gt;&lt;td style="text-align: center;"&gt;&lt;a href="http://3.bp.blogspot.com/-LlAste17nAA/TeP1qJKj0GI/AAAAAAAABAk/rRJkB_zb13M/s1600/P1060957.JPG" imageanchor="1" style="margin-left: auto; margin-right: auto;"&gt;&lt;img border="0" height="300" src="http://3.bp.blogspot.com/-LlAste17nAA/TeP1qJKj0GI/AAAAAAAABAk/rRJkB_zb13M/s400/P1060957.JPG" width="400" /&gt;&lt;/a&gt;&lt;/td&gt;&lt;/tr&gt;&lt;tr style="font-family: Arial,Helvetica,sans-serif;"&gt;&lt;td class="tr-caption" style="text-align: center;"&gt;&lt;i&gt;&lt;span style="font-size: small;"&gt;Here you can see my existing armies, the new container, as well as the off-cuts of the foam, plus the second sheet of both 1" and 1/2" foam.&amp;nbsp; It all fits quite nicely on the shelf, and will be stackable.&lt;/span&gt;&lt;/i&gt;&lt;/td&gt;&lt;/tr&gt;&lt;/tbody&gt;&lt;/table&gt;&lt;div style="text-align: justify;"&gt;&lt;span style="font-size: large;"&gt;&lt;span style="font-family: Arial,Helvetica,sans-serif;"&gt;&lt;span style="font-size: large;"&gt;Also, by judiciously using the 40% off coupon Hobby Lobby has on their &lt;a href="http://www.hobbylobby.com/weekly/weekly.cfm"&gt;website&lt;/a&gt; (almost) every week, I can get these at a good (ie, cheap) price.&lt;/span&gt;&lt;/span&gt;&lt;/span&gt;&lt;/div&gt;&lt;div style="text-align: justify;"&gt;&lt;span style="font-size: large;"&gt;&lt;span style="font-family: Arial,Helvetica,sans-serif;"&gt;&lt;span style="font-size: large;"&gt; &lt;/span&gt;&lt;/span&gt;&lt;/span&gt;&lt;/div&gt;&lt;div style="text-align: justify;"&gt;&lt;span style="font-size: large;"&gt;&lt;span style="font-family: Arial,Helvetica,sans-serif;"&gt;&lt;span style="font-size: large;"&gt;Hope this helps if you're having storage issues, too.&lt;/span&gt;&lt;/span&gt;&lt;/span&gt;&lt;/div&gt;&lt;div style="text-align: justify;"&gt;&lt;br /&gt;&lt;/div&gt;&lt;div style="text-align: justify;"&gt;&lt;span style="font-size: large;"&gt;&lt;span style="font-family: Arial,Helvetica,sans-serif;"&gt;&lt;span style="font-size: large;"&gt;P.S., as for the bases for my future 15mm figures, I &lt;span style="color: red;"&gt;plan&lt;/span&gt; to use metal washers.&amp;nbsp; This will at least allow me to have the &lt;span style="color: blue;"&gt;option&lt;/span&gt; of magnetic basing if I change my mind about it, and they are essentially the same size and thickness as pennies.&amp;nbsp; Of course, plans do change and nothing is set in stone.&amp;nbsp; But I have already purchased the washers, so at least I've got that going for me. &lt;/span&gt;&lt;/span&gt;&lt;/span&gt;&lt;/div&gt;&lt;div class="separator" style="clear: both; text-align: center;"&gt;&lt;a href="http://2.bp.blogspot.com/-2Rd3nFwuTcc/TeP1qyS-m6I/AAAAAAAABAo/nepubNJCtM0/s1600/P1060960.JPG" imageanchor="1" style="margin-left: 1em; margin-right: 1em;"&gt;&lt;img border="0" height="300" src="http://2.bp.blogspot.com/-2Rd3nFwuTcc/TeP1qyS-m6I/AAAAAAAABAo/nepubNJCtM0/s400/P1060960.JPG" width="400" /&gt;&lt;/a&gt;&lt;/div&gt;&lt;div style="text-align: justify;"&gt;&lt;br /&gt;&lt;/div&gt;&lt;div style="text-align: justify;"&gt;&lt;span style="font-size: large;"&gt;&lt;span style="font-family: Arial,Helvetica,sans-serif;"&gt;&lt;span style="font-size: large;"&gt;Thanks for reading. &lt;/span&gt;&lt;/span&gt;&lt;/span&gt;&lt;/div&gt;&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/3151878291698484289-2374471245346887157?l=orbitalbarrage.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://orbitalbarrage.blogspot.com/feeds/2374471245346887157/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://orbitalbarrage.blogspot.com/2011/05/safe-place-to-hide-away.html#comment-form' title='3 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/3151878291698484289/posts/default/2374471245346887157'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/3151878291698484289/posts/default/2374471245346887157'/><link rel='alternate' type='text/html' href='http://orbitalbarrage.blogspot.com/2011/05/safe-place-to-hide-away.html' title='A Safe Place to Hide Away'/><author><name>Kelroy Was Here</name><uri>http://www.blogger.com/profile/05921142242926908743</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='32' height='24' src='http://2.bp.blogspot.com/_fVcpiZiGtSY/SoIHrzGmM8I/AAAAAAAAAAM/cyi_p2BqOCk/S220/P1020465-1.jpg'/></author><media:thumbnail xmlns:media='http://search.yahoo.com/mrss/' url='http://3.bp.blogspot.com/-I_-p8Wqh6u0/TePx63etLzI/AAAAAAAABAQ/q8xtMEcIeGA/s72-c/P1060958.JPG' height='72' width='72'/><thr:total>3</thr:total></entry><entry><id>tag:blogger.com,1999:blog-3151878291698484289.post-4485592546551630997</id><published>2011-01-27T12:45:00.002-06:00</published><updated>2011-01-27T12:50:42.569-06:00</updated><title type='text'>I Have Knights on Retainer....</title><content type='html'>&lt;div style="text-align: justify;"&gt;&lt;span style="font-size: large;"&gt;&lt;span style="font-family: Arial,Helvetica,sans-serif;"&gt;I finished a painting project.&amp;nbsp;&amp;nbsp; Somehow or another, I get sidetracked and leave projects unfinished &lt;span style="color: yellow;"&gt;far too often&lt;/span&gt;.&amp;nbsp; This time, it was actually playing games that did it.&amp;nbsp; It's difficult to paint and play games at the same time (for me anyway).&lt;/span&gt;&lt;/span&gt;&lt;/div&gt;&lt;div style="text-align: justify;"&gt;&lt;br /&gt;&lt;/div&gt;&lt;div style="text-align: justify;"&gt;&lt;span style="font-size: large;"&gt;&lt;span style="font-family: Arial,Helvetica,sans-serif;"&gt;But at last I cracked down on myself and got my &lt;span style="color: red;"&gt;Retained Knights&lt;/span&gt; from &lt;a href="http://www.15mm.co.uk/Retained_Knights.htm"&gt;15mm.co.uk&lt;/a&gt; done.&amp;nbsp; I had one squad of 10 men to go for the longest time, staring &lt;span style="color: lime;"&gt;accusingly&lt;/span&gt; at me from my painting table.&lt;/span&gt;&lt;/span&gt;&lt;br /&gt;&lt;br /&gt;&lt;span style="font-size: large;"&gt;&lt;span style="font-family: Arial,Helvetica,sans-serif;"&gt;Here they are.&lt;/span&gt;&lt;/span&gt;&lt;/div&gt;&lt;table align="center" cellpadding="0" cellspacing="0" class="tr-caption-container" style="margin-left: auto; margin-right: auto; text-align: center;"&gt;&lt;tbody&gt;&lt;tr&gt;&lt;td style="text-align: center;"&gt;&lt;a href="http://2.bp.blogspot.com/_fVcpiZiGtSY/TUGzf7HmazI/AAAAAAAAA8I/HkvUsrhWwzc/s1600/P1050313.JPG" imageanchor="1" style="margin-left: auto; margin-right: auto;"&gt;&lt;img border="0" height="300" src="http://2.bp.blogspot.com/_fVcpiZiGtSY/TUGzf7HmazI/AAAAAAAAA8I/HkvUsrhWwzc/s400/P1050313.JPG" width="400" /&gt;&lt;/a&gt;&lt;/td&gt;&lt;/tr&gt;&lt;tr&gt;&lt;td class="tr-caption" style="text-align: center;"&gt;&lt;span style="font-family: Arial,Helvetica,sans-serif; font-size: small;"&gt;HOF1 Retained Command&lt;/span&gt;&lt;/td&gt;&lt;/tr&gt;&lt;/tbody&gt;&lt;/table&gt;&lt;table align="center" cellpadding="0" cellspacing="0" class="tr-caption-container" style="margin-left: auto; margin-right: auto; text-align: center;"&gt;&lt;tbody&gt;&lt;tr&gt;&lt;td style="text-align: center;"&gt;&lt;a href="http://3.bp.blogspot.com/_fVcpiZiGtSY/TUG6JYqL-fI/AAAAAAAAA8U/_3KWAthBrwo/s1600/P1050309.JPG" imageanchor="1" style="margin-left: auto; margin-right: auto;"&gt;&lt;img border="0" height="300" src="http://3.bp.blogspot.com/_fVcpiZiGtSY/TUG6JYqL-fI/AAAAAAAAA8U/_3KWAthBrwo/s400/P1050309.JPG" width="400" /&gt;&lt;/a&gt;&lt;/td&gt;&lt;/tr&gt;&lt;tr&gt;&lt;td class="tr-caption" style="text-align: center;"&gt;&lt;span style="font-size: small;"&gt;&lt;span style="font-family: Arial,Helvetica,sans-serif;"&gt;HOF2 Retained Knights&lt;/span&gt;&lt;/span&gt;&lt;/td&gt;&lt;/tr&gt;&lt;/tbody&gt;&lt;/table&gt;&lt;table align="center" cellpadding="0" cellspacing="0" class="tr-caption-container" style="margin-left: auto; margin-right: auto; text-align: center;"&gt;&lt;tbody&gt;&lt;tr&gt;&lt;td style="text-align: center;"&gt;&lt;a href="http://3.bp.blogspot.com/_fVcpiZiGtSY/TUGzR2HK59I/AAAAAAAAA8E/4Mp5kvgHAto/s1600/P1050312.JPG" imageanchor="1" style="margin-left: auto; margin-right: auto;"&gt;&lt;img border="0" height="300" src="http://3.bp.blogspot.com/_fVcpiZiGtSY/TUGzR2HK59I/AAAAAAAAA8E/4Mp5kvgHAto/s400/P1050312.JPG" width="400" /&gt;&lt;/a&gt;&lt;/td&gt;&lt;/tr&gt;&lt;tr&gt;&lt;td class="tr-caption" style="text-align: center;"&gt;&lt;span style="font-size: small;"&gt;&lt;span style="font-family: Arial,Helvetica,sans-serif;"&gt;HOF3 Retained Heavy Weapons&lt;/span&gt;&lt;/span&gt;&lt;/td&gt;&lt;/tr&gt;&lt;/tbody&gt;&lt;/table&gt;&lt;div class="separator" style="clear: both; text-align: center;"&gt;&lt;span style="font-size: large;"&gt;&lt;span style="font-family: Arial,Helvetica,sans-serif;"&gt;&lt;/span&gt;&lt;/span&gt;&lt;/div&gt;&lt;table align="center" cellpadding="0" cellspacing="0" class="tr-caption-container" style="margin-left: auto; margin-right: auto; text-align: center;"&gt;&lt;tbody&gt;&lt;tr&gt;&lt;td style="text-align: center;"&gt;&lt;a href="http://4.bp.blogspot.com/_fVcpiZiGtSY/TUGy_rMrSoI/AAAAAAAAA8A/y1fWqf4NHMI/s1600/P1050311.JPG" imageanchor="1" style="margin-left: auto; margin-right: auto;"&gt;&lt;img border="0" height="300" src="http://4.bp.blogspot.com/_fVcpiZiGtSY/TUGy_rMrSoI/AAAAAAAAA8A/y1fWqf4NHMI/s400/P1050311.JPG" width="400" /&gt;&lt;/a&gt;&lt;/td&gt;&lt;/tr&gt;&lt;tr&gt;&lt;td class="tr-caption" style="text-align: center;"&gt;&lt;span style="font-size: small;"&gt;&lt;span style="font-family: Arial,Helvetica,sans-serif;"&gt;HOF4 Retained Assault Troops&lt;/span&gt;&lt;/span&gt;&lt;/td&gt;&lt;/tr&gt;&lt;/tbody&gt;&lt;/table&gt;&lt;table align="center" cellpadding="0" cellspacing="0" class="tr-caption-container" style="margin-left: auto; margin-right: auto; text-align: center;"&gt;&lt;tbody&gt;&lt;tr&gt;&lt;td style="text-align: center;"&gt;&lt;a href="http://2.bp.blogspot.com/_fVcpiZiGtSY/TUGztzq9HDI/AAAAAAAAA8M/-h4xhhCt2DM/s1600/P1050314.JPG" imageanchor="1" style="margin-left: auto; margin-right: auto;"&gt;&lt;img border="0" height="300" src="http://2.bp.blogspot.com/_fVcpiZiGtSY/TUGztzq9HDI/AAAAAAAAA8M/-h4xhhCt2DM/s400/P1050314.JPG" width="400" /&gt;&lt;/a&gt;&lt;/td&gt;&lt;/tr&gt;&lt;tr&gt;&lt;td class="tr-caption" style="text-align: center;"&gt;&lt;span style="font-size: small;"&gt;&lt;span style="font-family: Arial,Helvetica,sans-serif;"&gt;Close up of the on-screen markings on the iPad on the left, and the slate on the right.&lt;/span&gt;&lt;/span&gt;&lt;/td&gt;&lt;/tr&gt;&lt;/tbody&gt;&lt;/table&gt;&lt;br /&gt;&lt;table align="center" cellpadding="0" cellspacing="0" class="tr-caption-container" style="margin-left: auto; margin-right: auto; text-align: center;"&gt;&lt;tbody&gt;&lt;tr&gt;&lt;td style="text-align: center;"&gt;&lt;a href="http://1.bp.blogspot.com/_fVcpiZiGtSY/TUGz8lNgdbI/AAAAAAAAA8Q/_MFWCmnVqdI/s1600/P1050316.JPG" imageanchor="1" style="margin-left: auto; margin-right: auto;"&gt;&lt;img border="0" height="300" src="http://1.bp.blogspot.com/_fVcpiZiGtSY/TUGz8lNgdbI/AAAAAAAAA8Q/_MFWCmnVqdI/s400/P1050316.JPG" width="400" /&gt;&lt;/a&gt;&lt;/td&gt;&lt;/tr&gt;&lt;tr&gt;&lt;td class="tr-caption" style="text-align: center;"&gt;&lt;span style="font-size: small;"&gt;&lt;span style="font-family: Arial,Helvetica,sans-serif;"&gt;Size comparison between other 15mm.co.uk figures, Human Imperial Army and The Greys&lt;/span&gt;&lt;/span&gt;.&lt;/td&gt;&lt;/tr&gt;&lt;/tbody&gt;&lt;/table&gt;&lt;div style="text-align: justify;"&gt;&lt;span style="font-size: large;"&gt;&lt;span style="font-family: Arial,Helvetica,sans-serif;"&gt;I kept the squad composition pretty much the same from what is listed on the website, although I did move a couple of figures around.&amp;nbsp; I had no army compostion in mind when I bought them:&amp;nbsp; just bought one pack of each and &lt;span style="color: blue;"&gt;called it good&lt;/span&gt;.&lt;/span&gt;&lt;/span&gt;&lt;/div&gt;&lt;div style="text-align: justify;"&gt;&lt;br /&gt;&lt;/div&gt;&lt;div style="text-align: justify;"&gt;&lt;span style="font-size: large;"&gt;&lt;span style="font-family: Arial,Helvetica,sans-serif;"&gt;I do think it's &lt;span style="color: magenta;"&gt;funny&lt;/span&gt; how in the Assault squad there are two figures &lt;span style="color: purple;"&gt;lying down&lt;/span&gt;.&amp;nbsp; I understand the Snipers reasoning, but in an Assault squad?&amp;nbsp; Personally I find figures lying down (in general) next to &lt;span style="color: red;"&gt;useless&lt;/span&gt; for gaming purposes.&amp;nbsp; "Here, let me move my figures to attack and close assault your army.&amp;nbsp; Just ignore these two, &lt;span style="color: orange;"&gt;they're taking a nap&lt;/span&gt;...."&lt;/span&gt;&lt;/span&gt;&lt;br /&gt;&lt;br /&gt;&lt;span style="font-size: large;"&gt;&lt;span style="font-family: Arial,Helvetica,sans-serif;"&gt;Thanks for looking.&lt;/span&gt;&lt;/span&gt;&lt;/div&gt;&lt;div style="text-align: justify;"&gt;&lt;span style="font-size: large;"&gt;&lt;span style="font-family: Arial,Helvetica,sans-serif;"&gt; &lt;/span&gt;&lt;/span&gt;&lt;/div&gt;&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/3151878291698484289-4485592546551630997?l=orbitalbarrage.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://orbitalbarrage.blogspot.com/feeds/4485592546551630997/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://orbitalbarrage.blogspot.com/2011/01/i-have-knights-on-retainer.html#comment-form' title='3 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/3151878291698484289/posts/default/4485592546551630997'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/3151878291698484289/posts/default/4485592546551630997'/><link rel='alternate' type='text/html' href='http://orbitalbarrage.blogspot.com/2011/01/i-have-knights-on-retainer.html' title='I Have Knights on Retainer....'/><author><name>Kelroy Was Here</name><uri>http://www.blogger.com/profile/05921142242926908743</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='32' height='24' src='http://2.bp.blogspot.com/_fVcpiZiGtSY/SoIHrzGmM8I/AAAAAAAAAAM/cyi_p2BqOCk/S220/P1020465-1.jpg'/></author><media:thumbnail xmlns:media='http://search.yahoo.com/mrss/' url='http://2.bp.blogspot.com/_fVcpiZiGtSY/TUGzf7HmazI/AAAAAAAAA8I/HkvUsrhWwzc/s72-c/P1050313.JPG' height='72' width='72'/><thr:total>3</thr:total></entry><entry><id>tag:blogger.com,1999:blog-3151878291698484289.post-8936439274359393427</id><published>2010-11-26T22:44:00.011-06:00</published><updated>2010-11-27T09:59:33.188-06:00</updated><title type='text'>It Would Be a Target-Rich Environment, If We Could SEE Them....</title><content type='html'>&lt;span style="font-family: Arial,Helvetica,sans-serif; font-size: large;"&gt;It's been far too long since I updated here.&amp;nbsp; Sadly, the lack of updates is not because I've been too busy playing games, or painting until my fingers bleed.&amp;nbsp; No, it's simply that &lt;span style="color: red;"&gt;Real Life&lt;/span&gt;(©®) keeps getting in my way.&amp;nbsp; &lt;span style="color: orange;"&gt;Job&lt;/span&gt;.&amp;nbsp; &lt;span style="color: lime;"&gt;Kids&lt;/span&gt;.&amp;nbsp; &lt;span style="color: purple;"&gt;Wife&lt;/span&gt;.&amp;nbsp; All that important stuff.&amp;nbsp; &lt;sigh&gt;&amp;nbsp; The usual story.&amp;nbsp; &lt;span style="color: #cccccc;"&gt;*sigh*&lt;/span&gt;&lt;sigh&gt;&lt;br /&gt;&lt;/sigh&gt;&lt;/sigh&gt;&lt;/span&gt;&lt;br /&gt;&lt;div style="text-align: justify;"&gt;&lt;br /&gt;&lt;/div&gt;&lt;div style="text-align: justify;"&gt;&lt;span style="font-family: Arial,Helvetica,sans-serif; font-size: large;"&gt;Ironically, I &lt;i&gt;was&lt;/i&gt; very busy over the Summer (which ended a few months ago, I know) constructing &lt;span style="color: yellow;"&gt;terrain&lt;/span&gt;.&amp;nbsp; &lt;span style="color: magenta;"&gt;Yay!&lt;/span&gt;&amp;nbsp; Here are some pictures of what I managed to accomplish.&amp;nbsp; Some of this terrain will find its way onto my &lt;span style="color: blue;"&gt;Sci-Fi&lt;/span&gt; table, and some of it will be used on my &lt;span style="color: red;"&gt;Colonial&lt;/span&gt;/&lt;span style="color: purple;"&gt;Fantasy&lt;/span&gt;/&lt;span style="color: cyan;"&gt;VSF&lt;/span&gt; table (for pictures of those games, see my other blog:&amp;nbsp; &lt;a href="http://kelroywashere.blogspot.com/"&gt;Kelroy Was Here&lt;/a&gt;&lt;/span&gt;&lt;/div&gt;&lt;span style="font-family: Arial,Helvetica,sans-serif; font-size: large;"&gt; &lt;/span&gt;&lt;br /&gt;&lt;br /&gt;&lt;div class="separator" style="clear: both; text-align: center;"&gt;&lt;a href="http://3.bp.blogspot.com/_fVcpiZiGtSY/TPCJCJFpmwI/AAAAAAAAA5U/p5BqwExiauE/s1600/P1040343.JPG" imageanchor="1" style="clear: right; float: right; margin-bottom: 1em; margin-left: 1em;"&gt;&lt;br /&gt;&lt;/a&gt;&lt;/div&gt;&lt;div style="text-align: center;"&gt;&lt;span style="font-family: Arial,Helvetica,sans-serif; font-size: large;"&gt;Click the pics to enlarge them.&amp;nbsp; Please enjoy, and if you feel the least bit inspired by my handiwork, leave a comment at the bottom of the page.&lt;/span&gt;&lt;/div&gt;&lt;table align="center" cellpadding="0" cellspacing="0" class="tr-caption-container" style="margin-left: auto; margin-right: auto; text-align: center;"&gt;&lt;tbody&gt;&lt;tr&gt;&lt;td style="text-align: center;"&gt;&lt;a href="http://2.bp.blogspot.com/_fVcpiZiGtSY/TPB20X-tHBI/AAAAAAAAA3w/RdY9-LuFiyc/s1600/P1040268.JPG" imageanchor="1" style="margin-left: auto; margin-right: auto;"&gt;&lt;img border="0" height="300" src="http://2.bp.blogspot.com/_fVcpiZiGtSY/TPB20X-tHBI/AAAAAAAAA3w/RdY9-LuFiyc/s400/P1040268.JPG" width="400" /&gt;&lt;/a&gt;&lt;/td&gt;&lt;/tr&gt;&lt;tr style="font-family: Arial,Helvetica,sans-serif;"&gt;&lt;td class="tr-caption" style="text-align: center;"&gt;&lt;span style="font-size: small;"&gt;The vinyl flooring I used to make my rivers.&lt;/span&gt;&lt;/td&gt;&lt;/tr&gt;&lt;/tbody&gt;&lt;/table&gt;&lt;table cellpadding="0" cellspacing="0" class="tr-caption-container" style="margin-left: auto; margin-right: auto; text-align: center;"&gt;&lt;tbody&gt;&lt;tr&gt;&lt;td style="text-align: center;"&gt;&lt;a href="http://3.bp.blogspot.com/_fVcpiZiGtSY/TPB2raSAmLI/AAAAAAAAA3s/nWYJDKRaflc/s1600/P1040267.JPG" imageanchor="1" style="margin-left: auto; margin-right: auto;"&gt;&lt;img border="0" height="300" src="http://3.bp.blogspot.com/_fVcpiZiGtSY/TPB2raSAmLI/AAAAAAAAA3s/nWYJDKRaflc/s400/P1040267.JPG" width="400" /&gt;&lt;/a&gt;&lt;/td&gt;&lt;/tr&gt;&lt;tr style="font-family: Arial,Helvetica,sans-serif;"&gt;&lt;td class="tr-caption" style="text-align: center;"&gt;&lt;span style="font-size: small;"&gt;The caulk I used for the river banks.&lt;/span&gt;&lt;/td&gt;&lt;/tr&gt;&lt;/tbody&gt;&lt;/table&gt;&lt;span style="font-family: Arial,Helvetica,sans-serif; font-size: large;"&gt; &lt;/span&gt;&lt;span style="font-family: Arial,Helvetica,sans-serif; font-size: large;"&gt;&lt;/span&gt;&lt;br /&gt;&lt;table align="center" cellpadding="0" cellspacing="0" class="tr-caption-container" style="margin-left: auto; margin-right: auto; text-align: center;"&gt;&lt;tbody&gt;&lt;tr&gt;&lt;td style="text-align: center;"&gt;&lt;a href="http://1.bp.blogspot.com/_fVcpiZiGtSY/TPB2-b8ufnI/AAAAAAAAA30/c0IWNWPppUw/s1600/P1040270.JPG" imageanchor="1" style="margin-left: auto; margin-right: auto;"&gt;&lt;img border="0" height="300" src="http://1.bp.blogspot.com/_fVcpiZiGtSY/TPB2-b8ufnI/AAAAAAAAA30/c0IWNWPppUw/s400/P1040270.JPG" width="400" /&gt;&lt;/a&gt;&lt;/td&gt;&lt;/tr&gt;&lt;tr style="font-family: Arial,Helvetica,sans-serif;"&gt;&lt;td class="tr-caption" style="text-align: center;"&gt;&lt;span style="font-size: small;"&gt;A river section with the caulk and sand drying on it.&lt;/span&gt;&lt;/td&gt;&lt;/tr&gt;&lt;/tbody&gt;&lt;/table&gt;&lt;table align="center" cellpadding="0" cellspacing="0" class="tr-caption-container" style="margin-left: auto; margin-right: auto; text-align: center;"&gt;&lt;tbody&gt;&lt;tr&gt;&lt;td style="text-align: center;"&gt;&lt;a href="http://2.bp.blogspot.com/_fVcpiZiGtSY/TPB3O2da0rI/AAAAAAAAA38/CJ7UVH_IFdo/s1600/P1040274.JPG" imageanchor="1" style="margin-left: auto; margin-right: auto;"&gt;&lt;img border="0" height="300" src="http://2.bp.blogspot.com/_fVcpiZiGtSY/TPB3O2da0rI/AAAAAAAAA38/CJ7UVH_IFdo/s400/P1040274.JPG" style="cursor: move;" width="400" /&gt;&lt;/a&gt;&lt;/td&gt;&lt;/tr&gt;&lt;tr style="font-family: Arial,Helvetica,sans-serif;"&gt;&lt;td class="tr-caption" style="text-align: center;"&gt;&lt;span style="font-size: small;"&gt;A demonstration of the flexibility of the vinyl flooring.&lt;/span&gt;&lt;/td&gt;&lt;/tr&gt;&lt;/tbody&gt;&lt;/table&gt;&lt;table align="center" cellpadding="0" cellspacing="0" class="tr-caption-container" style="margin-left: auto; margin-right: auto; text-align: center;"&gt;&lt;tbody&gt;&lt;tr&gt;&lt;td style="text-align: center;"&gt;&lt;a href="http://2.bp.blogspot.com/_fVcpiZiGtSY/TPB3H8xpMLI/AAAAAAAAA34/mJvTBENUsHs/s1600/P1040271.JPG" imageanchor="1" style="margin-left: auto; margin-right: auto;"&gt;&lt;img border="0" height="300" src="http://2.bp.blogspot.com/_fVcpiZiGtSY/TPB3H8xpMLI/AAAAAAAAA34/mJvTBENUsHs/s400/P1040271.JPG" width="400" /&gt;&lt;/a&gt;&lt;/td&gt;&lt;/tr&gt;&lt;tr&gt;&lt;td class="tr-caption" style="text-align: center;"&gt;&lt;span style="font-family: Arial,Helvetica,sans-serif; font-size: small;"&gt;A selection of river sections, cut and "sanded."&lt;/span&gt;&lt;/td&gt;&lt;/tr&gt;&lt;/tbody&gt;&lt;/table&gt;&lt;table align="center" cellpadding="0" cellspacing="0" class="tr-caption-container" style="margin-left: auto; margin-right: auto; text-align: center;"&gt;&lt;tbody&gt;&lt;tr&gt;&lt;td style="text-align: center;"&gt;&lt;a href="http://1.bp.blogspot.com/_fVcpiZiGtSY/TPB--MbdglI/AAAAAAAAA4s/EwsAZWz_mEw/s1600/P1040394.JPG" imageanchor="1" style="margin-left: auto; margin-right: auto;"&gt;&lt;img border="0" height="300" src="http://1.bp.blogspot.com/_fVcpiZiGtSY/TPB--MbdglI/AAAAAAAAA4s/EwsAZWz_mEw/s400/P1040394.JPG" width="400" /&gt;&lt;/a&gt;&lt;/td&gt;&lt;/tr&gt;&lt;tr style="font-family: Arial,Helvetica,sans-serif;"&gt;&lt;td class="tr-caption" style="text-align: center;"&gt;&lt;span style="font-size: small;"&gt;This is what I used to make the rivers wet-looking after I painted them.&lt;/span&gt;&lt;/td&gt;&lt;/tr&gt;&lt;/tbody&gt;&lt;/table&gt;&lt;table cellpadding="0" cellspacing="0" class="tr-caption-container" style="float: right; text-align: center;"&gt;&lt;tbody&gt;&lt;tr&gt;&lt;td style="text-align: center;"&gt;&lt;a href="http://1.bp.blogspot.com/_fVcpiZiGtSY/TPB61Was1VI/AAAAAAAAA4Q/Fm5yZ2BYKTM/s1600/P1040354.JPG" imageanchor="1" style="margin-left: auto; margin-right: auto;"&gt;&lt;img border="0" height="300" src="http://1.bp.blogspot.com/_fVcpiZiGtSY/TPB61Was1VI/AAAAAAAAA4Q/Fm5yZ2BYKTM/s400/P1040354.JPG" width="400" /&gt;&lt;/a&gt;&lt;/td&gt;&lt;/tr&gt;&lt;tr style="font-family: Arial,Helvetica,sans-serif;"&gt;&lt;td class="tr-caption" style="text-align: center;"&gt;&lt;span style="font-size: small;"&gt;A desert watering hole.&amp;nbsp; This was my first attempt using the Polycrylic clear coat.&amp;nbsp; I just wanted a test for what it would look like, and how easy it would be to work with.&lt;/span&gt;&lt;/td&gt;&lt;/tr&gt;&lt;/tbody&gt;&lt;/table&gt;&lt;table align="center" cellpadding="0" cellspacing="0" class="tr-caption-container" style="margin-left: auto; margin-right: auto; text-align: center;"&gt;&lt;tbody&gt;&lt;tr&gt;&lt;td style="text-align: center;"&gt;&lt;a href="http://1.bp.blogspot.com/_fVcpiZiGtSY/TPCEJTbKq6I/AAAAAAAAA5A/4ZTxeddUNKs/s1600/P1040341.JPG" imageanchor="1" style="margin-left: auto; margin-right: auto;"&gt;&lt;img border="0" height="300" src="http://1.bp.blogspot.com/_fVcpiZiGtSY/TPCEJTbKq6I/AAAAAAAAA5A/4ZTxeddUNKs/s400/P1040341.JPG" width="400" /&gt;&lt;/a&gt;&lt;/td&gt;&lt;/tr&gt;&lt;tr style="font-family: Arial,Helvetica,sans-serif;"&gt;&lt;td class="tr-caption" style="text-align: center;"&gt;&lt;span style="font-size: small;"&gt;All my new bright and shiny river sections.&amp;nbsp; And I mean shiny in the literal sense.&amp;nbsp; See next picture.&lt;/span&gt;&lt;/td&gt;&lt;/tr&gt;&lt;/tbody&gt;&lt;/table&gt;&lt;div class="separator" style="clear: both; text-align: center;"&gt;&lt;/div&gt;&lt;table align="center" cellpadding="0" cellspacing="0" class="tr-caption-container" style="margin-left: auto; margin-right: auto; text-align: center;"&gt;&lt;tbody&gt;&lt;tr&gt;&lt;td style="text-align: center;"&gt;&lt;a href="http://1.bp.blogspot.com/_fVcpiZiGtSY/TPB6YHdnmlI/AAAAAAAAA4E/KZ6iJoKvUvw/s1600/P1040348.JPG" imageanchor="1" style="margin-left: auto; margin-right: auto;"&gt;&lt;img border="0" height="400" src="http://1.bp.blogspot.com/_fVcpiZiGtSY/TPB6YHdnmlI/AAAAAAAAA4E/KZ6iJoKvUvw/s400/P1040348.JPG" width="300" /&gt;&lt;/a&gt;&lt;/td&gt;&lt;/tr&gt;&lt;tr style="font-family: Arial,Helvetica,sans-serif;"&gt;&lt;td class="tr-caption" style="text-align: center;"&gt;&lt;span style="font-size: small;"&gt;The rivers have a glossy sheen, just like the real stuff!&lt;/span&gt;&lt;/td&gt;&lt;/tr&gt;&lt;/tbody&gt;&lt;/table&gt;&lt;table align="center" cellpadding="0" cellspacing="0" class="tr-caption-container" style="margin-left: auto; margin-right: auto; text-align: center;"&gt;&lt;tbody&gt;&lt;tr&gt;&lt;td style="text-align: center;"&gt;&lt;img border="0" height="300" src="http://3.bp.blogspot.com/_fVcpiZiGtSY/TPCJCJFpmwI/AAAAAAAAA5U/p5BqwExiauE/s400/P1040343.JPG" style="margin-left: auto; margin-right: auto;" width="400" /&gt;&lt;/td&gt;&lt;/tr&gt;&lt;tr style="font-family: Arial,Helvetica,sans-serif;"&gt;&lt;td class="tr-caption" style="text-align: center;"&gt;&lt;span style="font-size: small;"&gt;Fordable sections of river.&lt;/span&gt;&lt;/td&gt;&lt;/tr&gt;&lt;/tbody&gt;&lt;/table&gt;&lt;a href="http://3.bp.blogspot.com/_fVcpiZiGtSY/TPCEbB0IVOI/AAAAAAAAA5I/H8fi28Wc7JA/s1600/P1040408.JPG" imageanchor="1" style="margin-left: 1em; margin-right: 1em;"&gt;&lt;/a&gt;&lt;br /&gt;&lt;table align="center" cellpadding="0" cellspacing="0" class="tr-caption-container" style="font-family: Arial,Helvetica,sans-serif; margin-left: auto; margin-right: auto; text-align: center;"&gt;&lt;tbody&gt;&lt;tr&gt;&lt;td style="text-align: center;"&gt;&lt;span style="font-size: small;"&gt;&lt;img border="0" height="300" src="http://3.bp.blogspot.com/_fVcpiZiGtSY/TPCEbB0IVOI/AAAAAAAAA5I/H8fi28Wc7JA/s400/P1040408.JPG" style="margin-left: auto; margin-right: auto;" width="400" /&gt;&lt;/span&gt;&lt;/td&gt;&lt;/tr&gt;&lt;tr&gt;&lt;td class="tr-caption" style="text-align: center;"&gt;&lt;span style="font-size: small;"&gt;A simple plank bridge over a river.&lt;/span&gt;&lt;/td&gt;&lt;/tr&gt;&lt;/tbody&gt;&lt;/table&gt;&lt;table align="center" cellpadding="0" cellspacing="0" class="tr-caption-container" style="margin-left: auto; margin-right: auto; text-align: center;"&gt;&lt;tbody&gt;&lt;tr&gt;&lt;td style="text-align: center;"&gt;&lt;img border="0" height="300" src="http://4.bp.blogspot.com/_fVcpiZiGtSY/TPCEjwpEGHI/AAAAAAAAA5M/xgESLlq6Yes/s400/P1040409.JPG" style="margin-left: auto; margin-right: auto;" width="400" /&gt;&lt;/td&gt;&lt;/tr&gt;&lt;tr style="font-family: Arial,Helvetica,sans-serif;"&gt;&lt;td class="tr-caption" style="text-align: center;"&gt;&lt;span style="font-size: small;"&gt;A gently curving riverbank. &lt;a name='more'&gt;&lt;/a&gt;&lt;/span&gt;&lt;/td&gt;&lt;/tr&gt;&lt;/tbody&gt;&lt;/table&gt;&lt;table align="center" cellpadding="0" cellspacing="0" class="tr-caption-container" style="margin-left: auto; margin-right: auto; text-align: center;"&gt;&lt;tbody&gt;&lt;tr&gt;&lt;td style="text-align: center;"&gt;&lt;a href="http://1.bp.blogspot.com/_fVcpiZiGtSY/TPCEtpASSpI/AAAAAAAAA5Q/AqlBeeeAiQA/s1600/P1040414.JPG" imageanchor="1" style="margin-left: auto; margin-right: auto;"&gt;&lt;img border="0" height="300" src="http://1.bp.blogspot.com/_fVcpiZiGtSY/TPCEtpASSpI/AAAAAAAAA5Q/AqlBeeeAiQA/s400/P1040414.JPG" width="400" /&gt;&lt;/a&gt;&lt;/td&gt;&lt;/tr&gt;&lt;tr style="font-family: Arial,Helvetica,sans-serif;"&gt;&lt;td class="tr-caption" style="text-align: center;"&gt;&lt;span style="font-size: small;"&gt;A somewhat stagnant swamp.&lt;/span&gt;&lt;/td&gt;&lt;/tr&gt;&lt;/tbody&gt;&lt;/table&gt;&lt;table align="center" cellpadding="0" cellspacing="0" class="tr-caption-container" style="margin-left: auto; margin-right: auto; text-align: center;"&gt;&lt;tbody&gt;&lt;tr&gt;&lt;td style="text-align: center;"&gt;&lt;a href="http://2.bp.blogspot.com/_fVcpiZiGtSY/TPB9ufKgNWI/AAAAAAAAA4g/XTZDTuMp96c/s1600/P1040366.JPG" imageanchor="1" style="margin-left: auto; margin-right: auto;"&gt;&lt;img border="0" height="300" src="http://2.bp.blogspot.com/_fVcpiZiGtSY/TPB9ufKgNWI/AAAAAAAAA4g/XTZDTuMp96c/s400/P1040366.JPG" width="400" /&gt;&lt;/a&gt;&lt;/td&gt;&lt;/tr&gt;&lt;tr style="font-family: Arial,Helvetica,sans-serif;"&gt;&lt;td class="tr-caption" style="text-align: center;"&gt;&lt;span style="font-size: small;"&gt;A 28/32mm and a 15mm scale figure.&lt;/span&gt;&lt;/td&gt;&lt;/tr&gt;&lt;/tbody&gt;&lt;/table&gt;&lt;table align="center" cellpadding="0" cellspacing="0" class="tr-caption-container" style="margin-left: auto; margin-right: auto; text-align: center;"&gt;&lt;tbody&gt;&lt;tr&gt;&lt;td style="text-align: center;"&gt;&lt;a href="http://3.bp.blogspot.com/_fVcpiZiGtSY/TPB92ic8hAI/AAAAAAAAA4k/2hWy6ZahoG4/s1600/P1040368.JPG" imageanchor="1" style="margin-left: auto; margin-right: auto;"&gt;&lt;img border="0" height="300" src="http://3.bp.blogspot.com/_fVcpiZiGtSY/TPB92ic8hAI/AAAAAAAAA4k/2hWy6ZahoG4/s400/P1040368.JPG" width="400" /&gt;&lt;/a&gt;&lt;/td&gt;&lt;/tr&gt;&lt;tr style="font-family: Arial,Helvetica,sans-serif;"&gt;&lt;td class="tr-caption" style="text-align: center;"&gt;&lt;span style="font-size: small;"&gt;A side view to show the thickness of the vinyl tile on edge.&lt;/span&gt;&lt;/td&gt;&lt;/tr&gt;&lt;/tbody&gt;&lt;/table&gt;&lt;table align="center" cellpadding="0" cellspacing="0" class="tr-caption-container" style="margin-left: auto; margin-right: auto; text-align: center;"&gt;&lt;tbody&gt;&lt;tr&gt;&lt;td style="text-align: center;"&gt;&lt;a href="http://1.bp.blogspot.com/_fVcpiZiGtSY/TPB6NyeiXmI/AAAAAAAAA4A/yw4dKR5vR4U/s1600/P1040280.JPG" imageanchor="1" style="margin-left: auto; margin-right: auto;"&gt;&lt;img border="0" height="300" src="http://1.bp.blogspot.com/_fVcpiZiGtSY/TPB6NyeiXmI/AAAAAAAAA4A/yw4dKR5vR4U/s400/P1040280.JPG" width="400" /&gt;&lt;/a&gt;&lt;/td&gt;&lt;/tr&gt;&lt;tr style="font-family: Arial,Helvetica,sans-serif;"&gt;&lt;td class="tr-caption" style="text-align: center;"&gt;&lt;span style="font-size: small;"&gt;A selection of real rocks on scraps of vinyl flooring.&lt;/span&gt;&lt;/td&gt;&lt;/tr&gt;&lt;/tbody&gt;&lt;/table&gt;&lt;table align="center" cellpadding="0" cellspacing="0" class="tr-caption-container" style="margin-left: auto; margin-right: auto; text-align: center;"&gt;&lt;tbody&gt;&lt;tr&gt;&lt;td style="text-align: center;"&gt;&lt;a href="http://3.bp.blogspot.com/_fVcpiZiGtSY/TPB9SWMopeI/AAAAAAAAA4U/uGN2_55kMLo/s1600/P1040362.JPG" imageanchor="1" style="margin-left: auto; margin-right: auto;"&gt;&lt;img border="0" height="300" src="http://3.bp.blogspot.com/_fVcpiZiGtSY/TPB9SWMopeI/AAAAAAAAA4U/uGN2_55kMLo/s400/P1040362.JPG" width="400" /&gt;&lt;/a&gt;&lt;/td&gt;&lt;/tr&gt;&lt;tr style="font-family: Arial,Helvetica,sans-serif;"&gt;&lt;td class="tr-caption" style="text-align: center;"&gt;&lt;span style="font-size: small;"&gt;A finished field of rocks.&amp;nbsp; These are actually rather heavy to carry from game to game....&lt;/span&gt;&lt;/td&gt;&lt;/tr&gt;&lt;/tbody&gt;&lt;/table&gt;&lt;table cellpadding="0" cellspacing="0" class="tr-caption-container" style="margin-left: auto; margin-right: auto; text-align: center;"&gt;&lt;tbody&gt;&lt;tr&gt;&lt;td style="text-align: center;"&gt;&lt;a href="http://3.bp.blogspot.com/_fVcpiZiGtSY/TPB9lSi8K9I/AAAAAAAAA4c/fM7r5Vd89Ao/s1600/P1040365.JPG" imageanchor="1" style="margin-left: auto; margin-right: auto;"&gt;&lt;img border="0" height="300" src="http://3.bp.blogspot.com/_fVcpiZiGtSY/TPB9lSi8K9I/AAAAAAAAA4c/fM7r5Vd89Ao/s400/P1040365.JPG" width="400" /&gt;&lt;/a&gt;&lt;/td&gt;&lt;/tr&gt;&lt;tr style="font-family: Arial,Helvetica,sans-serif;"&gt;&lt;td class="tr-caption" style="text-align: center;"&gt;&lt;span style="font-size: small;"&gt;A closer view of some of the rocks.&lt;/span&gt;&lt;/td&gt;&lt;/tr&gt;&lt;/tbody&gt;&lt;/table&gt;&lt;table align="center" cellpadding="0" cellspacing="0" class="tr-caption-container" style="margin-left: auto; margin-right: auto; text-align: center;"&gt;&lt;tbody&gt;&lt;tr&gt;&lt;td style="text-align: center;"&gt;&lt;a href="http://4.bp.blogspot.com/_fVcpiZiGtSY/TPB9buxxUrI/AAAAAAAAA4Y/EkzdBA8RMj4/s1600/P1040364.JPG" imageanchor="1" style="margin-left: auto; margin-right: auto;"&gt;&lt;img border="0" height="300" src="http://4.bp.blogspot.com/_fVcpiZiGtSY/TPB9buxxUrI/AAAAAAAAA4Y/EkzdBA8RMj4/s400/P1040364.JPG" width="400" /&gt;&lt;/a&gt;&lt;/td&gt;&lt;/tr&gt;&lt;tr style="font-family: Arial,Helvetica,sans-serif;"&gt;&lt;td class="tr-caption" style="text-align: center;"&gt;&lt;span style="font-size: small;"&gt;"A Space Marine investigates a cooling fire pit."&lt;/span&gt;&lt;/td&gt;&lt;/tr&gt;&lt;/tbody&gt;&lt;/table&gt;&lt;table cellpadding="0" cellspacing="0" class="tr-caption-container" style="margin-left: auto; margin-right: auto; text-align: center;"&gt;&lt;tbody&gt;&lt;tr&gt;&lt;td style="text-align: center;"&gt;&lt;a href="http://2.bp.blogspot.com/_fVcpiZiGtSY/TPB-03ugzHI/AAAAAAAAA4o/wRv4_tpW67k/s1600/P1040393.JPG" imageanchor="1" style="margin-left: auto; margin-right: auto;"&gt;&lt;img border="0" height="300" src="http://2.bp.blogspot.com/_fVcpiZiGtSY/TPB-03ugzHI/AAAAAAAAA4o/wRv4_tpW67k/s400/P1040393.JPG" width="400" /&gt;&lt;/a&gt;&lt;/td&gt;&lt;/tr&gt;&lt;tr style="font-family: Arial,Helvetica,sans-serif;"&gt;&lt;td class="tr-caption" style="text-align: center;"&gt;&lt;span style="font-size: small;"&gt;Some rocky formations, sculpted with a hot-wire foam cutter.&lt;/span&gt;&lt;/td&gt;&lt;/tr&gt;&lt;/tbody&gt;&lt;/table&gt;&lt;table align="center" cellpadding="0" cellspacing="0" class="tr-caption-container" style="margin-left: auto; margin-right: auto; text-align: center;"&gt;&lt;tbody&gt;&lt;tr&gt;&lt;td style="text-align: center;"&gt;&lt;a href="http://1.bp.blogspot.com/_fVcpiZiGtSY/TPB6hvbTmZI/AAAAAAAAA4I/TOaz7kZLYjY/s1600/P1040350.JPG" imageanchor="1" style="margin-left: auto; margin-right: auto;"&gt;&lt;img border="0" height="300" src="http://1.bp.blogspot.com/_fVcpiZiGtSY/TPB6hvbTmZI/AAAAAAAAA4I/TOaz7kZLYjY/s400/P1040350.JPG" width="400" /&gt;&lt;/a&gt;&lt;/td&gt;&lt;/tr&gt;&lt;tr style="font-family: Arial,Helvetica,sans-serif;"&gt;&lt;td class="tr-caption" style="text-align: center;"&gt;&lt;span style="font-size: small;"&gt;A couple of hills.&amp;nbsp; I was trying different techniques:&amp;nbsp; a multi-level hill that is plainly stepped, and a canyon-type hill.&amp;nbsp; Both will work for either 15mm or 28mm games.&lt;/span&gt;&lt;/td&gt;&lt;/tr&gt;&lt;/tbody&gt;&lt;/table&gt;&lt;table align="center" cellpadding="0" cellspacing="0" class="tr-caption-container" style="margin-left: auto; margin-right: auto; text-align: center;"&gt;&lt;tbody&gt;&lt;tr&gt;&lt;td style="text-align: center;"&gt;&lt;a href="http://2.bp.blogspot.com/_fVcpiZiGtSY/TPB_hs80IyI/AAAAAAAAA48/Qp3ue9J7szs/s1600/P1040398.JPG" imageanchor="1" style="margin-left: auto; margin-right: auto;"&gt;&lt;img border="0" height="300" src="http://2.bp.blogspot.com/_fVcpiZiGtSY/TPB_hs80IyI/AAAAAAAAA48/Qp3ue9J7szs/s400/P1040398.JPG" width="400" /&gt;&lt;/a&gt;&lt;/td&gt;&lt;/tr&gt;&lt;tr style="font-family: Arial,Helvetica,sans-serif;"&gt;&lt;td class="tr-caption" style="text-align: center;"&gt;&lt;span style="font-size: small;"&gt;"Some Human Imperial Infantrymen move cautiously through the canyon."&amp;nbsp; (15mm.co.uk figures)&lt;/span&gt;&lt;/td&gt;&lt;/tr&gt;&lt;/tbody&gt;&lt;/table&gt;&lt;table align="center" cellpadding="0" cellspacing="0" class="tr-caption-container" style="margin-left: auto; margin-right: auto; text-align: center;"&gt;&lt;tbody&gt;&lt;tr&gt;&lt;td style="text-align: center;"&gt;&lt;a href="http://3.bp.blogspot.com/_fVcpiZiGtSY/TPB6rH5G_7I/AAAAAAAAA4M/GO6MvVWtFxg/s1600/P1040351.JPG" imageanchor="1" style="margin-left: auto; margin-right: auto;"&gt;&lt;img border="0" height="300" src="http://3.bp.blogspot.com/_fVcpiZiGtSY/TPB6rH5G_7I/AAAAAAAAA4M/GO6MvVWtFxg/s400/P1040351.JPG" width="400" /&gt;&lt;/a&gt;&lt;/td&gt;&lt;/tr&gt;&lt;tr style="font-family: Arial,Helvetica,sans-serif;"&gt;&lt;td class="tr-caption" style="text-align: center;"&gt;&lt;span style="font-size: small;"&gt;Another hill with different types of flock.&amp;nbsp; Eh, I was experimenting.&lt;/span&gt;&lt;/td&gt;&lt;/tr&gt;&lt;/tbody&gt;&lt;/table&gt;&lt;table align="center" cellpadding="0" cellspacing="0" class="tr-caption-container" style="margin-left: auto; margin-right: auto; text-align: center;"&gt;&lt;tbody&gt;&lt;tr&gt;&lt;td style="text-align: center;"&gt;&lt;a href="http://2.bp.blogspot.com/_fVcpiZiGtSY/TPCESQw_ZeI/AAAAAAAAA5E/gHNNawJ3XVQ/s1600/P1040402.JPG" imageanchor="1" style="margin-left: auto; margin-right: auto;"&gt;&lt;img border="0" height="300" src="http://2.bp.blogspot.com/_fVcpiZiGtSY/TPCESQw_ZeI/AAAAAAAAA5E/gHNNawJ3XVQ/s400/P1040402.JPG" width="400" /&gt;&lt;/a&gt;&lt;/td&gt;&lt;/tr&gt;&lt;tr style="font-family: Arial,Helvetica,sans-serif;"&gt;&lt;td class="tr-caption" style="text-align: center;"&gt;&lt;span style="font-size: small;"&gt;"This looks like difficult terrain, sir."&lt;/span&gt;&lt;/td&gt;&lt;/tr&gt;&lt;/tbody&gt;&lt;/table&gt;&lt;table align="center" cellpadding="0" cellspacing="0" class="tr-caption-container" style="margin-left: auto; margin-right: auto; text-align: center;"&gt;&lt;tbody&gt;&lt;tr&gt;&lt;td style="text-align: center;"&gt;&lt;a href="http://2.bp.blogspot.com/_fVcpiZiGtSY/TPB_QFK7HCI/AAAAAAAAA40/7gKljTa_6dU/s1600/P1040396.JPG" imageanchor="1" style="margin-left: auto; margin-right: auto;"&gt;&lt;img border="0" height="300" src="http://2.bp.blogspot.com/_fVcpiZiGtSY/TPB_QFK7HCI/AAAAAAAAA40/7gKljTa_6dU/s400/P1040396.JPG" width="400" /&gt;&lt;/a&gt;&lt;/td&gt;&lt;/tr&gt;&lt;tr style="font-family: Arial,Helvetica,sans-serif;"&gt;&lt;td class="tr-caption" style="text-align: center;"&gt;&lt;span style="font-size: small;"&gt;And last but not least, a selection of "middle Eastern" style buildings, made from some simple boxes I found at Hobby Lobby.&lt;/span&gt;&lt;/td&gt;&lt;/tr&gt;&lt;/tbody&gt;&lt;/table&gt;&lt;div class="separator" style="clear: both; text-align: center;"&gt;&lt;/div&gt;&lt;table align="center" cellpadding="0" cellspacing="0" class="tr-caption-container" style="margin-left: auto; margin-right: auto; text-align: center;"&gt;&lt;tbody&gt;&lt;tr&gt;&lt;td style="text-align: center;"&gt;&lt;a href="http://3.bp.blogspot.com/_fVcpiZiGtSY/TPB_YRK8e3I/AAAAAAAAA44/0PKLYhNY3p8/s1600/P1040397.JPG" imageanchor="1" style="margin-left: auto; margin-right: auto;"&gt;&lt;img border="0" height="300" src="http://3.bp.blogspot.com/_fVcpiZiGtSY/TPB_YRK8e3I/AAAAAAAAA44/0PKLYhNY3p8/s400/P1040397.JPG" width="400" /&gt;&lt;/a&gt;&lt;/td&gt;&lt;/tr&gt;&lt;tr style="font-family: Arial,Helvetica,sans-serif;"&gt;&lt;td class="tr-caption" style="text-align: center;"&gt;&lt;span style="font-size: small;"&gt;"A merciless Legionnaire takes aim."&amp;nbsp; (28mm Askari)&lt;/span&gt;&lt;/td&gt;&lt;/tr&gt;&lt;/tbody&gt;&lt;/table&gt;&lt;span style="font-size: large;"&gt;&lt;span style="font-family: Arial,Helvetica,sans-serif;"&gt;&lt;br /&gt;&lt;/span&gt;&lt;/span&gt;&lt;br /&gt;&lt;table align="center" cellpadding="0" cellspacing="0" class="tr-caption-container" style="margin-left: auto; margin-right: auto; text-align: center;"&gt;&lt;tbody&gt;&lt;tr&gt;&lt;td style="text-align: center;"&gt;&lt;a href="http://1.bp.blogspot.com/_fVcpiZiGtSY/TPEp-6TUJ9I/AAAAAAAAA5Y/FI41iHxz42o/s1600/P1040195.JPG" imageanchor="1" style="margin-left: auto; margin-right: auto;"&gt;&lt;img border="0" height="300" src="http://1.bp.blogspot.com/_fVcpiZiGtSY/TPEp-6TUJ9I/AAAAAAAAA5Y/FI41iHxz42o/s400/P1040195.JPG" width="400" /&gt;&lt;/a&gt;&lt;/td&gt;&lt;/tr&gt;&lt;tr style="font-family: Arial,Helvetica,sans-serif;"&gt;&lt;td class="tr-caption" style="text-align: center;"&gt;&lt;span style="font-size: small;"&gt;Here's what the boxes looked like when I bought them.&lt;/span&gt;&lt;/td&gt;&lt;/tr&gt;&lt;/tbody&gt;&lt;/table&gt;&lt;br /&gt;&lt;table align="center" cellpadding="0" cellspacing="0" class="tr-caption-container" style="margin-left: auto; margin-right: auto; text-align: center;"&gt;&lt;tbody&gt;&lt;tr&gt;&lt;td style="text-align: center;"&gt;&lt;a href="http://3.bp.blogspot.com/_fVcpiZiGtSY/TPEqIGH5VHI/AAAAAAAAA5c/3lJjSCW3R2k/s1600/P1040415.JPG" imageanchor="1" style="margin-left: auto; margin-right: auto;"&gt;&lt;img border="0" height="300" src="http://3.bp.blogspot.com/_fVcpiZiGtSY/TPEqIGH5VHI/AAAAAAAAA5c/3lJjSCW3R2k/s400/P1040415.JPG" width="400" /&gt;&lt;/a&gt;&lt;/td&gt;&lt;/tr&gt;&lt;tr style="font-family: Arial,Helvetica,sans-serif;"&gt;&lt;td class="tr-caption" style="text-align: center;"&gt;&lt;span style="font-size: small;"&gt;Here's a representative sample of my terrain, on table.&lt;/span&gt;&lt;/td&gt;&lt;/tr&gt;&lt;/tbody&gt;&lt;/table&gt;&lt;br /&gt;&lt;table align="center" cellpadding="0" cellspacing="0" class="tr-caption-container" style="margin-left: auto; margin-right: auto; text-align: center;"&gt;&lt;tbody&gt;&lt;tr&gt;&lt;td style="text-align: center;"&gt;&lt;a href="http://2.bp.blogspot.com/_fVcpiZiGtSY/TPEqRUVfgiI/AAAAAAAAA5g/ggmMzlErdb4/s1600/P1040416.JPG" imageanchor="1" style="margin-left: auto; margin-right: auto;"&gt;&lt;img border="0" height="300" src="http://2.bp.blogspot.com/_fVcpiZiGtSY/TPEqRUVfgiI/AAAAAAAAA5g/ggmMzlErdb4/s400/P1040416.JPG" width="400" /&gt;&lt;/a&gt;&lt;/td&gt;&lt;/tr&gt;&lt;tr style="font-family: Arial,Helvetica,sans-serif;"&gt;&lt;td class="tr-caption" style="text-align: center;"&gt;&lt;span style="font-size: small;"&gt;Game on!&lt;/span&gt;&lt;/td&gt;&lt;/tr&gt;&lt;/tbody&gt;&lt;/table&gt;&lt;span style="font-size: large;"&gt;&lt;span style="font-family: Arial,Helvetica,sans-serif;"&gt;Thanks for looking!&lt;/span&gt;&lt;/span&gt;&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/3151878291698484289-8936439274359393427?l=orbitalbarrage.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://orbitalbarrage.blogspot.com/feeds/8936439274359393427/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://orbitalbarrage.blogspot.com/2010/11/it-would-be-target-rich-environment-if.html#comment-form' title='14 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/3151878291698484289/posts/default/8936439274359393427'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/3151878291698484289/posts/default/8936439274359393427'/><link rel='alternate' type='text/html' href='http://orbitalbarrage.blogspot.com/2010/11/it-would-be-target-rich-environment-if.html' title='It Would Be a Target-Rich Environment, If We Could SEE Them....'/><author><name>Kelroy Was Here</name><uri>http://www.blogger.com/profile/05921142242926908743</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='32' height='24' src='http://2.bp.blogspot.com/_fVcpiZiGtSY/SoIHrzGmM8I/AAAAAAAAAAM/cyi_p2BqOCk/S220/P1020465-1.jpg'/></author><media:thumbnail xmlns:media='http://search.yahoo.com/mrss/' url='http://2.bp.blogspot.com/_fVcpiZiGtSY/TPB20X-tHBI/AAAAAAAAA3w/RdY9-LuFiyc/s72-c/P1040268.JPG' height='72' width='72'/><thr:total>14</thr:total></entry><entry><id>tag:blogger.com,1999:blog-3151878291698484289.post-1406592302828160921</id><published>2010-06-10T23:06:00.009-05:00</published><updated>2010-06-10T23:15:55.116-05:00</updated><title type='text'>Yogurt Joins Pudding to Rule the World</title><content type='html'>&lt;div style="text-align: justify;"&gt;&lt;span style="font-size: large;"&gt;&lt;span style="font-family: Verdana,sans-serif;"&gt;&lt;span style="font-family: Arial,Helvetica,sans-serif;"&gt;I hinted at the end of &lt;a href="http://orbitalbarrage.blogspot.com/2010/05/in-defense-of-pudding.html"&gt;my last post&lt;/a&gt; that I would be creating something out of the yogurt container that was pictured.&amp;nbsp; And so I have.&amp;nbsp; I continue my quest to build &lt;span style="color: red;"&gt;cheap&lt;/span&gt;, simple, &lt;span style="color: red;"&gt;cheap&lt;/span&gt;, useful, &lt;span style="color: red;"&gt;cheap&lt;/span&gt; buildings and terrain from readily available recyclables.&lt;/span&gt;&lt;/span&gt;&lt;/span&gt;&lt;br /&gt;&lt;br /&gt;&lt;span style="font-size: large;"&gt;&lt;span style="font-family: Verdana,sans-serif;"&gt;&lt;span style="font-family: Arial,Helvetica,sans-serif;"&gt;These won't win any awards for quality 'cause you get what you pay for.&amp;nbsp; Since my only expense was time, well, I ain't worried if they ain't pretty.&amp;nbsp; I spent as little time on them as humanly possible and still be able to complete them.&amp;nbsp; They'll sit on a table and provide a location or cover quite nicely, thank you very much.&lt;/span&gt;&lt;/span&gt;&lt;/span&gt;&lt;/div&gt;&lt;div style="text-align: justify;"&gt;&lt;br /&gt;&lt;/div&gt;&lt;div style="text-align: justify;"&gt;&lt;span style="font-size: large;"&gt;&lt;span style="font-family: Verdana,sans-serif;"&gt;&lt;span style="font-family: Arial,Helvetica,sans-serif;"&gt;I herewith present...More &lt;span style="color: blue;"&gt;Bunkers&lt;/span&gt;!&amp;nbsp; Or perhaps &lt;span style="color: lime;"&gt;habitats&lt;/span&gt;.&amp;nbsp; Or maybe they're lookout stations.&lt;/span&gt;&lt;/span&gt;&lt;/span&gt;&lt;br /&gt;&lt;br /&gt;&lt;span style="font-size: large;"&gt;&lt;span style="font-family: Verdana,sans-serif;"&gt;&lt;span style="font-family: Arial,Helvetica,sans-serif;"&gt;I admit that these are very human-centric, but they're fairly generic&lt;/span&gt; at the same time.&amp;nbsp; I have a hard time envisioning alien habitats so I haven't made any.&lt;/span&gt;&lt;/span&gt;&lt;/div&gt;&lt;div style="text-align: justify;"&gt;&lt;span style="font-size: large;"&gt;&lt;span style="font-family: Verdana,sans-serif;"&gt;&lt;span style="font-family: Arial,Helvetica,sans-serif;"&gt; &lt;/span&gt;&lt;/span&gt;&lt;/span&gt;&lt;/div&gt;&lt;div class="separator" style="clear: both; text-align: center;"&gt;&lt;a href="http://3.bp.blogspot.com/_fVcpiZiGtSY/TBGskjklybI/AAAAAAAAAxs/ZTT6dCLIAoY/s1600/P1040035.JPG" imageanchor="1" style="margin-left: 1em; margin-right: 1em;"&gt;&lt;img border="0" height="300" src="http://3.bp.blogspot.com/_fVcpiZiGtSY/TBGskjklybI/AAAAAAAAAxs/ZTT6dCLIAoY/s400/P1040035.JPG" width="400" /&gt;&lt;/a&gt;&lt;/div&gt;&lt;div style="text-align: center;"&gt;&lt;span style="font-size: small;"&gt;&lt;span style="font-family: Verdana,sans-serif;"&gt;&lt;i&gt;Above and below:&lt;/i&gt;&amp;nbsp; Front and back views, with a 28mm and a 15mm figure for scale (like you couldn't guess that).&lt;/span&gt;&lt;/span&gt;&lt;/div&gt;&lt;span style="font-size: large;"&gt;&lt;span style="font-family: Verdana,sans-serif;"&gt;&lt;/span&gt;&lt;/span&gt;&lt;br /&gt;&lt;div class="separator" style="clear: both; text-align: center;"&gt;&lt;a href="http://4.bp.blogspot.com/_fVcpiZiGtSY/TBGs1UCbOUI/AAAAAAAAAx0/hTltFyNKAgw/s1600/P1040036.JPG" imageanchor="1" style="margin-left: 1em; margin-right: 1em;"&gt;&lt;img border="0" height="300" src="http://4.bp.blogspot.com/_fVcpiZiGtSY/TBGs1UCbOUI/AAAAAAAAAx0/hTltFyNKAgw/s400/P1040036.JPG" width="400" /&gt;&lt;/a&gt;&lt;/div&gt;&lt;div style="text-align: center;"&gt;&lt;span style="font-size: small;"&gt;&lt;span style="font-family: Verdana,sans-serif;"&gt;&lt;i&gt;Below:&lt;/i&gt;&amp;nbsp; The top of the yogurt container was almost tailor made for a nice parapet.&amp;nbsp; This is the container before painting, with a cardboard circle inserted on what used to be the bottom of the container.&lt;/span&gt;&lt;/span&gt;&lt;/div&gt;&lt;div class="separator" style="clear: both; text-align: center;"&gt;&lt;a href="http://4.bp.blogspot.com/_fVcpiZiGtSY/TBGtUzzpP8I/AAAAAAAAAyE/NBydkI-6uvg/s1600/P1040038.JPG" imageanchor="1" style="margin-left: 1em; margin-right: 1em;"&gt;&lt;img border="0" height="300" src="http://4.bp.blogspot.com/_fVcpiZiGtSY/TBGtUzzpP8I/AAAAAAAAAyE/NBydkI-6uvg/s400/P1040038.JPG" width="400" /&gt;&lt;/a&gt;&lt;/div&gt;&lt;div style="text-align: center;"&gt;&lt;span style="font-size: large;"&gt;&lt;span style="font-family: Verdana,sans-serif;"&gt;&lt;span style="font-size: small;"&gt;&lt;i&gt;Below:&lt;/i&gt;&amp;nbsp; Here's a close-up view of the parapet insert.&lt;/span&gt;&lt;/span&gt;&lt;/span&gt;&lt;/div&gt;&lt;div class="separator" style="clear: both; text-align: center;"&gt;&lt;a href="http://4.bp.blogspot.com/_fVcpiZiGtSY/TBGti0vBmeI/AAAAAAAAAyM/_3fQ54viLWQ/s1600/P1040039.JPG" imageanchor="1" style="margin-left: 1em; margin-right: 1em;"&gt;&lt;img border="0" height="300" src="http://4.bp.blogspot.com/_fVcpiZiGtSY/TBGti0vBmeI/AAAAAAAAAyM/_3fQ54viLWQ/s400/P1040039.JPG" width="400" /&gt;&lt;/a&gt;&lt;/div&gt;&lt;div style="text-align: center;"&gt;&lt;span style="font-size: large;"&gt;&lt;span style="font-family: Verdana,sans-serif;"&gt;&lt;span style="font-size: small;"&gt;&lt;i&gt;Below:&lt;/i&gt;&amp;nbsp; This is the final result, after adding a thin card trap door.&lt;/span&gt;&lt;/span&gt;&lt;/span&gt;&lt;/div&gt;&lt;div class="separator" style="clear: both; text-align: center;"&gt;&lt;a href="http://2.bp.blogspot.com/_fVcpiZiGtSY/TBGtEyNrDXI/AAAAAAAAAx8/bwIlflrdtfE/s1600/P1040037.JPG" imageanchor="1" style="margin-left: 1em; margin-right: 1em;"&gt;&lt;img border="0" height="300" src="http://2.bp.blogspot.com/_fVcpiZiGtSY/TBGtEyNrDXI/AAAAAAAAAx8/bwIlflrdtfE/s400/P1040037.JPG" width="400" /&gt;&lt;/a&gt;&lt;/div&gt;&lt;div style="text-align: center;"&gt;&lt;span style="font-size: large;"&gt;&lt;span style="font-family: Verdana,sans-serif;"&gt;&lt;span style="font-size: small;"&gt;&lt;i&gt;Below:&lt;/i&gt;&amp;nbsp; A lone guardian guards his guard shack, guardedly.&lt;/span&gt;&lt;/span&gt;&lt;/span&gt;&lt;/div&gt;&lt;div class="separator" style="clear: both; text-align: center;"&gt;&lt;a href="http://2.bp.blogspot.com/_fVcpiZiGtSY/TBGuVE7qXkI/AAAAAAAAAyk/982cmpgndXo/s1600/P1040042.JPG" imageanchor="1" style="margin-left: 1em; margin-right: 1em;"&gt;&lt;img border="0" height="300" src="http://2.bp.blogspot.com/_fVcpiZiGtSY/TBGuVE7qXkI/AAAAAAAAAyk/982cmpgndXo/s400/P1040042.JPG" width="400" /&gt;&lt;/a&gt;&lt;/div&gt;&lt;div style="text-align: center;"&gt;&lt;span style="font-size: large;"&gt;&lt;span style="font-family: Verdana,sans-serif;"&gt;&lt;span style="font-size: small;"&gt;&lt;i&gt;Below:&lt;/i&gt;&amp;nbsp; The Human Imperial Infantry's planetary lookout station -- &lt;i&gt;IN ACTION!&lt;/i&gt;&amp;nbsp; Look at them looking out.&amp;nbsp; Such excitement, woo!&lt;/span&gt; &lt;/span&gt;&lt;/span&gt;&lt;/div&gt;&lt;div class="separator" style="clear: both; text-align: center;"&gt;&lt;a href="http://3.bp.blogspot.com/_fVcpiZiGtSY/TBGuoSXO-aI/AAAAAAAAAys/UwiymtuotVE/s1600/P1040043.JPG" imageanchor="1" style="margin-left: 1em; margin-right: 1em;"&gt;&lt;img border="0" height="300" src="http://3.bp.blogspot.com/_fVcpiZiGtSY/TBGuoSXO-aI/AAAAAAAAAys/UwiymtuotVE/s400/P1040043.JPG" width="400" /&gt;&lt;/a&gt;&lt;/div&gt;&lt;div style="text-align: justify;"&gt;&lt;span style="font-size: large;"&gt;&lt;span style="font-family: Verdana,sans-serif;"&gt;I also deliberately tried to make them useful for both 15mm and 28mm.&amp;nbsp; For 15mm, the doors look a little on the large side, but I felt I could convincingly argue they are &lt;span style="color: purple;"&gt;garage doors&lt;/span&gt; for tanks and AFVs (see photo above).&lt;/span&gt;&lt;/span&gt;&lt;/div&gt;&lt;div style="text-align: justify;"&gt;&lt;span style="font-size: large;"&gt;&lt;span style="font-family: Verdana,sans-serif;"&gt;&lt;br /&gt;&lt;/span&gt;&lt;/span&gt;&lt;/div&gt;&lt;div style="text-align: justify;"&gt;&lt;span style="font-size: large;"&gt;&lt;span style="font-family: Verdana,sans-serif;"&gt;I also got a trifle carried away with another bit of plastic, and created a ... &lt;span style="color: magenta;"&gt;something&lt;/span&gt;.&lt;/span&gt;&lt;/span&gt;&lt;/div&gt;&lt;span style="font-size: large;"&gt;&lt;span style="font-family: Verdana,sans-serif;"&gt;&lt;/span&gt;&lt;/span&gt;&lt;br /&gt;&lt;div class="separator" style="clear: both; text-align: center;"&gt;&lt;a href="http://3.bp.blogspot.com/_fVcpiZiGtSY/TBGtzn35NCI/AAAAAAAAAyU/tJXLKMG3qSI/s1600/P1040040.JPG" imageanchor="1" style="margin-left: 1em; margin-right: 1em;"&gt;&lt;img border="0" height="300" src="http://3.bp.blogspot.com/_fVcpiZiGtSY/TBGtzn35NCI/AAAAAAAAAyU/tJXLKMG3qSI/s400/P1040040.JPG" width="400" /&gt;&lt;/a&gt;&lt;/div&gt;&lt;div style="text-align: justify;"&gt;&lt;span style="font-size: large;"&gt;&lt;span style="font-family: Verdana,sans-serif;"&gt;Is it a swirling maelstrom of energy with a mysterious &lt;span style="color: purple;"&gt;dark doorway&lt;/span&gt; leading to parts unknown?&amp;nbsp; Or is it a &lt;span style="color: red;"&gt;s&lt;/span&gt;&lt;span style="color: orange;"&gt;h&lt;/span&gt;&lt;span style="color: yellow;"&gt;i&lt;/span&gt;&lt;span style="color: lime;"&gt;m&lt;/span&gt;&lt;span style="color: cyan;"&gt;m&lt;/span&gt;&lt;span style="color: blue;"&gt;e&lt;/span&gt;&lt;span style="color: magenta;"&gt;r&lt;/span&gt;&lt;span style="color: purple;"&gt;i&lt;/span&gt;&lt;span style="color: red;"&gt;n&lt;/span&gt;&lt;span style="color: orange;"&gt;g&lt;/span&gt; alien building, constantly shifting its shape and appearance, flowing with an almost &lt;span style="color: red;"&gt;lifelike&lt;/span&gt; quality?&lt;/span&gt;&lt;/span&gt;&lt;/div&gt;&lt;div style="text-align: justify;"&gt;&lt;span style="font-size: large;"&gt;&lt;span style="font-family: Verdana,sans-serif;"&gt;&lt;br /&gt;&lt;/span&gt;&lt;/span&gt;&lt;/div&gt;&lt;div style="text-align: justify;"&gt;&lt;span style="font-size: large;"&gt;&lt;span style="font-family: Verdana,sans-serif;"&gt;Then again, maybe it's the outhouse.&amp;nbsp; An alien outhouse, at least.&amp;nbsp; This is a sci-fi blog after all.&lt;/span&gt;&lt;/span&gt;&lt;/div&gt;&lt;div class="separator" style="clear: both; text-align: center;"&gt;&lt;a href="http://4.bp.blogspot.com/_fVcpiZiGtSY/TBGuE3HJ1EI/AAAAAAAAAyc/vlenHrb5Peg/s1600/P1040041.JPG" imageanchor="1" style="margin-left: 1em; margin-right: 1em;"&gt;&lt;img border="0" height="300" src="http://4.bp.blogspot.com/_fVcpiZiGtSY/TBGuE3HJ1EI/AAAAAAAAAyc/vlenHrb5Peg/s400/P1040041.JPG" width="400" /&gt;&lt;/a&gt;&lt;/div&gt;&lt;div style="text-align: center;"&gt;&lt;span style="font-size: large;"&gt;&lt;span style="font-family: Verdana,sans-serif;"&gt;&lt;span style="font-size: small;"&gt;&lt;i&gt;Above:&lt;/i&gt;&amp;nbsp; The Human Imperial Infantry defend their toilet.&amp;nbsp; Never say the poor bloody infantry doesn't know which side of his bread is buttered.&lt;/span&gt;&lt;/span&gt;&lt;/span&gt;&lt;/div&gt;&lt;div style="text-align: justify;"&gt;&lt;span style="font-size: large;"&gt;&lt;/span&gt;&lt;/div&gt;&lt;div style="text-align: justify;"&gt;&lt;span style="font-size: large;"&gt;&lt;/span&gt;&lt;/div&gt;&lt;div style="text-align: justify;"&gt;&lt;span style="font-size: large;"&gt;&lt;/span&gt;&lt;/div&gt;&lt;div style="text-align: justify;"&gt;&lt;span style="font-size: large;"&gt;&lt;/span&gt;&lt;/div&gt;&lt;div style="text-align: justify;"&gt;&lt;span style="font-size: large;"&gt;&lt;/span&gt;&lt;/div&gt;&lt;div style="text-align: justify;"&gt;&lt;span style="font-size: large;"&gt;&lt;/span&gt;&lt;/div&gt;&lt;div style="text-align: justify;"&gt;&lt;span style="font-size: large;"&gt;&lt;span style="font-family: Verdana,sans-serif;"&gt;&lt;/span&gt;&lt;/span&gt;&lt;/div&gt;&lt;div style="text-align: justify;"&gt;&lt;span style="font-size: large;"&gt;&lt;span style="font-family: Verdana,sans-serif;"&gt;&lt;br /&gt;&lt;/span&gt;&lt;/span&gt;&lt;/div&gt;&lt;div style="text-align: justify;"&gt;&lt;span style="font-size: large;"&gt;&lt;span style="font-family: Verdana,sans-serif;"&gt;Thanks for reading!&lt;/span&gt;&lt;/span&gt;&lt;/div&gt;&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/3151878291698484289-1406592302828160921?l=orbitalbarrage.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://orbitalbarrage.blogspot.com/feeds/1406592302828160921/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://orbitalbarrage.blogspot.com/2010/06/yogurt-joins-pudding-to-rule-world.html#comment-form' title='1 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/3151878291698484289/posts/default/1406592302828160921'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/3151878291698484289/posts/default/1406592302828160921'/><link rel='alternate' type='text/html' href='http://orbitalbarrage.blogspot.com/2010/06/yogurt-joins-pudding-to-rule-world.html' title='Yogurt Joins Pudding to Rule the World'/><author><name>Kelroy Was Here</name><uri>http://www.blogger.com/profile/05921142242926908743</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='32' height='24' src='http://2.bp.blogspot.com/_fVcpiZiGtSY/SoIHrzGmM8I/AAAAAAAAAAM/cyi_p2BqOCk/S220/P1020465-1.jpg'/></author><media:thumbnail xmlns:media='http://search.yahoo.com/mrss/' url='http://3.bp.blogspot.com/_fVcpiZiGtSY/TBGskjklybI/AAAAAAAAAxs/ZTT6dCLIAoY/s72-c/P1040035.JPG' height='72' width='72'/><thr:total>1</thr:total></entry><entry><id>tag:blogger.com,1999:blog-3151878291698484289.post-8530797267008178664</id><published>2010-05-17T17:46:00.000-05:00</published><updated>2010-05-17T17:46:58.822-05:00</updated><title type='text'>In Defense of Pudding</title><content type='html'>&lt;div style="text-align: justify;"&gt;&lt;span style="font-size: large;"&gt;&lt;span style="font-family: Arial,Helvetica,sans-serif;"&gt;Recently I've been trying to think of ways to &lt;span style="color: red;"&gt;expand&lt;/span&gt; my sci-fi battlefield &lt;span style="color: blue;"&gt;inexpensively&lt;/span&gt;.&amp;nbsp; There are some absolutely top-notch, beautiful terrain pieces being produced for 15mm SF these days; not only in the way of figures but also buildings and scenery.&lt;/span&gt;&lt;/span&gt;&lt;/div&gt;&lt;div style="text-align: justify;"&gt;&lt;br /&gt;&lt;/div&gt;&lt;div style="text-align: justify;"&gt;&lt;span style="font-size: large;"&gt;&lt;span style="font-family: Arial,Helvetica,sans-serif;"&gt;To name but a few (not an all-inclusive list):&lt;/span&gt;&lt;/span&gt;&lt;/div&gt;&lt;div style="text-align: justify;"&gt;&lt;span style="font-size: small;"&gt;&lt;span style="font-family: Arial,Helvetica,sans-serif;"&gt;&lt;a href="http://basementgamingbunker.blogspot.com/2010/04/announcing-basement-gaming-bunker-15mm.html"&gt;Basement Gaming Bunker's 15mm Terrain&lt;/a&gt;&lt;/span&gt;&lt;/span&gt;&lt;/div&gt;&lt;div style="text-align: justify;"&gt;&lt;br /&gt;&lt;/div&gt;&lt;div style="text-align: justify;"&gt;&lt;span style="font-size: small;"&gt;&lt;span style="font-family: Arial,Helvetica,sans-serif;"&gt;&lt;a href="http://paintedterrain.com/StartownSlums15mmScifiTerrain.aspx"&gt;Startown Slums 15mm Scifi Terrain&lt;/a&gt;&amp;nbsp;&lt;/span&gt;&lt;/span&gt;&lt;/div&gt;&lt;div style="text-align: justify;"&gt;&lt;br /&gt;&lt;/div&gt;&lt;div style="text-align: justify;"&gt;&lt;span style="font-size: small;"&gt;&lt;a href="http://www.gtns.co.uk/store1/commerce.cgi?product=SG15B&amp;amp;exact_match=on&amp;amp;cart_id=6419446.23530" style="font-family: Arial,Helvetica,sans-serif;"&gt;GZG's Shack Set 15mm&lt;/a&gt;&lt;/span&gt;&lt;/div&gt;&lt;div style="text-align: justify;"&gt;&lt;br /&gt;&lt;/div&gt;&lt;div style="text-align: justify;"&gt;&lt;span style="font-size: large;"&gt;&lt;span style="font-family: Arial,Helvetica,sans-serif;"&gt;And while I plan on acquiring them all at some point, my personal financial situation requires me to &lt;span style="color: cyan;"&gt;wait&lt;/span&gt;.&amp;nbsp; So I was thinking about how to make my own buildings and what nots when I got a little hungry.&amp;nbsp; After my snack I went to rinse out the pudding cup and turned it upside down to dry...and the &lt;span style="color: yellow;"&gt;proverbial lightning struck&lt;/span&gt;!&lt;/span&gt;&lt;/span&gt;&lt;/div&gt;&lt;div style="text-align: justify;"&gt;&lt;br /&gt;&lt;/div&gt;&lt;div style="text-align: justify;"&gt;&lt;span style="font-size: large;"&gt;&lt;span style="font-family: Arial,Helvetica,sans-serif;"&gt;I realized then that hardened concrete bunkers were in my immediate future.&lt;/span&gt;&lt;/span&gt;&lt;/div&gt;&lt;div style="text-align: justify;"&gt;&lt;br /&gt;&lt;/div&gt;&lt;div style="text-align: justify;"&gt;&lt;span style="font-size: large;"&gt;&lt;span style="font-family: Arial,Helvetica,sans-serif;"&gt; &lt;/span&gt;&lt;/span&gt;&lt;/div&gt;&lt;div style="text-align: justify;"&gt;&lt;span style="font-size: large;"&gt;&lt;span style="font-family: Arial,Helvetica,sans-serif;"&gt;I didn't put a ton of time or energy into this project, as I wanted to see if it was going to pan out first.&amp;nbsp; I think, for being rather slap-dash, it looks &lt;span style="color: orange;"&gt;pretty good&lt;/span&gt;.&lt;/span&gt;&lt;/span&gt;&lt;/div&gt;&lt;div style="text-align: justify;"&gt;&lt;br /&gt;&lt;/div&gt;&lt;div style="text-align: justify;"&gt;&lt;span style="font-size: large;"&gt;&lt;span style="font-family: Arial,Helvetica,sans-serif;"&gt;In the pictures below (which, as usual you can click on to enlarge) you will see my source material.&amp;nbsp; I can assure you I bought the sugar free version by mistake.&amp;nbsp; &lt;span style="color: lime;"&gt;Bleah&lt;/span&gt;.&amp;nbsp; The best thing is, there are 4 cups to a package:&amp;nbsp; voilà, one set of Imperial Bunkers. &lt;/span&gt;&lt;/span&gt;&lt;/div&gt;&lt;div class="separator" style="clear: both; text-align: center;"&gt;&lt;a href="http://2.bp.blogspot.com/_fVcpiZiGtSY/S_G1rngQnII/AAAAAAAAAok/L5hNzef52fY/s1600/P1030708.JPG" imageanchor="1" style="margin-left: 1em; margin-right: 1em;"&gt;&lt;img border="0" height="300" src="http://2.bp.blogspot.com/_fVcpiZiGtSY/S_G1rngQnII/AAAAAAAAAok/L5hNzef52fY/s400/P1030708.JPG" width="400" /&gt;&lt;/a&gt;&lt;/div&gt;&lt;span style="font-size: large;"&gt;&lt;span style="font-family: Arial,Helvetica,sans-serif;"&gt;&amp;nbsp;A better view of the future bunkers.&lt;/span&gt;&lt;/span&gt;&lt;br /&gt;&lt;div class="separator" style="clear: both; text-align: center;"&gt;&lt;a href="http://4.bp.blogspot.com/_fVcpiZiGtSY/S_G3BOwgu6I/AAAAAAAAAos/LQ6ZP1WEvtc/s1600/P1030713.JPG" imageanchor="1" style="margin-left: 1em; margin-right: 1em;"&gt;&lt;img border="0" height="300" src="http://4.bp.blogspot.com/_fVcpiZiGtSY/S_G3BOwgu6I/AAAAAAAAAos/LQ6ZP1WEvtc/s400/P1030713.JPG" width="400" /&gt;&lt;/a&gt;&lt;/div&gt;&lt;div class="separator" style="clear: both; text-align: center;"&gt;&lt;/div&gt;&lt;div style="text-align: justify;"&gt;&lt;span style="font-size: large;"&gt;&lt;span style="font-family: Arial,Helvetica,sans-serif;"&gt;Next a closer view of the cleaned cups.&amp;nbsp; This part is &lt;span style="color: cyan;"&gt;crucial&lt;/span&gt;:&amp;nbsp; you must turn them upside down!&amp;nbsp; Things begin to take shape....&lt;/span&gt;&lt;/span&gt;&lt;/div&gt;&lt;div class="separator" style="clear: both; text-align: center;"&gt;&lt;a href="http://4.bp.blogspot.com/_fVcpiZiGtSY/S_G4h6WdMTI/AAAAAAAAAo0/Snqid1J2K40/s1600/P1030716.JPG" imageanchor="1" style="margin-left: 1em; margin-right: 1em;"&gt;&lt;img border="0" height="300" src="http://4.bp.blogspot.com/_fVcpiZiGtSY/S_G4h6WdMTI/AAAAAAAAAo0/Snqid1J2K40/s400/P1030716.JPG" width="400" /&gt;&lt;/a&gt;&lt;/div&gt;&lt;div style="text-align: justify;"&gt;&lt;span style="font-size: large;"&gt;&lt;span style="font-family: Arial,Helvetica,sans-serif;"&gt;Here are the six buildings after super-gluing some thin card to them, to represent doors, windows and &lt;span style="color: #6fa8dc;"&gt;armor plating&lt;/span&gt;.&lt;/span&gt;&lt;/span&gt;&lt;/div&gt;&lt;div class="separator" style="clear: both; text-align: center;"&gt;&lt;/div&gt;&lt;div class="separator" style="clear: both; text-align: center;"&gt;&lt;/div&gt;&lt;div class="separator" style="clear: both; text-align: center;"&gt;&lt;/div&gt;&lt;div class="separator" style="clear: both; text-align: center;"&gt;&lt;a href="http://4.bp.blogspot.com/_fVcpiZiGtSY/S_G7ZTq7rgI/AAAAAAAAApM/68GPutYyUxw/s1600/P1030721.JPG" imageanchor="1" style="margin-left: 1em; margin-right: 1em;"&gt;&lt;img border="0" height="300" src="http://4.bp.blogspot.com/_fVcpiZiGtSY/S_G7ZTq7rgI/AAAAAAAAApM/68GPutYyUxw/s400/P1030721.JPG" width="400" /&gt;&lt;/a&gt;&lt;/div&gt;&lt;div style="text-align: justify;"&gt;&lt;span style="font-size: large;"&gt;&lt;span style="font-family: Arial,Helvetica,sans-serif;"&gt;Below shows two of the bunkers with a 15mm &lt;span style="color: red;"&gt;Imperial Trooper&lt;/span&gt; for scale.&lt;/span&gt;&lt;/span&gt;&lt;/div&gt;&lt;div class="separator" style="clear: both; text-align: center;"&gt;&lt;a href="http://3.bp.blogspot.com/_fVcpiZiGtSY/S_G8OVJeLDI/AAAAAAAAApU/WpvfOtYpOco/s1600/P1030723.JPG" imageanchor="1" style="margin-left: 1em; margin-right: 1em;"&gt;&lt;img border="0" height="300" src="http://3.bp.blogspot.com/_fVcpiZiGtSY/S_G8OVJeLDI/AAAAAAAAApU/WpvfOtYpOco/s400/P1030723.JPG" width="400" /&gt;&lt;/a&gt;&lt;/div&gt;&lt;div style="text-align: justify;"&gt;&lt;span style="font-size: large;"&gt;&lt;span style="font-family: Arial,Helvetica,sans-serif;"&gt;Here they are after being spray primed &lt;span style="color: #999999;"&gt;grey&lt;/span&gt;.&amp;nbsp; I was a little worried that the walls would be too smooth, but as it turned out my spray paint was a trifle coagulated and I got a nice grainy texture that would normally have sent me into a &lt;span style="color: magenta;"&gt;towering fury&lt;/span&gt;.&lt;/span&gt;&lt;/span&gt;&lt;/div&gt;&lt;div class="separator" style="clear: both; text-align: center;"&gt;&lt;a href="http://2.bp.blogspot.com/_fVcpiZiGtSY/S_G9AlbIJmI/AAAAAAAAApc/LlyWBa8T6-Y/s1600/P1030726.JPG" imageanchor="1" style="margin-left: 1em; margin-right: 1em;"&gt;&lt;img border="0" src="http://2.bp.blogspot.com/_fVcpiZiGtSY/S_G9AlbIJmI/AAAAAAAAApc/LlyWBa8T6-Y/s320/P1030726.JPG" /&gt;&lt;/a&gt;&lt;/div&gt;&lt;div style="text-align: justify;"&gt;&lt;span style="font-size: large;"&gt;&lt;span style="font-family: Arial,Helvetica,sans-serif;"&gt;After a quick paint job, here are my Imperial Battle Bunkers in action.&amp;nbsp; Nothing's more exciting than seeing buildings in action, y'know.&amp;nbsp; (Side note:&amp;nbsp; they look a totally different color from the grey above because of the daylight/lamp conditions under which I took the pictures; those below are closer to the actual color.)&lt;/span&gt;&lt;/span&gt;&lt;/div&gt;&lt;div class="separator" style="clear: both; text-align: center;"&gt;&lt;a href="http://4.bp.blogspot.com/_fVcpiZiGtSY/S_G-D9E9XdI/AAAAAAAAApk/0eJF3elhMCs/s1600/P1030751.JPG" imageanchor="1" style="margin-left: 1em; margin-right: 1em;"&gt;&lt;img border="0" height="300" src="http://4.bp.blogspot.com/_fVcpiZiGtSY/S_G-D9E9XdI/AAAAAAAAApk/0eJF3elhMCs/s400/P1030751.JPG" width="400" /&gt;&lt;/a&gt;&lt;/div&gt;&lt;div class="separator" style="clear: both; text-align: center;"&gt;&lt;a href="http://4.bp.blogspot.com/_fVcpiZiGtSY/S_G-kDMw-LI/AAAAAAAAAps/p1SgnqjIVJM/s1600/P1030753.JPG" imageanchor="1" style="margin-left: 1em; margin-right: 1em;"&gt;&lt;img border="0" height="300" src="http://4.bp.blogspot.com/_fVcpiZiGtSY/S_G-kDMw-LI/AAAAAAAAAps/p1SgnqjIVJM/s400/P1030753.JPG" width="400" /&gt;&lt;/a&gt;&lt;/div&gt;&lt;div style="text-align: left;"&gt;&lt;span style="font-size: large;"&gt;&lt;span style="font-family: Arial,Helvetica,sans-serif;"&gt;The best thing is they're easy to store:&amp;nbsp; &lt;span style="color: blue;"&gt;they stack&lt;/span&gt;!&lt;/span&gt;&lt;/span&gt;&lt;/div&gt;&lt;div class="separator" style="clear: both; text-align: center;"&gt;&lt;a href="http://4.bp.blogspot.com/_fVcpiZiGtSY/S_G-5XWbwvI/AAAAAAAAAp0/ZW2JmSvCieI/s1600/P1030731.JPG" imageanchor="1" style="margin-left: 1em; margin-right: 1em;"&gt;&lt;img border="0" height="300" src="http://4.bp.blogspot.com/_fVcpiZiGtSY/S_G-5XWbwvI/AAAAAAAAAp0/ZW2JmSvCieI/s400/P1030731.JPG" width="400" /&gt;&lt;/a&gt;&lt;/div&gt;&lt;div style="text-align: justify;"&gt;&lt;span style="font-size: large;"&gt;&lt;span style="font-family: Arial,Helvetica,sans-serif;"&gt;So now my soldiers have someplace to either defend or capture, and all it cost was...well, nothing really, since I already had the pudding to begin with.&lt;/span&gt;&lt;/span&gt;&lt;/div&gt;&lt;div style="text-align: justify;"&gt;&lt;span style="font-size: large;"&gt;&lt;span style="font-family: Arial,Helvetica,sans-serif;"&gt;&lt;br /&gt;&lt;/span&gt;&lt;/span&gt;&lt;/div&gt;&lt;div style="text-align: justify;"&gt;&lt;span style="font-size: large;"&gt;&lt;span style="font-family: Arial,Helvetica,sans-serif;"&gt;And just wait until you see what I plan to do with this tasty snack....&lt;/span&gt;&lt;/span&gt;&lt;/div&gt;&lt;div class="separator" style="clear: both; text-align: center;"&gt;&lt;a href="http://1.bp.blogspot.com/_fVcpiZiGtSY/S_G_tXi0q-I/AAAAAAAAAp8/CEAEW7fTOFI/s1600/P1030728.JPG" imageanchor="1" style="margin-left: 1em; margin-right: 1em;"&gt;&lt;img border="0" height="300" src="http://1.bp.blogspot.com/_fVcpiZiGtSY/S_G_tXi0q-I/AAAAAAAAAp8/CEAEW7fTOFI/s400/P1030728.JPG" width="400" /&gt;&lt;/a&gt;&lt;/div&gt;&lt;span style="font-size: large;"&gt;&lt;span style="font-family: Arial,Helvetica,sans-serif;"&gt;Thanks for reading!&lt;/span&gt;&lt;/span&gt;&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/3151878291698484289-8530797267008178664?l=orbitalbarrage.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://orbitalbarrage.blogspot.com/feeds/8530797267008178664/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://orbitalbarrage.blogspot.com/2010/05/in-defense-of-pudding.html#comment-form' title='1 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/3151878291698484289/posts/default/8530797267008178664'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/3151878291698484289/posts/default/8530797267008178664'/><link rel='alternate' type='text/html' href='http://orbitalbarrage.blogspot.com/2010/05/in-defense-of-pudding.html' title='In Defense of Pudding'/><author><name>Kelroy Was Here</name><uri>http://www.blogger.com/profile/05921142242926908743</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='32' height='24' src='http://2.bp.blogspot.com/_fVcpiZiGtSY/SoIHrzGmM8I/AAAAAAAAAAM/cyi_p2BqOCk/S220/P1020465-1.jpg'/></author><media:thumbnail xmlns:media='http://search.yahoo.com/mrss/' url='http://2.bp.blogspot.com/_fVcpiZiGtSY/S_G1rngQnII/AAAAAAAAAok/L5hNzef52fY/s72-c/P1030708.JPG' height='72' width='72'/><thr:total>1</thr:total></entry><entry><id>tag:blogger.com,1999:blog-3151878291698484289.post-5673578536336274386</id><published>2010-04-28T23:09:00.002-05:00</published><updated>2010-04-28T23:11:54.428-05:00</updated><title type='text'>"Are You Ready for Your Probing?"</title><content type='html'>&lt;div style="text-align: justify;"&gt;&lt;span style="font-size: large;"&gt;&lt;span style="font-family: Arial,Helvetica,sans-serif;"&gt;Despite everything &lt;span style="color: lime;"&gt;Real Life&lt;/span&gt; ©® could throw at me, I have finished painting my &lt;span style="color: orange;"&gt;Grey Aliens&lt;/span&gt; from &lt;span style="font-size: large;"&gt;&lt;a href="http://www.15mm.co.uk/"&gt;15mm.co.uk&lt;/a&gt;&lt;/span&gt;.&lt;/span&gt;&lt;/span&gt;&lt;/div&gt;&lt;div class="separator" style="clear: both; text-align: center;"&gt;&lt;a href="http://2.bp.blogspot.com/_fVcpiZiGtSY/S9j7YnlZLnI/AAAAAAAAAm8/Tky_EN391wI/s1600/P1030667.JPG" imageanchor="1" style="margin-left: 1em; margin-right: 1em;"&gt;&lt;img border="0" height="300" src="http://2.bp.blogspot.com/_fVcpiZiGtSY/S9j7YnlZLnI/AAAAAAAAAm8/Tky_EN391wI/s400/P1030667.JPG" width="400" /&gt;&lt;/a&gt;&lt;/div&gt;&lt;div style="text-align: justify;"&gt;&lt;span style="font-size: large;"&gt;&lt;span style="font-family: Arial,Helvetica,sans-serif;"&gt;I'm really happy with them.&amp;nbsp; They were a pleasure to paint, full of "cute" character and interesting poses, and were very clean castings to boot.&amp;nbsp; And yet, they are &lt;span style="color: magenta;"&gt;oddly menacing&lt;/span&gt;....&lt;/span&gt;&lt;/span&gt;&lt;/div&gt;&lt;div class="separator" style="clear: both; text-align: center;"&gt;&lt;a href="http://1.bp.blogspot.com/_fVcpiZiGtSY/S9j71ossc6I/AAAAAAAAAnE/k_6Cb6y4LtY/s1600/P1030669.JPG" imageanchor="1" style="margin-left: 1em; margin-right: 1em;"&gt;&lt;img border="0" height="300" src="http://1.bp.blogspot.com/_fVcpiZiGtSY/S9j71ossc6I/AAAAAAAAAnE/k_6Cb6y4LtY/s400/P1030669.JPG" width="400" /&gt;&lt;/a&gt;&lt;a href="http://3.bp.blogspot.com/_fVcpiZiGtSY/S9j8LRRnyqI/AAAAAAAAAnM/mcTVNOx4EII/s1600/P1030668.JPG" imageanchor="1" style="margin-left: 1em; margin-right: 1em;"&gt;&lt;img border="0" height="300" src="http://3.bp.blogspot.com/_fVcpiZiGtSY/S9j8LRRnyqI/AAAAAAAAAnM/mcTVNOx4EII/s400/P1030668.JPG" width="400" /&gt;&lt;/a&gt;&lt;/div&gt;&lt;div style="text-align: justify;"&gt;&lt;span style="font-size: large;"&gt;&lt;span style="font-family: Arial,Helvetica,sans-serif;"&gt; This completes the two armies I bought that came pre-tailored for ASQL 2.0 (also from 15mm.co.uk, see &lt;a href="http://www.15mm.co.uk/Alien_Squad_Leader_%28ASQL%29.htm"&gt;here&lt;/a&gt;), so maybe now I can finally get a game in.&amp;nbsp; Maybe?&amp;nbsp; Ahh, who am I kidding?&lt;/span&gt;&lt;/span&gt;&lt;/div&gt;&lt;div style="text-align: justify;"&gt;&lt;span style="font-size: large;"&gt;&lt;span style="font-family: Arial,Helvetica,sans-serif;"&gt;&lt;br /&gt;&lt;/span&gt;&lt;/span&gt;&lt;/div&gt;&lt;div style="text-align: justify;"&gt;&lt;span style="font-size: large;"&gt;&lt;span style="font-family: Arial,Helvetica,sans-serif;"&gt;Anyway, one way or another The Greys &lt;i&gt;&lt;b&gt;&lt;span style="color: red;"&gt;will&lt;/span&gt;&lt;/b&gt;&lt;/i&gt; see battle with my Human Imperial Army, using one rule set or other.&amp;nbsp; I've got a long list of rules I want to try out (see &lt;a href="http://orbitalbarrage.blogspot.com/2010/03/sci-fi-rulesets-review.html"&gt;The List&lt;/a&gt; for an inkling of what I am up against).&lt;/span&gt;&lt;/span&gt;&lt;/div&gt;&lt;div style="text-align: justify;"&gt;&lt;span style="font-size: large;"&gt;&lt;span style="font-family: Arial,Helvetica,sans-serif;"&gt;&lt;br /&gt;&lt;/span&gt;&lt;/span&gt;&lt;/div&gt;&lt;div style="text-align: justify;"&gt;&lt;span style="font-size: large;"&gt;&lt;span style="font-family: Arial,Helvetica,sans-serif;"&gt;I think my next big challenge is thinking up a background and history for my forces, and better names than simply calling them my Human Imperial Army.&amp;nbsp; Cool-sounding suggestions are &lt;span style="color: cyan;"&gt;accepted&lt;/span&gt; and &lt;span style="color: blue;"&gt;appreciated&lt;/span&gt;.&lt;/span&gt;&lt;/span&gt;&lt;/div&gt;&lt;div style="text-align: justify;"&gt;&lt;span style="font-size: large;"&gt;&lt;span style="font-family: Arial,Helvetica,sans-serif;"&gt;&lt;br /&gt;&lt;/span&gt;&lt;/span&gt;&lt;/div&gt;&lt;div class="separator" style="clear: both; text-align: justify;"&gt;&lt;/div&gt;&lt;div style="text-align: justify;"&gt;&lt;span style="font-size: large;"&gt;&lt;span style="font-family: Arial,Helvetica,sans-serif;"&gt;I've already started filing away at my Retained Knights.&amp;nbsp; There is not a lot of flash or mold lines, just a normal amount.&amp;nbsp; Considering that they were cast in 1994 (as seen on the bottom of their bases) they have held up very well.&lt;/span&gt;&lt;/span&gt;&lt;/div&gt;&lt;div style="text-align: justify;"&gt;&lt;br /&gt;&lt;/div&gt;&lt;div style="text-align: justify;"&gt;&lt;span style="font-size: large;"&gt;&lt;span style="font-family: Arial,Helvetica,sans-serif;"&gt;I enjoyed these Grey Aliens so much I wanted to show them from the front as well as the rear (and no probing jokes!).&amp;nbsp; I went with &lt;span style="color: yellow;"&gt;very&lt;/span&gt; &lt;span style="color: orange;"&gt;bright&lt;/span&gt; &lt;span style="color: red;"&gt;colors&lt;/span&gt;, partly because I felt Grey Aliens would have better fashion sense than to dress in greys, but mainly because I like them to "&lt;span style="color: purple;"&gt;pop&lt;/span&gt;" on the game table.&amp;nbsp; These guys have lots of sparkly shiny bright colors because these particular Greys don't have the fashion sense to &lt;span style="color: red;"&gt;not&lt;/span&gt; dress like that.&amp;nbsp; I also put the Commanders in bright purple cloaks to make them stand out better; that's the inherent problem with 15mm, it all looks the same from standing-height.&lt;/span&gt;&lt;/span&gt;&lt;/div&gt;&lt;div style="text-align: justify;"&gt;&lt;span style="font-size: large;"&gt;&lt;span style="font-family: Arial,Helvetica,sans-serif;"&gt; &lt;/span&gt;&lt;/span&gt;&lt;/div&gt;&lt;div style="text-align: justify;"&gt;&lt;span style="font-size: large;"&gt;&lt;span style="font-family: Arial,Helvetica,sans-serif;"&gt;Below are the Robotic Scout Drones and &lt;/span&gt;&lt;span style="font-family: Arial,Helvetica,sans-serif;"&gt;Commander pointing, General with large headset and cape, Grey with  Pysker Amplification gear and Grey with distance viewing device.&lt;/span&gt;&lt;/span&gt;&lt;/div&gt;&lt;div class="separator" style="clear: both; text-align: center;"&gt;&lt;a href="http://2.bp.blogspot.com/_fVcpiZiGtSY/S9j8xw3sdiI/AAAAAAAAAnU/U_hOQbvBRp0/s1600/P1030670.JPG" imageanchor="1" style="margin-left: 1em; margin-right: 1em;"&gt;&lt;img border="0" height="300" src="http://2.bp.blogspot.com/_fVcpiZiGtSY/S9j8xw3sdiI/AAAAAAAAAnU/U_hOQbvBRp0/s400/P1030670.JPG" width="400" /&gt;&lt;/a&gt;&lt;/div&gt;&lt;div class="separator" style="clear: both; text-align: center;"&gt;&lt;a href="http://1.bp.blogspot.com/_fVcpiZiGtSY/S9j9SiTkTYI/AAAAAAAAAnc/BTvdIvC1m6c/s1600/P1030671.JPG" imageanchor="1" style="margin-left: 1em; margin-right: 1em;"&gt;&lt;img border="0" height="300" src="http://1.bp.blogspot.com/_fVcpiZiGtSY/S9j9SiTkTYI/AAAAAAAAAnc/BTvdIvC1m6c/s400/P1030671.JPG" width="400" /&gt;&lt;/a&gt;&lt;/div&gt;&lt;div style="text-align: justify;"&gt;&lt;span style="font-size: large;"&gt;&lt;span style="font-family: Arial,Helvetica,sans-serif;"&gt; Below is part of the Grey Science Team:&amp;nbsp; &lt;/span&gt;&lt;span style="font-family: Arial,Helvetica,sans-serif;"&gt;Grey with Atomic counter gear and Grey with info pad in hand.&amp;nbsp; Yes, I painted "info" on the info pad.&amp;nbsp; No, you can't read it, it's in Grey Alien language.&amp;nbsp; Sheesh!&lt;/span&gt;&lt;/span&gt;&lt;/div&gt;&lt;div class="separator" style="clear: both; text-align: center;"&gt;&lt;a href="http://4.bp.blogspot.com/_fVcpiZiGtSY/S9j-ZR2YT6I/AAAAAAAAAnk/9VHMP-cDjWw/s1600/P1030672.JPG" imageanchor="1" style="margin-left: 1em; margin-right: 1em;"&gt;&lt;img border="0" height="300" src="http://4.bp.blogspot.com/_fVcpiZiGtSY/S9j-ZR2YT6I/AAAAAAAAAnk/9VHMP-cDjWw/s400/P1030672.JPG" width="400" /&gt;&lt;/a&gt;&lt;/div&gt;&lt;div class="separator" style="clear: both; text-align: center;"&gt;&lt;a href="http://4.bp.blogspot.com/_fVcpiZiGtSY/S9j_DtTjn8I/AAAAAAAAAns/ZllhIvTgRhg/s1600/P1030673.JPG" imageanchor="1" style="margin-left: 1em; margin-right: 1em;"&gt;&lt;img border="0" height="300" src="http://4.bp.blogspot.com/_fVcpiZiGtSY/S9j_DtTjn8I/AAAAAAAAAns/ZllhIvTgRhg/s400/P1030673.JPG" width="400" /&gt;&lt;/a&gt;&lt;/div&gt;&lt;div style="text-align: justify;"&gt;&lt;span style="font-size: large;"&gt;&lt;span style="font-family: Arial,Helvetica,sans-serif;"&gt; Next comes the rest of the Scientific Team:&amp;nbsp; &lt;/span&gt;&lt;span style="font-family: Arial,Helvetica,sans-serif;"&gt;Grey with heavy cases and slung weapon, Grey with capture claw probe.&amp;nbsp; Obviously the one Grey with the different colored claw is a specialist.&amp;nbsp; (A specialist at what, you ask?&amp;nbsp; Why, &lt;span style="color: lime;"&gt;probing&lt;/span&gt;, of course!)&amp;nbsp; And the two Greys carrying the cases are &lt;span style="color: blue;"&gt;totally different&lt;/span&gt;.&amp;nbsp; Paraphrasing Bele from Star Trek's "Let That Be Your Last Battlefield":&amp;nbsp; One is purple on the left, the other is purple on the right.&amp;nbsp; &lt;b&gt;&lt;span style="color: purple;"&gt;Totally&lt;/span&gt;&lt;/b&gt;.&amp;nbsp; &lt;b&gt;&lt;span style="color: #38761d;"&gt;Different&lt;/span&gt;&lt;/b&gt;.&lt;/span&gt;&lt;/span&gt;&lt;/div&gt;&lt;div class="separator" style="clear: both; text-align: center;"&gt;&lt;a href="http://2.bp.blogspot.com/_fVcpiZiGtSY/S9j_v6Gk9lI/AAAAAAAAAn0/hDqtyJ3UXgs/s1600/P1030674.JPG" imageanchor="1" style="margin-left: 1em; margin-right: 1em;"&gt;&lt;img border="0" height="300" src="http://2.bp.blogspot.com/_fVcpiZiGtSY/S9j_v6Gk9lI/AAAAAAAAAn0/hDqtyJ3UXgs/s400/P1030674.JPG" width="400" /&gt;&lt;/a&gt;&lt;/div&gt;&lt;div class="separator" style="clear: both; text-align: center;"&gt;&lt;a href="http://2.bp.blogspot.com/_fVcpiZiGtSY/S9kBiA9eaQI/AAAAAAAAAn8/2Gsbv-aT2Pc/s1600/P1030675.JPG" imageanchor="1" style="margin-left: 1em; margin-right: 1em;"&gt;&lt;img border="0" height="300" src="http://2.bp.blogspot.com/_fVcpiZiGtSY/S9kBiA9eaQI/AAAAAAAAAn8/2Gsbv-aT2Pc/s400/P1030675.JPG" width="400" /&gt;&lt;/a&gt;&lt;/div&gt;&lt;div style="text-align: justify;"&gt;&lt;span style="font-size: large;"&gt;&lt;span style="font-family: Arial,Helvetica,sans-serif;"&gt; Next come the "heavy hitters" of the Grey army.&amp;nbsp; Four Grey Soldiers with energy rifles and one with the dreaded "&lt;span style="color: red;"&gt;Death Ray Projector&lt;/span&gt;," and six massive, scary, &lt;span style="color: orange;"&gt;tall&lt;/span&gt; Robotic Servants.&amp;nbsp; Not a lot to look at in the rear view, just Grey Alien derriere (unless you're into that sort of thing; I'm just sayin').&lt;/span&gt;&lt;/span&gt;&lt;/div&gt;&lt;div class="separator" style="clear: both; text-align: center;"&gt;&lt;a href="http://2.bp.blogspot.com/_fVcpiZiGtSY/S9kB3WHZt3I/AAAAAAAAAoE/aOvP3Nw7xGI/s1600/P1030676.JPG" imageanchor="1" style="margin-left: 1em; margin-right: 1em;"&gt;&lt;img border="0" height="300" src="http://2.bp.blogspot.com/_fVcpiZiGtSY/S9kB3WHZt3I/AAAAAAAAAoE/aOvP3Nw7xGI/s400/P1030676.JPG" width="400" /&gt;&lt;/a&gt;&lt;/div&gt;&lt;div class="separator" style="clear: both; text-align: center;"&gt;&lt;a href="http://3.bp.blogspot.com/_fVcpiZiGtSY/S9kDdkvNuSI/AAAAAAAAAoM/5sVFTHx0E24/s1600/P1030677.JPG" imageanchor="1" style="margin-left: 1em; margin-right: 1em;"&gt;&lt;img border="0" height="300" src="http://3.bp.blogspot.com/_fVcpiZiGtSY/S9kDdkvNuSI/AAAAAAAAAoM/5sVFTHx0E24/s400/P1030677.JPG" width="400" /&gt;&lt;/a&gt;&lt;/div&gt;&lt;div style="text-align: justify;"&gt;&lt;span style="font-size: large;"&gt;&lt;span style="font-family: Arial,Helvetica,sans-serif;"&gt; Finally the Flying Saucer, seen here in &lt;span style="color: cyan;"&gt;convertible mode&lt;/span&gt; ('cause every Grey Alien likes cruising with the top down, feeling the wind in his...hair, er never mind).&amp;nbsp; I went with plain Jane silver, no special effects (unlike on the 15mm.co.uk website [&lt;a href="http://www.15mm.co.uk/Grey_Aliens.htm"&gt;link&lt;/a&gt;] ) because I wanted that true-to-life, straight out of the history books look.&lt;/span&gt;&lt;/span&gt;&lt;/div&gt;&lt;div class="separator" style="clear: both; text-align: center;"&gt;&lt;a href="http://3.bp.blogspot.com/_fVcpiZiGtSY/S9kEOtnN8QI/AAAAAAAAAoU/4OVbaeobHhA/s1600/P1030678.JPG" imageanchor="1" style="margin-left: 1em; margin-right: 1em;"&gt;&lt;img border="0" height="300" src="http://3.bp.blogspot.com/_fVcpiZiGtSY/S9kEOtnN8QI/AAAAAAAAAoU/4OVbaeobHhA/s400/P1030678.JPG" width="400" /&gt;&lt;/a&gt;&lt;/div&gt;&lt;div style="text-align: justify;"&gt;&lt;span style="font-size: large;"&gt;&lt;span style="font-family: Arial,Helvetica,sans-serif;"&gt; Thanks for reading!&lt;/span&gt;&lt;/span&gt;&lt;/div&gt;&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/3151878291698484289-5673578536336274386?l=orbitalbarrage.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://orbitalbarrage.blogspot.com/feeds/5673578536336274386/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://orbitalbarrage.blogspot.com/2010/04/are-you-ready-for-your-probing.html#comment-form' title='5 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/3151878291698484289/posts/default/5673578536336274386'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/3151878291698484289/posts/default/5673578536336274386'/><link rel='alternate' type='text/html' href='http://orbitalbarrage.blogspot.com/2010/04/are-you-ready-for-your-probing.html' title='&quot;Are You Ready for Your Probing?&quot;'/><author><name>Kelroy Was Here</name><uri>http://www.blogger.com/profile/05921142242926908743</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='32' height='24' src='http://2.bp.blogspot.com/_fVcpiZiGtSY/SoIHrzGmM8I/AAAAAAAAAAM/cyi_p2BqOCk/S220/P1020465-1.jpg'/></author><media:thumbnail xmlns:media='http://search.yahoo.com/mrss/' url='http://2.bp.blogspot.com/_fVcpiZiGtSY/S9j7YnlZLnI/AAAAAAAAAm8/Tky_EN391wI/s72-c/P1030667.JPG' height='72' width='72'/><thr:total>5</thr:total></entry><entry><id>tag:blogger.com,1999:blog-3151878291698484289.post-5481139712800235533</id><published>2010-04-24T19:39:00.000-05:00</published><updated>2010-04-24T19:39:51.202-05:00</updated><title type='text'>Reinforcements Have Arrived</title><content type='html'>&lt;div style="text-align: justify;"&gt;&lt;span style="font-size: large;"&gt;&lt;span style="font-family: Arial,Helvetica,sans-serif;"&gt;I've almost finished painting &lt;span style="color: #cccccc;"&gt;The Greys&lt;/span&gt; I ordered from &lt;a href="http://15mm.co.uk/"&gt;15mm.co.uk&lt;/a&gt; a while back, but &lt;span style="color: lime;"&gt;Real Life&lt;/span&gt; (c)(tm)(r) has a way of sticking its nose into my business in such a way that I have &lt;span style="color: red;"&gt;not&lt;/span&gt; finished painting them yet.&lt;/span&gt;&lt;/span&gt;&lt;/div&gt;&lt;div style="text-align: justify;"&gt;&lt;br /&gt;&lt;/div&gt;&lt;div style="text-align: justify;"&gt;&lt;span style="font-size: large;"&gt;&lt;span style="font-family: Arial,Helvetica,sans-serif;"&gt;It hasn't stopped me, however, from purchasing &lt;span style="color: blue;"&gt;more great figures&lt;/span&gt; from 15mm.co.uk.&amp;nbsp; I saw they were having a sale and pounced on the opportunity like a &lt;span style="color: yellow;"&gt;cat&lt;/span&gt; on a string laced with &lt;span style="color: magenta;"&gt;catnip&lt;/span&gt;.&amp;nbsp; My order was small, though, as I only had $22 to spend (don't ask), but luckily after the (horrendous) exchange rate it came out to $24 and change.&amp;nbsp; I can accept that.&lt;/span&gt;&lt;/span&gt;&lt;/div&gt;&lt;div style="text-align: justify;"&gt;&lt;br /&gt;&lt;/div&gt;&lt;div style="text-align: justify;"&gt;&lt;span style="font-size: large;"&gt;&lt;span style="font-family: Arial,Helvetica,sans-serif;"&gt;I now have in my greedy mitts four ten-man squads of &lt;span style="color: blue;"&gt;Retained Knights&lt;/span&gt; from the HOF range, one of each type of squad they offer.&amp;nbsp;&amp;nbsp;&lt;span style="font-size: x-small;"&gt;&lt;a href="http://www.15mm.co.uk/Retained_Knights.htm"&gt;http://www.15mm.co.uk/Retained_Knights.htm&lt;/a&gt;&lt;/span&gt;&amp;nbsp; As I don't plan on building an army to fit any given set of rules, I instead usually buy what I think looks &lt;span style="color: yellow;"&gt;cool&lt;/span&gt;, as well as hopefully giving a somewhat useful set of troops.&amp;nbsp; This gives me forty figures, more than the armies I got that were ASQL specific, but lacking a vehicle.&amp;nbsp; That's alright, I can scrounge one from somewhere if needed.&lt;/span&gt;&lt;/span&gt;&lt;/div&gt;&lt;div style="text-align: justify;"&gt;&lt;span style="font-size: large;"&gt;&lt;span style="font-family: Arial,Helvetica,sans-serif;"&gt;&lt;br /&gt;&lt;/span&gt;&lt;/span&gt;&lt;/div&gt;&lt;div style="text-align: justify;"&gt;&lt;span style="font-size: large;"&gt;&lt;span style="font-family: Arial,Helvetica,sans-serif;"&gt;Here are some pictures of the raw troops.&amp;nbsp; The first is &lt;span style="color: magenta;"&gt;HOF1 Retained Command&lt;/span&gt;; 5 poses, &lt;/span&gt;&lt;span style="font-family: Arial,Helvetica,sans-serif;"&gt;Officer, Comms, Runner, NCO, Trooper.&amp;nbsp; (I'm still trying to figure out which is which.)&lt;/span&gt;&lt;span style="font-family: Arial,Helvetica,sans-serif;"&gt; &lt;/span&gt;&lt;/span&gt;&lt;/div&gt;&lt;div class="separator" style="clear: both; text-align: center;"&gt;&lt;a href="http://2.bp.blogspot.com/_fVcpiZiGtSY/S9OKMbhbXrI/AAAAAAAAAmU/GZQ4SQAbCnE/s1600/P1030580.JPG" imageanchor="1" style="margin-left: 1em; margin-right: 1em;"&gt;&lt;img border="0" height="300" src="http://2.bp.blogspot.com/_fVcpiZiGtSY/S9OKMbhbXrI/AAAAAAAAAmU/GZQ4SQAbCnE/s400/P1030580.JPG" width="400" /&gt;&lt;/a&gt;&lt;/div&gt;&lt;div class="separator" style="clear: both; text-align: justify;"&gt;&lt;/div&gt;&lt;div class="separator" style="clear: both; text-align: justify;"&gt;&lt;/div&gt;&lt;div class="separator" style="clear: both; text-align: justify;"&gt;&lt;span style="font-size: large;"&gt;&lt;span style="font-family: Arial,Helvetica,sans-serif;"&gt;Next is &lt;span style="color: magenta;"&gt;HOF2 Retained Knights&lt;/span&gt;; four poses of Troopers with Rifles.&lt;/span&gt;&lt;/span&gt;&lt;/div&gt;&lt;div style="text-align: center;"&gt;&lt;a href="http://1.bp.blogspot.com/_fVcpiZiGtSY/S9OK_G_TMAI/AAAAAAAAAmc/7dYfImgW_rg/s1600/P1030584.JPG" imageanchor="1" style="margin-left: 1em; margin-right: 1em;"&gt;&lt;img border="0" height="300" src="http://1.bp.blogspot.com/_fVcpiZiGtSY/S9OK_G_TMAI/AAAAAAAAAmc/7dYfImgW_rg/s400/P1030584.JPG" width="400" /&gt;&lt;/a&gt;&lt;/div&gt;&lt;div class="separator" style="clear: both; text-align: justify;"&gt;&lt;span style="font-size: large;"&gt;&lt;span style="font-family: Arial,Helvetica,sans-serif;"&gt;Third we have &lt;span style="color: magenta;"&gt;HOF3 Retained Heavy Weapons&lt;/span&gt;; four poses Support Weapons and Loader, with assorted heavy weapons.&lt;/span&gt;&lt;/span&gt;&lt;/div&gt;&lt;div style="text-align: center;"&gt;&lt;a href="http://4.bp.blogspot.com/_fVcpiZiGtSY/S9OMV1_DOxI/AAAAAAAAAmk/6F-E3lXm7UE/s1600/P1030583.JPG" imageanchor="1" style="margin-left: 1em; margin-right: 1em;"&gt;&lt;img border="0" height="300" src="http://4.bp.blogspot.com/_fVcpiZiGtSY/S9OMV1_DOxI/AAAAAAAAAmk/6F-E3lXm7UE/s400/P1030583.JPG" width="400" /&gt;&lt;/a&gt;&lt;/div&gt;&lt;div class="separator" style="clear: both; text-align: justify;"&gt;&lt;span style="font-size: large;"&gt;&lt;span style="font-family: Arial,Helvetica,sans-serif;"&gt;Lastly, below is a picture of &lt;span style="color: magenta;"&gt;HOF4 Retained Assault Troops&lt;/span&gt;; four poses, Rifles and Melee weapons.&lt;/span&gt;&lt;/span&gt;&lt;/div&gt;&lt;div style="text-align: center;"&gt;&lt;a href="http://3.bp.blogspot.com/_fVcpiZiGtSY/S9OM58u2tmI/AAAAAAAAAms/AsWbHCmsX2A/s1600/P1030581.JPG" imageanchor="1" style="margin-left: 1em; margin-right: 1em;"&gt;&lt;img border="0" height="300" src="http://3.bp.blogspot.com/_fVcpiZiGtSY/S9OM58u2tmI/AAAAAAAAAms/AsWbHCmsX2A/s400/P1030581.JPG" width="400" /&gt;&lt;/a&gt;&lt;/div&gt;&lt;div style="text-align: justify;"&gt;&lt;span style="font-size: large;"&gt;&lt;span style="font-family: Arial,Helvetica,sans-serif;"&gt; HOF 4 is the only one of the four that I am not &lt;span style="color: yellow;"&gt;crazy&lt;/span&gt; about all the figures.&amp;nbsp; I've never really cared for prone figures, unless they're casualty figures.&amp;nbsp; Yeah, he can be a sniper, but to me it loses a lot of energy that way.&amp;nbsp; Plus, what's a sniper doing in the Assault Trooper squad.&amp;nbsp; Say, huh?&amp;nbsp; It's no biggie, really, I'll just trade them out with a couple of the rifles from HOF2 or 3.&lt;/span&gt;&lt;/span&gt;&lt;/div&gt;&lt;div style="text-align: justify;"&gt;&lt;br /&gt;&lt;/div&gt;&lt;div style="text-align: justify;"&gt;&lt;span style="font-size: large;"&gt;&lt;span style="font-family: Arial,Helvetica,sans-serif;"&gt;Also, HOF4 included the only figures with much flash on them.&amp;nbsp; Every figure had &lt;span style="color: lime;"&gt;some&lt;/span&gt; mold lines, but these two were the worst, and really they're not bad at all.&amp;nbsp; I'm much more pleased with the quality this time around.&lt;/span&gt;&lt;/span&gt;&lt;/div&gt;&lt;div class="separator" style="clear: both; text-align: center;"&gt;&lt;a href="http://2.bp.blogspot.com/_fVcpiZiGtSY/S9OOG-wlAWI/AAAAAAAAAm0/roZ-BdZmN_U/s1600/P1030582.JPG" imageanchor="1" style="margin-left: 1em; margin-right: 1em;"&gt;&lt;img border="0" height="300" src="http://2.bp.blogspot.com/_fVcpiZiGtSY/S9OOG-wlAWI/AAAAAAAAAm0/roZ-BdZmN_U/s400/P1030582.JPG" width="400" /&gt;&lt;/a&gt;&lt;/div&gt;&lt;div style="text-align: justify;"&gt;&lt;span style="font-size: large;"&gt;&lt;span style="font-family: Arial,Helvetica,sans-serif;"&gt;I mentioned in a previous posting how the Human Imperial Army figures were pretty rough around the edges:&amp;nbsp; old molds, lots of flash, rough detail.&amp;nbsp; The Greys, as I've also mentioned, are &lt;span style="color: yellow;"&gt;very clean and characterful&lt;/span&gt; (as soon as I finish painting them I'll have pics up).&amp;nbsp; These Retained Knights are pretty clean too, but I don't know how old they are as a miniature line.&amp;nbsp; They're &lt;span style="color: orange;"&gt;nice sculpts&lt;/span&gt;, mostly flash-free, and I'm really &lt;span style="color: purple;"&gt;digging&lt;/span&gt; the old-school look.&amp;nbsp; I love those huge bayonets (&lt;i&gt;"Those ain't bayonets, boy, those are &lt;span style="color: red;"&gt;space&lt;/span&gt; bayonets!"&lt;/i&gt;)&lt;/span&gt;&lt;/span&gt;&lt;/div&gt;&lt;div style="text-align: justify;"&gt;&lt;br /&gt;&lt;/div&gt;&lt;div style="text-align: justify;"&gt;&lt;span style="font-size: large;"&gt;&lt;span style="font-family: Arial,Helvetica,sans-serif;"&gt;Anyway, I &lt;span style="color: lime;"&gt;hope&lt;/span&gt; to have them painted soon.&lt;/span&gt;&lt;/span&gt;&lt;/div&gt;&lt;div style="text-align: justify;"&gt;&lt;span style="font-size: large;"&gt;&lt;span style="font-family: Arial,Helvetica,sans-serif;"&gt; &lt;/span&gt;&lt;/span&gt;&lt;/div&gt;&lt;div style="text-align: justify;"&gt;&lt;span style="font-size: large;"&gt;&lt;span style="font-family: Arial,Helvetica,sans-serif;"&gt;Thanks for reading!&lt;/span&gt;&lt;/span&gt;&lt;/div&gt;&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/3151878291698484289-5481139712800235533?l=orbitalbarrage.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://orbitalbarrage.blogspot.com/feeds/5481139712800235533/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://orbitalbarrage.blogspot.com/2010/04/reinforcements-have-arrived.html#comment-form' title='1 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/3151878291698484289/posts/default/5481139712800235533'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/3151878291698484289/posts/default/5481139712800235533'/><link rel='alternate' type='text/html' href='http://orbitalbarrage.blogspot.com/2010/04/reinforcements-have-arrived.html' title='Reinforcements Have Arrived'/><author><name>Kelroy Was Here</name><uri>http://www.blogger.com/profile/05921142242926908743</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='32' height='24' src='http://2.bp.blogspot.com/_fVcpiZiGtSY/SoIHrzGmM8I/AAAAAAAAAAM/cyi_p2BqOCk/S220/P1020465-1.jpg'/></author><media:thumbnail xmlns:media='http://search.yahoo.com/mrss/' url='http://2.bp.blogspot.com/_fVcpiZiGtSY/S9OKMbhbXrI/AAAAAAAAAmU/GZQ4SQAbCnE/s72-c/P1030580.JPG' height='72' width='72'/><thr:total>1</thr:total></entry><entry><id>tag:blogger.com,1999:blog-3151878291698484289.post-2939755877532138592</id><published>2010-03-21T14:31:00.014-05:00</published><updated>2010-03-24T15:58:08.319-05:00</updated><title type='text'>Human Imperial Army on the March</title><content type='html'>&lt;div style="text-align: justify;"&gt;&lt;span style="font-size: large;"&gt;&lt;span style="font-family: Arial,Helvetica,sans-serif;"&gt;I've finished painting my &lt;span style="color: red;"&gt;Human Imperial Army&lt;/span&gt; from &lt;a href="http://15mm.co.uk/"&gt;15mm.co.uk&lt;/a&gt;.&amp;nbsp; Here are some pics, just click on them for a larger view.&amp;nbsp; (I don't know why the thumbnails look scrunched, but the full-size view is fine.)&lt;/span&gt;&lt;/span&gt;&lt;/div&gt;&lt;div class="separator" style="clear: both; text-align: center;"&gt;&lt;a href="http://1.bp.blogspot.com/_fVcpiZiGtSY/S6RQelxcNNI/AAAAAAAAAj8/pYZMB9JVrn4/s1600-h/P1030508.JPG" imageanchor="1" style="margin-left: 1em; margin-right: 1em;"&gt;&lt;img border="0" height="400" src="http://1.bp.blogspot.com/_fVcpiZiGtSY/S6RQelxcNNI/AAAAAAAAAj8/pYZMB9JVrn4/s400/P1030508.JPG" width="400" /&gt;&lt;/a&gt;&lt;a href="http://4.bp.blogspot.com/_fVcpiZiGtSY/S6RRMziyKMI/AAAAAAAAAkE/Xq6shi7EF1w/s1600-h/P1030510.JPG" imageanchor="1" style="margin-left: 1em; margin-right: 1em;"&gt;&lt;img border="0" height="400" src="http://4.bp.blogspot.com/_fVcpiZiGtSY/S6RRMziyKMI/AAAAAAAAAkE/Xq6shi7EF1w/s400/P1030510.JPG" width="400" /&gt;&lt;/a&gt;&lt;/div&gt;&lt;div style="text-align: justify;"&gt;&lt;span style="font-size: large;"&gt;&lt;span style="font-family: Arial,Helvetica,sans-serif;"&gt;I went with a nice rich &lt;span style="color: red;"&gt;red&lt;/span&gt;, because I have always felt that if you're walking around in fricking &lt;span style="color: orange;"&gt;power armor&lt;/span&gt; then you wouldn't really care too much about camouflage.&amp;nbsp; Plus I wanted to be able to see them on the table top.&amp;nbsp; My first go around with red was a little too dark, but I gave a quick highlight using a different brand/shade and it turned out as you see it.&lt;/span&gt;&lt;/span&gt;&lt;/div&gt;&lt;div class="separator" style="clear: both; text-align: center;"&gt;&lt;a href="http://2.bp.blogspot.com/_fVcpiZiGtSY/S6RR63uEBdI/AAAAAAAAAkM/w11_ILdJcm8/s1600-h/P1030511.JPG" imageanchor="1" style="margin-left: 1em; margin-right: 1em;"&gt;&lt;img border="0" height="300" src="http://2.bp.blogspot.com/_fVcpiZiGtSY/S6RR63uEBdI/AAAAAAAAAkM/w11_ILdJcm8/s400/P1030511.JPG" width="400" /&gt;&lt;/a&gt;&lt;/div&gt;&lt;div style="text-align: justify;"&gt;&lt;span style="font-size: large;"&gt;&lt;span style="font-family: Arial,Helvetica,sans-serif;"&gt;I enjoyed painting them, but I have to admit it felt a little like putting lipstick on a pig.&amp;nbsp; I really don't like having to "paint on the detail" when it's there but so badly mangled by the casting process that it's almost unrecognizable.&amp;nbsp; In other words, I don't mind painting a belt if it's modeled, but I don't want to have to paint half a belt because the other half is missing but if I don't paint it then it will look odd unpainted.&amp;nbsp; As I mentioned when I first received them in the mail &lt;span style="font-size: small;"&gt;(&lt;a href="http://orbitalbarrage.blogspot.com/2010/02/incoming.html"&gt;http://orbitalbarrage.blogspot.com/2010/02/incoming.html&lt;/a&gt;)&lt;/span&gt; they're an old line and not terribly clean castings.&amp;nbsp; That said,&amp;nbsp; however, at the same time I &lt;span style="color: blue;"&gt;really&lt;/span&gt; like their "style," the old-school power armor look, and the "we were stomping aliens and taking names before you other 15mm's were even born" feel.&lt;/span&gt;&lt;/span&gt;&lt;/div&gt;&lt;div class="separator" style="clear: both; text-align: center;"&gt;&lt;a href="http://3.bp.blogspot.com/_fVcpiZiGtSY/S6RULw8JQHI/AAAAAAAAAks/-E-9C66vAW4/s1600-h/P1030514.JPG" imageanchor="1" style="margin-left: 1em; margin-right: 1em;"&gt;&lt;img border="0" height="300" src="http://3.bp.blogspot.com/_fVcpiZiGtSY/S6RULw8JQHI/AAAAAAAAAks/-E-9C66vAW4/s400/P1030514.JPG" width="400" /&gt;&lt;/a&gt;&lt;/div&gt;&lt;div style="text-align: justify;"&gt;&lt;span style="font-size: large;"&gt;&lt;span style="font-family: Arial,Helvetica,sans-serif;"&gt;Here you can see the before and after shots of the "blind" trooper I commented on (at the same link as above).&amp;nbsp; He turned out reasonably well, all things considered.&lt;/span&gt;&lt;/span&gt;&lt;/div&gt;&lt;div class="separator" style="clear: both; text-align: center;"&gt;&lt;a href="http://4.bp.blogspot.com/_fVcpiZiGtSY/S6RSpixnhuI/AAAAAAAAAkU/UelVLsQnRPs/s1600-h/P1030349.JPG" imageanchor="1" style="margin-left: 1em; margin-right: 1em;"&gt;&lt;img border="0" height="301" src="http://4.bp.blogspot.com/_fVcpiZiGtSY/S6RSpixnhuI/AAAAAAAAAkU/UelVLsQnRPs/s400/P1030349.JPG" width="400" /&gt;&lt;/a&gt;&lt;a href="http://3.bp.blogspot.com/_fVcpiZiGtSY/S6RS5x2xd3I/AAAAAAAAAkc/dbvvQ1IDwmo/s1600-h/P1030512.JPG" imageanchor="1" style="margin-left: 1em; margin-right: 1em;"&gt;&lt;img border="0" height="300" src="http://3.bp.blogspot.com/_fVcpiZiGtSY/S6RS5x2xd3I/AAAAAAAAAkc/dbvvQ1IDwmo/s400/P1030512.JPG" width="400" /&gt;&lt;/a&gt;&lt;/div&gt;&lt;span style="font-size: large;"&gt;&lt;span style="font-family: Arial,Helvetica,sans-serif;"&gt;&lt;/span&gt;&lt;/span&gt;&lt;br /&gt;&lt;div class="separator" style="clear: both; text-align: center;"&gt;&lt;/div&gt;&lt;div class="separator" style="clear: both; text-align: center;"&gt;&lt;/div&gt;&lt;br /&gt;&lt;div style="text-align: justify;"&gt;&lt;span style="font-size: large;"&gt;&lt;span style="font-family: Arial,Helvetica,sans-serif;"&gt;Nevertheless, I like the way they look all done and lined up ready for battle.&amp;nbsp; I even like the Glaive (the tank) despite it's rather ungainly appearance, and the fact that it has no track guards anywhere:&amp;nbsp; Reality bows to Fiction once again.&lt;/span&gt;&lt;/span&gt;&lt;/div&gt;&lt;div class="separator" style="clear: both; text-align: center;"&gt;&lt;a href="http://4.bp.blogspot.com/_fVcpiZiGtSY/S6RTgylKg4I/AAAAAAAAAkk/ifF3Zk85eq8/s1600-h/P1030513.JPG" imageanchor="1" style="margin-left: 1em; margin-right: 1em;"&gt;&lt;img border="0" height="300" src="http://4.bp.blogspot.com/_fVcpiZiGtSY/S6RTgylKg4I/AAAAAAAAAkk/ifF3Zk85eq8/s400/P1030513.JPG" width="400" /&gt;&lt;/a&gt;&lt;/div&gt;&lt;div style="text-align: justify;"&gt;&lt;span style="font-size: large;"&gt;&lt;span style="font-family: Arial,Helvetica,sans-serif;"&gt;Thanks for reading! &lt;/span&gt;&lt;/span&gt;&lt;/div&gt;&lt;div class="separator" style="clear: both; text-align: center;"&gt;&lt;/div&gt;&lt;div class="separator" style="clear: both; text-align: center;"&gt;&lt;/div&gt;&lt;div class="separator" style="clear: both; text-align: center;"&gt;&lt;/div&gt;&lt;div class="separator" style="clear: both; text-align: center;"&gt;&lt;/div&gt;&lt;div class="separator" style="clear: both; text-align: center;"&gt;&lt;/div&gt;&lt;div class="separator" style="clear: both; text-align: center;"&gt;&lt;/div&gt;&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/3151878291698484289-2939755877532138592?l=orbitalbarrage.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://orbitalbarrage.blogspot.com/feeds/2939755877532138592/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://orbitalbarrage.blogspot.com/2010/03/human-imperial-army-on-march.html#comment-form' title='3 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/3151878291698484289/posts/default/2939755877532138592'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/3151878291698484289/posts/default/2939755877532138592'/><link rel='alternate' type='text/html' href='http://orbitalbarrage.blogspot.com/2010/03/human-imperial-army-on-march.html' title='Human Imperial Army on the March'/><author><name>Kelroy Was Here</name><uri>http://www.blogger.com/profile/05921142242926908743</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='32' height='24' src='http://2.bp.blogspot.com/_fVcpiZiGtSY/SoIHrzGmM8I/AAAAAAAAAAM/cyi_p2BqOCk/S220/P1020465-1.jpg'/></author><media:thumbnail xmlns:media='http://search.yahoo.com/mrss/' url='http://1.bp.blogspot.com/_fVcpiZiGtSY/S6RQelxcNNI/AAAAAAAAAj8/pYZMB9JVrn4/s72-c/P1030508.JPG' height='72' width='72'/><thr:total>3</thr:total></entry><entry><id>tag:blogger.com,1999:blog-3151878291698484289.post-1669050244519813469</id><published>2010-03-18T22:51:00.067-05:00</published><updated>2010-03-21T14:24:40.364-05:00</updated><title type='text'>Sci-Fi Rulesets:  Announcing The List</title><content type='html'>&lt;div style="text-align: justify;"&gt;&lt;span style="font-family: Arial,Helvetica,sans-serif;"&gt;&lt;span style="font-size: large;"&gt;It all started &lt;span style="color: cyan;"&gt;innocently&lt;/span&gt; enough.&lt;/span&gt;&lt;/span&gt;&lt;/div&gt;&lt;div style="text-align: justify;"&gt;&lt;br /&gt;&lt;/div&gt;&lt;div style="text-align: justify;"&gt;&lt;span style="font-family: Arial,Helvetica,sans-serif;"&gt;&lt;span style="font-size: large;"&gt;I'd been researching all the different rule sets available for&amp;nbsp; skirmish-style &lt;span style="color: yellow;"&gt;science fiction gaming&lt;/span&gt; (15mm mainly but not solely so) and I found myself getting &lt;span style="color: lime;"&gt;confused&lt;/span&gt; between them all.&amp;nbsp; I'd have a quick read-through to hit the highlights, but by the time I read the third or fourth set I'd forgotten what the first one was like.&amp;nbsp; (Short-term memory loss:&amp;nbsp; it's terrible; it's like...what was I saying?)&amp;nbsp; Originally I was only targeting the &lt;span style="color: blue;"&gt;free&lt;/span&gt; rules, but there are almost as many of those as there are &lt;span style="color: blue;"&gt;pay-for&lt;/span&gt; rules.&amp;nbsp; I started adding the rules in my collection.&amp;nbsp; Then I said, why not summarize everything I own?&lt;/span&gt;&lt;/span&gt;&lt;/div&gt;&lt;div style="text-align: justify;"&gt;&lt;br /&gt;&lt;/div&gt;&lt;div style="text-align: justify;"&gt;&lt;span style="font-family: Arial,Helvetica,sans-serif;"&gt;&lt;span style="font-size: large;"&gt;So I did what I always do when faced with a &lt;span style="color: red;"&gt;crisis&lt;/span&gt;:&amp;nbsp; I made a list.&lt;/span&gt;&lt;/span&gt;&lt;br /&gt;&lt;br /&gt;&lt;span style="font-family: Arial,Helvetica,sans-serif;"&gt;&lt;span style="font-size: large;"&gt;Herewith follows my &lt;span style="color: magenta;"&gt;one-page Rules Review and Summary&lt;/span&gt;, to help me keep the various and sundry rules separate in my mind.&amp;nbsp; If someone else finds it useful, all the better.&lt;/span&gt;&lt;/span&gt;&lt;/div&gt;&lt;div style="text-align: justify;"&gt;&lt;span style="font-family: Arial,Helvetica,sans-serif;"&gt;&lt;span style="font-size: large;"&gt;&lt;br /&gt;&lt;/span&gt;&lt;/span&gt;&lt;/div&gt;&lt;div style="text-align: justify;"&gt;&lt;span style="font-family: Arial,Helvetica,sans-serif;"&gt;&lt;span style="font-size: large;"&gt;It think it's self-explanatory.&amp;nbsp; What's more, it's not meant to be a comprehensive, now-I-don't-need-to-buy-the-rules summary.&amp;nbsp; And it's not finished either.&lt;/span&gt;&lt;/span&gt;&lt;/div&gt;&lt;div style="text-align: justify;"&gt;&lt;br /&gt;&lt;/div&gt;&lt;div style="text-align: justify;"&gt;&lt;span style="font-family: Arial,Helvetica,sans-serif;"&gt;&lt;span style="font-size: large;"&gt;I do find it &lt;span style="color: orange;"&gt;absolutely&lt;/span&gt; &lt;span style="color: yellow;"&gt;fascinating&lt;/span&gt; examining the different mechanics authors use to effect the same results:&amp;nbsp; d6 vs d10 vs d20; IGoUGo vs integrated turns; simple vs complicated; charts vs no charts.&amp;nbsp; Even the changes from one generation to the next are interesting to me:&amp;nbsp; look at how Warhammer 40,000 has changed (I won't say improved or worsened; I make no editorial comments here).&amp;nbsp; &lt;span style="color: magenta;"&gt;The List&lt;/span&gt; is pure objectivity and mechanical description.&lt;/span&gt;&lt;/span&gt;&lt;br /&gt;&lt;br /&gt;&lt;span style="font-family: Arial,Helvetica,sans-serif;"&gt;&lt;span style="font-size: large;"&gt;Everything I've addressed below I own a &lt;span style="color: lime;"&gt;legitimate&lt;/span&gt; copy of.&amp;nbsp; I also have a "to be continued" list at the end, of rules I'd like to own someday.&lt;/span&gt;&lt;/span&gt;&lt;/div&gt;&lt;div style="text-align: justify;"&gt;&lt;span style="font-family: Arial,Helvetica,sans-serif;"&gt;&lt;span style="font-size: large;"&gt;&lt;br /&gt;&lt;/span&gt;&lt;/span&gt;&lt;/div&gt;&lt;div style="text-align: justify;"&gt;&lt;span style="font-family: Arial,Helvetica,sans-serif;"&gt;&lt;span style="font-size: large;"&gt;If you find any &lt;span style="color: yellow;"&gt;glaring errors&lt;/span&gt;, or inaccuracies, please let me know. &lt;/span&gt;&lt;/span&gt;&lt;br /&gt;&lt;span style="font-family: Arial,Helvetica,sans-serif;"&gt;&lt;span style="font-size: large;"&gt;&lt;br /&gt;&lt;/span&gt;&lt;/span&gt;&lt;br /&gt;&lt;span style="font-family: Arial,Helvetica,sans-serif;"&gt;&lt;span style="font-size: large;"&gt;I think I need professional help....&lt;/span&gt;&lt;/span&gt;&lt;/div&gt;&lt;div style="text-align: justify;"&gt;&lt;span style="font-family: Arial,Helvetica,sans-serif;"&gt;&lt;span style="font-size: large;"&gt;&lt;br /&gt;&lt;/span&gt;&lt;/span&gt;&lt;/div&gt;&lt;div style="text-align: justify;"&gt;&lt;span style="font-family: Arial,Helvetica,sans-serif;"&gt;&lt;span style="font-size: large;"&gt;Without further ado...&lt;span style="color: magenta;"&gt;The List&lt;/span&gt;:&lt;/span&gt;&lt;/span&gt;&lt;br /&gt;&lt;br /&gt;&lt;div class="separator" style="clear: both; text-align: center;"&gt;&lt;a href="http://www.15mm.co.uk/images/asqlcov_ws.jpg" imageanchor="1" style="clear: right; float: right; margin-bottom: 1em; margin-left: 1em;"&gt;&lt;img border="0" height="200" src="http://www.15mm.co.uk/images/asqlcov_ws.jpg" width="140" /&gt;&lt;/a&gt;&lt;/div&gt;&lt;span style="font-family: Arial,Helvetica,sans-serif; font-size: small;"&gt;&lt;span style="color: red;"&gt;&lt;/span&gt;&lt;span style="font-size: large;"&gt;&lt;span style="font-size: small;"&gt;&lt;span style="font-size: large;"&gt;&lt;b&gt;&lt;span style="color: red;"&gt;Alien Squad Leader version 2.0&lt;/span&gt;&lt;br style="color: red;" /&gt;&lt;span style="color: red;"&gt;ASQL-2.0&lt;/span&gt;&lt;/b&gt;&lt;/span&gt;         &lt;br /&gt;15mm Squad Level Wargames Rules to play battles from Science Fiction&lt;br /&gt;by Alex Self&lt;br /&gt;Published by Alternative Armies/15mm.co.uk; 2009&lt;br /&gt;&lt;a href="http://www.15mm.co.uk/"&gt;http://www.15mm.co.uk/&lt;/a&gt;&lt;/span&gt;&lt;/span&gt;&lt;/span&gt;&lt;br /&gt;&lt;div style="font-family: Arial,Helvetica,sans-serif;"&gt;&lt;span style="font-size: small;"&gt;£&lt;span class="price"&gt;12.00&lt;/span&gt;&lt;/span&gt;&lt;span style="font-size: small;"&gt;&lt;span style="font-size: large;"&gt;&lt;span style="font-size: small;"&gt;&amp;nbsp;  &lt;/span&gt;&lt;/span&gt;&lt;/span&gt;&lt;/div&gt;&lt;ul&gt;&lt;li&gt;&lt;span style="font-family: Arial,Helvetica,sans-serif; font-size: small;"&gt;&lt;span style="font-size: large;"&gt;&lt;span style="font-size: small;"&gt;Scale: &amp;nbsp;&amp;nbsp;&amp;nbsp; &amp;nbsp;&amp;nbsp;&amp;nbsp; &amp;nbsp;15mm; Skirmish +&lt;/span&gt;&lt;/span&gt;&lt;/span&gt;&lt;/li&gt;&lt;li&gt;&lt;span style="font-family: Arial,Helvetica,sans-serif; font-size: small;"&gt;&lt;span style="font-size: large;"&gt;&lt;span style="font-size: small;"&gt;Basing: &amp;nbsp;&amp;nbsp;&amp;nbsp; &amp;nbsp;&amp;nbsp;&amp;nbsp; &amp;nbsp;Stands; ~5 figures per stand, 50mm x 50mm&lt;/span&gt;&lt;/span&gt;&lt;/span&gt;&lt;/li&gt;&lt;li&gt;&lt;span style="font-family: Arial,Helvetica,sans-serif; font-size: small;"&gt;&lt;span style="font-size: large;"&gt;&lt;span style="font-size: small;"&gt;Units:&amp;nbsp;&amp;nbsp; &amp;nbsp;&amp;nbsp;&amp;nbsp; &amp;nbsp;&amp;nbsp;&amp;nbsp; &amp;nbsp;Squad = 4 - 5 figures per stand&lt;/span&gt;&lt;/span&gt;&lt;/span&gt;&lt;/li&gt;&lt;li&gt;&lt;span style="font-family: Arial,Helvetica,sans-serif; font-size: small;"&gt;&lt;span style="font-size: large;"&gt;&lt;span style="font-size: small;"&gt;Dice:&amp;nbsp;&amp;nbsp; &amp;nbsp;&amp;nbsp;&amp;nbsp; &amp;nbsp;&amp;nbsp;&amp;nbsp; &amp;nbsp;d6&lt;/span&gt;&lt;/span&gt;&lt;/span&gt;&lt;/li&gt;&lt;li&gt;&lt;span style="font-family: Arial,Helvetica,sans-serif; font-size: small;"&gt;&lt;span style="font-size: large;"&gt;&lt;span style="font-size: small;"&gt;Turns:&amp;nbsp;&amp;nbsp; &amp;nbsp;&amp;nbsp;&amp;nbsp; &amp;nbsp;&amp;nbsp;&amp;nbsp; &amp;nbsp;High d6 roll is Attacker per scenario;  Attacker takes first move; Attacker completes a turn, then Defender  completes a turn; each turn consists of the following phases:&amp;nbsp; Move/Use  Command Stands, Free Actions Phase, Command Phase, Out-of-Command Phase,  Close Assault Phase&lt;/span&gt;&lt;/span&gt;&lt;/span&gt;&lt;/li&gt;&lt;li&gt;&lt;span style="font-family: Arial,Helvetica,sans-serif; font-size: small;"&gt;&lt;span style="font-size: large;"&gt;&lt;span style="font-size: small;"&gt;Facing:&amp;nbsp;&amp;nbsp; &amp;nbsp;&amp;nbsp;&amp;nbsp; &amp;nbsp;&amp;nbsp;&amp;nbsp; &amp;nbsp;Front of stand&lt;/span&gt;&lt;/span&gt;&lt;/span&gt;&lt;/li&gt;&lt;li&gt;&lt;span style="font-family: Arial,Helvetica,sans-serif; font-size: small;"&gt;&lt;span style="font-size: large;"&gt;&lt;span style="font-size: small;"&gt;Fire Arc:&amp;nbsp;&amp;nbsp; &amp;nbsp;&amp;nbsp;&amp;nbsp; &amp;nbsp;Front 180º (“...can only see other stands  within a 45 degree arc to their left and right.”)&lt;/span&gt;&lt;/span&gt;&lt;/span&gt;&lt;/li&gt;&lt;li&gt;&lt;span style="font-family: Arial,Helvetica,sans-serif; font-size: small;"&gt;&lt;span style="font-size: large;"&gt;&lt;span style="font-size: small;"&gt;Movement:&amp;nbsp;&amp;nbsp; &amp;nbsp;&amp;nbsp;&amp;nbsp; &amp;nbsp;Normal Move fixed per each unit type (ie,  Inferior Infantry, Power Armoured Infantry, Light Vehicles, etc.); Fast  Move = 2 x Normal Move&lt;/span&gt;&lt;/span&gt;&lt;/span&gt;&lt;/li&gt;&lt;li&gt;&lt;span style="font-family: Arial,Helvetica,sans-serif; font-size: small;"&gt;&lt;span style="font-size: large;"&gt;&lt;span style="font-size: small;"&gt;Measurement method:&amp;nbsp;&amp;nbsp; &amp;nbsp;Stand edge to stand edge&lt;/span&gt;&lt;/span&gt;&lt;/span&gt;&lt;/li&gt;&lt;li&gt;&lt;span style="font-family: Arial,Helvetica,sans-serif; font-size: small;"&gt;&lt;span style="font-size: large;"&gt;&lt;span style="font-size: small;"&gt;May Pre-Measure?:&amp;nbsp;&amp;nbsp; &amp;nbsp;Yes (“It is permissible to measure the  range before deciding what a stand is going to shoot at.”)&lt;/span&gt;&lt;/span&gt;&lt;/span&gt;&lt;/li&gt;&lt;li&gt;&lt;span style="font-family: Arial,Helvetica,sans-serif; font-size: small;"&gt;&lt;span style="font-size: large;"&gt;&lt;span style="font-size: small;"&gt;Measurement scale:&amp;nbsp;&amp;nbsp; &amp;nbsp;Centimeters&lt;/span&gt;&lt;/span&gt;&lt;/span&gt;&lt;/li&gt;&lt;li&gt;&lt;span style="font-family: Arial,Helvetica,sans-serif; font-size: small;"&gt;&lt;span style="font-size: large;"&gt;&lt;span style="font-size: small;"&gt;Shooting:&amp;nbsp;&amp;nbsp; &amp;nbsp;&amp;nbsp;&amp;nbsp; &amp;nbsp;Individual stands fire at single stand  targets; can combine stands to fire on single stand targets&lt;/span&gt;&lt;/span&gt;&lt;/span&gt;&lt;/li&gt;&lt;li&gt;&lt;span style="font-family: Arial,Helvetica,sans-serif; font-size: small;"&gt;&lt;span style="font-size: large;"&gt;&lt;span style="font-size: small;"&gt;Hit Allocation:&amp;nbsp;&amp;nbsp; &amp;nbsp;&amp;nbsp;&amp;nbsp; &amp;nbsp;Each stand has 3 hits before eliminated&lt;/span&gt;&lt;/span&gt;&lt;/span&gt;&lt;/li&gt;&lt;li&gt;&lt;span style="font-family: Arial,Helvetica,sans-serif; font-size: small;"&gt;&lt;span style="font-size: large;"&gt;&lt;span style="font-size: small;"&gt;Background?:&amp;nbsp;&amp;nbsp; &amp;nbsp;&amp;nbsp;&amp;nbsp; &amp;nbsp;No (generic SF)&lt;/span&gt;&lt;/span&gt;&lt;/span&gt;&lt;/li&gt;&lt;li&gt;&lt;span style="font-family: Arial,Helvetica,sans-serif; font-size: small;"&gt;&lt;span style="font-size: large;"&gt;&lt;span style="font-size: small;"&gt;Scenarios?:&amp;nbsp;&amp;nbsp; &amp;nbsp;&amp;nbsp;&amp;nbsp; &amp;nbsp;Yes&lt;/span&gt;&lt;/span&gt;&lt;/span&gt;&lt;/li&gt;&lt;li&gt;&lt;span style="font-family: Arial,Helvetica,sans-serif; font-size: small;"&gt;&lt;span style="font-size: large;"&gt;&lt;span style="font-size: small;"&gt;Army/Force List?:&amp;nbsp;&amp;nbsp; &amp;nbsp;Yes&lt;/span&gt;&lt;/span&gt;&lt;/span&gt;&lt;/li&gt;&lt;li&gt;&lt;span style="font-family: Arial,Helvetica,sans-serif; font-size: small;"&gt;&lt;span style="font-size: large;"&gt;&lt;span style="font-size: small;"&gt;Counters/Templates?:&amp;nbsp;&amp;nbsp; &amp;nbsp;Yes&lt;/span&gt;&lt;/span&gt;&lt;/span&gt;&lt;/li&gt;&lt;/ul&gt;&lt;span style="font-family: Arial,Helvetica,sans-serif;"&gt;&lt;span style="font-size: large;"&gt;&lt;/span&gt;&lt;/span&gt;&lt;br /&gt;&lt;div class="separator" style="clear: both; text-align: center;"&gt;&lt;a href="http://2.bp.blogspot.com/_fVcpiZiGtSY/S6Q4qKv3yYI/AAAAAAAAAg0/6P7uzPm37bw/s1600-h/P1030364.JPG" imageanchor="1" style="clear: right; float: right; margin-bottom: 1em; margin-left: 1em;"&gt;&lt;img border="0" height="200" src="http://2.bp.blogspot.com/_fVcpiZiGtSY/S6Q4qKv3yYI/AAAAAAAAAg0/6P7uzPm37bw/s200/P1030364.JPG" width="150" /&gt;&lt;/a&gt;&lt;/div&gt;&lt;span style="font-family: Arial,Helvetica,sans-serif; font-size: small;"&gt;&lt;span style="font-size: large;"&gt;&lt;b style="color: red;"&gt;Beamstrike 1.22&lt;/b&gt;&lt;/span&gt;&lt;br /&gt;15mm Miniatures Sci-Fi Rules&lt;br /&gt;by Neil Cooper, Don Clarke and Ian Garbutt; 2007-2009&lt;br /&gt;&lt;a href="http://www.neilandannettec.myby.co.uk/beamstrike.htm"&gt;http://www.neilandannettec.myby.co.uk/beamstrike.htm&lt;/a&gt;&lt;/span&gt;&lt;br /&gt;&lt;span style="font-family: Arial,Helvetica,sans-serif; font-size: small;"&gt;Free pdf&lt;/span&gt;&lt;br /&gt;&lt;ul&gt;&lt;li&gt;&lt;span style="font-family: Arial,Helvetica,sans-serif; font-size: small;"&gt;Scale:&amp;nbsp; &amp;nbsp;&amp;nbsp;&amp;nbsp; &amp;nbsp;&amp;nbsp;&amp;nbsp; 15mm; Skirmish +&lt;/span&gt;&lt;/li&gt;&lt;li&gt;&lt;span style="font-family: Arial,Helvetica,sans-serif; font-size: small;"&gt;Basing:&amp;nbsp; &amp;nbsp;&amp;nbsp;&amp;nbsp; &amp;nbsp;&amp;nbsp;&amp;nbsp; Individual figures&lt;/span&gt;&lt;/li&gt;&lt;li&gt;&lt;span style="font-family: Arial,Helvetica,sans-serif; font-size: small;"&gt;Units:&amp;nbsp;&amp;nbsp;&amp;nbsp; &amp;nbsp;&amp;nbsp;&amp;nbsp; &amp;nbsp;&amp;nbsp;&amp;nbsp; Squad = 3 - 8 figures&lt;/span&gt;&lt;/li&gt;&lt;li&gt;&lt;span style="font-family: Arial,Helvetica,sans-serif; font-size: small;"&gt;Dice:&amp;nbsp;&amp;nbsp;&amp;nbsp; &amp;nbsp;&amp;nbsp;&amp;nbsp; &amp;nbsp;&amp;nbsp;&amp;nbsp; d4, d6, d10, d12, d20&lt;/span&gt;&lt;/li&gt;&lt;li&gt;&lt;span style="font-family: Arial,Helvetica,sans-serif; font-size: small;"&gt;Turns:&amp;nbsp;&amp;nbsp;&amp;nbsp; &amp;nbsp;&amp;nbsp;&amp;nbsp; &amp;nbsp;&amp;nbsp;&amp;nbsp; Player A is Attacker in scenarios that call for an attacker/defender, otherwise high d10 roll chooses to be either Player A or B; Player A Move1, Players A&amp;amp;B Fire, Players A&amp;amp;B Morale checks, Player A Move2, Player A Close Combat; Player B Move1, Players B&amp;amp;A Fire, Players B&amp;amp;A Morale checks, Player B Move2, Player B Close Combat&lt;/span&gt;&lt;/li&gt;&lt;li&gt;&lt;span style="font-family: Arial,Helvetica,sans-serif; font-size: small;"&gt;Facing:&amp;nbsp;&amp;nbsp;&amp;nbsp; &amp;nbsp;&amp;nbsp;&amp;nbsp; &amp;nbsp;&amp;nbsp;&amp;nbsp; Front 180º&lt;/span&gt;&lt;/li&gt;&lt;li&gt;&lt;span style="font-family: Arial,Helvetica,sans-serif; font-size: small;"&gt;Fire Arc:&amp;nbsp;&amp;nbsp;&amp;nbsp; &amp;nbsp;&amp;nbsp;&amp;nbsp; &amp;nbsp;&amp;nbsp;&amp;nbsp; Front 180º + LOS&lt;/span&gt;&lt;/li&gt;&lt;li&gt;&lt;span style="font-family: Arial,Helvetica,sans-serif; font-size: small;"&gt;Movement:&amp;nbsp;&amp;nbsp;&amp;nbsp; &amp;nbsp;&amp;nbsp;&amp;nbsp; Fixed per each troop type&lt;/span&gt;&lt;/li&gt;&lt;li&gt;&lt;span style="font-family: Arial,Helvetica,sans-serif; font-size: small;"&gt;Measurement method:&amp;nbsp;&amp;nbsp;&amp;nbsp; Base edge to base edge&lt;/span&gt;&lt;/li&gt;&lt;li&gt;&lt;span style="font-family: Arial,Helvetica,sans-serif; font-size: small;"&gt;May Pre-Measure?:&amp;nbsp;&amp;nbsp;&amp;nbsp; Not specified, implies it is not prohibited (“If the range is above the weapon ‘maximum range,’ the shot cannot be taken, as it will miss automatically.”)&lt;/span&gt;&lt;/li&gt;&lt;li&gt;&lt;span style="font-family: Arial,Helvetica,sans-serif; font-size: small;"&gt;Measurement scale:&amp;nbsp;&amp;nbsp;&amp;nbsp; Inches (one reference of cm for determining close combat)&lt;/span&gt;&lt;/li&gt;&lt;li&gt;&lt;span style="font-family: Arial,Helvetica,sans-serif; font-size: small;"&gt;Shooting:&amp;nbsp;&amp;nbsp;&amp;nbsp; &amp;nbsp;&amp;nbsp;&amp;nbsp; Individual figures shoot at individual targets, with own die rolls&lt;/span&gt;&lt;/li&gt;&lt;li&gt;&lt;span style="font-family: Arial,Helvetica,sans-serif; font-size: small;"&gt;Hit Allocation:&amp;nbsp;&amp;nbsp;&amp;nbsp; &amp;nbsp;&amp;nbsp;&amp;nbsp; Per individual figure targeted&lt;/span&gt;&lt;/li&gt;&lt;li&gt;&lt;span style="font-family: Arial,Helvetica,sans-serif; font-size: small;"&gt;Background?:&amp;nbsp;&amp;nbsp;&amp;nbsp; &amp;nbsp;&amp;nbsp;&amp;nbsp; Yes&lt;/span&gt;&lt;/li&gt;&lt;li&gt;&lt;span style="font-family: Arial,Helvetica,sans-serif; font-size: small;"&gt;Scenarios?:&amp;nbsp;&amp;nbsp;&amp;nbsp; &amp;nbsp;&amp;nbsp;&amp;nbsp; Yes&lt;/span&gt;&lt;/li&gt;&lt;li&gt;&lt;span style="font-family: Arial,Helvetica,sans-serif; font-size: small;"&gt;Army/Force List?:&amp;nbsp;&amp;nbsp;&amp;nbsp; Yes&lt;/span&gt;&lt;/li&gt;&lt;li&gt;&lt;span style="font-family: Arial,Helvetica,sans-serif; font-size: small;"&gt;Counters/Templates?:&amp;nbsp;&amp;nbsp;&amp;nbsp; Yes&amp;nbsp;&lt;/span&gt;&lt;/li&gt;&lt;/ul&gt;&lt;div class="separator" style="clear: both; text-align: center;"&gt;&lt;/div&gt;&lt;div class="separator" style="clear: both; text-align: center;"&gt;&lt;a href="http://2.bp.blogspot.com/_fVcpiZiGtSY/S6Q5Dl6JbzI/AAAAAAAAAhM/J3GXDLGDO0o/s1600-h/P1030410.JPG" imageanchor="1" style="clear: right; float: right; margin-bottom: 1em; margin-left: 1em;"&gt;&lt;img border="0" height="200" src="http://2.bp.blogspot.com/_fVcpiZiGtSY/S6Q5Dl6JbzI/AAAAAAAAAhM/J3GXDLGDO0o/s200/P1030410.JPG" width="141" /&gt;&lt;/a&gt;&lt;/div&gt;&lt;span style="font-size: small;"&gt;&lt;b&gt;&lt;span style="font-size: large;"&gt;&lt;span style="color: red; font-family: Arial,Helvetica,sans-serif;"&gt;Combat Zone&lt;/span&gt;&lt;/span&gt;&lt;/b&gt;&lt;/span&gt;&lt;br /&gt;&lt;span style="font-size: small;"&gt;&lt;span style="font-family: Arial,Helvetica,sans-serif;"&gt;Life in the 21st Century - It’s a Blast!!!&lt;/span&gt;&lt;br style="font-family: Arial,Helvetica,sans-serif;" /&gt;&lt;span style="font-family: Arial,Helvetica,sans-serif;"&gt;Kill or Be Killed in a Nightmare Vision of a World in Chaos&lt;/span&gt;&lt;br style="font-family: Arial,Helvetica,sans-serif;" /&gt;&lt;span style="font-family: Arial,Helvetica,sans-serif;"&gt;by Robin Dear and Derek Mugridge&lt;/span&gt;&lt;br style="font-family: Arial,Helvetica,sans-serif;" /&gt;&lt;span style="font-family: Arial,Helvetica,sans-serif;"&gt;Published by Paladin Publishing; circa 1999 (no copyright date given!)&lt;/span&gt;&lt;br style="font-family: Arial,Helvetica,sans-serif;" /&gt;&lt;span style="font-family: Arial,Helvetica,sans-serif;"&gt;&lt;a href="http://www.em4miniatures.com/acatalog/Combat_Zone_products.html"&gt;http://www.em4miniatures.com/acatalog/Combat_Zone_products.html&lt;/a&gt;&amp;nbsp; (new publisher)&lt;/span&gt;&lt;/span&gt;&lt;br /&gt;&lt;span style="font-family: ARIAL; font-size: small;"&gt;£15.00&lt;/span&gt;&lt;span style="font-size: small;"&gt;&lt;span style="font-family: Arial,Helvetica,sans-serif;"&gt;&lt;br /&gt;&lt;/span&gt;&lt;/span&gt;&lt;br /&gt;&lt;ul&gt;&lt;li&gt;&lt;span style="font-size: small;"&gt;&lt;span style="font-family: Arial,Helvetica,sans-serif;"&gt;Scale:&amp;nbsp; &amp;nbsp;&amp;nbsp;&amp;nbsp; &amp;nbsp;&amp;nbsp;&amp;nbsp; 28mm; Skirmish&lt;/span&gt;&lt;/span&gt;&lt;/li&gt;&lt;li&gt;&lt;span style="font-size: small;"&gt;&lt;span style="font-family: Arial,Helvetica,sans-serif;"&gt;Basing:&amp;nbsp; &amp;nbsp;&amp;nbsp;&amp;nbsp; &amp;nbsp;&amp;nbsp;&amp;nbsp; Individual&lt;/span&gt;&lt;/span&gt;&lt;/li&gt;&lt;li&gt;&lt;span style="font-size: small;"&gt;&lt;span style="font-family: Arial,Helvetica,sans-serif;"&gt;Units:&amp;nbsp;&amp;nbsp;&amp;nbsp; &amp;nbsp;&amp;nbsp;&amp;nbsp; &amp;nbsp;&amp;nbsp;&amp;nbsp; Squad = 2 + figures; Gang = 4 + figures&lt;/span&gt;&lt;/span&gt;&lt;/li&gt;&lt;li&gt;&lt;span style="font-size: small;"&gt;&lt;span style="font-family: Arial,Helvetica,sans-serif;"&gt;Dice:&amp;nbsp;&amp;nbsp;&amp;nbsp; &amp;nbsp;&amp;nbsp;&amp;nbsp; &amp;nbsp;&amp;nbsp;&amp;nbsp; d4, d6, d8&lt;/span&gt;&lt;/span&gt;&lt;/li&gt;&lt;li&gt;&lt;span style="font-size: small;"&gt;&lt;span style="font-family: Arial,Helvetica,sans-serif;"&gt;Turns:&amp;nbsp;&amp;nbsp;&amp;nbsp; &amp;nbsp;&amp;nbsp;&amp;nbsp; &amp;nbsp;&amp;nbsp;&amp;nbsp; Each player rolls either/as appropriate 1d4, 1d6, 1d8 per group/hero in/out of coherency + modifiers per leaders; high scorer has choice of going first or second; players then take turns to activate one group each, until all groups have been activated; each figure uses a set nubmer of action points each turn, depending on their quality; each figure’s actions must be completed before starting on the next figure&lt;/span&gt;&lt;/span&gt;&lt;/li&gt;&lt;li&gt;&lt;span style="font-size: small;"&gt;&lt;span style="font-family: Arial,Helvetica,sans-serif;"&gt;Facing:&amp;nbsp;&amp;nbsp;&amp;nbsp; &amp;nbsp;&amp;nbsp;&amp;nbsp; &amp;nbsp;&amp;nbsp;&amp;nbsp; Front 180º&lt;/span&gt;&lt;/span&gt;&lt;/li&gt;&lt;li&gt;&lt;span style="font-size: small;"&gt;&lt;span style="font-family: Arial,Helvetica,sans-serif;"&gt;Fire Arc:&amp;nbsp;&amp;nbsp;&amp;nbsp; &amp;nbsp;&amp;nbsp;&amp;nbsp; Front 180º + LOS&lt;/span&gt;&lt;/span&gt;&lt;/li&gt;&lt;li&gt;&lt;span style="font-size: small;"&gt;&lt;span style="font-family: Arial,Helvetica,sans-serif;"&gt;Movement:&amp;nbsp;&amp;nbsp;&amp;nbsp; &amp;nbsp;&amp;nbsp;&amp;nbsp; 1 action point (AP) = 5cm, 2 AP = 5cm difficult terrain, 1 AP = turn 91º - 180º&lt;/span&gt;&lt;/span&gt;&lt;/li&gt;&lt;li&gt;&lt;span style="font-size: small;"&gt;&lt;span style="font-family: Arial,Helvetica,sans-serif;"&gt;Measurement method:&amp;nbsp;&amp;nbsp;&amp;nbsp; Not specified (“The range to the target is measured.”)&lt;/span&gt;&lt;/span&gt;&lt;/li&gt;&lt;li&gt;&lt;span style="font-size: small;"&gt;&lt;span style="font-family: Arial,Helvetica,sans-serif;"&gt;May Pre-Measure?:&amp;nbsp;&amp;nbsp;&amp;nbsp; No&lt;/span&gt;&lt;/span&gt;&lt;/li&gt;&lt;li&gt;&lt;span style="font-size: small;"&gt;&lt;span style="font-family: Arial,Helvetica,sans-serif;"&gt;Measurement scale:&amp;nbsp;&amp;nbsp;&amp;nbsp; Centimeters&lt;/span&gt;&lt;/span&gt;&lt;/li&gt;&lt;li&gt;&lt;span style="font-size: small;"&gt;&lt;span style="font-family: Arial,Helvetica,sans-serif;"&gt;Shooting:&amp;nbsp;&amp;nbsp;&amp;nbsp; &amp;nbsp;&amp;nbsp;&amp;nbsp; Individual figures shoot at individual targets, with own d6 rolls&lt;/span&gt;&lt;/span&gt;&lt;/li&gt;&lt;li&gt;&lt;span style="font-size: small;"&gt;&lt;span style="font-family: Arial,Helvetica,sans-serif;"&gt;Hit Allocation:&amp;nbsp;&amp;nbsp;&amp;nbsp; &amp;nbsp;&amp;nbsp;&amp;nbsp; Per individual figure targeted&lt;/span&gt;&lt;/span&gt;&lt;/li&gt;&lt;li&gt;&lt;span style="font-size: small;"&gt;&lt;span style="font-family: Arial,Helvetica,sans-serif;"&gt;Background?:&amp;nbsp;&amp;nbsp;&amp;nbsp; &amp;nbsp;&amp;nbsp;&amp;nbsp; Yes&lt;/span&gt;&lt;/span&gt;&lt;/li&gt;&lt;li&gt;&lt;span style="font-size: small;"&gt;&lt;span style="font-family: Arial,Helvetica,sans-serif;"&gt;Scenarios?:&amp;nbsp;&amp;nbsp;&amp;nbsp; &amp;nbsp;&amp;nbsp;&amp;nbsp; Yes&lt;/span&gt;&lt;/span&gt;&lt;/li&gt;&lt;li&gt;&lt;span style="font-size: small;"&gt;&lt;span style="font-family: Arial,Helvetica,sans-serif;"&gt;Army/Force List?:&amp;nbsp;&amp;nbsp;&amp;nbsp; Yes&lt;/span&gt;&lt;/span&gt;&lt;/li&gt;&lt;li&gt;&lt;span style="font-size: small;"&gt;&lt;span style="font-family: Arial,Helvetica,sans-serif;"&gt;Counters/Templates?:&amp;nbsp;&amp;nbsp;&amp;nbsp; Yes&lt;/span&gt;&lt;/span&gt;&lt;/li&gt;&lt;/ul&gt;&lt;div class="separator" style="clear: both; text-align: center;"&gt;&lt;a href="http://1.bp.blogspot.com/_fVcpiZiGtSY/S6Q58_ILxkI/AAAAAAAAAhU/JGIUUCbwIuY/s1600-h/P1030365.JPG" imageanchor="1" style="clear: right; float: right; margin-bottom: 1em; margin-left: 1em;"&gt;&lt;img border="0" height="200" src="http://1.bp.blogspot.com/_fVcpiZiGtSY/S6Q58_ILxkI/AAAAAAAAAhU/JGIUUCbwIuY/s200/P1030365.JPG" width="150" /&gt;&lt;/a&gt;&lt;/div&gt;&lt;span style="font-size: small;"&gt;&lt;span style="font-size: large;"&gt;&lt;b style="color: red;"&gt;&lt;span style="font-family: Arial,Helvetica,sans-serif;"&gt;Fast and Dirty&lt;/span&gt;&lt;/b&gt;&lt;/span&gt;&lt;br style="font-family: Arial,Helvetica,sans-serif;" /&gt;&lt;span style="font-family: Arial,Helvetica,sans-serif;"&gt;Generic Wargame Rules for Fast &amp;amp; Dirty Modern and Sci-Fi Combat&lt;/span&gt;&lt;br style="font-family: Arial,Helvetica,sans-serif;" /&gt;&lt;span style="font-family: Arial,Helvetica,sans-serif;"&gt;by Ivan Sorensen; 2009&lt;/span&gt;&lt;br style="font-family: Arial,Helvetica,sans-serif;" /&gt;&lt;a href="http://www.freewebs.com/weaselfierce/"&gt;&lt;span style="font-family: Arial,Helvetica,sans-serif;"&gt;http://www.freewebs.com/weaselfierce/&lt;/span&gt;&lt;/a&gt;&lt;br style="font-family: Arial,Helvetica,sans-serif;" /&gt;&lt;a href="http://fad.savevsdm.com/index.php"&gt;&lt;span style="font-family: Arial,Helvetica,sans-serif;"&gt;http://fad.savevsdm.com/index.php&lt;/span&gt;&lt;/a&gt;&lt;/span&gt;&lt;br /&gt;&lt;span style="font-size: small;"&gt;&lt;span style="font-family: Arial,Helvetica,sans-serif;"&gt;Free pdf&lt;/span&gt;&lt;/span&gt;&lt;br /&gt;&lt;ul&gt;&lt;li&gt;&lt;span style="font-size: small;"&gt;&lt;span style="font-family: Arial,Helvetica,sans-serif;"&gt;Scale:&amp;nbsp;&amp;nbsp;&amp;nbsp; &amp;nbsp;&amp;nbsp;&amp;nbsp; &amp;nbsp;&amp;nbsp;&amp;nbsp; 15mm, 28mm; Skirmish&lt;/span&gt;&lt;/span&gt;&lt;/li&gt;&lt;li&gt;&lt;span style="font-size: small;"&gt;&lt;span style="font-family: Arial,Helvetica,sans-serif;"&gt;Basing:&amp;nbsp;&amp;nbsp;&amp;nbsp; &amp;nbsp;&amp;nbsp;&amp;nbsp; &amp;nbsp;&amp;nbsp;&amp;nbsp; Individual&lt;/span&gt;&lt;/span&gt;&lt;/li&gt;&lt;li&gt;&lt;span style="font-size: small;"&gt;&lt;span style="font-family: Arial,Helvetica,sans-serif;"&gt;Units:&amp;nbsp;&amp;nbsp;&amp;nbsp; &amp;nbsp;&amp;nbsp;&amp;nbsp; &amp;nbsp;&amp;nbsp;&amp;nbsp; Squad = 5 - 10 figures; Platoon = 3 - 4 Squads; Company = 2 - 4 Platoons&lt;/span&gt;&lt;/span&gt;&lt;/li&gt;&lt;li&gt;&lt;span style="font-size: small;"&gt;&lt;span style="font-family: Arial,Helvetica,sans-serif;"&gt;Dice:&amp;nbsp;&amp;nbsp;&amp;nbsp; &amp;nbsp;&amp;nbsp;&amp;nbsp; &amp;nbsp;&amp;nbsp;&amp;nbsp; d6&lt;/span&gt;&lt;/span&gt;&lt;/li&gt;&lt;li&gt;&lt;span style="font-size: small;"&gt;&lt;span style="font-family: Arial,Helvetica,sans-serif;"&gt;Turns:&amp;nbsp;&amp;nbsp;&amp;nbsp; &amp;nbsp;&amp;nbsp;&amp;nbsp; &amp;nbsp;&amp;nbsp;&amp;nbsp; High d6 roll goes first, then take turns activating units:&amp;nbsp; Player A unit 1, Player B unit 1, Player A unit 2, Player B unit 2; Optional Card Activation Rule also provided; while activated, units may perfrom one Action:&amp;nbsp; Move/Shoot; Move/Close assault; Rush move; other Advanced Rules actions&lt;/span&gt;&lt;/span&gt;&lt;/li&gt;&lt;li&gt;&lt;span style="font-size: small;"&gt;&lt;span style="font-family: Arial,Helvetica,sans-serif;"&gt;Facing:&amp;nbsp;&amp;nbsp;&amp;nbsp; &amp;nbsp;&amp;nbsp;&amp;nbsp; &amp;nbsp;&amp;nbsp;&amp;nbsp; Not specified; 360º&lt;/span&gt;&lt;/span&gt;&lt;/li&gt;&lt;li&gt;&lt;span style="font-size: small;"&gt;&lt;span style="font-family: Arial,Helvetica,sans-serif;"&gt;Fire Arc:&amp;nbsp;&amp;nbsp;&amp;nbsp; &amp;nbsp;&amp;nbsp;&amp;nbsp; Not specified; 360º + LOS&lt;/span&gt;&lt;/span&gt;&lt;/li&gt;&lt;li&gt;&lt;span style="font-size: small;"&gt;&lt;span style="font-family: Arial,Helvetica,sans-serif;"&gt;Movement:&amp;nbsp;&amp;nbsp;&amp;nbsp; &amp;nbsp;&amp;nbsp;&amp;nbsp; Infantry:&amp;nbsp; Move 6”, Rush 12”; Vehicles:&amp;nbsp; mixed 6” - 24”; Optional Rule provided&lt;/span&gt;&lt;/span&gt;&lt;/li&gt;&lt;li&gt;&lt;span style="font-size: small;"&gt;&lt;span style="font-family: Arial,Helvetica,sans-serif;"&gt;Measurement method:&amp;nbsp;&amp;nbsp;&amp;nbsp; Not defined&lt;/span&gt;&lt;/span&gt;&lt;/li&gt;&lt;li&gt;&lt;span style="font-size: small;"&gt;&lt;span style="font-family: Arial,Helvetica,sans-serif;"&gt;May Pre-Measure?:&amp;nbsp;&amp;nbsp;&amp;nbsp; Not specified, implies it is not prohibited (“...before shooting can be resolved, the firing unit must always check to ensure the target meets Line of Sight, Fire Priority and Range requirements.”)&lt;/span&gt;&lt;/span&gt;&lt;/li&gt;&lt;li&gt;&lt;span style="font-size: small;"&gt;&lt;span style="font-family: Arial,Helvetica,sans-serif;"&gt;Measurement scale:&amp;nbsp;&amp;nbsp;&amp;nbsp; Inches&lt;/span&gt;&lt;/span&gt;&lt;/li&gt;&lt;li&gt;&lt;span style="font-size: small;"&gt;&lt;span style="font-family: Arial,Helvetica,sans-serif;"&gt;Shooting:&amp;nbsp;&amp;nbsp;&amp;nbsp; &amp;nbsp;&amp;nbsp;&amp;nbsp; Squads shoot as a Unit at a single target, with a single die roll&lt;/span&gt;&lt;/span&gt;&lt;/li&gt;&lt;li&gt;&lt;span style="font-size: small;"&gt;&lt;span style="font-family: Arial,Helvetica,sans-serif;"&gt;Hit Allocation:&amp;nbsp;&amp;nbsp;&amp;nbsp; &amp;nbsp;&amp;nbsp;&amp;nbsp; Figures closest to firing squad removed first; Optional rule provided&lt;/span&gt;&lt;/span&gt;&lt;/li&gt;&lt;li&gt;&lt;span style="font-size: small;"&gt;&lt;span style="font-family: Arial,Helvetica,sans-serif;"&gt;Background?:&amp;nbsp;&amp;nbsp;&amp;nbsp; &amp;nbsp;&amp;nbsp;&amp;nbsp; No&lt;/span&gt;&lt;/span&gt;&lt;/li&gt;&lt;li&gt;&lt;span style="font-size: small;"&gt;&lt;span style="font-family: Arial,Helvetica,sans-serif;"&gt;Scenarios?:&amp;nbsp;&amp;nbsp;&amp;nbsp; &amp;nbsp;&amp;nbsp;&amp;nbsp; Yes&lt;/span&gt;&lt;/span&gt;&lt;/li&gt;&lt;li&gt;&lt;span style="font-size: small;"&gt;&lt;span style="font-family: Arial,Helvetica,sans-serif;"&gt;Army/Force List?:&amp;nbsp;&amp;nbsp;&amp;nbsp; No&lt;/span&gt;&lt;/span&gt;&lt;/li&gt;&lt;li&gt;&lt;span style="font-size: small;"&gt;&lt;span style="font-family: Arial,Helvetica,sans-serif;"&gt;Counters/Templates?&amp;nbsp;&amp;nbsp;&amp;nbsp; None provided; need “Under Fire” and “Pinned” &lt;/span&gt;&lt;/span&gt;&lt;/li&gt;&lt;/ul&gt;&lt;/div&gt;&lt;div style="text-align: justify;"&gt;&lt;div class="separator" style="clear: both; text-align: center;"&gt;&lt;a href="http://4.bp.blogspot.com/_fVcpiZiGtSY/S6Q6TRoclCI/AAAAAAAAAhc/hniC99xnVNQ/s1600-h/P1030384.JPG" imageanchor="1" style="clear: right; float: right; margin-bottom: 1em; margin-left: 1em;"&gt;&lt;img border="0" height="200" src="http://4.bp.blogspot.com/_fVcpiZiGtSY/S6Q6TRoclCI/AAAAAAAAAhc/hniC99xnVNQ/s200/P1030384.JPG" width="143" /&gt;&lt;/a&gt;&lt;/div&gt;&lt;span style="font-size: small;"&gt;&lt;span style="font-family: Arial,Helvetica,sans-serif;"&gt;&lt;span style="font-size: large;"&gt;&lt;b style="color: red;"&gt;Firefight&lt;/b&gt;&lt;/span&gt; (original version)&lt;/span&gt;&lt;br style="font-family: Arial,Helvetica,sans-serif;" /&gt;&lt;span style="font-family: Arial,Helvetica,sans-serif;"&gt;Urban Conflict in the Ion Age&lt;/span&gt;&lt;br style="font-family: Arial,Helvetica,sans-serif;" /&gt;&lt;span style="font-family: Arial,Helvetica,sans-serif;"&gt;by Mac Coxhead, Paul Cockburn, and Geoff Pass&lt;/span&gt;&lt;br style="font-family: Arial,Helvetica,sans-serif;" /&gt;&lt;span style="font-family: Arial,Helvetica,sans-serif;"&gt;Published by Alternative Armies; 1991&lt;/span&gt;&lt;br style="font-family: Arial,Helvetica,sans-serif;" /&gt;&lt;span style="font-family: Arial,Helvetica,sans-serif;"&gt;&lt;a href="http://www.alternative-armies.com/"&gt;http://www.alternative-armies.com/&lt;/a&gt;&amp;nbsp; (link to new version)&lt;/span&gt;&lt;/span&gt;&lt;br /&gt;&lt;span style="font-size: small;"&gt;&lt;span style="font-family: Arial,Helvetica,sans-serif;"&gt;OoP (Firefight 2.0 now available:&amp;nbsp; &lt;/span&gt;&lt;span style="font-family: Arial,Helvetica,sans-serif;"&gt;£&lt;/span&gt;&lt;span class="price" style="font-family: Arial,Helvetica,sans-serif;"&gt;12.00)&lt;/span&gt;&lt;/span&gt;&lt;br /&gt;&lt;ul&gt;&lt;li&gt;&lt;span style="font-size: small;"&gt;&lt;span style="font-family: Arial,Helvetica,sans-serif;"&gt;Scale:&amp;nbsp; &amp;nbsp;&amp;nbsp;&amp;nbsp; &amp;nbsp;&amp;nbsp;&amp;nbsp; 28mm; Skirmish&lt;/span&gt;&lt;/span&gt;&lt;/li&gt;&lt;li&gt;&lt;span style="font-size: small;"&gt;&lt;span style="font-family: Arial,Helvetica,sans-serif;"&gt;Basing:&amp;nbsp; &amp;nbsp;&amp;nbsp;&amp;nbsp; &amp;nbsp;&amp;nbsp;&amp;nbsp; Individual&lt;/span&gt;&lt;/span&gt;&lt;/li&gt;&lt;li&gt;&lt;span style="font-size: small;"&gt;&lt;span style="font-family: Arial,Helvetica,sans-serif;"&gt;Units:&amp;nbsp;&amp;nbsp;&amp;nbsp; &amp;nbsp;&amp;nbsp;&amp;nbsp; &amp;nbsp;&amp;nbsp;&amp;nbsp; Squad = 4 figures + leader figure; Platoon = 3 Infantry Squads + 1 Heavy Weapons Squad + Sub-Officer (20 figures); Century = 3 Platoons + Heavy Weapons Platoon (100 figures); Company = 400 - 500 men; Battalion = 3 - 4 Companies; Regiment = 3000 - 4000 men; Brigade = up to 6000 men; Division = 10000 - 20000 men; Corps = multiple Divisions; up to Army, Group, Host and Continental&lt;/span&gt;&lt;/span&gt;&lt;/li&gt;&lt;li&gt;&lt;span style="font-size: small;"&gt;&lt;span style="font-family: Arial,Helvetica,sans-serif;"&gt;Dice:&amp;nbsp;&amp;nbsp;&amp;nbsp; &amp;nbsp;&amp;nbsp;&amp;nbsp; &amp;nbsp;&amp;nbsp;&amp;nbsp; d6&lt;/span&gt;&lt;/span&gt;&lt;/li&gt;&lt;li&gt;&lt;span style="font-size: small;"&gt;&lt;span style="font-family: Arial,Helvetica,sans-serif;"&gt;Turns:&amp;nbsp;&amp;nbsp;&amp;nbsp; &amp;nbsp;&amp;nbsp;&amp;nbsp; &amp;nbsp;&amp;nbsp;&amp;nbsp; High d6 roll chooses who has Initiative, or per Scenario rules; Initiative controls who moves first; the Initiative Player (Player A) Activates a Character, rolls Action Dice, completes Actions per the dice results; the Initiative Player then selects the next Character to Activate, unless there are any models with unused Target or General dice showing; actions include:&amp;nbsp; Move, Dodge, Move &amp;amp; Fire, Amied fire, Opportunity fire, Suppressing fire, Defensive fire, Reaction fire, Melee&lt;/span&gt;&lt;/span&gt;&lt;/li&gt;&lt;li&gt;&lt;span style="font-size: small;"&gt;&lt;span style="font-family: Arial,Helvetica,sans-serif;"&gt;Facing:&amp;nbsp;&amp;nbsp;&amp;nbsp; &amp;nbsp;&amp;nbsp;&amp;nbsp; &amp;nbsp;&amp;nbsp;&amp;nbsp; 360º, except in regard to Aimed Fire and Opportunity Fire&lt;/span&gt;&lt;/span&gt;&lt;/li&gt;&lt;li&gt;&lt;span style="font-size: small;"&gt;&lt;span style="font-family: Arial,Helvetica,sans-serif;"&gt;Fire Arc:&amp;nbsp;&amp;nbsp;&amp;nbsp; &amp;nbsp;&amp;nbsp;&amp;nbsp; 360º, except in regard to Aimed Fire and Opportunity Fire, then front and sides only&lt;/span&gt;&lt;/span&gt;&lt;/li&gt;&lt;li&gt;&lt;span style="font-size: small;"&gt;&lt;span style="font-family: Arial,Helvetica,sans-serif;"&gt;Movement:&amp;nbsp;&amp;nbsp;&amp;nbsp; &amp;nbsp;&amp;nbsp;&amp;nbsp; Number of Action Dice varies per troop type, movement based on how many dice roll 2-5&lt;/span&gt;&lt;/span&gt;&lt;/li&gt;&lt;li&gt;&lt;span style="font-size: small;"&gt;&lt;span style="font-family: Arial,Helvetica,sans-serif;"&gt;Measurement method:&amp;nbsp;&amp;nbsp;&amp;nbsp; “Battlegrounds” with 7/8” squares, no measuring per se, only counting squares&lt;/span&gt;&lt;/span&gt;&lt;/li&gt;&lt;li&gt;&lt;span style="font-size: small;"&gt;&lt;span style="font-family: Arial,Helvetica,sans-serif;"&gt;May Pre-Measure?:&amp;nbsp;&amp;nbsp;&amp;nbsp; Not prohibited, as the square grid is integral to the game&lt;/span&gt;&lt;/span&gt;&lt;/li&gt;&lt;li&gt;&lt;span style="font-size: small;"&gt;&lt;span style="font-family: Arial,Helvetica,sans-serif;"&gt;Measurement scale:&amp;nbsp;&amp;nbsp;&amp;nbsp; None, per Battleground grid&lt;/span&gt;&lt;/span&gt;&lt;/li&gt;&lt;li&gt;&lt;span style="font-size: small;"&gt;&lt;span style="font-family: Arial,Helvetica,sans-serif;"&gt;Shooting:&amp;nbsp;&amp;nbsp;&amp;nbsp; &amp;nbsp;&amp;nbsp;&amp;nbsp; Individuals fire at individual targets, roll their own Action Dice&lt;/span&gt;&lt;/span&gt;&lt;/li&gt;&lt;li&gt;&lt;span style="font-size: small;"&gt;&lt;span style="font-family: Arial,Helvetica,sans-serif;"&gt;Hit Allocation:&amp;nbsp;&amp;nbsp;&amp;nbsp; &amp;nbsp;&amp;nbsp;&amp;nbsp; Per individual figure targeted&lt;/span&gt;&lt;/span&gt;&lt;/li&gt;&lt;li&gt;&lt;span style="font-size: small;"&gt;&lt;span style="font-family: Arial,Helvetica,sans-serif;"&gt;Background?:&amp;nbsp;&amp;nbsp;&amp;nbsp; &amp;nbsp;&amp;nbsp;&amp;nbsp; Yes&lt;/span&gt;&lt;/span&gt;&lt;/li&gt;&lt;li&gt;&lt;span style="font-size: small;"&gt;&lt;span style="font-family: Arial,Helvetica,sans-serif;"&gt;Scenarios?:&amp;nbsp;&amp;nbsp;&amp;nbsp; &amp;nbsp;&amp;nbsp;&amp;nbsp; Yes&lt;/span&gt;&lt;/span&gt;&lt;/li&gt;&lt;li&gt;&lt;span style="font-size: small;"&gt;&lt;span style="font-family: Arial,Helvetica,sans-serif;"&gt;Army/Force List?:&amp;nbsp;&amp;nbsp;&amp;nbsp; Yes&lt;/span&gt;&lt;/span&gt;&lt;/li&gt;&lt;li&gt;&lt;span style="font-size: small;"&gt;&lt;span style="font-family: Arial,Helvetica,sans-serif;"&gt;Counters/Templates?:&amp;nbsp;&amp;nbsp;&amp;nbsp; Yes&lt;/span&gt;&lt;/span&gt;&lt;/li&gt;&lt;/ul&gt;&lt;div class="separator" style="clear: both; text-align: center;"&gt;&lt;a href="http://4.bp.blogspot.com/_fVcpiZiGtSY/S6Q6eGGhEeI/AAAAAAAAAhk/pPMEMlrQmEc/s1600-h/P1030386.JPG" imageanchor="1" style="clear: right; float: right; margin-bottom: 1em; margin-left: 1em;"&gt;&lt;img border="0" height="150" src="http://4.bp.blogspot.com/_fVcpiZiGtSY/S6Q6eGGhEeI/AAAAAAAAAhk/pPMEMlrQmEc/s200/P1030386.JPG" width="200" /&gt;&lt;/a&gt;&lt;/div&gt;&lt;span style="font-size: small;"&gt;&lt;span style="font-size: large;"&gt;&lt;b style="color: red;"&gt;&lt;span style="font-family: Arial,Helvetica,sans-serif;"&gt;FLASHPOINT!&lt;/span&gt;&lt;/b&gt;&lt;/span&gt;&lt;br style="font-family: Arial,Helvetica,sans-serif;" /&gt;&lt;span style="font-family: Arial,Helvetica,sans-serif;"&gt;25mm Cy-Tech Combat System for Squads and Mechanized Units&lt;/span&gt;&lt;br style="font-family: Arial,Helvetica,sans-serif;" /&gt;&lt;span style="font-family: Arial,Helvetica,sans-serif;"&gt;by Dan Lavine&lt;/span&gt;&lt;br style="font-family: Arial,Helvetica,sans-serif;" /&gt;&lt;span style="font-family: Arial,Helvetica,sans-serif;"&gt;Published by Virtual Fusion Publishing; 1994&lt;/span&gt;&lt;br style="font-family: Arial,Helvetica,sans-serif;" /&gt;&lt;span style="font-family: Arial,Helvetica,sans-serif;"&gt;Web ?&lt;/span&gt;&lt;/span&gt;&lt;br /&gt;&lt;span style="font-size: small;"&gt;&lt;span style="font-family: Arial,Helvetica,sans-serif;"&gt;OoP &lt;/span&gt;&lt;/span&gt;&lt;br /&gt;&lt;ul&gt;&lt;li&gt;&lt;span style="font-size: small;"&gt;&lt;span style="font-family: Arial,Helvetica,sans-serif;"&gt;Scale:&amp;nbsp; &amp;nbsp;&amp;nbsp;&amp;nbsp; &amp;nbsp;&amp;nbsp;&amp;nbsp; 25mm Infantry, 5-15mm Vehicles&lt;/span&gt;&lt;/span&gt;&lt;/li&gt;&lt;li&gt;&lt;span style="font-size: small;"&gt;&lt;span style="font-family: Arial,Helvetica,sans-serif;"&gt;Basing:&amp;nbsp; &amp;nbsp;&amp;nbsp;&amp;nbsp; &amp;nbsp;&amp;nbsp;&amp;nbsp; Individual&lt;/span&gt;&lt;/span&gt;&lt;/li&gt;&lt;li&gt;&lt;span style="font-size: small;"&gt;&lt;span style="font-family: Arial,Helvetica,sans-serif;"&gt;Units:&amp;nbsp;&amp;nbsp;&amp;nbsp; &amp;nbsp;&amp;nbsp;&amp;nbsp; &amp;nbsp;&amp;nbsp;&amp;nbsp; Point = 5 figures + Command figure; Platoon = 4 Points; Company = 4 Platoons; Cohort = 4 Companies; Legion = 10 Cohorts&lt;/span&gt;&lt;/span&gt;&lt;/li&gt;&lt;li&gt;&lt;span style="font-size: small;"&gt;&lt;span style="font-family: Arial,Helvetica,sans-serif;"&gt;Dice:&amp;nbsp;&amp;nbsp;&amp;nbsp; &amp;nbsp;&amp;nbsp;&amp;nbsp; &amp;nbsp;&amp;nbsp;&amp;nbsp; d20&lt;/span&gt;&lt;/span&gt;&lt;/li&gt;&lt;li&gt;&lt;span style="font-size: small;"&gt;&lt;span style="font-family: Arial,Helvetica,sans-serif;"&gt;Turns:&amp;nbsp;&amp;nbsp;&amp;nbsp; &amp;nbsp;&amp;nbsp;&amp;nbsp; &amp;nbsp;&amp;nbsp;&amp;nbsp; High d20 roll chooses his sequence for initiative (first, second, last, etc), then next-high roll chooses, etc (allows for multiple-player games); each Round of combat is composed of 3 Phases:&amp;nbsp; Primary Action, Attack, Reserve Action.&amp;nbsp; Player A (first in initiative) completes Primary Action Phase with all figures, Player B (second in initiative) completes Primary Action Phase with all figures, Player C (third in initiative) completes Primary Action Phase with all figures; Player A completes Attack Phases with all figures, Player B completes Attack Phases with all figures, Player C completes Attack Phases with all figures; Player A completes Reserve Action Phases with all figures, and so on; Primary Action Phase actions include one of the following: Movement, Attack, Non-combat action; Attack Phase actions include one of the following:&amp;nbsp; Attack, Non-combat action; Reserve Action Phase actions include one of the following:&amp;nbsp; Movement, Non-combat action&lt;/span&gt;&lt;/span&gt;&lt;/li&gt;&lt;li&gt;&lt;span style="font-size: small;"&gt;&lt;span style="font-family: Arial,Helvetica,sans-serif;"&gt;Facing:&amp;nbsp;&amp;nbsp;&amp;nbsp; &amp;nbsp;&amp;nbsp;&amp;nbsp; &amp;nbsp;&amp;nbsp;&amp;nbsp; LOS = Front 120º (suggests using a center mark on forward facing side of base)&lt;/span&gt;&lt;/span&gt;&lt;/li&gt;&lt;li&gt;&lt;span style="font-size: small;"&gt;&lt;span style="font-family: Arial,Helvetica,sans-serif;"&gt;Fire Arc:&amp;nbsp;&amp;nbsp;&amp;nbsp; &amp;nbsp;&amp;nbsp;&amp;nbsp; Front 120º + LOS&lt;/span&gt;&lt;/span&gt;&lt;/li&gt;&lt;li&gt;&lt;span style="font-size: small;"&gt;&lt;span style="font-family: Arial,Helvetica,sans-serif;"&gt;Movement:&amp;nbsp;&amp;nbsp;&amp;nbsp; &amp;nbsp;&amp;nbsp;&amp;nbsp; Fixed per each troop type&lt;/span&gt;&lt;/span&gt;&lt;/li&gt;&lt;li&gt;&lt;span style="font-size: small;"&gt;&lt;span style="font-family: Arial,Helvetica,sans-serif;"&gt;Measurement method:&amp;nbsp;&amp;nbsp;&amp;nbsp; Figure center to figure center, per LOS&lt;/span&gt;&lt;/span&gt;&lt;/li&gt;&lt;li&gt;&lt;span style="font-size: small;"&gt;&lt;span style="font-family: Arial,Helvetica,sans-serif;"&gt;May Pre-Measure?:&amp;nbsp;&amp;nbsp;&amp;nbsp; No (“Players may not “pre-measure” shots before stating actions unless the figure in question is outfitted with a Range Finder.”)&lt;/span&gt;&lt;/span&gt;&lt;/li&gt;&lt;li&gt;&lt;span style="font-size: small;"&gt;&lt;span style="font-family: Arial,Helvetica,sans-serif;"&gt;Measurement scale:&amp;nbsp;&amp;nbsp;&amp;nbsp; Inches&lt;/span&gt;&lt;/span&gt;&lt;/li&gt;&lt;li&gt;&lt;span style="font-size: small;"&gt;&lt;span style="font-family: Arial,Helvetica,sans-serif;"&gt;Shooting:&amp;nbsp;&amp;nbsp;&amp;nbsp; &amp;nbsp;&amp;nbsp;&amp;nbsp; Individuals fire at individual targets, roll their own d20&lt;/span&gt;&lt;/span&gt;&lt;/li&gt;&lt;li&gt;&lt;span style="font-size: small;"&gt;&lt;span style="font-family: Arial,Helvetica,sans-serif;"&gt;Hit Allocation:&amp;nbsp;&amp;nbsp;&amp;nbsp; &amp;nbsp;&amp;nbsp;&amp;nbsp; Per individual figure targeted&lt;/span&gt;&lt;/span&gt;&lt;/li&gt;&lt;li&gt;&lt;span style="font-size: small;"&gt;&lt;span style="font-family: Arial,Helvetica,sans-serif;"&gt;Background?:&amp;nbsp;&amp;nbsp;&amp;nbsp; &amp;nbsp;&amp;nbsp;&amp;nbsp; Yes&lt;/span&gt;&lt;/span&gt;&lt;/li&gt;&lt;li&gt;&lt;span style="font-size: small;"&gt;&lt;span style="font-family: Arial,Helvetica,sans-serif;"&gt;Scenarios?:&amp;nbsp;&amp;nbsp;&amp;nbsp; &amp;nbsp;&amp;nbsp;&amp;nbsp; No, but has Campaign rules&lt;/span&gt;&lt;/span&gt;&lt;/li&gt;&lt;li&gt;&lt;span style="font-size: small;"&gt;&lt;span style="font-family: Arial,Helvetica,sans-serif;"&gt;Army/Force List?:&amp;nbsp;&amp;nbsp;&amp;nbsp; Yes&lt;/span&gt;&lt;/span&gt;&lt;/li&gt;&lt;li&gt;&lt;span style="font-size: small;"&gt;&lt;span style="font-family: Arial,Helvetica,sans-serif;"&gt;Counters/Templates?:&amp;nbsp;&amp;nbsp;&amp;nbsp; Yes&lt;/span&gt;&lt;/span&gt;&lt;/li&gt;&lt;/ul&gt;&lt;div class="separator" style="clear: both; text-align: center;"&gt;&lt;a href="http://1.bp.blogspot.com/_fVcpiZiGtSY/S6Q6w-ljPPI/AAAAAAAAAhs/Zlx46TOuWUg/s1600-h/P1030366.JPG" imageanchor="1" style="clear: right; float: right; margin-bottom: 1em; margin-left: 1em;"&gt;&lt;img border="0" height="200" src="http://1.bp.blogspot.com/_fVcpiZiGtSY/S6Q6w-ljPPI/AAAAAAAAAhs/Zlx46TOuWUg/s200/P1030366.JPG" width="150" /&gt;&lt;/a&gt;&lt;/div&gt;&lt;span style="font-size: small;"&gt;&lt;b style="color: red;"&gt;&lt;span style="font-size: large;"&gt;&lt;span style="font-family: Arial,Helvetica,sans-serif;"&gt;Forge of War Second Edition&lt;/span&gt;&lt;/span&gt;&lt;/b&gt;&lt;br style="font-family: Arial,Helvetica,sans-serif;" /&gt;&lt;span style="font-family: Arial,Helvetica,sans-serif;"&gt;Rules for small unit actions in a science fiction universe&lt;/span&gt;&lt;br style="font-family: Arial,Helvetica,sans-serif;" /&gt;&lt;span style="font-family: Arial,Helvetica,sans-serif;"&gt;by Craig Cartmell; 2009&lt;/span&gt;&lt;br style="font-family: Arial,Helvetica,sans-serif;" /&gt;&lt;a href="http://thegamesshed.wordpress.com/category/wargames-rules/sf-wargames-rules/"&gt;&lt;span style="font-family: Arial,Helvetica,sans-serif;"&gt;http://thegamesshed.wordpress.com/category/wargames-rules/sf-wargames-rules/&lt;/span&gt;&lt;/a&gt;&lt;/span&gt;&lt;br /&gt;&lt;span style="font-size: small;"&gt;&lt;span style="font-family: Arial,Helvetica,sans-serif;"&gt;Free pdf&lt;/span&gt;&lt;/span&gt;&lt;br /&gt;&lt;ul&gt;&lt;li&gt;&lt;span style="font-size: small;"&gt;&lt;span style="font-family: Arial,Helvetica,sans-serif;"&gt;Scale:&amp;nbsp;&amp;nbsp;&amp;nbsp; &amp;nbsp;&amp;nbsp;&amp;nbsp; &amp;nbsp;&amp;nbsp;&amp;nbsp; 28mm; Skirmish&lt;/span&gt;&lt;/span&gt;&lt;/li&gt;&lt;li&gt;&lt;span style="font-size: small;"&gt;&lt;span style="font-family: Arial,Helvetica,sans-serif;"&gt;Basing:&amp;nbsp;&amp;nbsp;&amp;nbsp; &amp;nbsp;&amp;nbsp;&amp;nbsp; &amp;nbsp;&amp;nbsp;&amp;nbsp; Individual&lt;/span&gt;&lt;/span&gt;&lt;/li&gt;&lt;li&gt;&lt;span style="font-size: small;"&gt;&lt;span style="font-family: Arial,Helvetica,sans-serif;"&gt;Units:&amp;nbsp;&amp;nbsp;&amp;nbsp; &amp;nbsp;&amp;nbsp;&amp;nbsp; &amp;nbsp;&amp;nbsp;&amp;nbsp; Squad (Unit) = 5 - 20 figures&lt;/span&gt;&lt;/span&gt;&lt;/li&gt;&lt;li&gt;&lt;span style="font-size: small;"&gt;&lt;span style="font-family: Arial,Helvetica,sans-serif;"&gt;Dice:&amp;nbsp;&amp;nbsp;&amp;nbsp; &amp;nbsp;&amp;nbsp;&amp;nbsp; &amp;nbsp;&amp;nbsp;&amp;nbsp; d6 (markers), d10&lt;/span&gt;&lt;/span&gt;&lt;/li&gt;&lt;li&gt;&lt;span style="font-size: small;"&gt;&lt;span style="font-family: Arial,Helvetica,sans-serif;"&gt;Turns:&amp;nbsp;&amp;nbsp;&amp;nbsp; &amp;nbsp;&amp;nbsp;&amp;nbsp; &amp;nbsp;&amp;nbsp;&amp;nbsp; High d10 chooses to go first or second; Player-General A attempts to Activate a unit; if it fails, initiative passes to Player-General B; Player-Generals retain initiative until a unit fails to Activate; while Activated, units can perform any two actions:&amp;nbsp; Move, Shoot, Engage in close combat, Deploy heavy weapon&lt;/span&gt;&lt;/span&gt;&lt;/li&gt;&lt;li&gt;&lt;span style="font-size: small;"&gt;&lt;span style="font-family: Arial,Helvetica,sans-serif;"&gt;Facing:&amp;nbsp;&amp;nbsp;&amp;nbsp; &amp;nbsp;&amp;nbsp;&amp;nbsp; &amp;nbsp;&amp;nbsp;&amp;nbsp; Not specified; 360º&lt;/span&gt;&lt;/span&gt;&lt;/li&gt;&lt;li&gt;&lt;span style="font-size: small;"&gt;&lt;span style="font-family: Arial,Helvetica,sans-serif;"&gt;Fire Arc:&amp;nbsp;&amp;nbsp;&amp;nbsp; &amp;nbsp;&amp;nbsp;&amp;nbsp; Not specified; 360º + LOS&lt;/span&gt;&lt;/span&gt;&lt;/li&gt;&lt;li&gt;&lt;span style="font-size: small;"&gt;&lt;span style="font-family: Arial,Helvetica,sans-serif;"&gt;Movement:&amp;nbsp;&amp;nbsp;&amp;nbsp; &amp;nbsp;&amp;nbsp;&amp;nbsp; Infantry 6”, Calvary/bikes 12”, Armour 8”&lt;/span&gt;&lt;/span&gt;&lt;/li&gt;&lt;li&gt;&lt;span style="font-size: small;"&gt;&lt;span style="font-family: Arial,Helvetica,sans-serif;"&gt;Measurement method:&amp;nbsp;&amp;nbsp;&amp;nbsp; Not defined&lt;/span&gt;&lt;/span&gt;&lt;/li&gt;&lt;li&gt;&lt;span style="font-size: small;"&gt;&lt;span style="font-family: Arial,Helvetica,sans-serif;"&gt;May Pre-Measure?:&amp;nbsp;&amp;nbsp;&amp;nbsp; Not specified Yes or No&lt;/span&gt;&lt;/span&gt;&lt;/li&gt;&lt;li&gt;&lt;span style="font-size: small;"&gt;&lt;span style="font-family: Arial,Helvetica,sans-serif;"&gt;Measurement scale:&amp;nbsp;&amp;nbsp;&amp;nbsp; Inches&lt;/span&gt;&lt;/span&gt;&lt;/li&gt;&lt;li&gt;&lt;span style="font-size: small;"&gt;&lt;span style="font-family: Arial,Helvetica,sans-serif;"&gt;Shooting:&amp;nbsp;&amp;nbsp;&amp;nbsp; &amp;nbsp;&amp;nbsp;&amp;nbsp; Units shoot at same unit/target; each firing figure rolls own d10&lt;/span&gt;&lt;/span&gt;&lt;/li&gt;&lt;li&gt;&lt;span style="font-size: small;"&gt;&lt;span style="font-family: Arial,Helvetica,sans-serif;"&gt;Hit Allocation:&amp;nbsp;&amp;nbsp;&amp;nbsp; &amp;nbsp;&amp;nbsp;&amp;nbsp; Individual figures, but not defined which specific figures -OR- add D-Markers per hit&lt;/span&gt;&lt;/span&gt;&lt;/li&gt;&lt;li&gt;&lt;span style="font-size: small;"&gt;&lt;span style="font-family: Arial,Helvetica,sans-serif;"&gt;Background?:&amp;nbsp;&amp;nbsp;&amp;nbsp; &amp;nbsp;&amp;nbsp;&amp;nbsp; No (W40K)&lt;/span&gt;&lt;/span&gt;&lt;/li&gt;&lt;li&gt;&lt;span style="font-size: small;"&gt;&lt;span style="font-family: Arial,Helvetica,sans-serif;"&gt;Scenarios?:&amp;nbsp;&amp;nbsp;&amp;nbsp; &amp;nbsp;&amp;nbsp;&amp;nbsp; No&lt;/span&gt;&lt;/span&gt;&lt;/li&gt;&lt;li&gt;&lt;span style="font-size: small;"&gt;&lt;span style="font-family: Arial,Helvetica,sans-serif;"&gt;Army/Force List?:&amp;nbsp;&amp;nbsp;&amp;nbsp; Yes&lt;/span&gt;&lt;/span&gt;&lt;/li&gt;&lt;li&gt;&lt;span style="font-size: small;"&gt;&lt;span style="font-family: Arial,Helvetica,sans-serif;"&gt;Counters/Templates?&amp;nbsp;&amp;nbsp;&amp;nbsp; No&lt;/span&gt;&lt;/span&gt;&lt;/li&gt;&lt;/ul&gt;&lt;/div&gt;&lt;div style="text-align: justify;"&gt;&lt;div class="separator" style="clear: both; text-align: center;"&gt;&lt;a href="http://4.bp.blogspot.com/_fVcpiZiGtSY/S6Q7Fdf880I/AAAAAAAAAh0/8RQpJ7BYweI/s1600-h/P1030387.JPG" imageanchor="1" style="clear: right; float: right; margin-bottom: 1em; margin-left: 1em;"&gt;&lt;img border="0" height="200" src="http://4.bp.blogspot.com/_fVcpiZiGtSY/S6Q7Fdf880I/AAAAAAAAAh0/8RQpJ7BYweI/s200/P1030387.JPG" width="153" /&gt;&lt;/a&gt;&lt;/div&gt;&lt;span style="font-size: small;"&gt;&lt;b style="color: red;"&gt;&lt;span style="font-size: large;"&gt;&lt;span style="font-family: Arial,Helvetica,sans-serif;"&gt;Mutant Chronicles Warzone:&amp;nbsp; Universe Under Siege&lt;/span&gt;&lt;/span&gt;&lt;/b&gt;&lt;br style="font-family: Arial,Helvetica,sans-serif;" /&gt;&lt;span style="font-family: Arial,Helvetica,sans-serif;"&gt;A Dark Techno-Fantasy Miniatures Battle Game&lt;/span&gt;&lt;br style="font-family: Arial,Helvetica,sans-serif;" /&gt;&lt;span style="font-family: Arial,Helvetica,sans-serif;"&gt;by Thomas Talamini, Bill King and Daniel Earp&lt;/span&gt;&lt;br style="font-family: Arial,Helvetica,sans-serif;" /&gt;&lt;span style="font-family: Arial,Helvetica,sans-serif;"&gt;Published by Excelsior Entertainment; 2003&lt;/span&gt;&lt;br style="font-family: Arial,Helvetica,sans-serif;" /&gt;&lt;span style="font-family: Arial,Helvetica,sans-serif;"&gt;“Ultimate Warzone - UWZ”&lt;/span&gt;&lt;br style="font-family: Arial,Helvetica,sans-serif;" /&gt;&lt;span style="font-family: Arial,Helvetica,sans-serif;"&gt;&lt;a href="http://www.mutantpedia.com/eng/Warzone.html"&gt;http://www.mutantpedia.com/eng/Warzone.html&lt;/a&gt;&amp;nbsp; (UWZ rules in .pdf)&lt;/span&gt;&lt;br style="font-family: Arial,Helvetica,sans-serif;" /&gt;&lt;span style="font-family: Arial,Helvetica,sans-serif;"&gt;&lt;a href="http://forum54.oli.us/index.php"&gt;http://forum54.oli.us/index.php&lt;/a&gt;&amp;nbsp; (active fan base)&lt;/span&gt;&lt;/span&gt;&lt;br /&gt;&lt;span style="font-size: small;"&gt;&lt;span style="font-family: Arial,Helvetica,sans-serif;"&gt;Free pdf&lt;/span&gt;&lt;/span&gt;&lt;br /&gt;&lt;ul&gt;&lt;li&gt;&lt;span style="font-size: small;"&gt;&lt;span style="font-family: Arial,Helvetica,sans-serif;"&gt;Scale:&amp;nbsp; &amp;nbsp;&amp;nbsp;&amp;nbsp; &amp;nbsp;&amp;nbsp;&amp;nbsp; 28mm; Skirmish&lt;/span&gt;&lt;/span&gt;&lt;/li&gt;&lt;li&gt;&lt;span style="font-size: small;"&gt;&lt;span style="font-family: Arial,Helvetica,sans-serif;"&gt;Basing:&amp;nbsp; &amp;nbsp;&amp;nbsp;&amp;nbsp; &amp;nbsp;&amp;nbsp;&amp;nbsp; Individual&lt;/span&gt;&lt;/span&gt;&lt;/li&gt;&lt;li&gt;&lt;span style="font-size: small;"&gt;&lt;span style="font-family: Arial,Helvetica,sans-serif;"&gt;Units:&amp;nbsp;&amp;nbsp;&amp;nbsp; &amp;nbsp;&amp;nbsp;&amp;nbsp; &amp;nbsp;&amp;nbsp;&amp;nbsp; Squad = variable per unit type per Army (ie, 4 - 12, or 4 - 8)&lt;/span&gt;&lt;/span&gt;&lt;/li&gt;&lt;li&gt;&lt;span style="font-size: small;"&gt;&lt;span style="font-family: Arial,Helvetica,sans-serif;"&gt;Dice:&amp;nbsp;&amp;nbsp;&amp;nbsp; &amp;nbsp;&amp;nbsp;&amp;nbsp; &amp;nbsp;&amp;nbsp;&amp;nbsp; d20&lt;/span&gt;&lt;/span&gt;&lt;/li&gt;&lt;li&gt;&lt;span style="font-size: small;"&gt;&lt;span style="font-family: Arial,Helvetica,sans-serif;"&gt;Turns:&amp;nbsp;&amp;nbsp;&amp;nbsp; &amp;nbsp;&amp;nbsp;&amp;nbsp; &amp;nbsp;&amp;nbsp;&amp;nbsp; High d20 roll plus modifiers chooses to activate a squad first or second; players take turns activating squads:&amp;nbsp; Player A squad 1, Player B squad 1, Player A squad 2, Player B squad 2; each figure in a squad completes all its actions per it Action characteristic (AC) before moving to the next figure; possible Actions include:&amp;nbsp; Move, Minimize presence, Climb, Jump, Attack (melee or ranged), Break away, Aim, Channel, Concentrate, Spot, Rally, Give orders, Wait; there are few limitations on Actions (ie, multiple Attacks are permitted)&lt;/span&gt;&lt;/span&gt;&lt;/li&gt;&lt;li&gt;&lt;span style="font-size: small;"&gt;&lt;span style="font-family: Arial,Helvetica,sans-serif;"&gt;Facing:&amp;nbsp;&amp;nbsp;&amp;nbsp; &amp;nbsp;&amp;nbsp;&amp;nbsp; &amp;nbsp;&amp;nbsp;&amp;nbsp; Front and back, 180º&lt;/span&gt;&lt;/span&gt;&lt;/li&gt;&lt;li&gt;&lt;span style="font-size: small;"&gt;&lt;span style="font-family: Arial,Helvetica,sans-serif;"&gt;Fire Arc:&amp;nbsp;&amp;nbsp;&amp;nbsp; &amp;nbsp;&amp;nbsp;&amp;nbsp; 180º + LOS&lt;/span&gt;&lt;/span&gt;&lt;/li&gt;&lt;li&gt;&lt;span style="font-size: small;"&gt;&lt;span style="font-family: Arial,Helvetica,sans-serif;"&gt;Movement:&amp;nbsp;&amp;nbsp;&amp;nbsp; &amp;nbsp;&amp;nbsp;&amp;nbsp; Fixed per each troop type, based on Movement characteristic (MV); costs MV to change facing&lt;/span&gt;&lt;/span&gt;&lt;/li&gt;&lt;li&gt;&lt;span style="font-size: small;"&gt;&lt;span style="font-family: Arial,Helvetica,sans-serif;"&gt;Measurement method:&amp;nbsp;&amp;nbsp;&amp;nbsp; Base edge to base edge&lt;/span&gt;&lt;/span&gt;&lt;/li&gt;&lt;li&gt;&lt;span style="font-size: small;"&gt;&lt;span style="font-family: Arial,Helvetica,sans-serif;"&gt;May Pre-Measure?:&amp;nbsp;&amp;nbsp;&amp;nbsp; Yes&lt;/span&gt;&lt;/span&gt;&lt;/li&gt;&lt;li&gt;&lt;span style="font-size: small;"&gt;&lt;span style="font-family: Arial,Helvetica,sans-serif;"&gt;Measurement scale:&amp;nbsp;&amp;nbsp;&amp;nbsp; Inches&lt;/span&gt;&lt;/span&gt;&lt;/li&gt;&lt;li&gt;&lt;span style="font-size: small;"&gt;&lt;span style="font-family: Arial,Helvetica,sans-serif;"&gt;Shooting:&amp;nbsp;&amp;nbsp;&amp;nbsp; &amp;nbsp;&amp;nbsp;&amp;nbsp; Individuals fire at individuals or units&lt;/span&gt;&lt;/span&gt;&lt;/li&gt;&lt;li&gt;&lt;span style="font-size: small;"&gt;&lt;span style="font-family: Arial,Helvetica,sans-serif;"&gt;Hit Allocation:&amp;nbsp;&amp;nbsp;&amp;nbsp; &amp;nbsp;&amp;nbsp;&amp;nbsp; Figures closest to firing squad removed first&lt;/span&gt;&lt;/span&gt;&lt;/li&gt;&lt;li&gt;&lt;span style="font-size: small;"&gt;&lt;span style="font-family: Arial,Helvetica,sans-serif;"&gt;Background?:&amp;nbsp;&amp;nbsp;&amp;nbsp; &amp;nbsp;&amp;nbsp;&amp;nbsp; Yes&lt;/span&gt;&lt;/span&gt;&lt;/li&gt;&lt;li&gt;&lt;span style="font-size: small;"&gt;&lt;span style="font-family: Arial,Helvetica,sans-serif;"&gt;Scenarios?:&amp;nbsp;&amp;nbsp;&amp;nbsp; &amp;nbsp;&amp;nbsp;&amp;nbsp; Yes&lt;/span&gt;&lt;/span&gt;&lt;/li&gt;&lt;li&gt;&lt;span style="font-size: small;"&gt;&lt;span style="font-family: Arial,Helvetica,sans-serif;"&gt;Army/Force List?:&amp;nbsp;&amp;nbsp;&amp;nbsp; Yes&lt;/span&gt;&lt;/span&gt;&lt;/li&gt;&lt;li&gt;&lt;span style="font-size: small;"&gt;&lt;span style="font-family: Arial,Helvetica,sans-serif;"&gt;Counters/Templates?:&amp;nbsp;&amp;nbsp;&amp;nbsp; Yes&lt;/span&gt;&lt;/span&gt;&lt;/li&gt;&lt;/ul&gt;&lt;div class="separator" style="clear: both; text-align: center;"&gt;&lt;a href="http://3.bp.blogspot.com/_fVcpiZiGtSY/S6Q7YHT8tsI/AAAAAAAAAh8/DM9ZE8uzcxU/s1600-h/P1030408.JPG" imageanchor="1" style="clear: right; float: right; margin-bottom: 1em; margin-left: 1em;"&gt;&lt;img border="0" height="200" src="http://3.bp.blogspot.com/_fVcpiZiGtSY/S6Q7YHT8tsI/AAAAAAAAAh8/DM9ZE8uzcxU/s200/P1030408.JPG" width="145" /&gt;&lt;/a&gt;&lt;/div&gt;&lt;span style="font-size: small;"&gt;&lt;span style="font-family: Arial,Helvetica,sans-serif;"&gt;&lt;b style="color: red;"&gt;&lt;span style="font-size: large;"&gt;Necromunda&lt;/span&gt;&lt;/b&gt;&amp;nbsp; (original boxed version)&lt;/span&gt;&lt;br style="font-family: Arial,Helvetica,sans-serif;" /&gt;&lt;span style="font-family: Arial,Helvetica,sans-serif;"&gt;Battle for Survival in the Nightmare Undercity&lt;/span&gt;&lt;br style="font-family: Arial,Helvetica,sans-serif;" /&gt;&lt;span style="font-family: Arial,Helvetica,sans-serif;"&gt;by Rick Priestley, with Jervis Johnson and Andy Chambers&lt;/span&gt;&lt;br style="font-family: Arial,Helvetica,sans-serif;" /&gt;&lt;span style="font-family: Arial,Helvetica,sans-serif;"&gt;Published by Games Workshop Ltd; 1995&lt;/span&gt;&lt;br style="font-family: Arial,Helvetica,sans-serif;" /&gt;&lt;span style="font-family: Arial,Helvetica,sans-serif;"&gt;&lt;a href="http://www.games-workshop.com/"&gt;http://www.games-workshop.com/&lt;/a&gt;&amp;nbsp; (new version available)&lt;/span&gt;&lt;/span&gt;&lt;br /&gt;&lt;span style="font-size: small;"&gt;&lt;span style="font-family: Arial,Helvetica,sans-serif;"&gt;Free pdf &lt;/span&gt;&lt;/span&gt;&lt;br /&gt;&lt;ul&gt;&lt;li&gt;&lt;span style="font-size: small;"&gt;&lt;span style="font-family: Arial,Helvetica,sans-serif;"&gt;Scale:&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp; &amp;nbsp;&amp;nbsp;&amp;nbsp; 28mm only; Skirmish&lt;/span&gt;&lt;/span&gt;&lt;/li&gt;&lt;li&gt;&lt;span style="font-size: small;"&gt;&lt;span style="font-family: Arial,Helvetica,sans-serif;"&gt;Basing:&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp; &amp;nbsp;&amp;nbsp;&amp;nbsp; Individual&lt;/span&gt;&lt;/span&gt;&lt;/li&gt;&lt;li&gt;&lt;span style="font-size: small;"&gt;&lt;span style="font-family: Arial,Helvetica,sans-serif;"&gt;Units:&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp; &amp;nbsp;&amp;nbsp;&amp;nbsp; Gang = 3 + models&lt;/span&gt;&lt;/span&gt;&lt;/li&gt;&lt;li&gt;&lt;span style="font-size: small;"&gt;&lt;span style="font-family: Arial,Helvetica,sans-serif;"&gt;Dice:&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp; &amp;nbsp;&amp;nbsp;&amp;nbsp; d4, d6, d10, d12, three types of “unique” d6’s:&amp;nbsp; Sustained Fire (1,1,2,2,3,Jam), Scatter (four arrows, two HIT symbols), Artillery (2,4,6,8,10,MISFIRE) dice&lt;/span&gt;&lt;/span&gt;&lt;/li&gt;&lt;li&gt;&lt;span style="font-size: small;"&gt;&lt;span style="font-family: Arial,Helvetica,sans-serif;"&gt;Turns:&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp; &amp;nbsp;&amp;nbsp;&amp;nbsp; Per scenario, typically high d6 roll takes first turn; Player A completes a turn, then Player B completes a turn; each turn consists of:&amp;nbsp; Movement, Shooting, Hand-to-Hand, Recovery&lt;/span&gt;&lt;/span&gt;&lt;/li&gt;&lt;li&gt;&lt;span style="font-size: small;"&gt;&lt;span style="font-family: Arial,Helvetica,sans-serif;"&gt;Facing:&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp; &amp;nbsp;&amp;nbsp;&amp;nbsp; &amp;nbsp;&amp;nbsp;&amp;nbsp; Front (“The fighter is always assumed to face in the direction faced by the model itself....”)&lt;/span&gt;&lt;/span&gt;&lt;/li&gt;&lt;li&gt;&lt;span style="font-size: small;"&gt;&lt;span style="font-family: Arial,Helvetica,sans-serif;"&gt;Fire Arc:&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp; &amp;nbsp;&amp;nbsp;&amp;nbsp; Front 90º + LOS&lt;/span&gt;&lt;/span&gt;&lt;/li&gt;&lt;li&gt;&lt;span style="font-size: small;"&gt;&lt;span style="font-family: Arial,Helvetica,sans-serif;"&gt;Movement:&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp; &amp;nbsp;&amp;nbsp;&amp;nbsp; 4”; Running = 8”&lt;/span&gt;&lt;/span&gt;&lt;/li&gt;&lt;li&gt;&lt;span style="font-size: small;"&gt;&lt;span style="font-family: Arial,Helvetica,sans-serif;"&gt;Measurement method:&amp;nbsp;&amp;nbsp;&amp;nbsp; &amp;nbsp;&amp;nbsp;&amp;nbsp; Not specified, implied as base edge to base edge&lt;/span&gt;&lt;/span&gt;&lt;/li&gt;&lt;li&gt;&lt;span style="font-size: small;"&gt;&lt;span style="font-family: Arial,Helvetica,sans-serif;"&gt;May Pre-Measure?:&amp;nbsp;&amp;nbsp;&amp;nbsp; &amp;nbsp;&amp;nbsp;&amp;nbsp; No (“If the target is out of range then you have automatically missed....”)&lt;/span&gt;&lt;/span&gt;&lt;/li&gt;&lt;li&gt;&lt;span style="font-size: small;"&gt;&lt;span style="font-family: Arial,Helvetica,sans-serif;"&gt;Measurement scale:&amp;nbsp;&amp;nbsp;&amp;nbsp; &amp;nbsp;&amp;nbsp;&amp;nbsp; Inches&lt;/span&gt;&lt;/span&gt;&lt;/li&gt;&lt;li&gt;&lt;span style="font-size: small;"&gt;&lt;span style="font-family: Arial,Helvetica,sans-serif;"&gt;Shooting:&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp; &amp;nbsp;&amp;nbsp;&amp;nbsp; Individual figures shoot at individual targets, with own d6 rolls&lt;/span&gt;&lt;/span&gt;&lt;/li&gt;&lt;li&gt;&lt;span style="font-size: small;"&gt;&lt;span style="font-family: Arial,Helvetica,sans-serif;"&gt;Hit Allocation:&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp; &amp;nbsp;&amp;nbsp;&amp;nbsp; Per individual figure targeted&lt;/span&gt;&lt;/span&gt;&lt;/li&gt;&lt;li&gt;&lt;span style="font-size: small;"&gt;&lt;span style="font-family: Arial,Helvetica,sans-serif;"&gt;Background?:&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp; &amp;nbsp;&amp;nbsp;&amp;nbsp; Yes&lt;/span&gt;&lt;/span&gt;&lt;/li&gt;&lt;li&gt;&lt;span style="font-size: small;"&gt;&lt;span style="font-family: Arial,Helvetica,sans-serif;"&gt;Scenarios?:&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp; &amp;nbsp;&amp;nbsp;&amp;nbsp; Yes&lt;/span&gt;&lt;/span&gt;&lt;/li&gt;&lt;li&gt;&lt;span style="font-size: small;"&gt;&lt;span style="font-family: Arial,Helvetica,sans-serif;"&gt;Army/Force List?:&amp;nbsp;&amp;nbsp;&amp;nbsp; &amp;nbsp;&amp;nbsp;&amp;nbsp; Yes&lt;/span&gt;&lt;/span&gt;&lt;/li&gt;&lt;li&gt;&lt;span style="font-size: small;"&gt;&lt;span style="font-family: Arial,Helvetica,sans-serif;"&gt;Counters/Templates?:&amp;nbsp;&amp;nbsp;&amp;nbsp; Yes&lt;/span&gt;&lt;/span&gt;&lt;/li&gt;&lt;/ul&gt;&lt;/div&gt;&lt;div style="text-align: justify;"&gt;&lt;span style="font-size: small;"&gt;&lt;span style="color: black;"&gt;&lt;span style="font-size: large;"&gt;&lt;span style="font-family: Arial,Helvetica,sans-serif;"&gt;&lt;/span&gt;&lt;/span&gt;&lt;/span&gt;&lt;/span&gt;&lt;/div&gt;&lt;div style="text-align: justify;"&gt;&lt;div class="separator" style="clear: both; text-align: center;"&gt;&lt;a href="http://3.bp.blogspot.com/_fVcpiZiGtSY/S6Q7mJVQTkI/AAAAAAAAAiE/xmeLpr59-Do/s1600-h/P1030367.JPG" imageanchor="1" style="clear: right; float: right; margin-bottom: 1em; margin-left: 1em;"&gt;&lt;img border="0" height="200" src="http://3.bp.blogspot.com/_fVcpiZiGtSY/S6Q7mJVQTkI/AAAAAAAAAiE/xmeLpr59-Do/s200/P1030367.JPG" width="150" /&gt;&lt;/a&gt;&lt;/div&gt;&lt;span style="font-size: small;"&gt;&lt;b style="color: red;"&gt;&lt;span style="font-size: large;"&gt;&lt;span style="font-family: Arial,Helvetica,sans-serif;"&gt;No Limits Version 1.3&lt;/span&gt;&lt;/span&gt;&lt;/b&gt;&lt;br style="font-family: Arial,Helvetica,sans-serif;" /&gt;&lt;span style="font-family: Arial,Helvetica,sans-serif;"&gt;Sci-Fi Wargames&lt;/span&gt;&lt;br style="font-family: Arial,Helvetica,sans-serif;" /&gt;&lt;span style="font-family: Arial,Helvetica,sans-serif;"&gt;by Chris Gilders; 2006-2007&lt;/span&gt;&lt;br style="font-family: Arial,Helvetica,sans-serif;" /&gt;&lt;a href="http://www.wargamesunlimited.net/nolimits/index.html"&gt;&lt;span style="font-family: Arial,Helvetica,sans-serif;"&gt;http://www.wargamesunlimited.net/nolimits/index.html&lt;/span&gt;&lt;/a&gt;&lt;/span&gt;&lt;br /&gt;&lt;span style="font-size: small;"&gt;&lt;span style="font-family: Arial,Helvetica,sans-serif;"&gt;Free pdf &lt;/span&gt;&lt;/span&gt;&lt;br /&gt;&lt;ul&gt;&lt;li&gt;&lt;span style="font-size: small;"&gt;&lt;span style="font-family: Arial,Helvetica,sans-serif;"&gt;Scale:&amp;nbsp;&amp;nbsp;&amp;nbsp; &amp;nbsp;&amp;nbsp;&amp;nbsp; &amp;nbsp;&amp;nbsp;&amp;nbsp; 28mm “only”; Skirmish +&lt;/span&gt;&lt;/span&gt;&lt;/li&gt;&lt;li&gt;&lt;span style="font-size: small;"&gt;&lt;span style="font-family: Arial,Helvetica,sans-serif;"&gt;Basing:&amp;nbsp;&amp;nbsp;&amp;nbsp; &amp;nbsp;&amp;nbsp;&amp;nbsp; &amp;nbsp;&amp;nbsp;&amp;nbsp; Individual&lt;/span&gt;&lt;/span&gt;&lt;/li&gt;&lt;li&gt;&lt;span style="font-size: small;"&gt;&lt;span style="font-family: Arial,Helvetica,sans-serif;"&gt;Units:&amp;nbsp;&amp;nbsp;&amp;nbsp; &amp;nbsp;&amp;nbsp;&amp;nbsp; &amp;nbsp;&amp;nbsp;&amp;nbsp; Unit = 4 - 20 figures&lt;/span&gt;&lt;/span&gt;&lt;/li&gt;&lt;li&gt;&lt;span style="font-size: small;"&gt;&lt;span style="font-family: Arial,Helvetica,sans-serif;"&gt;Dice:&amp;nbsp;&amp;nbsp;&amp;nbsp; &amp;nbsp;&amp;nbsp;&amp;nbsp; &amp;nbsp;&amp;nbsp;&amp;nbsp; d10&lt;/span&gt;&lt;/span&gt;&lt;/li&gt;&lt;li&gt;&lt;span style="font-size: small;"&gt;&lt;span style="font-family: Arial,Helvetica,sans-serif;"&gt;Turns:&amp;nbsp;&amp;nbsp;&amp;nbsp; &amp;nbsp;&amp;nbsp;&amp;nbsp; &amp;nbsp;&amp;nbsp;&amp;nbsp; Low d10 roll wins Initiative, may choose a unit to be activated (either own or opponent’s); alternating Action-Point-Allowance per Unit; Unit A1:&amp;nbsp; all actions per available APs; Unit B1:&amp;nbsp; all actions per available APs; Unit A2:&amp;nbsp; all actions per available APs;&amp;nbsp; et cetera; available actions include Move, Close combat, Ranged attack, Rally, Hold, Psionics, Specials&lt;/span&gt;&lt;/span&gt;&lt;/li&gt;&lt;li&gt;&lt;span style="font-size: small;"&gt;&lt;span style="font-family: Arial,Helvetica,sans-serif;"&gt;Facing:&amp;nbsp;&amp;nbsp;&amp;nbsp; &amp;nbsp;&amp;nbsp;&amp;nbsp; &amp;nbsp;&amp;nbsp;&amp;nbsp; LOS = Front 180º&lt;/span&gt;&lt;/span&gt;&lt;/li&gt;&lt;li&gt;&lt;span style="font-size: small;"&gt;&lt;span style="font-family: Arial,Helvetica,sans-serif;"&gt;Fire Arc:&amp;nbsp;&amp;nbsp;&amp;nbsp; &amp;nbsp;&amp;nbsp;&amp;nbsp; Front 90º&lt;/span&gt;&lt;/span&gt;&lt;/li&gt;&lt;li&gt;&lt;span style="font-size: small;"&gt;&lt;span style="font-family: Arial,Helvetica,sans-serif;"&gt;Movement:&amp;nbsp;&amp;nbsp;&amp;nbsp; &amp;nbsp;&amp;nbsp;&amp;nbsp; 1” per Action spent&lt;/span&gt;&lt;/span&gt;&lt;/li&gt;&lt;li&gt;&lt;span style="font-size: small;"&gt;&lt;span style="font-family: Arial,Helvetica,sans-serif;"&gt;Measurement method:&amp;nbsp;&amp;nbsp;&amp;nbsp; Base edge to base edge&lt;/span&gt;&lt;/span&gt;&lt;/li&gt;&lt;li&gt;&lt;span style="font-size: small;"&gt;&lt;span style="font-family: Arial,Helvetica,sans-serif;"&gt;May Pre-Measure?:&amp;nbsp;&amp;nbsp;&amp;nbsp; No (“Before the shot is made, the range is checked from the front of the model’s base.&amp;nbsp; If the target is beyond long range (LR), the shot counts as a miss and the actions are still spent by the active model.”)&lt;/span&gt;&lt;/span&gt;&lt;/li&gt;&lt;li&gt;&lt;span style="font-size: small;"&gt;&lt;span style="font-family: Arial,Helvetica,sans-serif;"&gt;Measurement scale:&amp;nbsp;&amp;nbsp;&amp;nbsp; Inches&lt;/span&gt;&lt;/span&gt;&lt;/li&gt;&lt;li&gt;&lt;span style="font-size: small;"&gt;&lt;span style="font-family: Arial,Helvetica,sans-serif;"&gt;Shooting:&amp;nbsp;&amp;nbsp;&amp;nbsp; &amp;nbsp;&amp;nbsp;&amp;nbsp; Individuals fire at individual targets, roll their own d10&lt;/span&gt;&lt;/span&gt;&lt;/li&gt;&lt;li&gt;&lt;span style="font-size: small;"&gt;&lt;span style="font-family: Arial,Helvetica,sans-serif;"&gt;Hit Allocation:&amp;nbsp;&amp;nbsp;&amp;nbsp; &amp;nbsp;&amp;nbsp;&amp;nbsp; Per individual figure targeted&lt;/span&gt;&lt;/span&gt;&lt;/li&gt;&lt;li&gt;&lt;span style="font-size: small;"&gt;&lt;span style="font-family: Arial,Helvetica,sans-serif;"&gt;Background?:&amp;nbsp;&amp;nbsp;&amp;nbsp; &amp;nbsp;&amp;nbsp;&amp;nbsp; No&lt;/span&gt;&lt;/span&gt;&lt;/li&gt;&lt;li&gt;&lt;span style="font-size: small;"&gt;&lt;span style="font-family: Arial,Helvetica,sans-serif;"&gt;Scenarios?:&amp;nbsp;&amp;nbsp;&amp;nbsp; &amp;nbsp;&amp;nbsp;&amp;nbsp; No&lt;/span&gt;&lt;/span&gt;&lt;/li&gt;&lt;li&gt;&lt;span style="font-size: small;"&gt;&lt;span style="font-family: Arial,Helvetica,sans-serif;"&gt;Army/Force List?:&amp;nbsp;&amp;nbsp;&amp;nbsp; Yes&lt;/span&gt;&lt;/span&gt;&lt;/li&gt;&lt;li&gt;&lt;span style="font-size: small;"&gt;&lt;span style="font-family: Arial,Helvetica,sans-serif;"&gt;Counters/Templates?&amp;nbsp;&amp;nbsp;&amp;nbsp; Yes, lots&lt;/span&gt;&lt;/span&gt;&lt;/li&gt;&lt;/ul&gt;&lt;/div&gt;&lt;div style="text-align: justify;"&gt;&lt;div class="separator" style="clear: both; text-align: center;"&gt;&lt;a href="http://4.bp.blogspot.com/_fVcpiZiGtSY/S6Q73uOfz4I/AAAAAAAAAiM/xijRQvGKS5c/s1600-h/P1030388.JPG" imageanchor="1" style="clear: right; float: right; margin-bottom: 1em; margin-left: 1em;"&gt;&lt;img border="0" height="200" src="http://4.bp.blogspot.com/_fVcpiZiGtSY/S6Q73uOfz4I/AAAAAAAAAiM/xijRQvGKS5c/s200/P1030388.JPG" width="153" /&gt;&lt;/a&gt;&lt;/div&gt;&lt;span style="font-size: small;"&gt;&lt;b style="color: red;"&gt;&lt;span style="font-size: large;"&gt;&lt;span style="font-family: Arial,Helvetica,sans-serif;"&gt;Planetstorm&lt;/span&gt;&lt;/span&gt;&lt;/b&gt;&lt;br style="font-family: Arial,Helvetica,sans-serif;" /&gt;&lt;span style="font-family: Arial,Helvetica,sans-serif;"&gt;Legions of Steel Tabletop Battles&lt;/span&gt;&lt;br style="font-family: Arial,Helvetica,sans-serif;" /&gt;&lt;span style="font-family: Arial,Helvetica,sans-serif;"&gt;by Clark Browning, Tom Frank, Wes Johnson and Marco Pecota&lt;/span&gt;&lt;br style="font-family: Arial,Helvetica,sans-serif;" /&gt;&lt;span style="font-family: Arial,Helvetica,sans-serif;"&gt;Published by Global Games; 1996&lt;/span&gt;&lt;br style="font-family: Arial,Helvetica,sans-serif;" /&gt;&lt;span style="font-family: Arial,Helvetica,sans-serif;"&gt;Web ?&lt;/span&gt;&lt;/span&gt;&lt;br /&gt;&lt;span style="font-size: small;"&gt;&lt;span style="font-family: Arial,Helvetica,sans-serif;"&gt;OoP &lt;/span&gt;&lt;/span&gt;&lt;br /&gt;&lt;ul&gt;&lt;li&gt;&lt;span style="font-size: small;"&gt;&lt;span style="font-family: Arial,Helvetica,sans-serif;"&gt;Scale:&amp;nbsp; &amp;nbsp;&amp;nbsp;&amp;nbsp; &amp;nbsp;&amp;nbsp;&amp;nbsp; 28mm (not specified, although the miniatures produced by Global Games were 28mm scale); Skirmish +&lt;/span&gt;&lt;/span&gt;&lt;/li&gt;&lt;li&gt;&lt;span style="font-size: small;"&gt;&lt;span style="font-family: Arial,Helvetica,sans-serif;"&gt;Basing:&amp;nbsp; &amp;nbsp;&amp;nbsp;&amp;nbsp; &amp;nbsp;&amp;nbsp;&amp;nbsp; Individual&lt;/span&gt;&lt;/span&gt;&lt;/li&gt;&lt;li&gt;&lt;span style="font-size: small;"&gt;&lt;span style="font-family: Arial,Helvetica,sans-serif;"&gt;Units:&amp;nbsp;&amp;nbsp;&amp;nbsp; &amp;nbsp;&amp;nbsp;&amp;nbsp; &amp;nbsp;&amp;nbsp;&amp;nbsp; Unit = size not specified&lt;/span&gt;&lt;/span&gt;&lt;/li&gt;&lt;li&gt;&lt;span style="font-size: small;"&gt;&lt;span style="font-family: Arial,Helvetica,sans-serif;"&gt;Dice:&amp;nbsp;&amp;nbsp;&amp;nbsp; &amp;nbsp;&amp;nbsp;&amp;nbsp; &amp;nbsp;&amp;nbsp;&amp;nbsp; d6&lt;/span&gt;&lt;/span&gt;&lt;/li&gt;&lt;li&gt;&lt;span style="font-size: small;"&gt;&lt;span style="font-family: Arial,Helvetica,sans-serif;"&gt;Turns:&amp;nbsp;&amp;nbsp;&amp;nbsp; &amp;nbsp;&amp;nbsp;&amp;nbsp; &amp;nbsp;&amp;nbsp;&amp;nbsp; Initiative Stage:&amp;nbsp; draw a regular playing card for each Unit; Combat Stage:&amp;nbsp; Determination Phase:&amp;nbsp; highest initiative card Unit can act (becomes Phasing Unit) or pass; Initial Phase:&amp;nbsp; recordkeeping; Action Phase:&amp;nbsp; Unit performs either a Mass Action or Individual Action; for Mass Action the Unit Moves/Fires or Fires/Moves as a Unit; for Individual Action, each figure in a Unit performs its movement and firing one at a time; Repeat the Combat Stage for all Units in Initiative order; End Stage:&amp;nbsp; final bookkeeping&lt;/span&gt;&lt;/span&gt;&lt;/li&gt;&lt;li&gt;&lt;span style="font-size: small;"&gt;&lt;span style="font-family: Arial,Helvetica,sans-serif;"&gt;Facing:&amp;nbsp;&amp;nbsp;&amp;nbsp; &amp;nbsp;&amp;nbsp;&amp;nbsp; &amp;nbsp;&amp;nbsp;&amp;nbsp; Front, back, left and right arcs of 90º&lt;/span&gt;&lt;/span&gt;&lt;/li&gt;&lt;li&gt;&lt;span style="font-size: small;"&gt;&lt;span style="font-family: Arial,Helvetica,sans-serif;"&gt;Fire Arc:&amp;nbsp;&amp;nbsp;&amp;nbsp; &amp;nbsp;&amp;nbsp;&amp;nbsp; Front arc 90º + Line of Fire (LOF)&lt;/span&gt;&lt;/span&gt;&lt;/li&gt;&lt;li&gt;&lt;span style="font-size: small;"&gt;&lt;span style="font-family: Arial,Helvetica,sans-serif;"&gt;Movement:&amp;nbsp;&amp;nbsp;&amp;nbsp; &amp;nbsp;&amp;nbsp;&amp;nbsp; Fixed per each troop type, plus Running; costs Movement to change facing&lt;/span&gt;&lt;/span&gt;&lt;/li&gt;&lt;li&gt;&lt;span style="font-size: small;"&gt;&lt;span style="font-family: Arial,Helvetica,sans-serif;"&gt;Measurement method:&amp;nbsp;&amp;nbsp;&amp;nbsp; For LOF, from figure center to figure center&lt;/span&gt;&lt;/span&gt;&lt;/li&gt;&lt;li&gt;&lt;span style="font-size: small;"&gt;&lt;span style="font-family: Arial,Helvetica,sans-serif;"&gt;May Pre-Measure?:&amp;nbsp;&amp;nbsp;&amp;nbsp; No&lt;/span&gt;&lt;/span&gt;&lt;/li&gt;&lt;li&gt;&lt;span style="font-size: small;"&gt;&lt;span style="font-family: Arial,Helvetica,sans-serif;"&gt;Measurement scale:&amp;nbsp;&amp;nbsp;&amp;nbsp; Inches&lt;/span&gt;&lt;/span&gt;&lt;/li&gt;&lt;li&gt;&lt;span style="font-size: small;"&gt;&lt;span style="font-family: Arial,Helvetica,sans-serif;"&gt;Shooting:&amp;nbsp;&amp;nbsp;&amp;nbsp; &amp;nbsp;&amp;nbsp;&amp;nbsp; For Mass Action, Units shoot as a group, firing at units; each rolls own d6, resolved simultaneously&lt;/span&gt;&lt;/span&gt;&lt;/li&gt;&lt;li&gt;&lt;span style="font-size: small;"&gt;&lt;span style="font-family: Arial,Helvetica,sans-serif;"&gt;Hit Allocation:&amp;nbsp;&amp;nbsp;&amp;nbsp; &amp;nbsp;&amp;nbsp;&amp;nbsp; Not specified, but implied as Removed from the closest edge&lt;/span&gt;&lt;/span&gt;&lt;/li&gt;&lt;li&gt;&lt;span style="font-size: small;"&gt;&lt;span style="font-family: Arial,Helvetica,sans-serif;"&gt;Background?:&amp;nbsp;&amp;nbsp;&amp;nbsp; &amp;nbsp;&amp;nbsp;&amp;nbsp; Yes&lt;/span&gt;&lt;/span&gt;&lt;/li&gt;&lt;li&gt;&lt;span style="font-size: small;"&gt;&lt;span style="font-family: Arial,Helvetica,sans-serif;"&gt;Scenarios?:&amp;nbsp;&amp;nbsp;&amp;nbsp; &amp;nbsp;&amp;nbsp;&amp;nbsp; No&lt;/span&gt;&lt;/span&gt;&lt;/li&gt;&lt;li&gt;&lt;span style="font-size: small;"&gt;&lt;span style="font-family: Arial,Helvetica,sans-serif;"&gt;Army/Force List?:&amp;nbsp;&amp;nbsp;&amp;nbsp; Yes&lt;/span&gt;&lt;/span&gt;&lt;/li&gt;&lt;li&gt;&lt;span style="font-size: small;"&gt;&lt;span style="font-family: Arial,Helvetica,sans-serif;"&gt;Counters/Templates?:&amp;nbsp;&amp;nbsp;&amp;nbsp; Yes&lt;/span&gt;&lt;/span&gt;&lt;/li&gt;&lt;/ul&gt;&lt;div class="separator" style="clear: both; text-align: center;"&gt;&lt;a href="http://1.bp.blogspot.com/_fVcpiZiGtSY/S6Q8Dh6sdbI/AAAAAAAAAiU/v0huUecAA9A/s1600-h/P1030391.JPG" imageanchor="1" style="clear: right; float: right; margin-bottom: 1em; margin-left: 1em;"&gt;&lt;img border="0" height="133" src="http://1.bp.blogspot.com/_fVcpiZiGtSY/S6Q8Dh6sdbI/AAAAAAAAAiU/v0huUecAA9A/s200/P1030391.JPG" width="200" /&gt;&lt;/a&gt;&lt;/div&gt;&lt;span style="font-size: small;"&gt;&lt;span style="font-family: Arial,Helvetica,sans-serif;"&gt;&lt;b style="color: red;"&gt;&lt;span style="font-size: large;"&gt;Shock Force&lt;/span&gt;&lt;/b&gt; (First Edition)&lt;/span&gt;&lt;br style="font-family: Arial,Helvetica,sans-serif;" /&gt;&lt;span style="font-family: Arial,Helvetica,sans-serif;"&gt;Battles in the Remnants of America&lt;/span&gt;&lt;br style="font-family: Arial,Helvetica,sans-serif;" /&gt;&lt;span style="font-family: Arial,Helvetica,sans-serif;"&gt;by Aaron Overton&lt;/span&gt;&lt;br style="font-family: Arial,Helvetica,sans-serif;" /&gt;&lt;span style="font-family: Arial,Helvetica,sans-serif;"&gt;Published by DemonBlade Games; 1998&lt;/span&gt;&lt;br style="font-family: Arial,Helvetica,sans-serif;" /&gt;&lt;span style="font-family: Arial,Helvetica,sans-serif;"&gt;http://www.demonblade.com/&amp;nbsp; (no longer works)&lt;/span&gt;&lt;br style="font-family: Arial,Helvetica,sans-serif;" /&gt;&lt;span style="font-family: Arial,Helvetica,sans-serif;"&gt;&lt;a href="http://warengine.darktortoise.com/index.php?title=Main_Page"&gt;http://warengine.darktortoise.com/index.php?title=Main_Page&lt;/a&gt;&amp;nbsp; (link to new version)&lt;/span&gt;&lt;/span&gt;&lt;br /&gt;&lt;span style="font-size: small;"&gt;&lt;span style="font-family: Arial,Helvetica,sans-serif;"&gt;OoP &lt;/span&gt;&lt;/span&gt;&lt;br /&gt;&lt;ul&gt;&lt;li&gt;&lt;span style="font-size: small;"&gt;&lt;span style="font-family: Arial,Helvetica,sans-serif;"&gt;Scale:&amp;nbsp; &amp;nbsp;&amp;nbsp;&amp;nbsp; &amp;nbsp;&amp;nbsp;&amp;nbsp; Not specified, inferred 28mm; Skirmish&lt;/span&gt;&lt;/span&gt;&lt;/li&gt;&lt;li&gt;&lt;span style="font-size: small;"&gt;&lt;span style="font-family: Arial,Helvetica,sans-serif;"&gt;Basing:&amp;nbsp; &amp;nbsp;&amp;nbsp;&amp;nbsp; &amp;nbsp;&amp;nbsp;&amp;nbsp; Individual&lt;/span&gt;&lt;/span&gt;&lt;/li&gt;&lt;li&gt;&lt;span style="font-size: small;"&gt;&lt;span style="font-family: Arial,Helvetica,sans-serif;"&gt;Units:&amp;nbsp;&amp;nbsp;&amp;nbsp; &amp;nbsp;&amp;nbsp;&amp;nbsp; &amp;nbsp;&amp;nbsp;&amp;nbsp; Squad = 3 - 10 figures&lt;/span&gt;&lt;/span&gt;&lt;/li&gt;&lt;li&gt;&lt;span style="font-size: small;"&gt;&lt;span style="font-family: Arial,Helvetica,sans-serif;"&gt;Dice:&amp;nbsp;&amp;nbsp;&amp;nbsp; &amp;nbsp;&amp;nbsp;&amp;nbsp; &amp;nbsp;&amp;nbsp;&amp;nbsp; d6&lt;/span&gt;&lt;/span&gt;&lt;/li&gt;&lt;li&gt;&lt;span style="font-size: small;"&gt;&lt;span style="font-family: Arial,Helvetica,sans-serif;"&gt;Turns:&amp;nbsp;&amp;nbsp;&amp;nbsp; &amp;nbsp;&amp;nbsp;&amp;nbsp; &amp;nbsp;&amp;nbsp;&amp;nbsp; High d6 roll chooses to activate a unit first or second; players take turns activating units:&amp;nbsp; Player A unit 1, Player B unit 1, Player A unit 2, Player B unit 2; firing may occur during (may interrupt) movement; each figure in a unit must complete all actions before moving to the next figure; available actions include any and all of the following:&amp;nbsp; Move, Fire ranged weapons, Engage in close combat, Reserve fire&lt;/span&gt;&lt;/span&gt;&lt;/li&gt;&lt;li&gt;&lt;span style="font-size: small;"&gt;&lt;span style="font-family: Arial,Helvetica,sans-serif;"&gt;Facing:&amp;nbsp;&amp;nbsp;&amp;nbsp; &amp;nbsp;&amp;nbsp;&amp;nbsp; &amp;nbsp;&amp;nbsp;&amp;nbsp; Not specified; 360º&lt;/span&gt;&lt;/span&gt;&lt;/li&gt;&lt;li&gt;&lt;span style="font-size: small;"&gt;&lt;span style="font-family: Arial,Helvetica,sans-serif;"&gt;Fire Arc:&amp;nbsp;&amp;nbsp;&amp;nbsp; &amp;nbsp;&amp;nbsp;&amp;nbsp; Not specified; 360º + LOS&lt;/span&gt;&lt;/span&gt;&lt;/li&gt;&lt;li&gt;&lt;span style="font-size: small;"&gt;&lt;span style="font-family: Arial,Helvetica,sans-serif;"&gt;Movement:&amp;nbsp;&amp;nbsp;&amp;nbsp; &amp;nbsp;&amp;nbsp;&amp;nbsp; Variable per individual figure during troop creation&lt;/span&gt;&lt;/span&gt;&lt;/li&gt;&lt;li&gt;&lt;span style="font-size: small;"&gt;&lt;span style="font-family: Arial,Helvetica,sans-serif;"&gt;Measurement method:&amp;nbsp;&amp;nbsp;&amp;nbsp; Not specified, but implied as base edge to base edge&lt;/span&gt;&lt;/span&gt;&lt;/li&gt;&lt;li&gt;&lt;span style="font-size: small;"&gt;&lt;span style="font-family: Arial,Helvetica,sans-serif;"&gt;May Pre-Measure?:&amp;nbsp;&amp;nbsp;&amp;nbsp; Yes (“Any player may measure any distance at any time without penalty.”)&lt;/span&gt;&lt;/span&gt;&lt;/li&gt;&lt;li&gt;&lt;span style="font-size: small;"&gt;&lt;span style="font-family: Arial,Helvetica,sans-serif;"&gt;Measurement scale:&amp;nbsp;&amp;nbsp;&amp;nbsp; Inches&lt;/span&gt;&lt;/span&gt;&lt;/li&gt;&lt;li&gt;&lt;span style="font-size: small;"&gt;&lt;span style="font-family: Arial,Helvetica,sans-serif;"&gt;Shooting:&amp;nbsp;&amp;nbsp;&amp;nbsp; &amp;nbsp;&amp;nbsp;&amp;nbsp; Individuals fire at units, roll their own d6s&lt;/span&gt;&lt;/span&gt;&lt;/li&gt;&lt;li&gt;&lt;span style="font-size: small;"&gt;&lt;span style="font-family: Arial,Helvetica,sans-serif;"&gt;Hit Allocation:&amp;nbsp;&amp;nbsp;&amp;nbsp; &amp;nbsp;&amp;nbsp;&amp;nbsp; Respecting LOS, figures closest to firing squad removed first&lt;/span&gt;&lt;/span&gt;&lt;/li&gt;&lt;li&gt;&lt;span style="font-size: small;"&gt;&lt;span style="font-family: Arial,Helvetica,sans-serif;"&gt;Background?:&amp;nbsp;&amp;nbsp;&amp;nbsp; &amp;nbsp;&amp;nbsp;&amp;nbsp; Yes&lt;/span&gt;&lt;/span&gt;&lt;/li&gt;&lt;li&gt;&lt;span style="font-size: small;"&gt;&lt;span style="font-family: Arial,Helvetica,sans-serif;"&gt;Scenarios?:&amp;nbsp;&amp;nbsp;&amp;nbsp; &amp;nbsp;&amp;nbsp;&amp;nbsp; No&lt;/span&gt;&lt;/span&gt;&lt;/li&gt;&lt;li&gt;&lt;span style="font-size: small;"&gt;&lt;span style="font-family: Arial,Helvetica,sans-serif;"&gt;Army/Force List?:&amp;nbsp;&amp;nbsp;&amp;nbsp; Yes&lt;/span&gt;&lt;/span&gt;&lt;/li&gt;&lt;li&gt;&lt;span style="font-size: small;"&gt;&lt;span style="font-family: Arial,Helvetica,sans-serif;"&gt;Counters/Templates?:&amp;nbsp;&amp;nbsp;&amp;nbsp; No&lt;/span&gt;&lt;/span&gt;&lt;/li&gt;&lt;/ul&gt;&lt;div class="separator" style="clear: both; text-align: center;"&gt;&lt;a href="http://3.bp.blogspot.com/_fVcpiZiGtSY/S6Q8RLZMMKI/AAAAAAAAAic/dOJUWUkTtyE/s1600-h/P1030392.JPG" imageanchor="1" style="clear: right; float: right; margin-bottom: 1em; margin-left: 1em;"&gt;&lt;img border="0" height="200" src="http://3.bp.blogspot.com/_fVcpiZiGtSY/S6Q8RLZMMKI/AAAAAAAAAic/dOJUWUkTtyE/s200/P1030392.JPG" width="135" /&gt;&lt;/a&gt;&lt;/div&gt;&lt;span style="font-size: small;"&gt;&lt;b style="color: red;"&gt;&lt;span style="font-size: large;"&gt;&lt;span style="font-family: Arial,Helvetica,sans-serif;"&gt;Shock Force (Second Edition) / WarEngine&lt;/span&gt;&lt;/span&gt;&lt;/b&gt;&lt;br style="font-family: Arial,Helvetica,sans-serif;" /&gt;&lt;span style="font-family: Arial,Helvetica,sans-serif;"&gt;Battles in the Remnants of America&lt;/span&gt;&lt;br style="font-family: Arial,Helvetica,sans-serif;" /&gt;&lt;span style="font-family: Arial,Helvetica,sans-serif;"&gt;Science Fiction Miniature Wargaming&lt;/span&gt;&lt;br style="font-family: Arial,Helvetica,sans-serif;" /&gt;&lt;span style="font-family: Arial,Helvetica,sans-serif;"&gt;by Aaron Overton and Thomas Talamini&lt;/span&gt;&lt;br style="font-family: Arial,Helvetica,sans-serif;" /&gt;&lt;span style="font-family: Arial,Helvetica,sans-serif;"&gt;Published by DemonBlade Games (print); 2000 / Dark Tortoise (free WarEngine version)&lt;/span&gt;&lt;br style="font-family: Arial,Helvetica,sans-serif;" /&gt;&lt;a href="http://warengine.darktortoise.com/index.php?title=Main_Page"&gt;&lt;span style="font-family: Arial,Helvetica,sans-serif;"&gt;http://warengine.darktortoise.com/index.php?title=Main_Page&lt;/span&gt;&lt;/a&gt;&lt;/span&gt;&lt;br /&gt;&lt;span style="font-size: small;"&gt;&lt;span style="font-family: Arial,Helvetica,sans-serif;"&gt;Free web view; Print OoP &lt;/span&gt;&lt;/span&gt;&lt;br /&gt;&lt;ul&gt;&lt;li&gt;&lt;span style="font-size: small;"&gt;&lt;span style="font-family: Arial,Helvetica,sans-serif;"&gt;Scale:&amp;nbsp; &amp;nbsp;&amp;nbsp;&amp;nbsp; &amp;nbsp;&amp;nbsp;&amp;nbsp; Not specified, inferred 28mm; Skirmish&lt;/span&gt;&lt;/span&gt;&lt;/li&gt;&lt;li&gt;&lt;span style="font-size: small;"&gt;&lt;span style="font-family: Arial,Helvetica,sans-serif;"&gt;Basing:&amp;nbsp; &amp;nbsp;&amp;nbsp;&amp;nbsp; &amp;nbsp;&amp;nbsp;&amp;nbsp; Individual&lt;/span&gt;&lt;/span&gt;&lt;/li&gt;&lt;li&gt;&lt;span style="font-size: small;"&gt;&lt;span style="font-family: Arial,Helvetica,sans-serif;"&gt;Units:&amp;nbsp;&amp;nbsp;&amp;nbsp; &amp;nbsp;&amp;nbsp;&amp;nbsp; &amp;nbsp;&amp;nbsp;&amp;nbsp; Units (anything from single character to groups of figures)&lt;/span&gt;&lt;/span&gt;&lt;/li&gt;&lt;li&gt;&lt;span style="font-size: small;"&gt;&lt;span style="font-family: Arial,Helvetica,sans-serif;"&gt;Dice:&amp;nbsp;&amp;nbsp;&amp;nbsp; &amp;nbsp;&amp;nbsp;&amp;nbsp; &amp;nbsp;&amp;nbsp;&amp;nbsp; d6&lt;/span&gt;&lt;/span&gt;&lt;/li&gt;&lt;li&gt;&lt;span style="font-size: small;"&gt;&lt;span style="font-family: Arial,Helvetica,sans-serif;"&gt;Turns:&amp;nbsp;&amp;nbsp;&amp;nbsp; &amp;nbsp;&amp;nbsp;&amp;nbsp; &amp;nbsp;&amp;nbsp;&amp;nbsp; High d6 roll chooses to activate a unit first or second; players take turns activating units:&amp;nbsp; Player A unit 1, Player B unit 1, Player A unit 2, Player B unit 2; firing may occur during (may interrupt) movement; each figure in a unit must complete all actions before moving to the next figure; available actions include any and all of the following:&amp;nbsp; Move, Attack, Reserve attack&lt;/span&gt;&lt;/span&gt;&lt;/li&gt;&lt;li&gt;&lt;span style="font-size: small;"&gt;&lt;span style="font-family: Arial,Helvetica,sans-serif;"&gt;Facing:&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp; Not specified; 360º&lt;/span&gt;&lt;/span&gt;&lt;/li&gt;&lt;li&gt;&lt;span style="font-size: small;"&gt;&lt;span style="font-family: Arial,Helvetica,sans-serif;"&gt;Fire Arc:&amp;nbsp;&amp;nbsp;&amp;nbsp; &amp;nbsp;&amp;nbsp;&amp;nbsp; Not specified; 360º + LOS&lt;/span&gt;&lt;/span&gt;&lt;/li&gt;&lt;li&gt;&lt;span style="font-size: small;"&gt;&lt;span style="font-family: Arial,Helvetica,sans-serif;"&gt;Movement:&amp;nbsp;&amp;nbsp;&amp;nbsp; &amp;nbsp;&amp;nbsp;&amp;nbsp; Variable per individual figure during troop creation&lt;/span&gt;&lt;/span&gt;&lt;/li&gt;&lt;li&gt;&lt;span style="font-size: small;"&gt;&lt;span style="font-family: Arial,Helvetica,sans-serif;"&gt;Measurement method:&amp;nbsp;&amp;nbsp;&amp;nbsp; Not specified, but implied as base edge to base edge&lt;/span&gt;&lt;/span&gt;&lt;/li&gt;&lt;li&gt;&lt;span style="font-size: small;"&gt;&lt;span style="font-family: Arial,Helvetica,sans-serif;"&gt;May Pre-Measure?:&amp;nbsp;&amp;nbsp;&amp;nbsp; Not specified, implies it is not prohibited&lt;/span&gt;&lt;/span&gt;&lt;/li&gt;&lt;li&gt;&lt;span style="font-size: small;"&gt;&lt;span style="font-family: Arial,Helvetica,sans-serif;"&gt;Measurement scale:&amp;nbsp;&amp;nbsp;&amp;nbsp; Inches&lt;/span&gt;&lt;/span&gt;&lt;/li&gt;&lt;li&gt;&lt;span style="font-size: small;"&gt;&lt;span style="font-family: Arial,Helvetica,sans-serif;"&gt;Shooting:&amp;nbsp;&amp;nbsp;&amp;nbsp; &amp;nbsp;&amp;nbsp;&amp;nbsp; Individuals fire at individual targets, roll their own d6s&lt;/span&gt;&lt;/span&gt;&lt;/li&gt;&lt;li&gt;&lt;span style="font-size: small;"&gt;&lt;span style="font-family: Arial,Helvetica,sans-serif;"&gt;Hit Allocation:&amp;nbsp;&amp;nbsp;&amp;nbsp; &amp;nbsp;&amp;nbsp;&amp;nbsp; Per individual figure targeted&lt;/span&gt;&lt;/span&gt;&lt;/li&gt;&lt;li&gt;&lt;span style="font-size: small;"&gt;&lt;span style="font-family: Arial,Helvetica,sans-serif;"&gt;Background?:&amp;nbsp;&amp;nbsp;&amp;nbsp; &amp;nbsp;&amp;nbsp;&amp;nbsp; Yes&lt;/span&gt;&lt;/span&gt;&lt;/li&gt;&lt;li&gt;&lt;span style="font-size: small;"&gt;&lt;span style="font-family: Arial,Helvetica,sans-serif;"&gt;Scenarios?:&amp;nbsp;&amp;nbsp;&amp;nbsp; &amp;nbsp;&amp;nbsp;&amp;nbsp; No&lt;/span&gt;&lt;/span&gt;&lt;/li&gt;&lt;li&gt;&lt;span style="font-size: small;"&gt;&lt;span style="font-family: Arial,Helvetica,sans-serif;"&gt;Army/Force List?:&amp;nbsp;&amp;nbsp;&amp;nbsp; Yes&lt;/span&gt;&lt;/span&gt;&lt;/li&gt;&lt;li&gt;&lt;span style="font-size: small;"&gt;&lt;span style="font-family: Arial,Helvetica,sans-serif;"&gt;Counters/Templates?:&amp;nbsp;&amp;nbsp;&amp;nbsp; No&lt;/span&gt;&lt;/span&gt;&lt;/li&gt;&lt;/ul&gt;&lt;div class="separator" style="clear: both; text-align: center;"&gt;&lt;a href="http://1.bp.blogspot.com/_fVcpiZiGtSY/S6Q8gUfhjlI/AAAAAAAAAik/nezl5O5mcvM/s1600-h/P1030393.JPG" imageanchor="1" style="clear: right; float: right; margin-bottom: 1em; margin-left: 1em;"&gt;&lt;img border="0" height="200" src="http://1.bp.blogspot.com/_fVcpiZiGtSY/S6Q8gUfhjlI/AAAAAAAAAik/nezl5O5mcvM/s200/P1030393.JPG" width="156" /&gt;&lt;/a&gt;&lt;/div&gt;&lt;span style="font-size: small;"&gt;&lt;span style="font-family: Arial,Helvetica,sans-serif;"&gt;&lt;b style="color: red;"&gt;&lt;span style="font-size: large;"&gt;Star Wars Miniatures Battle&lt;/span&gt;&lt;/b&gt;&lt;b style="color: red;"&gt;&lt;span style="font-size: large;"&gt;s&lt;/span&gt;&lt;/b&gt;&lt;/span&gt;&lt;br style="font-family: Arial,Helvetica,sans-serif;" /&gt;&lt;span style="font-family: Arial,Helvetica,sans-serif;"&gt;by Stephen Crane and Paul Murphy&lt;/span&gt;&lt;br style="font-family: Arial,Helvetica,sans-serif;" /&gt;&lt;span style="font-family: Arial,Helvetica,sans-serif;"&gt;Published by West End Games; 1993&lt;/span&gt;&lt;br style="font-family: Arial,Helvetica,sans-serif;" /&gt;&lt;span style="font-family: Arial,Helvetica,sans-serif;"&gt;Web ?&lt;/span&gt;&lt;/span&gt;&lt;br /&gt;&lt;span style="font-size: small;"&gt;&lt;span style="font-family: Arial,Helvetica,sans-serif;"&gt;OoP &lt;/span&gt;&lt;/span&gt;&lt;br /&gt;&lt;ul&gt;&lt;li&gt;&lt;span style="font-size: small;"&gt;&lt;span style="font-family: Arial,Helvetica,sans-serif;"&gt;Scale:&amp;nbsp; &amp;nbsp;&amp;nbsp;&amp;nbsp; &amp;nbsp;&amp;nbsp;&amp;nbsp; 25mm; Skirmish&lt;/span&gt;&lt;/span&gt;&lt;/li&gt;&lt;li&gt;&lt;span style="font-size: small;"&gt;&lt;span style="font-family: Arial,Helvetica,sans-serif;"&gt;Basing:&amp;nbsp; &amp;nbsp;&amp;nbsp;&amp;nbsp; &amp;nbsp;&amp;nbsp;&amp;nbsp; Individual&lt;/span&gt;&lt;/span&gt;&lt;/li&gt;&lt;li&gt;&lt;span style="font-size: small;"&gt;&lt;span style="font-family: Arial,Helvetica,sans-serif;"&gt;Units:&amp;nbsp;&amp;nbsp;&amp;nbsp; &amp;nbsp;&amp;nbsp;&amp;nbsp; &amp;nbsp;&amp;nbsp;&amp;nbsp; Squad = 3 - 10 figures&lt;/span&gt;&lt;/span&gt;&lt;/li&gt;&lt;li&gt;&lt;span style="font-size: small;"&gt;&lt;span style="font-family: Arial,Helvetica,sans-serif;"&gt;Dice:&amp;nbsp;&amp;nbsp;&amp;nbsp; &amp;nbsp;&amp;nbsp;&amp;nbsp; &amp;nbsp;&amp;nbsp;&amp;nbsp; d6&lt;/span&gt;&lt;/span&gt;&lt;/li&gt;&lt;li&gt;&lt;span style="font-size: small;"&gt;&lt;span style="font-family: Arial,Helvetica,sans-serif;"&gt;Turns:&amp;nbsp;&amp;nbsp;&amp;nbsp; &amp;nbsp;&amp;nbsp;&amp;nbsp; &amp;nbsp;&amp;nbsp;&amp;nbsp; High d6 roll plus modifiers chooses to activate a squad first or second; players take turns activating squads:&amp;nbsp; Player A squad 1, Player B squad 1, Player A squad 2, Player B squad 2;&amp;nbsp; after all squads have moved, Fire Combat is resolved simultaneously; after all Fire Combat is resolved, Close Assault combat occurs, then the Morale phase&lt;/span&gt;&lt;/span&gt;&lt;/li&gt;&lt;li&gt;&lt;span style="font-size: small;"&gt;&lt;span style="font-family: Arial,Helvetica,sans-serif;"&gt;Facing:&amp;nbsp;&amp;nbsp;&amp;nbsp; &amp;nbsp;&amp;nbsp;&amp;nbsp; &amp;nbsp;&amp;nbsp;&amp;nbsp; Front 90º&lt;/span&gt;&lt;/span&gt;&lt;/li&gt;&lt;li&gt;&lt;span style="font-size: small;"&gt;&lt;span style="font-family: Arial,Helvetica,sans-serif;"&gt;Fire Arc:&amp;nbsp;&amp;nbsp;&amp;nbsp; &amp;nbsp;&amp;nbsp;&amp;nbsp; Front 90º + LOS&lt;/span&gt;&lt;/span&gt;&lt;/li&gt;&lt;li&gt;&lt;span style="font-size: small;"&gt;&lt;span style="font-family: Arial,Helvetica,sans-serif;"&gt;Movement:&amp;nbsp;&amp;nbsp;&amp;nbsp; &amp;nbsp;&amp;nbsp;&amp;nbsp; Fixed per each troop type, Walk rate and Run rate&lt;/span&gt;&lt;/span&gt;&lt;/li&gt;&lt;li&gt;&lt;span style="font-size: small;"&gt;&lt;span style="font-family: Arial,Helvetica,sans-serif;"&gt;Measurement method:&amp;nbsp;&amp;nbsp;&amp;nbsp; Measure the average distance between the firing soldiers and the targets; ie, measure from the center of the firing squad’s “fire line” [those figures which have LOS and are actually shooting] to the center of the visible soldiers in the target squad; each figure rolls own d6&lt;/span&gt;&lt;/span&gt;&lt;/li&gt;&lt;li&gt;&lt;span style="font-size: small;"&gt;&lt;span style="font-family: Arial,Helvetica,sans-serif;"&gt;May Pre-Measure?:&amp;nbsp;&amp;nbsp;&amp;nbsp; No&lt;/span&gt;&lt;/span&gt;&lt;/li&gt;&lt;li&gt;&lt;span style="font-size: small;"&gt;&lt;span style="font-family: Arial,Helvetica,sans-serif;"&gt;Measurement scale:&amp;nbsp;&amp;nbsp;&amp;nbsp; Inches&lt;/span&gt;&lt;/span&gt;&lt;/li&gt;&lt;li&gt;&lt;span style="font-size: small;"&gt;&lt;span style="font-family: Arial,Helvetica,sans-serif;"&gt;Shooting:&amp;nbsp;&amp;nbsp;&amp;nbsp; &amp;nbsp;&amp;nbsp;&amp;nbsp; Individuals fire at individual targets per specific LOS; all figures must have LOS to shoot&lt;/span&gt;&lt;/span&gt;&lt;/li&gt;&lt;li&gt;&lt;span style="font-size: small;"&gt;&lt;span style="font-family: Arial,Helvetica,sans-serif;"&gt;Hit Allocation:&amp;nbsp;&amp;nbsp;&amp;nbsp; &amp;nbsp;&amp;nbsp;&amp;nbsp; Random per specific LOS; all visible targets have an equal chance of being hit&lt;/span&gt;&lt;/span&gt;&lt;/li&gt;&lt;li&gt;&lt;span style="font-size: small;"&gt;&lt;span style="font-family: Arial,Helvetica,sans-serif;"&gt;Background?:&amp;nbsp;&amp;nbsp;&amp;nbsp; &amp;nbsp;&amp;nbsp;&amp;nbsp; Yes&lt;/span&gt;&lt;/span&gt;&lt;/li&gt;&lt;li&gt;&lt;span style="font-size: small;"&gt;&lt;span style="font-family: Arial,Helvetica,sans-serif;"&gt;Scenarios?:&amp;nbsp;&amp;nbsp;&amp;nbsp; &amp;nbsp;&amp;nbsp;&amp;nbsp; Yes, plus additional scenario book&lt;/span&gt;&lt;/span&gt;&lt;/li&gt;&lt;li&gt;&lt;span style="font-size: small;"&gt;&lt;span style="font-family: Arial,Helvetica,sans-serif;"&gt;Army/Force List?:&amp;nbsp;&amp;nbsp;&amp;nbsp; Yes&lt;/span&gt;&lt;/span&gt;&lt;/li&gt;&lt;li&gt;&lt;span style="font-size: small;"&gt;&lt;span style="font-family: Arial,Helvetica,sans-serif;"&gt;Counters/Templates?:&amp;nbsp;&amp;nbsp;&amp;nbsp; Yes&lt;/span&gt;&lt;/span&gt;&lt;/li&gt;&lt;/ul&gt;&lt;div class="separator" style="clear: both; text-align: center;"&gt;&lt;a href="http://1.bp.blogspot.com/_fVcpiZiGtSY/S6Q8tHvaH9I/AAAAAAAAAis/Zz6VfVCeou4/s1600-h/P1030394.JPG" imageanchor="1" style="clear: right; float: right; margin-bottom: 1em; margin-left: 1em;"&gt;&lt;img border="0" height="200" src="http://1.bp.blogspot.com/_fVcpiZiGtSY/S6Q8tHvaH9I/AAAAAAAAAis/Zz6VfVCeou4/s200/P1030394.JPG" width="141" /&gt;&lt;/a&gt;&lt;/div&gt;&lt;span style="font-size: small;"&gt;&lt;b style="color: red;"&gt;&lt;span style="font-size: large;"&gt;&lt;span style="font-family: Arial,Helvetica,sans-serif;"&gt;STARGRUNT II&lt;/span&gt;&lt;/span&gt;&lt;/b&gt;&lt;br style="font-family: Arial,Helvetica,sans-serif;" /&gt;&lt;span style="font-family: Arial,Helvetica,sans-serif;"&gt;Science Fiction Combat Rules for 25mm Miniatures&lt;/span&gt;&lt;br style="font-family: Arial,Helvetica,sans-serif;" /&gt;&lt;span style="font-family: Arial,Helvetica,sans-serif;"&gt;by Jon Tuffley&lt;/span&gt;&lt;br style="font-family: Arial,Helvetica,sans-serif;" /&gt;&lt;span style="font-family: Arial,Helvetica,sans-serif;"&gt;Published by Ground Zero Games; 1996&lt;/span&gt;&lt;br style="font-family: Arial,Helvetica,sans-serif;" /&gt;&lt;a href="http://www.groundzerogames.net/"&gt;&lt;span style="font-family: Arial,Helvetica,sans-serif;"&gt;http://www.groundzerogames.net/&lt;/span&gt;&lt;/a&gt;&lt;/span&gt;&lt;br /&gt;&lt;span style="font-size: small;"&gt;&lt;span style="font-family: Arial,Helvetica,sans-serif;"&gt;Free pdf; Print OoP &lt;/span&gt;&lt;/span&gt;&lt;br /&gt;&lt;ul&gt;&lt;li&gt;&lt;span style="font-size: small;"&gt;&lt;span style="font-family: Arial,Helvetica,sans-serif;"&gt;Scale:&amp;nbsp; &amp;nbsp;&amp;nbsp;&amp;nbsp; &amp;nbsp;&amp;nbsp;&amp;nbsp; 25mm; 15mm; Skirmish&lt;/span&gt;&lt;/span&gt;&lt;/li&gt;&lt;li&gt;&lt;span style="font-size: small;"&gt;&lt;span style="font-family: Arial,Helvetica,sans-serif;"&gt;Basing:&amp;nbsp; &amp;nbsp;&amp;nbsp;&amp;nbsp; &amp;nbsp;&amp;nbsp;&amp;nbsp; Individual&lt;/span&gt;&lt;/span&gt;&lt;/li&gt;&lt;li&gt;&lt;span style="font-size: small;"&gt;&lt;span style="font-family: Arial,Helvetica,sans-serif;"&gt;Units:&amp;nbsp;&amp;nbsp;&amp;nbsp; &amp;nbsp;&amp;nbsp;&amp;nbsp; &amp;nbsp;&amp;nbsp;&amp;nbsp; Squad = 4 - 10 figures; Platoon = 2 - 5 Squads; Company = 3 - 4 Platoons; Off-table:&amp;nbsp; Battalion; Regiment&lt;/span&gt;&lt;/span&gt;&lt;/li&gt;&lt;li&gt;&lt;span style="font-size: small;"&gt;&lt;span style="font-family: Arial,Helvetica,sans-serif;"&gt;Dice:&amp;nbsp;&amp;nbsp;&amp;nbsp; &amp;nbsp;&amp;nbsp;&amp;nbsp; &amp;nbsp;&amp;nbsp;&amp;nbsp; d4, d6, d8, d10, d12&lt;/span&gt;&lt;/span&gt;&lt;/li&gt;&lt;li&gt;&lt;span style="font-size: small;"&gt;&lt;span style="font-family: Arial,Helvetica,sans-serif;"&gt;Turns:&amp;nbsp;&amp;nbsp;&amp;nbsp; &amp;nbsp;&amp;nbsp;&amp;nbsp; &amp;nbsp;&amp;nbsp;&amp;nbsp; The player with the smaller number of units on the table chooses whether to activate first or second each turn (Optional alternate method also included); players take turns activating units:&amp;nbsp; Player A unit 1, Player B unit 1, Player A unit 2, Player B unit 2; each unit has two actions it may perform per activation, which include:&amp;nbsp; Move, Move out of cover, Fire support, Close-assault, Reorganise unit, Communicate, Observe, Remove Suppression, Rally unit, Transfer action&lt;/span&gt;&lt;/span&gt;&lt;/li&gt;&lt;li&gt;&lt;span style="font-size: small;"&gt;&lt;span style="font-family: Arial,Helvetica,sans-serif;"&gt;Facing:&amp;nbsp;&amp;nbsp;&amp;nbsp; &amp;nbsp;&amp;nbsp;&amp;nbsp; &amp;nbsp;&amp;nbsp;&amp;nbsp; Not specified; 360&lt;/span&gt;&lt;/span&gt;&lt;/li&gt;&lt;li&gt;&lt;span style="font-size: small;"&gt;&lt;span style="font-family: Arial,Helvetica,sans-serif;"&gt;Fire Arc:&amp;nbsp;&amp;nbsp;&amp;nbsp; &amp;nbsp;&amp;nbsp;&amp;nbsp; Not specified; 360º + LOS&lt;/span&gt;&lt;/span&gt;&lt;/li&gt;&lt;li&gt;&lt;span style="font-size: small;"&gt;&lt;span style="font-family: Arial,Helvetica,sans-serif;"&gt;Movement:&amp;nbsp;&amp;nbsp;&amp;nbsp; &amp;nbsp;&amp;nbsp;&amp;nbsp; Fixed per each troop type&lt;/span&gt;&lt;/span&gt;&lt;/li&gt;&lt;li&gt;&lt;span style="font-size: small;"&gt;&lt;span style="font-family: Arial,Helvetica,sans-serif;"&gt;Measurement method:&amp;nbsp;&amp;nbsp;&amp;nbsp; From center of group of figures to center of target group of figures (Unit center to Unit center; from the “middle” figure in the group); applies to ranges and LOS&lt;/span&gt;&lt;/span&gt;&lt;/li&gt;&lt;li&gt;&lt;span style="font-size: small;"&gt;&lt;span style="font-family: Arial,Helvetica,sans-serif;"&gt;May Pre-Measure?:&amp;nbsp;&amp;nbsp;&amp;nbsp; Undetermined&lt;/span&gt;&lt;/span&gt;&lt;/li&gt;&lt;li&gt;&lt;span style="font-size: small;"&gt;&lt;span style="font-family: Arial,Helvetica,sans-serif;"&gt;Measurement scale:&amp;nbsp;&amp;nbsp;&amp;nbsp; Inches (alternate method of 1 inch:1 centimeter for 15mm scale)&lt;/span&gt;&lt;/span&gt;&lt;/li&gt;&lt;li&gt;&lt;span style="font-size: small;"&gt;&lt;span style="font-family: Arial,Helvetica,sans-serif;"&gt;Shooting:&amp;nbsp;&amp;nbsp;&amp;nbsp; &amp;nbsp;&amp;nbsp;&amp;nbsp; Squads shoot as a unit, firing at units&lt;/span&gt;&lt;/span&gt;&lt;/li&gt;&lt;li&gt;&lt;span style="font-size: small;"&gt;&lt;span style="font-family: Arial,Helvetica,sans-serif;"&gt;Hit Allocation:&amp;nbsp;&amp;nbsp;&amp;nbsp; &amp;nbsp;&amp;nbsp;&amp;nbsp; Randomly assigned by die roll&lt;/span&gt;&lt;/span&gt;&lt;/li&gt;&lt;li&gt;&lt;span style="font-size: small;"&gt;&lt;span style="font-family: Arial,Helvetica,sans-serif;"&gt;Background?:&amp;nbsp;&amp;nbsp;&amp;nbsp; &amp;nbsp;&amp;nbsp;&amp;nbsp; Yes&lt;/span&gt;&lt;/span&gt;&lt;/li&gt;&lt;li&gt;&lt;span style="font-size: small;"&gt;&lt;span style="font-family: Arial,Helvetica,sans-serif;"&gt;Scenarios?:&amp;nbsp;&amp;nbsp;&amp;nbsp; &amp;nbsp;&amp;nbsp;&amp;nbsp; Yes&lt;/span&gt;&lt;/span&gt;&lt;/li&gt;&lt;li&gt;&lt;span style="font-size: small;"&gt;&lt;span style="font-family: Arial,Helvetica,sans-serif;"&gt;Army/Force List?:&amp;nbsp;&amp;nbsp;&amp;nbsp; Yes&lt;/span&gt;&lt;/span&gt;&lt;/li&gt;&lt;li&gt;&lt;span style="font-size: small;"&gt;&lt;span style="font-family: Arial,Helvetica,sans-serif;"&gt;Counters/Templates?:&amp;nbsp;&amp;nbsp;&amp;nbsp; Yes; No, not required&lt;/span&gt;&lt;/span&gt;&lt;/li&gt;&lt;/ul&gt;&lt;div class="separator" style="clear: both; text-align: center;"&gt;&lt;a href="http://2.bp.blogspot.com/_fVcpiZiGtSY/S6Q84oPxMtI/AAAAAAAAAi0/jxMZodJf3S4/s1600-h/P1030395.JPG" imageanchor="1" style="clear: right; float: right; margin-bottom: 1em; margin-left: 1em;"&gt;&lt;img border="0" height="200" src="http://2.bp.blogspot.com/_fVcpiZiGtSY/S6Q84oPxMtI/AAAAAAAAAi0/jxMZodJf3S4/s200/P1030395.JPG" width="140" /&gt;&lt;/a&gt;&lt;/div&gt;&lt;span style="font-size: small;"&gt;&lt;span style="font-family: Arial,Helvetica,sans-serif;"&gt;&lt;b style="color: red;"&gt;&lt;span style="font-size: large;"&gt;Void&lt;/span&gt;&lt;/b&gt; (original version)&lt;/span&gt;&lt;br style="font-family: Arial,Helvetica,sans-serif;" /&gt;&lt;span style="font-family: Arial,Helvetica,sans-serif;"&gt;Battles with Miniatures&lt;/span&gt;&lt;br style="font-family: Arial,Helvetica,sans-serif;" /&gt;&lt;span style="font-family: Arial,Helvetica,sans-serif;"&gt;by Mark Brendan&lt;/span&gt;&lt;br style="font-family: Arial,Helvetica,sans-serif;" /&gt;&lt;span style="font-family: Arial,Helvetica,sans-serif;"&gt;Published by i-Kore Ltd.; 2000&lt;/span&gt;&lt;br style="font-family: Arial,Helvetica,sans-serif;" /&gt;&lt;span style="font-family: Arial,Helvetica,sans-serif;"&gt;http://www.i-kore.com/&amp;nbsp; (no longer works)&lt;/span&gt;&lt;br style="font-family: Arial,Helvetica,sans-serif;" /&gt;&lt;a href="http://www.scotiagrendel.com/"&gt;&lt;span style="font-family: Arial,Helvetica,sans-serif;"&gt;http://www.scotiagrendel.com/&lt;/span&gt;&lt;/a&gt;&lt;/span&gt;&lt;br /&gt;&lt;span style="font-size: small;"&gt;&lt;span style="font-family: Arial,Helvetica,sans-serif;"&gt;OoP&lt;/span&gt;&lt;/span&gt;&lt;br /&gt;&lt;ul&gt;&lt;li&gt;&lt;span style="font-size: small;"&gt;&lt;span style="font-family: Arial,Helvetica,sans-serif;"&gt;Scale:&amp;nbsp; &amp;nbsp;&amp;nbsp;&amp;nbsp; &amp;nbsp;&amp;nbsp;&amp;nbsp; 28mm (not specified, although the miniatures produced by i-Kore were 28mm scale); Skirmish&lt;/span&gt;&lt;/span&gt;&lt;/li&gt;&lt;li&gt;&lt;span style="font-size: small;"&gt;&lt;span style="font-family: Arial,Helvetica,sans-serif;"&gt;Basing:&amp;nbsp; &amp;nbsp;&amp;nbsp;&amp;nbsp; &amp;nbsp;&amp;nbsp;&amp;nbsp; Individual&lt;/span&gt;&lt;/span&gt;&lt;/li&gt;&lt;li&gt;&lt;span style="font-size: small;"&gt;&lt;span style="font-family: Arial,Helvetica,sans-serif;"&gt;Units:&amp;nbsp;&amp;nbsp;&amp;nbsp; &amp;nbsp;&amp;nbsp;&amp;nbsp; &amp;nbsp;&amp;nbsp;&amp;nbsp; Squad = variable per unit type per Army (ie, 4 - 10, or 2 - 8)&lt;/span&gt;&lt;/span&gt;&lt;/li&gt;&lt;li&gt;&lt;span style="font-size: small;"&gt;&lt;span style="font-family: Arial,Helvetica,sans-serif;"&gt;Dice:&amp;nbsp;&amp;nbsp;&amp;nbsp; &amp;nbsp;&amp;nbsp;&amp;nbsp; &amp;nbsp;&amp;nbsp;&amp;nbsp; d10&lt;/span&gt;&lt;/span&gt;&lt;/li&gt;&lt;li&gt;&lt;span style="font-size: small;"&gt;&lt;span style="font-family: Arial,Helvetica,sans-serif;"&gt;Turns:&amp;nbsp;&amp;nbsp;&amp;nbsp; &amp;nbsp;&amp;nbsp;&amp;nbsp; &amp;nbsp;&amp;nbsp;&amp;nbsp; High d10 roll chooses to activate a unit first or can nominate one of the other players to go first; players take turns activating units:&amp;nbsp; Player A unit 1, Player B unit 1, Player A unit 2, Player B unit 2; however in Multiplayer games, play passes clockwise around the table from the first player; each unit must complete all orders in sequence before moving to the next unit; available orders in sequence are the following:&amp;nbsp; Move, Hold, Shoot, Assault&lt;/span&gt;&lt;/span&gt;&lt;/li&gt;&lt;li&gt;&lt;span style="font-size: small;"&gt;&lt;span style="font-family: Arial,Helvetica,sans-serif;"&gt;Facing:&amp;nbsp;&amp;nbsp;&amp;nbsp; &amp;nbsp;&amp;nbsp;&amp;nbsp; &amp;nbsp;&amp;nbsp;&amp;nbsp; No facings; 360º&amp;nbsp; (“Irrespective of the direction a model is facing it is assumed to be aware of everything on the battlefield that is not hidden by intervening terrain or other models etc.)&lt;/span&gt;&lt;/span&gt;&lt;/li&gt;&lt;li&gt;&lt;span style="font-size: small;"&gt;&lt;span style="font-family: Arial,Helvetica,sans-serif;"&gt;Fire Arc:&amp;nbsp;&amp;nbsp;&amp;nbsp; &amp;nbsp;&amp;nbsp;&amp;nbsp; 360º + LOS&lt;/span&gt;&lt;/span&gt;&lt;/li&gt;&lt;li&gt;&lt;span style="font-size: small;"&gt;&lt;span style="font-family: Arial,Helvetica,sans-serif;"&gt;Movement:&amp;nbsp;&amp;nbsp;&amp;nbsp; &amp;nbsp;&amp;nbsp;&amp;nbsp; Fixed per each troop type&lt;/span&gt;&lt;/span&gt;&lt;/li&gt;&lt;li&gt;&lt;span style="font-size: small;"&gt;&lt;span style="font-family: Arial,Helvetica,sans-serif;"&gt;Measurement method:&amp;nbsp;&amp;nbsp;&amp;nbsp; Base edge to base edge&lt;/span&gt;&lt;/span&gt;&lt;/li&gt;&lt;li&gt;&lt;span style="font-size: small;"&gt;&lt;span style="font-family: Arial,Helvetica,sans-serif;"&gt;May Pre-Measure?:&amp;nbsp;&amp;nbsp;&amp;nbsp; Yes (“Players can measure distances at any time during their turn.”)&lt;/span&gt;&lt;/span&gt;&lt;/li&gt;&lt;li&gt;&lt;span style="font-size: small;"&gt;&lt;span style="font-family: Arial,Helvetica,sans-serif;"&gt;Measurement scale:&amp;nbsp;&amp;nbsp;&amp;nbsp; Inches&lt;/span&gt;&lt;/span&gt;&lt;/li&gt;&lt;li&gt;&lt;span style="font-size: small;"&gt;&lt;span style="font-family: Arial,Helvetica,sans-serif;"&gt;Shooting:&amp;nbsp;&amp;nbsp;&amp;nbsp; &amp;nbsp;&amp;nbsp;&amp;nbsp; Units shoot at same unit/target; each firing figure rolls own d10&lt;/span&gt;&lt;/span&gt;&lt;/li&gt;&lt;li&gt;&lt;span style="font-size: small;"&gt;&lt;span style="font-family: Arial,Helvetica,sans-serif;"&gt;Hit Allocation:&amp;nbsp;&amp;nbsp;&amp;nbsp; &amp;nbsp;&amp;nbsp;&amp;nbsp; Owner of target unit allocates hits per specific rules&lt;/span&gt;&lt;/span&gt;&lt;/li&gt;&lt;li&gt;&lt;span style="font-size: small;"&gt;&lt;span style="font-family: Arial,Helvetica,sans-serif;"&gt;Background?:&amp;nbsp;&amp;nbsp;&amp;nbsp; &amp;nbsp;&amp;nbsp;&amp;nbsp; Yes&lt;/span&gt;&lt;/span&gt;&lt;/li&gt;&lt;li&gt;&lt;span style="font-size: small;"&gt;&lt;span style="font-family: Arial,Helvetica,sans-serif;"&gt;Scenarios?:&amp;nbsp;&amp;nbsp;&amp;nbsp; &amp;nbsp;&amp;nbsp;&amp;nbsp; No&lt;/span&gt;&lt;/span&gt;&lt;/li&gt;&lt;li&gt;&lt;span style="font-size: small;"&gt;&lt;span style="font-family: Arial,Helvetica,sans-serif;"&gt;Army/Force List?:&amp;nbsp;&amp;nbsp;&amp;nbsp; Yes&lt;/span&gt;&lt;/span&gt;&lt;/li&gt;&lt;li&gt;&lt;span style="font-size: small;"&gt;&lt;span style="font-family: Arial,Helvetica,sans-serif;"&gt;Counters/Templates?:&amp;nbsp;&amp;nbsp;&amp;nbsp; No; Yes&lt;/span&gt;&lt;/span&gt;&lt;span style="font-family: Arial,Helvetica,sans-serif;"&gt; &lt;/span&gt;&lt;/li&gt;&lt;/ul&gt;&lt;div class="separator" style="clear: both; text-align: center;"&gt;&lt;a href="http://1.bp.blogspot.com/_fVcpiZiGtSY/S6Q9C_IbcSI/AAAAAAAAAi8/iBxUjRnoUv8/s1600-h/P1030396.JPG" imageanchor="1" style="clear: right; float: right; margin-bottom: 1em; margin-left: 1em;"&gt;&lt;img border="0" height="200" src="http://1.bp.blogspot.com/_fVcpiZiGtSY/S6Q9C_IbcSI/AAAAAAAAAi8/iBxUjRnoUv8/s200/P1030396.JPG" width="138" /&gt;&lt;/a&gt;&lt;/div&gt;&lt;span style="font-size: small;"&gt;&lt;b style="color: red;"&gt;&lt;span style="font-size: large;"&gt;&lt;span style="font-family: Arial,Helvetica,sans-serif;"&gt;Void 1.1&lt;/span&gt;&lt;/span&gt;&lt;/b&gt;&lt;br style="font-family: Arial,Helvetica,sans-serif;" /&gt;&lt;span style="font-family: Arial,Helvetica,sans-serif;"&gt;Battles with Miniatures&lt;/span&gt;&lt;br style="font-family: Arial,Helvetica,sans-serif;" /&gt;&lt;span style="font-family: Arial,Helvetica,sans-serif;"&gt;by Mark Brendan&lt;/span&gt;&lt;br style="font-family: Arial,Helvetica,sans-serif;" /&gt;&lt;span style="font-family: Arial,Helvetica,sans-serif;"&gt;Published by i-Kore Ltd.; 2000&lt;/span&gt;&lt;br style="font-family: Arial,Helvetica,sans-serif;" /&gt;&lt;span style="font-family: Arial,Helvetica,sans-serif;"&gt;http://www.i-kore.com/&amp;nbsp; (no longer works)&lt;/span&gt;&lt;br style="font-family: Arial,Helvetica,sans-serif;" /&gt;&lt;span style="font-family: Arial,Helvetica,sans-serif;"&gt;&lt;a href="http://www.scotiagrendel.com/"&gt;http://www.scotiagrendel.com&lt;/a&gt;/&lt;/span&gt;&lt;/span&gt;&lt;br /&gt;&lt;span style="font-size: small;"&gt;&lt;span style="font-family: Arial,Helvetica,sans-serif;"&gt;£15.00&lt;/span&gt;&lt;/span&gt;&lt;span style="font-size: small;"&gt;&lt;span style="font-family: Arial,Helvetica,sans-serif;"&gt; &lt;/span&gt;&lt;/span&gt;&lt;br /&gt;&lt;ul&gt;&lt;li&gt;&lt;span style="font-size: small;"&gt;&lt;span style="font-family: Arial,Helvetica,sans-serif;"&gt;Scale:&amp;nbsp; &amp;nbsp;&amp;nbsp;&amp;nbsp; &amp;nbsp;&amp;nbsp;&amp;nbsp; 28mm (not specified, although the miniatures produced by i-Kore were 28mm scale); Skirmish&lt;/span&gt;&lt;/span&gt;&lt;/li&gt;&lt;li&gt;&lt;span style="font-size: small;"&gt;&lt;span style="font-family: Arial,Helvetica,sans-serif;"&gt;Basing:&amp;nbsp; &amp;nbsp;&amp;nbsp;&amp;nbsp; &amp;nbsp;&amp;nbsp;&amp;nbsp; Individual&lt;/span&gt;&lt;/span&gt;&lt;/li&gt;&lt;li&gt;&lt;span style="font-size: small;"&gt;&lt;span style="font-family: Arial,Helvetica,sans-serif;"&gt;Units:&amp;nbsp;&amp;nbsp;&amp;nbsp; &amp;nbsp;&amp;nbsp;&amp;nbsp; &amp;nbsp;&amp;nbsp;&amp;nbsp; Squad = variable per unit type per Army (ie, 4 - 10, or 2 - 8)&lt;/span&gt;&lt;/span&gt;&lt;/li&gt;&lt;li&gt;&lt;span style="font-size: small;"&gt;&lt;span style="font-family: Arial,Helvetica,sans-serif;"&gt;Dice:&amp;nbsp;&amp;nbsp;&amp;nbsp; &amp;nbsp;&amp;nbsp;&amp;nbsp; &amp;nbsp;&amp;nbsp;&amp;nbsp; d10&lt;/span&gt;&lt;/span&gt;&lt;/li&gt;&lt;li&gt;&lt;span style="font-size: small;"&gt;&lt;span style="font-family: Arial,Helvetica,sans-serif;"&gt;Turns:&amp;nbsp;&amp;nbsp;&amp;nbsp; &amp;nbsp;&amp;nbsp;&amp;nbsp; &amp;nbsp;&amp;nbsp;&amp;nbsp; High d10 roll chooses to activate a unit first or can nominate one of the other players to go first; players take turns activating units:&amp;nbsp; Player A unit 1, Player B unit 1, Player A unit 2, Player B unit 2; however in Multiplayer games, play passes clockwise around the table from the first player; each unit must complete all orders in sequence before moving to the next unit; available orders in sequence are the following:&amp;nbsp; Move, Hold, Shoot, Assault&lt;/span&gt;&lt;/span&gt;&lt;/li&gt;&lt;li&gt;&lt;span style="font-size: small;"&gt;&lt;span style="font-family: Arial,Helvetica,sans-serif;"&gt;Facing:&amp;nbsp;&amp;nbsp;&amp;nbsp; &amp;nbsp;&amp;nbsp;&amp;nbsp; &amp;nbsp;&amp;nbsp;&amp;nbsp; No facings; 360º&amp;nbsp; (“Irrespective of the direction a model is facing it is assumed to be aware of everything on the battlefield that is not hidden by intervening terrain or other models etc.)&lt;/span&gt;&lt;/span&gt;&lt;/li&gt;&lt;li&gt;&lt;span style="font-size: small;"&gt;&lt;span style="font-family: Arial,Helvetica,sans-serif;"&gt;Fire Arc:&amp;nbsp;&amp;nbsp;&amp;nbsp; &amp;nbsp;&amp;nbsp;&amp;nbsp; 360º + LOS&lt;/span&gt;&lt;/span&gt;&lt;/li&gt;&lt;li&gt;&lt;span style="font-size: small;"&gt;&lt;span style="font-family: Arial,Helvetica,sans-serif;"&gt;Movement:&amp;nbsp;&amp;nbsp;&amp;nbsp; &amp;nbsp;&amp;nbsp;&amp;nbsp; Fixed per each troop type&lt;/span&gt;&lt;/span&gt;&lt;/li&gt;&lt;li&gt;&lt;span style="font-size: small;"&gt;&lt;span style="font-family: Arial,Helvetica,sans-serif;"&gt;Measurement method:&amp;nbsp;&amp;nbsp;&amp;nbsp; Base edge to base edge&lt;/span&gt;&lt;/span&gt;&lt;/li&gt;&lt;li&gt;&lt;span style="font-size: small;"&gt;&lt;span style="font-family: Arial,Helvetica,sans-serif;"&gt;May Pre-Measure?:&amp;nbsp;&amp;nbsp;&amp;nbsp; Yes (“Players can measure distances at any time during their turn.”)&lt;/span&gt;&lt;/span&gt;&lt;/li&gt;&lt;li&gt;&lt;span style="font-size: small;"&gt;&lt;span style="font-family: Arial,Helvetica,sans-serif;"&gt;Measurement scale:&amp;nbsp;&amp;nbsp;&amp;nbsp; Inches&lt;/span&gt;&lt;/span&gt;&lt;/li&gt;&lt;li&gt;&lt;span style="font-size: small;"&gt;&lt;span style="font-family: Arial,Helvetica,sans-serif;"&gt;Shooting:&amp;nbsp;&amp;nbsp;&amp;nbsp; &amp;nbsp;&amp;nbsp;&amp;nbsp; Units shoot at same unit/target; each firing figure rolls own d10&lt;/span&gt;&lt;/span&gt;&lt;/li&gt;&lt;li&gt;&lt;span style="font-size: small;"&gt;&lt;span style="font-family: Arial,Helvetica,sans-serif;"&gt;Hit Allocation:&amp;nbsp;&amp;nbsp;&amp;nbsp; &amp;nbsp;&amp;nbsp;&amp;nbsp; Owner of target unit allocates hits per specific rules&lt;/span&gt;&lt;/span&gt;&lt;/li&gt;&lt;li&gt;&lt;span style="font-size: small;"&gt;&lt;span style="font-family: Arial,Helvetica,sans-serif;"&gt;Background?:&amp;nbsp;&amp;nbsp;&amp;nbsp; &amp;nbsp;&amp;nbsp;&amp;nbsp; Yes&lt;/span&gt;&lt;/span&gt;&lt;/li&gt;&lt;li&gt;&lt;span style="font-size: small;"&gt;&lt;span style="font-family: Arial,Helvetica,sans-serif;"&gt;Scenarios?:&amp;nbsp;&amp;nbsp;&amp;nbsp; &amp;nbsp;&amp;nbsp;&amp;nbsp; No&lt;/span&gt;&lt;/span&gt;&lt;/li&gt;&lt;li&gt;&lt;span style="font-size: small;"&gt;&lt;span style="font-family: Arial,Helvetica,sans-serif;"&gt;Army/Force List?:&amp;nbsp;&amp;nbsp;&amp;nbsp; Yes&lt;/span&gt;&lt;/span&gt;&lt;/li&gt;&lt;li&gt;&lt;span style="font-size: small;"&gt;&lt;span style="font-family: Arial,Helvetica,sans-serif;"&gt;Counters/Templates?:&amp;nbsp;&amp;nbsp;&amp;nbsp; No; Yes&lt;/span&gt;&lt;/span&gt;&lt;/li&gt;&lt;/ul&gt;&lt;div class="separator" style="clear: both; text-align: center;"&gt;&lt;a href="http://1.bp.blogspot.com/_fVcpiZiGtSY/S6Q9Noq0jNI/AAAAAAAAAjE/wuoS5-8qhzo/s1600-h/P1030397.JPG" imageanchor="1" style="clear: right; float: right; margin-bottom: 1em; margin-left: 1em;"&gt;&lt;img border="0" height="200" src="http://1.bp.blogspot.com/_fVcpiZiGtSY/S6Q9Noq0jNI/AAAAAAAAAjE/wuoS5-8qhzo/s200/P1030397.JPG" width="151" /&gt;&lt;/a&gt;&lt;/div&gt;&lt;span style="font-size: small;"&gt;&lt;b style="color: red;"&gt;&lt;span style="font-size: large;"&gt;&lt;span style="font-family: Arial,Helvetica,sans-serif;"&gt;Void 1.1 Rulebook&lt;/span&gt;&lt;/span&gt;&lt;/b&gt;&lt;br style="font-family: Arial,Helvetica,sans-serif;" /&gt;&lt;span style="font-family: Arial,Helvetica,sans-serif;"&gt;Evolution or Extinction:&lt;/span&gt;&lt;br style="font-family: Arial,Helvetica,sans-serif;" /&gt;&lt;span style="font-family: Arial,Helvetica,sans-serif;"&gt;Colony Wars in a Galaxy on the edge of oblivion&lt;/span&gt;&lt;br style="font-family: Arial,Helvetica,sans-serif;" /&gt;&lt;span style="font-family: Arial,Helvetica,sans-serif;"&gt;by John Robertson and Mark Brendan&lt;/span&gt;&lt;br style="font-family: Arial,Helvetica,sans-serif;" /&gt;&lt;span style="font-family: Arial,Helvetica,sans-serif;"&gt;Published by i-Kore Ltd.; 2003&lt;/span&gt;&lt;br style="font-family: Arial,Helvetica,sans-serif;" /&gt;&lt;span style="font-family: Arial,Helvetica,sans-serif;"&gt;http://www.i-kore.com/&amp;nbsp; (no longer works)&lt;/span&gt;&lt;br style="font-family: Arial,Helvetica,sans-serif;" /&gt;&lt;a href="http://www.scotiagrendel.com/"&gt;&lt;span style="font-family: Arial,Helvetica,sans-serif;"&gt;http://www.scotiagrendel.com/&lt;/span&gt;&lt;/a&gt;&lt;/span&gt;&lt;br /&gt;&lt;span style="font-size: small;"&gt;&lt;span style="font-family: Arial,Helvetica,sans-serif;"&gt;£15.00&lt;/span&gt;&lt;/span&gt;&lt;span style="font-size: small;"&gt;&lt;span style="font-family: Arial,Helvetica,sans-serif;"&gt;&lt;br /&gt;&lt;/span&gt;&lt;/span&gt;&lt;br /&gt;&lt;ul&gt;&lt;li&gt;&lt;span style="font-size: small;"&gt;&lt;span style="font-family: Arial,Helvetica,sans-serif;"&gt;Scale:&amp;nbsp; &amp;nbsp;&amp;nbsp;&amp;nbsp; &amp;nbsp;&amp;nbsp;&amp;nbsp; 28mm (not specified, although the miniatures produced by i-Kore were 28mm scale); Skirmish&lt;/span&gt;&lt;/span&gt;&lt;/li&gt;&lt;li&gt;&lt;span style="font-size: small;"&gt;&lt;span style="font-family: Arial,Helvetica,sans-serif;"&gt;Basing:&amp;nbsp; &amp;nbsp;&amp;nbsp;&amp;nbsp; &amp;nbsp;&amp;nbsp;&amp;nbsp; Individual&lt;/span&gt;&lt;/span&gt;&lt;/li&gt;&lt;li&gt;&lt;span style="font-size: small;"&gt;&lt;span style="font-family: Arial,Helvetica,sans-serif;"&gt;Units:&amp;nbsp;&amp;nbsp;&amp;nbsp; &amp;nbsp;&amp;nbsp;&amp;nbsp; &amp;nbsp;&amp;nbsp;&amp;nbsp; Squad = variable per unit type per Army (ie, 4 - 10, or 2 - 8)&lt;/span&gt;&lt;/span&gt;&lt;/li&gt;&lt;li&gt;&lt;span style="font-size: small;"&gt;&lt;span style="font-family: Arial,Helvetica,sans-serif;"&gt;Dice:&amp;nbsp;&amp;nbsp;&amp;nbsp; &amp;nbsp;&amp;nbsp;&amp;nbsp; &amp;nbsp;&amp;nbsp;&amp;nbsp; d10&lt;/span&gt;&lt;/span&gt;&lt;/li&gt;&lt;li&gt;&lt;span style="font-size: small;"&gt;&lt;span style="font-family: Arial,Helvetica,sans-serif;"&gt;Turns:&amp;nbsp;&amp;nbsp;&amp;nbsp; &amp;nbsp;&amp;nbsp;&amp;nbsp; &amp;nbsp;&amp;nbsp;&amp;nbsp; High d10 roll chooses to activate a unit first or can nominate one of the other players to go first; players take turns activating units:&amp;nbsp; Player A unit 1, Player B unit 1, Player A unit 2, Player B unit 2; however in Multiplayer games, play passes clockwise around the table from the first player; each unit must complete all orders in sequence before moving to the next unit; available orders in sequence are the following:&amp;nbsp; Move, Hold, Shoot, Assault&lt;/span&gt;&lt;/span&gt;&lt;/li&gt;&lt;li&gt;&lt;span style="font-size: small;"&gt;&lt;span style="font-family: Arial,Helvetica,sans-serif;"&gt;Facing:&amp;nbsp;&amp;nbsp;&amp;nbsp; No facings; 360º&amp;nbsp; (“Irrespective of the direction a model is facing it is assumed to be aware of everything on the battlefield that is not hidden by intervening terrain or other models etc.)&lt;/span&gt;&lt;/span&gt;&lt;/li&gt;&lt;li&gt;&lt;span style="font-size: small;"&gt;&lt;span style="font-family: Arial,Helvetica,sans-serif;"&gt;Fire Arc:&amp;nbsp;&amp;nbsp;&amp;nbsp; &amp;nbsp;&amp;nbsp;&amp;nbsp; 360º + LOS&lt;/span&gt;&lt;/span&gt;&lt;/li&gt;&lt;li&gt;&lt;span style="font-size: small;"&gt;&lt;span style="font-family: Arial,Helvetica,sans-serif;"&gt;Movement:&amp;nbsp;&amp;nbsp;&amp;nbsp; &amp;nbsp;&amp;nbsp;&amp;nbsp; Fixed per each troop type&lt;/span&gt;&lt;/span&gt;&lt;/li&gt;&lt;li&gt;&lt;span style="font-size: small;"&gt;&lt;span style="font-family: Arial,Helvetica,sans-serif;"&gt;Measurement method:&amp;nbsp;&amp;nbsp;&amp;nbsp; Base edge to base edge&lt;/span&gt;&lt;/span&gt;&lt;/li&gt;&lt;li&gt;&lt;span style="font-size: small;"&gt;&lt;span style="font-family: Arial,Helvetica,sans-serif;"&gt;May Pre-Measure?:&amp;nbsp;&amp;nbsp;&amp;nbsp; Yes (“Players can measure distances at any time during their turn.”)&lt;/span&gt;&lt;/span&gt;&lt;/li&gt;&lt;li&gt;&lt;span style="font-size: small;"&gt;&lt;span style="font-family: Arial,Helvetica,sans-serif;"&gt;Measurement scale:&amp;nbsp;&amp;nbsp;&amp;nbsp; Inches&lt;/span&gt;&lt;/span&gt;&lt;/li&gt;&lt;li&gt;&lt;span style="font-size: small;"&gt;&lt;span style="font-family: Arial,Helvetica,sans-serif;"&gt;Shooting:&amp;nbsp;&amp;nbsp;&amp;nbsp; &amp;nbsp;&amp;nbsp;&amp;nbsp; Units shoot at same unit/target; each firing figure rolls own d10&lt;/span&gt;&lt;/span&gt;&lt;/li&gt;&lt;li&gt;&lt;span style="font-size: small;"&gt;&lt;span style="font-family: Arial,Helvetica,sans-serif;"&gt;Hit Allocation:&amp;nbsp;&amp;nbsp;&amp;nbsp; &amp;nbsp;&amp;nbsp;&amp;nbsp; Owner of target unit allocates hits per specific rules&lt;/span&gt;&lt;/span&gt;&lt;/li&gt;&lt;li&gt;&lt;span style="font-size: small;"&gt;&lt;span style="font-family: Arial,Helvetica,sans-serif;"&gt;Background?:&amp;nbsp;&amp;nbsp;&amp;nbsp; &amp;nbsp;&amp;nbsp;&amp;nbsp; Yes&lt;/span&gt;&lt;/span&gt;&lt;/li&gt;&lt;li&gt;&lt;span style="font-size: small;"&gt;&lt;span style="font-family: Arial,Helvetica,sans-serif;"&gt;Scenarios?:&amp;nbsp;&amp;nbsp;&amp;nbsp; &amp;nbsp;&amp;nbsp;&amp;nbsp; Yes&lt;/span&gt;&lt;/span&gt;&lt;/li&gt;&lt;li&gt;&lt;span style="font-size: small;"&gt;&lt;span style="font-family: Arial,Helvetica,sans-serif;"&gt;Army/Force List?:&amp;nbsp;&amp;nbsp;&amp;nbsp; Yes (in supplementary publications)&lt;/span&gt;&lt;/span&gt;&lt;/li&gt;&lt;li&gt;&lt;span style="font-size: small;"&gt;&lt;span style="font-family: Arial,Helvetica,sans-serif;"&gt;Counters/Templates?:&amp;nbsp;&amp;nbsp;&amp;nbsp; Yes&lt;/span&gt;&lt;/span&gt;&lt;/li&gt;&lt;/ul&gt;&lt;div class="separator" style="clear: both; text-align: center;"&gt;&lt;a href="http://3.bp.blogspot.com/_fVcpiZiGtSY/S6Q9XKMA_NI/AAAAAAAAAjM/5dbWqYGwYKw/s1600-h/P1030399.JPG" imageanchor="1" style="clear: right; float: right; margin-bottom: 1em; margin-left: 1em;"&gt;&lt;img border="0" height="200" src="http://3.bp.blogspot.com/_fVcpiZiGtSY/S6Q9XKMA_NI/AAAAAAAAAjM/5dbWqYGwYKw/s200/P1030399.JPG" width="141" /&gt;&lt;/a&gt;&lt;/div&gt;&lt;span style="font-size: small;"&gt;&lt;b style="color: red;"&gt;&lt;span style="font-size: large;"&gt;&lt;span style="font-family: Arial,Helvetica,sans-serif;"&gt;Warhammer 40,000 Rogue Trader&lt;/span&gt;&lt;/span&gt;&lt;/b&gt;&lt;br style="font-family: Arial,Helvetica,sans-serif;" /&gt;&lt;span style="font-family: Arial,Helvetica,sans-serif;"&gt;by Rick Priestley&lt;/span&gt;&lt;br style="font-family: Arial,Helvetica,sans-serif;" /&gt;&lt;span style="font-family: Arial,Helvetica,sans-serif;"&gt;Published by Games Workshop; 1990&lt;/span&gt;&lt;br style="font-family: Arial,Helvetica,sans-serif;" /&gt;&lt;span style="font-family: Arial,Helvetica,sans-serif;"&gt;&lt;a href="http://www.games-workshop.com/"&gt;http://www.games-workshop.com/&lt;/a&gt;&amp;nbsp; (new version)&lt;/span&gt;&lt;/span&gt;&lt;br /&gt;&lt;span style="font-size: small;"&gt;&lt;span style="font-family: Arial,Helvetica,sans-serif;"&gt;OoP &lt;/span&gt;&lt;/span&gt;&lt;br /&gt;&lt;ul&gt;&lt;li&gt;&lt;span style="font-size: small;"&gt;&lt;span style="font-family: Arial,Helvetica,sans-serif;"&gt;Scale:&amp;nbsp; &amp;nbsp;&amp;nbsp;&amp;nbsp; &amp;nbsp;&amp;nbsp;&amp;nbsp; 28mm; Skirmish +&lt;/span&gt;&lt;/span&gt;&lt;/li&gt;&lt;li&gt;&lt;span style="font-size: small;"&gt;&lt;span style="font-family: Arial,Helvetica,sans-serif;"&gt;Basing:&amp;nbsp; &amp;nbsp;&amp;nbsp;&amp;nbsp; &amp;nbsp;&amp;nbsp;&amp;nbsp; Individual&lt;/span&gt;&lt;/span&gt;&lt;/li&gt;&lt;li&gt;&lt;span style="font-size: small;"&gt;&lt;span style="font-family: Arial,Helvetica,sans-serif;"&gt;Units:&amp;nbsp;&amp;nbsp;&amp;nbsp; &amp;nbsp;&amp;nbsp;&amp;nbsp; &amp;nbsp;&amp;nbsp;&amp;nbsp; Units = 4 + models (5 - 10); also called Squads universally&lt;/span&gt;&lt;/span&gt;&lt;/li&gt;&lt;li&gt;&lt;span style="font-size: small;"&gt;&lt;span style="font-family: Arial,Helvetica,sans-serif;"&gt;Dice:&amp;nbsp;&amp;nbsp;&amp;nbsp; &amp;nbsp;&amp;nbsp;&amp;nbsp; &amp;nbsp;&amp;nbsp;&amp;nbsp; d4, d6, d8, d10, d12, d20&lt;/span&gt;&lt;/span&gt;&lt;/li&gt;&lt;li&gt;&lt;span style="font-size: small;"&gt;&lt;span style="font-family: Arial,Helvetica,sans-serif;"&gt;Turns:&amp;nbsp;&amp;nbsp;&amp;nbsp; &amp;nbsp;&amp;nbsp;&amp;nbsp; &amp;nbsp;&amp;nbsp;&amp;nbsp; “Flip a coin to see which side has the first turn.”&amp;nbsp; Player A completes a turn, then Player B completes a turn; each turn consists of:&amp;nbsp; Movement, Shooting, Hand-to-hand Combat, Reserves, Psionics, Rallying&lt;/span&gt;&lt;/span&gt;&lt;/li&gt;&lt;li&gt;&lt;span style="font-size: small;"&gt;&lt;span style="font-family: Arial,Helvetica,sans-serif;"&gt;Facing:&amp;nbsp;&amp;nbsp;&amp;nbsp; &amp;nbsp;&amp;nbsp;&amp;nbsp; &amp;nbsp;&amp;nbsp;&amp;nbsp; Yes (“Models are assumed to be facing in the direction as indicated by the position of the figure.”)&lt;/span&gt;&lt;/span&gt;&lt;/li&gt;&lt;li&gt;&lt;span style="font-size: small;"&gt;&lt;span style="font-family: Arial,Helvetica,sans-serif;"&gt;Fire Arc:&amp;nbsp;&amp;nbsp;&amp;nbsp; &amp;nbsp;&amp;nbsp;&amp;nbsp; Front 90º + LOS&lt;/span&gt;&lt;/span&gt;&lt;/li&gt;&lt;li&gt;&lt;span style="font-size: small;"&gt;&lt;span style="font-family: Arial,Helvetica,sans-serif;"&gt;Movement:&amp;nbsp;&amp;nbsp;&amp;nbsp; &amp;nbsp;&amp;nbsp;&amp;nbsp; Fixed per each troop type&lt;/span&gt;&lt;/span&gt;&lt;/li&gt;&lt;li&gt;&lt;span style="font-size: small;"&gt;&lt;span style="font-family: Arial,Helvetica,sans-serif;"&gt;Measurement method:&amp;nbsp;&amp;nbsp;&amp;nbsp; Not specified, but implied as base edge to base edge (“The purpose of a base is to establish which models can fight in hand-to-hand combat.”)&lt;/span&gt;&lt;/span&gt;&lt;/li&gt;&lt;li&gt;&lt;span style="font-size: small;"&gt;&lt;span style="font-family: Arial,Helvetica,sans-serif;"&gt;May Pre-Measure?:&amp;nbsp;&amp;nbsp;&amp;nbsp; Yes (“Before firing, measure the range.&amp;nbsp; Decide whether the target is in range....”)&lt;/span&gt;&lt;/span&gt;&lt;/li&gt;&lt;li&gt;&lt;span style="font-size: small;"&gt;&lt;span style="font-family: Arial,Helvetica,sans-serif;"&gt;Measurement scale:&amp;nbsp;&amp;nbsp;&amp;nbsp; Inches&lt;/span&gt;&lt;/span&gt;&lt;/li&gt;&lt;li&gt;&lt;span style="font-size: small;"&gt;&lt;span style="font-family: Arial,Helvetica,sans-serif;"&gt;Shooting:&amp;nbsp;&amp;nbsp;&amp;nbsp; &amp;nbsp;&amp;nbsp;&amp;nbsp; Not specified, but implied as Individual figures shoot, with own d6 rolls (“...a player may shoot once with any appropriately armed model.”&amp;nbsp; ”The firer must be able to draw a clear line of sight to the intended target.”)&lt;/span&gt;&lt;/span&gt;&lt;/li&gt;&lt;li&gt;&lt;span style="font-size: small;"&gt;&lt;span style="font-family: Arial,Helvetica,sans-serif;"&gt;Hit Allocation:&amp;nbsp;&amp;nbsp;&amp;nbsp; Per individual figure targeted&lt;/span&gt;&lt;/span&gt;&lt;/li&gt;&lt;li&gt;&lt;span style="font-size: small;"&gt;&lt;span style="font-family: Arial,Helvetica,sans-serif;"&gt;Background?:&amp;nbsp;&amp;nbsp;&amp;nbsp; &amp;nbsp;&amp;nbsp;&amp;nbsp; Yes&lt;/span&gt;&lt;/span&gt;&lt;/li&gt;&lt;li&gt;&lt;span style="font-size: small;"&gt;&lt;span style="font-family: Arial,Helvetica,sans-serif;"&gt;Scenarios?:&amp;nbsp;&amp;nbsp;&amp;nbsp; &amp;nbsp;&amp;nbsp;&amp;nbsp; Yes&lt;/span&gt;&lt;/span&gt;&lt;/li&gt;&lt;li&gt;&lt;span style="font-size: small;"&gt;&lt;span style="font-family: Arial,Helvetica,sans-serif;"&gt;Army/Force List?:&amp;nbsp;&amp;nbsp;&amp;nbsp; Yes&lt;/span&gt;&lt;/span&gt;&lt;/li&gt;&lt;li&gt;&lt;span style="font-size: small;"&gt;&lt;span style="font-family: Arial,Helvetica,sans-serif;"&gt;Counters/Templates?:&amp;nbsp;&amp;nbsp;&amp;nbsp; Yes&lt;/span&gt;&lt;/span&gt;&lt;/li&gt;&lt;/ul&gt;&lt;div class="separator" style="clear: both; text-align: center;"&gt;&lt;a href="http://4.bp.blogspot.com/_fVcpiZiGtSY/S6Q9jV84jcI/AAAAAAAAAjU/OPuTZl8Uhbw/s1600-h/P1030400.JPG" imageanchor="1" style="clear: right; float: right; margin-bottom: 1em; margin-left: 1em;"&gt;&lt;img border="0" height="138" src="http://4.bp.blogspot.com/_fVcpiZiGtSY/S6Q9jV84jcI/AAAAAAAAAjU/OPuTZl8Uhbw/s200/P1030400.JPG" width="200" /&gt;&lt;/a&gt;&lt;/div&gt;&lt;span style="font-size: small;"&gt;&lt;b style="color: red;"&gt;&lt;span style="font-size: large;"&gt;&lt;span style="font-family: Arial,Helvetica,sans-serif;"&gt;&lt;/span&gt;&lt;/span&gt;&lt;/b&gt;&lt;span style="font-family: Arial,Helvetica,sans-serif;"&gt;&lt;b style="color: red;"&gt;&lt;span style="font-size: large;"&gt;Warhammer 40,000&lt;/span&gt;&lt;/b&gt; (second edition)&lt;/span&gt;&lt;br style="font-family: Arial,Helvetica,sans-serif;" /&gt;&lt;span style="font-family: Arial,Helvetica,sans-serif;"&gt;In the grim darkness of the far future there is only war&lt;/span&gt;&lt;br style="font-family: Arial,Helvetica,sans-serif;" /&gt;&lt;span style="font-family: Arial,Helvetica,sans-serif;"&gt;by Rick Priestley and Andy Chambers&lt;/span&gt;&lt;br style="font-family: Arial,Helvetica,sans-serif;" /&gt;&lt;span style="font-family: Arial,Helvetica,sans-serif;"&gt;Published by Games Workshop Ltd; 1993&lt;/span&gt;&lt;br style="font-family: Arial,Helvetica,sans-serif;" /&gt;&lt;span style="font-family: Arial,Helvetica,sans-serif;"&gt;&lt;a href="http://www.games-workshop.com/"&gt;http://www.games-workshop.com/&lt;/a&gt;&amp;nbsp; (new version)&lt;/span&gt;&lt;/span&gt;&lt;br /&gt;&lt;span style="font-size: small;"&gt;&lt;span style="font-family: Arial,Helvetica,sans-serif;"&gt;OoP &lt;/span&gt;&lt;/span&gt;&lt;br /&gt;&lt;ul&gt;&lt;li&gt;&lt;span style="font-size: small;"&gt;&lt;span style="font-family: Arial,Helvetica,sans-serif;"&gt;Scale:&amp;nbsp; &amp;nbsp;&amp;nbsp;&amp;nbsp; &amp;nbsp;&amp;nbsp;&amp;nbsp; 28mm only; Skirmish +&lt;/span&gt;&lt;/span&gt;&lt;/li&gt;&lt;li&gt;&lt;span style="font-size: small;"&gt;&lt;span style="font-family: Arial,Helvetica,sans-serif;"&gt;Basing:&amp;nbsp; &amp;nbsp;&amp;nbsp;&amp;nbsp; &amp;nbsp;&amp;nbsp;&amp;nbsp; Individual&lt;/span&gt;&lt;/span&gt;&lt;/li&gt;&lt;li&gt;&lt;span style="font-size: small;"&gt;&lt;span style="font-family: Arial,Helvetica,sans-serif;"&gt;Units:&amp;nbsp;&amp;nbsp;&amp;nbsp; &amp;nbsp;&amp;nbsp;&amp;nbsp; &amp;nbsp;&amp;nbsp;&amp;nbsp; Squad = 5 + models; also called Mobs, etc for other races&lt;/span&gt;&lt;/span&gt;&lt;/li&gt;&lt;li&gt;&lt;span style="font-size: small;"&gt;&lt;span style="font-family: Arial,Helvetica,sans-serif;"&gt;Dice:&amp;nbsp;&amp;nbsp;&amp;nbsp; &amp;nbsp;&amp;nbsp;&amp;nbsp; &amp;nbsp;&amp;nbsp;&amp;nbsp; d6, three types of “unique” d6’s:&amp;nbsp; Sustained Fire (1,1,2,2,3,Jam), Scatter (four arrows, two HIT symbols), Artillery (2,4,6,8,10,MISFIRE) dice&lt;/span&gt;&lt;/span&gt;&lt;/li&gt;&lt;li&gt;&lt;span style="font-size: small;"&gt;&lt;span style="font-family: Arial,Helvetica,sans-serif;"&gt;Turns:&amp;nbsp;&amp;nbsp;&amp;nbsp; &amp;nbsp;&amp;nbsp;&amp;nbsp; &amp;nbsp;&amp;nbsp;&amp;nbsp; High d6 + Strategy Rating goes first; Player A completes a turn, then Player B completes a turn; each turn consists of:&amp;nbsp; Movement, Shooting, Hand-to-hand Combat, Psychic, Rally &lt;/span&gt;&lt;/span&gt;&lt;/li&gt;&lt;li&gt;&lt;span style="font-size: small;"&gt;&lt;span style="font-family: Arial,Helvetica,sans-serif;"&gt;Facing:&amp;nbsp;&amp;nbsp;&amp;nbsp; &amp;nbsp;&amp;nbsp;&amp;nbsp; &amp;nbsp;&amp;nbsp;&amp;nbsp; Yes (“The direction faced by a model indicates the actual direction faced by the individual foot soldier it represents.”)&lt;/span&gt;&lt;/span&gt;&lt;/li&gt;&lt;li&gt;&lt;span style="font-size: small;"&gt;&lt;span style="font-family: Arial,Helvetica,sans-serif;"&gt;Fire Arc:&amp;nbsp;&amp;nbsp;&amp;nbsp; &amp;nbsp;&amp;nbsp;&amp;nbsp; Front 90º + LOS &lt;/span&gt;&lt;/span&gt;&lt;/li&gt;&lt;li&gt;&lt;span style="font-size: small;"&gt;&lt;span style="font-family: Arial,Helvetica,sans-serif;"&gt;Movement:&amp;nbsp;&amp;nbsp;&amp;nbsp; &amp;nbsp;&amp;nbsp;&amp;nbsp; Fixed per each troop/race type&lt;/span&gt;&lt;/span&gt;&lt;/li&gt;&lt;li&gt;&lt;span style="font-size: small;"&gt;&lt;span style="font-family: Arial,Helvetica,sans-serif;"&gt;Measurement method:&amp;nbsp;&amp;nbsp;&amp;nbsp; Implied as base edge to base edge&lt;/span&gt;&lt;/span&gt;&lt;/li&gt;&lt;li&gt;&lt;span style="font-size: small;"&gt;&lt;span style="font-family: Arial,Helvetica,sans-serif;"&gt;May Pre-Measure?:&amp;nbsp;&amp;nbsp;&amp;nbsp; No&lt;/span&gt;&lt;/span&gt;&lt;/li&gt;&lt;li&gt;&lt;span style="font-size: small;"&gt;&lt;span style="font-family: Arial,Helvetica,sans-serif;"&gt;Measurement scale:&amp;nbsp;&amp;nbsp;&amp;nbsp; Inches&lt;/span&gt;&lt;/span&gt;&lt;/li&gt;&lt;li&gt;&lt;span style="font-size: small;"&gt;&lt;span style="font-family: Arial,Helvetica,sans-serif;"&gt;Shooting:&amp;nbsp;&amp;nbsp;&amp;nbsp; &amp;nbsp;&amp;nbsp;&amp;nbsp; Squads shoot as a Unit at a single target/unit, with individual exceptions (special weapons, Characters, etc.); each firing figure rolls own d6 &lt;/span&gt;&lt;/span&gt;&lt;/li&gt;&lt;li&gt;&lt;span style="font-size: small;"&gt;&lt;span style="font-family: Arial,Helvetica,sans-serif;"&gt;Hit Allocation:&amp;nbsp;&amp;nbsp;&amp;nbsp; &amp;nbsp;&amp;nbsp;&amp;nbsp; Remove the nearest models, or randomise by d6 if it is unclear&lt;/span&gt;&lt;/span&gt;&lt;/li&gt;&lt;li&gt;&lt;span style="font-size: small;"&gt;&lt;span style="font-family: Arial,Helvetica,sans-serif;"&gt;Background?:&amp;nbsp;&amp;nbsp;&amp;nbsp; &amp;nbsp;&amp;nbsp;&amp;nbsp; Yes&lt;/span&gt;&lt;/span&gt;&lt;/li&gt;&lt;li&gt;&lt;span style="font-size: small;"&gt;&lt;span style="font-family: Arial,Helvetica,sans-serif;"&gt;Scenarios?:&amp;nbsp;&amp;nbsp;&amp;nbsp; &amp;nbsp;&amp;nbsp;&amp;nbsp; Yes&lt;/span&gt;&lt;/span&gt;&lt;/li&gt;&lt;li&gt;&lt;span style="font-size: small;"&gt;&lt;span style="font-family: Arial,Helvetica,sans-serif;"&gt;Army/Force List?:&amp;nbsp;&amp;nbsp;&amp;nbsp; Yes&lt;/span&gt;&lt;/span&gt;&lt;/li&gt;&lt;li&gt;&lt;span style="font-size: small;"&gt;&lt;span style="font-family: Arial,Helvetica,sans-serif;"&gt;Counters/Templates?:&amp;nbsp;&amp;nbsp;&amp;nbsp; Yes&lt;/span&gt;&lt;/span&gt;&lt;/li&gt;&lt;/ul&gt;&lt;div class="separator" style="clear: both; text-align: center;"&gt;&lt;a href="http://2.bp.blogspot.com/_fVcpiZiGtSY/S6Q9uAbn1vI/AAAAAAAAAjc/VRFB70HsQFw/s1600-h/P1030402.JPG" imageanchor="1" style="clear: right; float: right; margin-bottom: 1em; margin-left: 1em;"&gt;&lt;img border="0" height="138" src="http://2.bp.blogspot.com/_fVcpiZiGtSY/S6Q9uAbn1vI/AAAAAAAAAjc/VRFB70HsQFw/s200/P1030402.JPG" width="200" /&gt;&lt;/a&gt;&lt;/div&gt;&lt;span style="font-size: small;"&gt;&lt;b style="color: red;"&gt;&lt;span style="font-size: large;"&gt;&lt;span style="font-family: Arial,Helvetica,sans-serif;"&gt;&lt;/span&gt;&lt;/span&gt;&lt;/b&gt;&lt;span style="font-family: Arial,Helvetica,sans-serif;"&gt;&lt;b style="color: red;"&gt;&lt;span style="font-size: large;"&gt;Warhammer 40,000&lt;/span&gt;&lt;/b&gt; (third edition)&lt;/span&gt;&lt;br style="font-family: Arial,Helvetica,sans-serif;" /&gt;&lt;span style="font-family: Arial,Helvetica,sans-serif;"&gt;In the grim darkness of the far future there is only war&lt;/span&gt;&lt;br style="font-family: Arial,Helvetica,sans-serif;" /&gt;&lt;span style="font-family: Arial,Helvetica,sans-serif;"&gt;by Rick Priestley, Andy Chambers, Gavin Thorpe, Ian Pickstock and Jervis Johnson&lt;/span&gt;&lt;br style="font-family: Arial,Helvetica,sans-serif;" /&gt;&lt;span style="font-family: Arial,Helvetica,sans-serif;"&gt;Published by Games Workshop Ltd; 1998&lt;/span&gt;&lt;br style="font-family: Arial,Helvetica,sans-serif;" /&gt;&lt;span style="font-family: Arial,Helvetica,sans-serif;"&gt;&lt;a href="http://www.games-workshop.com/"&gt;http://www.games-workshop.com&lt;/a&gt;/&amp;nbsp; (new version)&lt;/span&gt;&lt;/span&gt;&lt;br /&gt;&lt;span style="font-size: small;"&gt;&lt;span style="font-family: Arial,Helvetica,sans-serif;"&gt;OoP &lt;/span&gt;&lt;/span&gt;&lt;br /&gt;&lt;ul&gt;&lt;li&gt;&lt;span style="font-size: small;"&gt;&lt;span style="font-family: Arial,Helvetica,sans-serif;"&gt;Scale:&amp;nbsp; &amp;nbsp;&amp;nbsp;&amp;nbsp; &amp;nbsp;&amp;nbsp;&amp;nbsp; 28mm only; Skirmish +&lt;/span&gt;&lt;/span&gt;&lt;/li&gt;&lt;li&gt;&lt;span style="font-size: small;"&gt;&lt;span style="font-family: Arial,Helvetica,sans-serif;"&gt;Basing:&amp;nbsp; &amp;nbsp;&amp;nbsp;&amp;nbsp; &amp;nbsp;&amp;nbsp;&amp;nbsp; Individual&lt;/span&gt;&lt;/span&gt;&lt;/li&gt;&lt;li&gt;&lt;span style="font-size: small;"&gt;&lt;span style="font-family: Arial,Helvetica,sans-serif;"&gt;Units:&amp;nbsp;&amp;nbsp;&amp;nbsp; &amp;nbsp;&amp;nbsp;&amp;nbsp; &amp;nbsp;&amp;nbsp;&amp;nbsp; Squad = 5 + models; also called Mobs, Broods, etc for other races&lt;/span&gt;&lt;/span&gt;&lt;/li&gt;&lt;li&gt;&lt;span style="font-size: small;"&gt;&lt;span style="font-family: Arial,Helvetica,sans-serif;"&gt;Dice:&amp;nbsp;&amp;nbsp;&amp;nbsp; &amp;nbsp;&amp;nbsp;&amp;nbsp; &amp;nbsp;&amp;nbsp;&amp;nbsp; d6, one “unique” d6:&amp;nbsp; Scatter (four arrows, two HIT symbols)&lt;/span&gt;&lt;/span&gt;&lt;/li&gt;&lt;li&gt;&lt;span style="font-size: small;"&gt;&lt;span style="font-family: Arial,Helvetica,sans-serif;"&gt;Turns:&amp;nbsp;&amp;nbsp;&amp;nbsp; &amp;nbsp;&amp;nbsp;&amp;nbsp; &amp;nbsp;&amp;nbsp;&amp;nbsp; High d6 chooses to go first or second; Player A completes a turn, then Player B completes a turn; each turn consists of:&amp;nbsp; Move, Shoot, Close Assault&lt;/span&gt;&lt;/span&gt;&lt;/li&gt;&lt;li&gt;&lt;span style="font-size: small;"&gt;&lt;span style="font-family: Arial,Helvetica,sans-serif;"&gt;Facing:&amp;nbsp;&amp;nbsp;&amp;nbsp; &amp;nbsp;&amp;nbsp;&amp;nbsp; &amp;nbsp;&amp;nbsp;&amp;nbsp; Not specified (“Models are turned to face their targets in the shooting phase so don’t worry about which way they are pointing at the end of&amp;nbsp; their movement phase.”)&lt;/span&gt;&lt;/span&gt;&lt;/li&gt;&lt;li&gt;&lt;span style="font-size: small;"&gt;&lt;span style="font-family: Arial,Helvetica,sans-serif;"&gt;Fire Arc:&amp;nbsp;&amp;nbsp;&amp;nbsp; &amp;nbsp;&amp;nbsp;&amp;nbsp; Not specified; LOS only &lt;/span&gt;&lt;/span&gt;&lt;/li&gt;&lt;li&gt;&lt;span style="font-size: small;"&gt;&lt;span style="font-family: Arial,Helvetica,sans-serif;"&gt;Movement:&amp;nbsp;&amp;nbsp;&amp;nbsp; &amp;nbsp;&amp;nbsp;&amp;nbsp; Infantry:&amp;nbsp; 6”; Vehicles:&amp;nbsp; 12”&lt;/span&gt;&lt;/span&gt;&lt;/li&gt;&lt;li&gt;&lt;span style="font-size: small;"&gt;&lt;span style="font-family: Arial,Helvetica,sans-serif;"&gt;Measurement method:&amp;nbsp;&amp;nbsp;&amp;nbsp; Implied as base edge to base edge&lt;/span&gt;&lt;/span&gt;&lt;/li&gt;&lt;li&gt;&lt;span style="font-size: small;"&gt;&lt;span style="font-family: Arial,Helvetica,sans-serif;"&gt;May Pre-Measure?:&amp;nbsp;&amp;nbsp;&amp;nbsp; No (“This is why you have to choose your target before measuring the range.”)&lt;/span&gt;&lt;/span&gt;&lt;/li&gt;&lt;li&gt;&lt;span style="font-size: small;"&gt;&lt;span style="font-family: Arial,Helvetica,sans-serif;"&gt;Measurement scale:&amp;nbsp;&amp;nbsp;&amp;nbsp; Inches&lt;/span&gt;&lt;/span&gt;&lt;/li&gt;&lt;li&gt;&lt;span style="font-size: small;"&gt;&lt;span style="font-family: Arial,Helvetica,sans-serif;"&gt;Shooting:&amp;nbsp;&amp;nbsp;&amp;nbsp; &amp;nbsp;&amp;nbsp;&amp;nbsp; Squads shoot as a Unit at a single target/unit; each firing figure rolls own d6 &lt;/span&gt;&lt;/span&gt;&lt;/li&gt;&lt;li&gt;&lt;span style="font-size: small;"&gt;&lt;span style="font-family: Arial,Helvetica,sans-serif;"&gt;Hit Allocation:&amp;nbsp;&amp;nbsp;&amp;nbsp; &amp;nbsp;&amp;nbsp;&amp;nbsp; Owning player chooses any models in range, even from rear of unit&lt;/span&gt;&lt;/span&gt;&lt;/li&gt;&lt;li&gt;&lt;span style="font-size: small;"&gt;&lt;span style="font-family: Arial,Helvetica,sans-serif;"&gt;Background?:&amp;nbsp;&amp;nbsp;&amp;nbsp; &amp;nbsp;&amp;nbsp;&amp;nbsp; Yes&lt;/span&gt;&lt;/span&gt;&lt;/li&gt;&lt;li&gt;&lt;span style="font-size: small;"&gt;&lt;span style="font-family: Arial,Helvetica,sans-serif;"&gt;Scenarios?:&amp;nbsp;&amp;nbsp;&amp;nbsp; &amp;nbsp;&amp;nbsp;&amp;nbsp; Yes&lt;/span&gt;&lt;/span&gt;&lt;/li&gt;&lt;li&gt;&lt;span style="font-size: small;"&gt;&lt;span style="font-family: Arial,Helvetica,sans-serif;"&gt;Army/Force List?:&amp;nbsp;&amp;nbsp;&amp;nbsp; Yes&lt;/span&gt;&lt;/span&gt;&lt;/li&gt;&lt;li&gt;&lt;span style="font-size: small;"&gt;&lt;span style="font-family: Arial,Helvetica,sans-serif;"&gt;Counters/Templates?:&amp;nbsp;&amp;nbsp;&amp;nbsp; Yes&lt;/span&gt;&lt;/span&gt;&lt;/li&gt;&lt;/ul&gt;&lt;div class="separator" style="clear: both; text-align: center;"&gt;&lt;a href="http://3.bp.blogspot.com/_fVcpiZiGtSY/S6Q93c93BmI/AAAAAAAAAjk/iH4p8HqvSWk/s1600-h/P1030404.JPG" imageanchor="1" style="clear: right; float: right; margin-bottom: 1em; margin-left: 1em;"&gt;&lt;img border="0" height="200" src="http://3.bp.blogspot.com/_fVcpiZiGtSY/S6Q93c93BmI/AAAAAAAAAjk/iH4p8HqvSWk/s200/P1030404.JPG" width="145" /&gt;&lt;/a&gt;&lt;/div&gt;&lt;span style="font-size: small;"&gt;&lt;span style="font-family: Arial,Helvetica,sans-serif;"&gt;&lt;/span&gt;&lt;span style="font-family: Arial,Helvetica,sans-serif;"&gt;&lt;b style="color: red;"&gt;&lt;span style="font-size: large;"&gt;Warhammer 40,000&lt;/span&gt;&lt;/b&gt; (fourth edition)&lt;/span&gt;&lt;br style="font-family: Arial,Helvetica,sans-serif;" /&gt;&lt;span style="font-family: Arial,Helvetica,sans-serif;"&gt;In the grim darkness of the far future there is only war&lt;/span&gt;&lt;br style="font-family: Arial,Helvetica,sans-serif;" /&gt;&lt;span style="font-family: Arial,Helvetica,sans-serif;"&gt;by Rick Priestley and Andy Chambers, with Alessio Cavatore, Pete Haines, Anthony Reynolds, Jervis Johnson and Adam Troke&lt;/span&gt;&lt;br style="font-family: Arial,Helvetica,sans-serif;" /&gt;&lt;span style="font-family: Arial,Helvetica,sans-serif;"&gt;Published by Games Workshop Ltd; 2004&lt;/span&gt;&lt;br style="font-family: Arial,Helvetica,sans-serif;" /&gt;&lt;span style="font-family: Arial,Helvetica,sans-serif;"&gt;&lt;a href="http://www.games-workshop.com/"&gt;http://www.games-workshop.com/&lt;/a&gt;&amp;nbsp; (new version)&lt;/span&gt;&lt;/span&gt;&lt;br /&gt;&lt;span style="font-size: small;"&gt;&lt;span style="font-family: Arial,Helvetica,sans-serif;"&gt;OoP &lt;/span&gt;&lt;/span&gt;&lt;br /&gt;&lt;ul&gt;&lt;li&gt;&lt;span style="font-size: small;"&gt;&lt;span style="font-family: Arial,Helvetica,sans-serif;"&gt;Scale:&amp;nbsp; &amp;nbsp;&amp;nbsp;&amp;nbsp; &amp;nbsp;&amp;nbsp;&amp;nbsp; 28mm only; Skirmish +&lt;/span&gt;&lt;/span&gt;&lt;/li&gt;&lt;li&gt;&lt;span style="font-size: small;"&gt;&lt;span style="font-family: Arial,Helvetica,sans-serif;"&gt;Basing:&amp;nbsp; &amp;nbsp;&amp;nbsp;&amp;nbsp; &amp;nbsp;&amp;nbsp;&amp;nbsp; Individual&lt;/span&gt;&lt;/span&gt;&lt;/li&gt;&lt;li&gt;&lt;span style="font-size: small;"&gt;&lt;span style="font-family: Arial,Helvetica,sans-serif;"&gt;Units:&amp;nbsp;&amp;nbsp;&amp;nbsp; &amp;nbsp;&amp;nbsp;&amp;nbsp; &amp;nbsp;&amp;nbsp;&amp;nbsp; Units; not specified in main rules, supplements (Codexes) dictate size (ie, 5 - 20), name (Squad, Mob, Swarm, Brood, etc)&lt;/span&gt;&lt;/span&gt;&lt;/li&gt;&lt;li&gt;&lt;span style="font-size: small;"&gt;&lt;span style="font-family: Arial,Helvetica,sans-serif;"&gt;Dice:&amp;nbsp;&amp;nbsp;&amp;nbsp; &amp;nbsp;&amp;nbsp;&amp;nbsp; &amp;nbsp;&amp;nbsp;&amp;nbsp; d6, one “unique” d6:&amp;nbsp; Scatter (four arrows, two HIT symbols)&lt;/span&gt;&lt;/span&gt;&lt;/li&gt;&lt;li&gt;&lt;span style="font-size: small;"&gt;&lt;span style="font-family: Arial,Helvetica,sans-serif;"&gt;Turns:&amp;nbsp;&amp;nbsp;&amp;nbsp; &amp;nbsp;&amp;nbsp;&amp;nbsp; &amp;nbsp;&amp;nbsp;&amp;nbsp; High d6 chooses to go first or second; Player A completes a turn, then Player B completes a turn; each turn consists of:&amp;nbsp; Movement Phase, Shooting Phase, Assault Phase&lt;/span&gt;&lt;/span&gt;&lt;/li&gt;&lt;li&gt;&lt;span style="font-size: small;"&gt;&lt;span style="font-family: Arial,Helvetica,sans-serif;"&gt;Facing:&amp;nbsp;&amp;nbsp;&amp;nbsp; &amp;nbsp;&amp;nbsp;&amp;nbsp; &amp;nbsp;&amp;nbsp;&amp;nbsp; Not specified (“Infantry models can be turned to face their targets in the Shooting phase, so don’t worry about which way they are pointing at the end of&amp;nbsp; their Movement phase.”)&lt;/span&gt;&lt;/span&gt;&lt;/li&gt;&lt;li&gt;&lt;span style="font-size: small;"&gt;&lt;span style="font-family: Arial,Helvetica,sans-serif;"&gt;Fire Arc:&amp;nbsp;&amp;nbsp;&amp;nbsp; &amp;nbsp;&amp;nbsp;&amp;nbsp; Not specified; LOS only &lt;/span&gt;&lt;/span&gt;&lt;/li&gt;&lt;li&gt;&lt;span style="font-size: small;"&gt;&lt;span style="font-family: Arial,Helvetica,sans-serif;"&gt;Movement:&amp;nbsp;&amp;nbsp;&amp;nbsp; &amp;nbsp;&amp;nbsp;&amp;nbsp; Infantry:&amp;nbsp; 6”; Vehicles:&amp;nbsp; 12”&lt;/span&gt;&lt;/span&gt;&lt;/li&gt;&lt;li&gt;&lt;span style="font-size: small;"&gt;&lt;span style="font-family: Arial,Helvetica,sans-serif;"&gt;Measurement method:&amp;nbsp;&amp;nbsp;&amp;nbsp; Base edge to base edge&lt;/span&gt;&lt;/span&gt;&lt;/li&gt;&lt;li&gt;&lt;span style="font-size: small;"&gt;&lt;span style="font-family: Arial,Helvetica,sans-serif;"&gt;May Pre-Measure?:&amp;nbsp;&amp;nbsp;&amp;nbsp; No (“This is why you have to choose your target before measuring the range.”)&lt;/span&gt;&lt;/span&gt;&lt;/li&gt;&lt;li&gt;&lt;span style="font-size: small;"&gt;&lt;span style="font-family: Arial,Helvetica,sans-serif;"&gt;Measurement scale:&amp;nbsp;&amp;nbsp;&amp;nbsp; Inches&lt;/span&gt;&lt;/span&gt;&lt;/li&gt;&lt;li&gt;&lt;span style="font-size: small;"&gt;&lt;span style="font-family: Arial,Helvetica,sans-serif;"&gt;Shooting:&amp;nbsp;&amp;nbsp;&amp;nbsp; &amp;nbsp;&amp;nbsp;&amp;nbsp; Squads shoot as a Unit at a single target/unit; each firing figure rolls own d6 &lt;/span&gt;&lt;/span&gt;&lt;/li&gt;&lt;li&gt;&lt;span style="font-size: small;"&gt;&lt;span style="font-family: Arial,Helvetica,sans-serif;"&gt;Hit Allocation:&amp;nbsp;&amp;nbsp;&amp;nbsp; &amp;nbsp;&amp;nbsp;&amp;nbsp; Owning player chooses any models in range and line of fire, even from rear of unit&lt;/span&gt;&lt;/span&gt;&lt;/li&gt;&lt;li&gt;&lt;span style="font-size: small;"&gt;&lt;span style="font-family: Arial,Helvetica,sans-serif;"&gt;Background?:&amp;nbsp;&amp;nbsp;&amp;nbsp; &amp;nbsp;&amp;nbsp;&amp;nbsp; Yes&lt;/span&gt;&lt;/span&gt;&lt;/li&gt;&lt;li&gt;&lt;span style="font-size: small;"&gt;&lt;span style="font-family: Arial,Helvetica,sans-serif;"&gt;Scenarios?:&amp;nbsp;&amp;nbsp;&amp;nbsp; &amp;nbsp;&amp;nbsp;&amp;nbsp; Yes&lt;/span&gt;&lt;/span&gt;&lt;/li&gt;&lt;li&gt;&lt;span style="font-size: small;"&gt;&lt;span style="font-family: Arial,Helvetica,sans-serif;"&gt;Army/Force List?:&amp;nbsp;&amp;nbsp;&amp;nbsp; Yes; more in Codexes&lt;/span&gt;&lt;/span&gt;&lt;/li&gt;&lt;li&gt;&lt;span style="font-size: small;"&gt;&lt;span style="font-family: Arial,Helvetica,sans-serif;"&gt;Counters/Templates?:&amp;nbsp;&amp;nbsp;&amp;nbsp; No; Yes&lt;/span&gt;&lt;/span&gt;&lt;/li&gt;&lt;/ul&gt;&lt;div class="separator" style="clear: both; text-align: center;"&gt;&lt;a href="http://3.bp.blogspot.com/_fVcpiZiGtSY/S6Q-Brem-MI/AAAAAAAAAjs/wMaBoReDvOA/s1600-h/P1030405.JPG" imageanchor="1" style="clear: right; float: right; margin-bottom: 1em; margin-left: 1em;"&gt;&lt;img border="0" height="200" src="http://3.bp.blogspot.com/_fVcpiZiGtSY/S6Q-Brem-MI/AAAAAAAAAjs/wMaBoReDvOA/s200/P1030405.JPG" width="146" /&gt;&lt;/a&gt;&lt;/div&gt;&lt;span style="font-size: small;"&gt;&lt;b style="color: red;"&gt;&lt;span style="font-size: large;"&gt;&lt;span style="font-family: Arial,Helvetica,sans-serif;"&gt;&lt;/span&gt;&lt;/span&gt;&lt;/b&gt;&lt;span style="font-family: Arial,Helvetica,sans-serif;"&gt;&lt;b style="color: red;"&gt;&lt;span style="font-size: large;"&gt;Warhammer 40,000&lt;/span&gt;&lt;/b&gt; (fifth edition)&lt;/span&gt;&lt;br style="font-family: Arial,Helvetica,sans-serif;" /&gt;&lt;span style="font-family: Arial,Helvetica,sans-serif;"&gt;In the grim darkness of the far future there is only war&lt;/span&gt;&lt;br style="font-family: Arial,Helvetica,sans-serif;" /&gt;&lt;span style="font-family: Arial,Helvetica,sans-serif;"&gt;by Alessio Cavatore (main rules), Mat Ward, Andy Hoare, Graham Davey, Phil Kelly, Gav Thorpe, Adam Troke, Robin Cruddace, Jervis Johnson, Jeremy Vetock (Rick Priestley, original rules)&lt;/span&gt;&lt;br style="font-family: Arial,Helvetica,sans-serif;" /&gt;&lt;span style="font-family: Arial,Helvetica,sans-serif;"&gt;Published by Games Workshop Ltd; 2008&lt;/span&gt;&lt;br style="font-family: Arial,Helvetica,sans-serif;" /&gt;&lt;span style="font-family: Arial,Helvetica,sans-serif;"&gt;&lt;a href="http://www.games-workshop.com/"&gt;http://www.games-workshop.com/&lt;/a&gt;&amp;nbsp;&lt;/span&gt;&lt;/span&gt;&lt;br /&gt;&lt;span style="font-size: small;"&gt;&lt;span style="font-family: Arial,Helvetica,sans-serif;"&gt;$57.75; &lt;/span&gt;&lt;span style="font-family: Arial,Helvetica,sans-serif;"&gt;£35.00&lt;/span&gt;&lt;/span&gt;&lt;span style="font-size: small;"&gt;&lt;span style="font-family: Arial,Helvetica,sans-serif;"&gt;&amp;nbsp; &lt;/span&gt;&lt;/span&gt;&lt;br /&gt;&lt;ul&gt;&lt;li&gt;&lt;span style="font-size: small;"&gt;&lt;span style="font-family: Arial,Helvetica,sans-serif;"&gt;Scale:&amp;nbsp; &amp;nbsp;&amp;nbsp;&amp;nbsp; &amp;nbsp;&amp;nbsp;&amp;nbsp; 28mm only; Skirmish +&lt;/span&gt;&lt;/span&gt;&lt;/li&gt;&lt;li&gt;&lt;span style="font-size: small;"&gt;&lt;span style="font-family: Arial,Helvetica,sans-serif;"&gt;Basing:&amp;nbsp; &amp;nbsp;&amp;nbsp;&amp;nbsp; &amp;nbsp;&amp;nbsp;&amp;nbsp; Individual&lt;/span&gt;&lt;/span&gt;&lt;/li&gt;&lt;li&gt;&lt;span style="font-size: small;"&gt;&lt;span style="font-family: Arial,Helvetica,sans-serif;"&gt;Units:&amp;nbsp;&amp;nbsp;&amp;nbsp; &amp;nbsp;&amp;nbsp;&amp;nbsp; &amp;nbsp;&amp;nbsp;&amp;nbsp; Squad = variable per unit type per Army (ie, 5, 20) &lt;/span&gt;&lt;/span&gt;&lt;/li&gt;&lt;li&gt;&lt;span style="font-size: small;"&gt;&lt;span style="font-family: Arial,Helvetica,sans-serif;"&gt;Dice:&amp;nbsp;&amp;nbsp;&amp;nbsp; &amp;nbsp;&amp;nbsp;&amp;nbsp; &amp;nbsp;&amp;nbsp;&amp;nbsp; d6&lt;/span&gt;&lt;/span&gt;&lt;/li&gt;&lt;li&gt;&lt;span style="font-size: small;"&gt;&lt;span style="font-family: Arial,Helvetica,sans-serif;"&gt;Turns:&amp;nbsp;&amp;nbsp;&amp;nbsp; &amp;nbsp;&amp;nbsp;&amp;nbsp; &amp;nbsp;&amp;nbsp;&amp;nbsp; High d6 roll goes first; Player A completes all Movement, Shooting and Assaulting with all of his units; then Player B completes all Movement, Shooting and Assaulting with all of his units&lt;/span&gt;&lt;/span&gt;&lt;/li&gt;&lt;li&gt;&lt;span style="font-size: small;"&gt;&lt;span style="font-family: Arial,Helvetica,sans-serif;"&gt;Facing:&amp;nbsp;&amp;nbsp;&amp;nbsp; &amp;nbsp;&amp;nbsp;&amp;nbsp; &amp;nbsp;&amp;nbsp;&amp;nbsp; No facings; 360º&lt;/span&gt;&lt;/span&gt;&lt;/li&gt;&lt;li&gt;&lt;span style="font-size: small;"&gt;&lt;span style="font-family: Arial,Helvetica,sans-serif;"&gt;Fire Arc:&amp;nbsp;&amp;nbsp;&amp;nbsp; &amp;nbsp;&amp;nbsp;&amp;nbsp; 360º + LOS&lt;/span&gt;&lt;/span&gt;&lt;/li&gt;&lt;li&gt;&lt;span style="font-size: small;"&gt;&lt;span style="font-family: Arial,Helvetica,sans-serif;"&gt;Movement:&amp;nbsp;&amp;nbsp;&amp;nbsp; &amp;nbsp;&amp;nbsp;&amp;nbsp; Infantry:&amp;nbsp; 6” (may Run d6” in Shooting phase)&lt;/span&gt;&lt;/span&gt;&lt;/li&gt;&lt;li&gt;&lt;span style="font-size: small;"&gt;&lt;span style="font-family: Arial,Helvetica,sans-serif;"&gt;Measurement method:&amp;nbsp;&amp;nbsp;&amp;nbsp; Not specified (“When you’re checking range, simply measure from each firer to the nearest visible model in the target unit.”)&lt;/span&gt;&lt;/span&gt;&lt;/li&gt;&lt;li&gt;&lt;span style="font-size: small;"&gt;&lt;span style="font-family: Arial,Helvetica,sans-serif;"&gt;May Pre-Measure?:&amp;nbsp;&amp;nbsp;&amp;nbsp; No&lt;/span&gt;&lt;/span&gt;&lt;/li&gt;&lt;li&gt;&lt;span style="font-size: small;"&gt;&lt;span style="font-family: Arial,Helvetica,sans-serif;"&gt;Measurement scale:&amp;nbsp;&amp;nbsp;&amp;nbsp; Inches&lt;/span&gt;&lt;/span&gt;&lt;/li&gt;&lt;li&gt;&lt;span style="font-size: small;"&gt;&lt;span style="font-family: Arial,Helvetica,sans-serif;"&gt;Shooting:&amp;nbsp;&amp;nbsp;&amp;nbsp; &amp;nbsp;&amp;nbsp;&amp;nbsp; Firing unit chooses a single enemy unit as target; Individual figures shoot, with own die rolls&lt;/span&gt;&lt;/span&gt;&lt;/li&gt;&lt;li&gt;&lt;span style="font-size: small;"&gt;&lt;span style="font-family: Arial,Helvetica,sans-serif;"&gt;Hit Allocation:&amp;nbsp;&amp;nbsp;&amp;nbsp; &amp;nbsp;&amp;nbsp;&amp;nbsp; Owning player chooses from all figures, even if out of sight or out of range&lt;/span&gt;&lt;/span&gt;&lt;/li&gt;&lt;li&gt;&lt;span style="font-size: small;"&gt;&lt;span style="font-family: Arial,Helvetica,sans-serif;"&gt;Background?:&amp;nbsp;&amp;nbsp;&amp;nbsp; &amp;nbsp;&amp;nbsp;&amp;nbsp; Yes&lt;/span&gt;&lt;/span&gt;&lt;/li&gt;&lt;li&gt;&lt;span style="font-size: small;"&gt;&lt;span style="font-family: Arial,Helvetica,sans-serif;"&gt;Scenarios?:&amp;nbsp;&amp;nbsp;&amp;nbsp; &amp;nbsp;&amp;nbsp;&amp;nbsp; Yes&lt;/span&gt;&lt;/span&gt;&lt;/li&gt;&lt;li&gt;&lt;span style="font-size: small;"&gt;&lt;span style="font-family: Arial,Helvetica,sans-serif;"&gt;Army/Force List?:&amp;nbsp;&amp;nbsp;&amp;nbsp; Yes; more in Codexes&lt;/span&gt;&lt;/span&gt;&lt;/li&gt;&lt;li&gt;&lt;span style="font-size: small;"&gt;&lt;span style="font-family: Arial,Helvetica,sans-serif;"&gt;Counters/Templates?:&amp;nbsp;&amp;nbsp;&amp;nbsp; No; Required, not provided in book&lt;/span&gt;&lt;/span&gt;&lt;/li&gt;&lt;/ul&gt;&lt;div class="separator" style="clear: both; text-align: center;"&gt;&lt;a href="http://4.bp.blogspot.com/_fVcpiZiGtSY/S6Q-L03qgVI/AAAAAAAAAj0/x2W8j_kyBac/s1600-h/P1030411.JPG" imageanchor="1" style="clear: right; float: right; margin-bottom: 1em; margin-left: 1em;"&gt;&lt;img border="0" height="200" src="http://4.bp.blogspot.com/_fVcpiZiGtSY/S6Q-L03qgVI/AAAAAAAAAj0/x2W8j_kyBac/s200/P1030411.JPG" width="156" /&gt;&lt;/a&gt;&lt;/div&gt;&lt;span style="font-size: small;"&gt;&lt;span style="font-family: Arial,Helvetica,sans-serif;"&gt;&lt;b style="color: red;"&gt;&lt;span style="font-size: large;"&gt;Warzone&lt;/span&gt;&lt;/b&gt; (first edition)&lt;/span&gt;&lt;br style="font-family: Arial,Helvetica,sans-serif;" /&gt;&lt;span style="font-family: Arial,Helvetica,sans-serif;"&gt;A Fast and Furious Miniatures Battle Game&lt;/span&gt;&lt;br style="font-family: Arial,Helvetica,sans-serif;" /&gt;&lt;span style="font-family: Arial,Helvetica,sans-serif;"&gt;Mutant Chronicles&lt;/span&gt;&lt;br style="font-family: Arial,Helvetica,sans-serif;" /&gt;&lt;span style="font-family: Arial,Helvetica,sans-serif;"&gt;by Bill King&lt;/span&gt;&lt;br style="font-family: Arial,Helvetica,sans-serif;" /&gt;&lt;span style="font-family: Arial,Helvetica,sans-serif;"&gt;Published by Target Games AB/Heartbreaker; 1995&lt;/span&gt;&lt;br style="font-family: Arial,Helvetica,sans-serif;" /&gt;&lt;span style="font-family: Arial,Helvetica,sans-serif;"&gt;Web?&lt;/span&gt;&lt;/span&gt;&lt;br /&gt;&lt;span style="font-size: small;"&gt;&lt;span style="font-family: Arial,Helvetica,sans-serif;"&gt;OoP &lt;/span&gt;&lt;/span&gt;&lt;br /&gt;&lt;ul&gt;&lt;li&gt;&lt;span style="font-size: small;"&gt;&lt;span style="font-family: Arial,Helvetica,sans-serif;"&gt;Scale:&amp;nbsp; &amp;nbsp;&amp;nbsp;&amp;nbsp; &amp;nbsp;&amp;nbsp;&amp;nbsp; Not specified, inferred 28mm; Skirmish &lt;/span&gt;&lt;/span&gt;&lt;/li&gt;&lt;li&gt;&lt;span style="font-size: small;"&gt;&lt;span style="font-family: Arial,Helvetica,sans-serif;"&gt;Basing:&amp;nbsp; &amp;nbsp;&amp;nbsp;&amp;nbsp; &amp;nbsp;&amp;nbsp;&amp;nbsp; Individual&lt;/span&gt;&lt;/span&gt;&lt;/li&gt;&lt;li&gt;&lt;span style="font-size: small;"&gt;&lt;span style="font-family: Arial,Helvetica,sans-serif;"&gt;Units:&amp;nbsp;&amp;nbsp;&amp;nbsp; &amp;nbsp;&amp;nbsp;&amp;nbsp; &amp;nbsp;&amp;nbsp;&amp;nbsp; Squad = 2 - 12 models&lt;/span&gt;&lt;/span&gt;&lt;/li&gt;&lt;li&gt;&lt;span style="font-size: small;"&gt;&lt;span style="font-family: Arial,Helvetica,sans-serif;"&gt;Dice:&amp;nbsp;&amp;nbsp;&amp;nbsp; &amp;nbsp;&amp;nbsp;&amp;nbsp; &amp;nbsp;&amp;nbsp;&amp;nbsp; d20&lt;/span&gt;&lt;/span&gt;&lt;/li&gt;&lt;li&gt;&lt;span style="font-size: small;"&gt;&lt;span style="font-family: Arial,Helvetica,sans-serif;"&gt;Turns:&amp;nbsp;&amp;nbsp;&amp;nbsp; &amp;nbsp;&amp;nbsp;&amp;nbsp; &amp;nbsp;&amp;nbsp;&amp;nbsp; High d20 roll + Leadership score wins initiative and nominates any squad or character model to go first, including opponent’s squads; the squad’s controlling player (Player A) activates any single model in the unit, which may take as many actions as listed in its AC characteristic; Player A then activates another figure in the unit, in any order; each figure must complete all actions before another figure can activate; after all figures in the squad have completed their actions, Player B activates a unit; available actions include the following:&amp;nbsp; Move, Fire, Aim, Concentrate, Use Special Power, Hide, Spot, Give Orders, Rally, Infiltrate, Close Combat and Wait; multiples of the same action are permitted (ie, move, move, move)&lt;/span&gt;&lt;/span&gt;&lt;/li&gt;&lt;li&gt;&lt;span style="font-size: small;"&gt;&lt;span style="font-family: Arial,Helvetica,sans-serif;"&gt;Facing:&amp;nbsp;&amp;nbsp;&amp;nbsp; &amp;nbsp;&amp;nbsp;&amp;nbsp; &amp;nbsp;&amp;nbsp;&amp;nbsp; Front 180º&lt;/span&gt;&lt;/span&gt;&lt;/li&gt;&lt;li&gt;&lt;span style="font-size: small;"&gt;&lt;span style="font-family: Arial,Helvetica,sans-serif;"&gt;Fire Arc:&amp;nbsp;&amp;nbsp;&amp;nbsp; &amp;nbsp;&amp;nbsp;&amp;nbsp; Front 180º + LOS&lt;/span&gt;&lt;/span&gt;&lt;/li&gt;&lt;li&gt;&lt;span style="font-size: small;"&gt;&lt;span style="font-family: Arial,Helvetica,sans-serif;"&gt;Movement:&amp;nbsp;&amp;nbsp;&amp;nbsp; &amp;nbsp;&amp;nbsp;&amp;nbsp; Fixed per each troop type, based on Movement characteristic (MV)&lt;/span&gt;&lt;/span&gt;&lt;/li&gt;&lt;li&gt;&lt;span style="font-size: small;"&gt;&lt;span style="font-family: Arial,Helvetica,sans-serif;"&gt;Measurement method:&amp;nbsp;&amp;nbsp;&amp;nbsp; Not defined&lt;/span&gt;&lt;/span&gt;&lt;/li&gt;&lt;li&gt;&lt;span style="font-size: small;"&gt;&lt;span style="font-family: Arial,Helvetica,sans-serif;"&gt;May Pre-Measure?:&amp;nbsp;&amp;nbsp;&amp;nbsp; Not specified Yes or No&lt;/span&gt;&lt;/span&gt;&lt;/li&gt;&lt;li&gt;&lt;span style="font-size: small;"&gt;&lt;span style="font-family: Arial,Helvetica,sans-serif;"&gt;Measurement scale:&amp;nbsp;&amp;nbsp;&amp;nbsp; Inches&lt;/span&gt;&lt;/span&gt;&lt;/li&gt;&lt;li&gt;&lt;span style="font-size: small;"&gt;&lt;span style="font-family: Arial,Helvetica,sans-serif;"&gt;Shooting:&amp;nbsp;&amp;nbsp;&amp;nbsp; &amp;nbsp;&amp;nbsp;&amp;nbsp; Individual figures shoot at individual targets, with own die rolls&lt;/span&gt;&lt;/span&gt;&lt;/li&gt;&lt;li&gt;&lt;span style="font-size: small;"&gt;&lt;span style="font-family: Arial,Helvetica,sans-serif;"&gt;Hit Allocation:&amp;nbsp;&amp;nbsp;&amp;nbsp; &amp;nbsp;&amp;nbsp;&amp;nbsp; Per individual figure targeted&lt;/span&gt;&lt;/span&gt;&lt;/li&gt;&lt;li&gt;&lt;span style="font-size: small;"&gt;&lt;span style="font-family: Arial,Helvetica,sans-serif;"&gt;Background?:&amp;nbsp;&amp;nbsp;&amp;nbsp; &amp;nbsp;&amp;nbsp;&amp;nbsp; Yes&lt;/span&gt;&lt;/span&gt;&lt;/li&gt;&lt;li&gt;&lt;span style="font-size: small;"&gt;&lt;span style="font-family: Arial,Helvetica,sans-serif;"&gt;Scenarios?:&amp;nbsp;&amp;nbsp;&amp;nbsp; &amp;nbsp;&amp;nbsp;&amp;nbsp; Yes&lt;/span&gt;&lt;/span&gt;&lt;/li&gt;&lt;li&gt;&lt;span style="font-size: small;"&gt;&lt;span style="font-family: Arial,Helvetica,sans-serif;"&gt;Army/Force List?:&amp;nbsp;&amp;nbsp;&amp;nbsp; Yes&lt;/span&gt;&lt;/span&gt;&lt;/li&gt;&lt;li&gt;&lt;span style="font-size: small;"&gt;&lt;span style="font-family: Arial,Helvetica,sans-serif;"&gt;Counters/Templates?:&amp;nbsp;&amp;nbsp;&amp;nbsp; Yes&lt;/span&gt;&lt;/span&gt;&lt;/li&gt;&lt;/ul&gt;&lt;div class="separator" style="clear: both; text-align: center;"&gt;&lt;a href="http://www.fireruby.co.uk/images/games/wildfire/wildfire%20cover%20rough.jpg" imageanchor="1" style="clear: right; float: right; margin-bottom: 1em; margin-left: 1em;"&gt;&lt;img border="0" height="320" src="http://www.fireruby.co.uk/images/games/wildfire/wildfire%20cover%20rough.jpg" width="98" /&gt;&lt;/a&gt;&lt;/div&gt;&lt;span style="font-size: small;"&gt;&lt;b style="color: red;"&gt;&lt;span style="font-size: large;"&gt;&lt;span style="font-family: Arial,Helvetica,sans-serif;"&gt;Wildfire&lt;/span&gt;&lt;/span&gt;&lt;/b&gt;&lt;br style="font-family: Arial,Helvetica,sans-serif;" /&gt;&lt;span style="font-family: Arial,Helvetica,sans-serif;"&gt;Skirmish Level Miniatures Combat V 1.1&lt;/span&gt;&lt;br style="font-family: Arial,Helvetica,sans-serif;" /&gt;&lt;span style="font-family: Arial,Helvetica,sans-serif;"&gt;by Greg Saunders&lt;/span&gt;&lt;br style="font-family: Arial,Helvetica,sans-serif;" /&gt;&lt;span style="font-family: Arial,Helvetica,sans-serif;"&gt;Published by Fire Ruby Studios; 2008&lt;/span&gt;&lt;br style="font-family: Arial,Helvetica,sans-serif;" /&gt;&lt;a href="http://www.fireruby.co.uk/"&gt;&lt;span style="font-family: Arial,Helvetica,sans-serif;"&gt;http://www.fireruby.co.uk/&lt;/span&gt;&lt;/a&gt;&lt;/span&gt;&lt;br /&gt;&lt;span style="font-size: small;"&gt;&lt;span style="font-family: Arial,Helvetica,sans-serif;"&gt;Free pdf &lt;/span&gt;&lt;/span&gt;&lt;br /&gt;&lt;ul&gt;&lt;li&gt;&lt;span style="font-size: small;"&gt;&lt;span style="font-family: Arial,Helvetica,sans-serif;"&gt;Scale:&amp;nbsp;&amp;nbsp;&amp;nbsp; &amp;nbsp;&amp;nbsp;&amp;nbsp; &amp;nbsp;&amp;nbsp;&amp;nbsp; 15mm; Skirmish&lt;/span&gt;&lt;/span&gt;&lt;/li&gt;&lt;li&gt;&lt;span style="font-size: small;"&gt;&lt;span style="font-family: Arial,Helvetica,sans-serif;"&gt;Basing:&amp;nbsp;&amp;nbsp;&amp;nbsp; &amp;nbsp;&amp;nbsp;&amp;nbsp; &amp;nbsp;&amp;nbsp;&amp;nbsp; 2 figures per 1” round base&lt;/span&gt;&lt;/span&gt;&lt;/li&gt;&lt;li&gt;&lt;span style="font-size: small;"&gt;&lt;span style="font-family: Arial,Helvetica,sans-serif;"&gt;Units:&amp;nbsp;&amp;nbsp;&amp;nbsp; &amp;nbsp;&amp;nbsp;&amp;nbsp; &amp;nbsp;&amp;nbsp;&amp;nbsp; Fire Team = 2 figures per base&lt;/span&gt;&lt;/span&gt;&lt;/li&gt;&lt;li&gt;&lt;span style="font-size: small;"&gt;&lt;span style="font-family: Arial,Helvetica,sans-serif;"&gt;Dice:&amp;nbsp;&amp;nbsp;&amp;nbsp; &amp;nbsp;&amp;nbsp;&amp;nbsp; &amp;nbsp;&amp;nbsp;&amp;nbsp; d10&lt;/span&gt;&lt;/span&gt;&lt;/li&gt;&lt;li&gt;&lt;span style="font-size: small;"&gt;&lt;span style="font-family: Arial,Helvetica,sans-serif;"&gt;Turns:&amp;nbsp;&amp;nbsp;&amp;nbsp; &amp;nbsp;&amp;nbsp;&amp;nbsp; &amp;nbsp;&amp;nbsp;&amp;nbsp; High d10 roll chooses who goes first, then take turns revealing Action Markers per Fire Team; available Actions include Move, Fire, Assault, Rally, Dig in, Mobilise, Move and fire, Opportunity fire, Reaction fire&lt;/span&gt;&lt;/span&gt;&lt;/li&gt;&lt;li&gt;&lt;span style="font-size: small;"&gt;&lt;span style="font-family: Arial,Helvetica,sans-serif;"&gt;Facing:&amp;nbsp;&amp;nbsp;&amp;nbsp; &amp;nbsp;&amp;nbsp;&amp;nbsp; &amp;nbsp;&amp;nbsp;&amp;nbsp; No facings; 360º&lt;/span&gt;&lt;/span&gt;&lt;/li&gt;&lt;li&gt;&lt;span style="font-size: small;"&gt;&lt;span style="font-family: Arial,Helvetica,sans-serif;"&gt;Fire Arc:&amp;nbsp;&amp;nbsp;&amp;nbsp; &amp;nbsp;&amp;nbsp;&amp;nbsp; 360º&lt;/span&gt;&lt;/span&gt;&lt;/li&gt;&lt;li&gt;&lt;span style="font-size: small;"&gt;&lt;span style="font-family: Arial,Helvetica,sans-serif;"&gt;Movement:&amp;nbsp;&amp;nbsp;&amp;nbsp; &amp;nbsp;&amp;nbsp;&amp;nbsp; 1” = 1 point of Move Allowance; MA varies per Fire Team stats&lt;/span&gt;&lt;/span&gt;&lt;/li&gt;&lt;li&gt;&lt;span style="font-size: small;"&gt;&lt;span style="font-family: Arial,Helvetica,sans-serif;"&gt;Measurement method:&amp;nbsp;&amp;nbsp;&amp;nbsp; Not specified, but implied as base edge to base edge&lt;/span&gt;&lt;/span&gt;&lt;/li&gt;&lt;li&gt;&lt;span style="font-size: small;"&gt;&lt;span style="font-family: Arial,Helvetica,sans-serif;"&gt;May Pre-Measure?:&amp;nbsp;&amp;nbsp;&amp;nbsp; No (“...range can only be measured when the ranged combat attack is declared.”)&lt;/span&gt;&lt;/span&gt;&lt;/li&gt;&lt;li&gt;&lt;span style="font-size: small;"&gt;&lt;span style="font-family: Arial,Helvetica,sans-serif;"&gt;Measurement scale:&amp;nbsp;&amp;nbsp;&amp;nbsp; Inches&lt;/span&gt;&lt;/span&gt;&lt;/li&gt;&lt;li&gt;&lt;span style="font-size: small;"&gt;&lt;span style="font-family: Arial,Helvetica,sans-serif;"&gt;Shooting:&amp;nbsp;&amp;nbsp;&amp;nbsp; &amp;nbsp;&amp;nbsp;&amp;nbsp; Fire Team/base fires at single Fire Team/base; can combine shooting with multiple Fire Teams; each Fire Team rolls own d10&lt;/span&gt;&lt;/span&gt;&lt;/li&gt;&lt;li&gt;&lt;span style="font-size: small;"&gt;&lt;span style="font-family: Arial,Helvetica,sans-serif;"&gt;Hit Allocation:&amp;nbsp;&amp;nbsp;&amp;nbsp; &amp;nbsp;&amp;nbsp;&amp;nbsp; Fire Team/base loses Strength per hit&lt;/span&gt;&lt;/span&gt;&lt;/li&gt;&lt;li&gt;&lt;span style="font-size: small;"&gt;&lt;span style="font-family: Arial,Helvetica,sans-serif;"&gt;Background?:&amp;nbsp;&amp;nbsp;&amp;nbsp; &amp;nbsp;&amp;nbsp;&amp;nbsp; Yes&lt;/span&gt;&lt;/span&gt;&lt;/li&gt;&lt;li&gt;&lt;span style="font-size: small;"&gt;&lt;span style="font-family: Arial,Helvetica,sans-serif;"&gt;Scenarios?:&amp;nbsp;&amp;nbsp;&amp;nbsp; &amp;nbsp;&amp;nbsp;&amp;nbsp; Yes, suggestions in supplement&lt;/span&gt;&lt;/span&gt;&lt;/li&gt;&lt;li&gt;&lt;span style="font-size: small;"&gt;&lt;span style="font-family: Arial,Helvetica,sans-serif;"&gt;Army/Force List?:&amp;nbsp;&amp;nbsp;&amp;nbsp; Yes&lt;/span&gt;&lt;/span&gt;&lt;/li&gt;&lt;li&gt;&lt;span style="font-size: small;"&gt;&lt;span style="font-family: Arial,Helvetica,sans-serif;"&gt;Counters/Templates?:&amp;nbsp;&amp;nbsp;&amp;nbsp; Yes (must photocopy)&lt;/span&gt;&lt;/span&gt;&lt;/li&gt;&lt;/ul&gt;&lt;span style="font-size: large;"&gt;&lt;span style="font-family: Arial,Helvetica,sans-serif;"&gt;Here are the Games I need to acquire, in no particular order.&amp;nbsp; (Correction:&amp;nbsp; some I already have, but either they are unopened [and I wish them to remain so], or I simply haven't gotten around to summarizing them.)&lt;/span&gt;&lt;/span&gt;&lt;/div&gt;&lt;div style="font-family: Arial,Helvetica,sans-serif; text-align: justify;"&gt;&lt;span style="font-size: small;"&gt;&lt;br /&gt;&lt;/span&gt; &lt;/div&gt;&lt;div style="text-align: justify;"&gt;&lt;span style="font-size: small;"&gt;&lt;b style="color: red;"&gt;&lt;span style="font-size: large;"&gt;&lt;span style="font-family: Arial,Helvetica,sans-serif;"&gt;VOR&lt;/span&gt;&lt;/span&gt;&lt;/b&gt;&lt;br style="font-family: Arial,Helvetica,sans-serif;" /&gt;&lt;span style="font-family: Arial,Helvetica,sans-serif;"&gt;The Maelstrom&lt;/span&gt;&lt;br style="font-family: Arial,Helvetica,sans-serif;" /&gt;&lt;br style="font-family: Arial,Helvetica,sans-serif;" /&gt;&lt;span style="font-family: Arial,Helvetica,sans-serif;"&gt;&lt;b style="color: red;"&gt;&lt;span style="font-size: large;"&gt;Kryomek&lt;/span&gt;&lt;/b&gt; by Scotia Grendel Productions&lt;/span&gt;&lt;br style="font-family: Arial,Helvetica,sans-serif;" /&gt;&lt;a href="http://www.scotiagrendel.com/Products/index.php?main_page=index&amp;amp;cPath=3&amp;amp;zenid=8deb6a9a4e9f35f718450ab92f45b2d7"&gt;&lt;span style="font-family: Arial,Helvetica,sans-serif;"&gt;http://www.scotiagrendel.com/Products/index.php?main_page=index&amp;amp;cPath=3&amp;amp;zenid=8deb6a9a4e9f35f718450ab92f45b2d7&lt;/span&gt;&lt;/a&gt;&lt;br style="font-family: Arial,Helvetica,sans-serif;" /&gt;&lt;span style="font-family: Arial,Helvetica,sans-serif;"&gt;and by Kryomek USA&lt;/span&gt;&lt;br style="font-family: Arial,Helvetica,sans-serif;" /&gt;&lt;a href="http://www.kryomekusa.com/shop/page/2?sessid=CIYdyLtBtwe27vuk5GSEwyAPvXKYwHMZC1JChRxD3gxLVJlTuhEj6Yvsu8eGFX22&amp;amp;shop_param="&gt;&lt;span style="font-family: Arial,Helvetica,sans-serif;"&gt;http://www.kryomekusa.com/shop/page/2?sessid=CIYdyLtBtwe27vuk5GSEwyAPvXKYwHMZC1JChRxD3gxLVJlTuhEj6Yvsu8eGFX22&amp;amp;shop_param=&lt;/span&gt;&lt;/a&gt;&lt;br style="font-family: Arial,Helvetica,sans-serif;" /&gt;&lt;br style="font-family: Arial,Helvetica,sans-serif;" /&gt;&lt;span style="font-family: Arial,Helvetica,sans-serif;"&gt;&lt;b style="color: red;"&gt;&lt;span style="font-size: large;"&gt;Guncrawl&lt;/span&gt;&lt;/b&gt; by Ebbles Miniatures ($20)&lt;/span&gt;&lt;br style="font-family: Arial,Helvetica,sans-serif;" /&gt;&lt;a href="http://www.ebblesminiatures.com/shop/guncrawl2008_fullgame.php"&gt;&lt;span style="font-family: Arial,Helvetica,sans-serif;"&gt;http://www.ebblesminiatures.com/shop/guncrawl2008_fullgame.php&lt;/span&gt;&lt;/a&gt;&lt;br style="font-family: Arial,Helvetica,sans-serif;" /&gt;&lt;br style="font-family: Arial,Helvetica,sans-serif;" /&gt;&lt;span style="font-family: Arial,Helvetica,sans-serif;"&gt;&lt;b style="color: red;"&gt;&lt;span style="font-size: large;"&gt;Chain Reaction 3.0/5150&lt;/span&gt;&lt;/b&gt; by Two Hour Wargames (free/$25, $20 pdf)&lt;/span&gt;&lt;br style="font-family: Arial,Helvetica,sans-serif;" /&gt;&lt;a href="http://www.angelfire.com/az3/twohourwargames/sci-fi.html"&gt;&lt;span style="font-family: Arial,Helvetica,sans-serif;"&gt;http://www.angelfire.com/az3/twohourwargames/sci-fi.html&lt;/span&gt;&lt;/a&gt;&lt;br style="font-family: Arial,Helvetica,sans-serif;" /&gt;&lt;br style="font-family: Arial,Helvetica,sans-serif;" /&gt;&lt;span style="font-family: Arial,Helvetica,sans-serif;"&gt;&lt;b style="color: red;"&gt;&lt;span style="font-size: large;"&gt;Incursion&lt;/span&gt;&lt;/b&gt; by Incursion Games/Grindhouse Games (free)&lt;/span&gt;&lt;br style="font-family: Arial,Helvetica,sans-serif;" /&gt;&lt;a href="http://www.incursiongame.com/pages/downloads"&gt;&lt;span style="font-family: Arial,Helvetica,sans-serif;"&gt;http://www.incursiongame.com/pages/downloads&lt;/span&gt;&lt;/a&gt;&lt;br style="font-family: Arial,Helvetica,sans-serif;" /&gt;&lt;br style="font-family: Arial,Helvetica,sans-serif;" /&gt;&lt;span style="font-family: Arial,Helvetica,sans-serif;"&gt;&lt;b style="color: red;"&gt;&lt;span style="font-size: large;"&gt;Infinity&lt;/span&gt;&lt;/b&gt; by Corvus Belli (free)&lt;/span&gt;&lt;br style="font-family: Arial,Helvetica,sans-serif;" /&gt;&lt;a href="http://www.corvusbelli.com/en/default.asp"&gt;&lt;span style="font-family: Arial,Helvetica,sans-serif;"&gt;http://www.corvusbelli.com/en/default.asp&lt;/span&gt;&lt;/a&gt;&lt;br style="font-family: Arial,Helvetica,sans-serif;" /&gt;&lt;a href="http://www.infinitythegame.com/"&gt;&lt;span style="font-family: Arial,Helvetica,sans-serif;"&gt;http://www.infinitythegame.com/&lt;/span&gt;&lt;/a&gt;&lt;br style="font-family: Arial,Helvetica,sans-serif;" /&gt;&lt;br style="font-family: Arial,Helvetica,sans-serif;" /&gt;&lt;span style="font-family: Arial,Helvetica,sans-serif;"&gt;&lt;b style="color: red;"&gt;&lt;span style="font-size: large;"&gt;Mutants and Death Ray Guns&lt;/span&gt;&lt;/b&gt; by Ganesha Games ($8 pdf)&lt;/span&gt;&lt;br style="font-family: Arial,Helvetica,sans-serif;" /&gt;&lt;a href="http://www.ganeshagames.net/science-fiction/"&gt;&lt;span style="font-family: Arial,Helvetica,sans-serif;"&gt;http://www.ganeshagames.net/science-fiction/&lt;/span&gt;&lt;/a&gt;&lt;br style="font-family: Arial,Helvetica,sans-serif;" /&gt;&lt;span style="font-family: Arial,Helvetica,sans-serif;"&gt;They also have another new set soon to come, name unknown to me&lt;/span&gt;&lt;br style="font-family: Arial,Helvetica,sans-serif;" /&gt;&lt;br style="font-family: Arial,Helvetica,sans-serif;" /&gt;&lt;span style="font-family: Arial,Helvetica,sans-serif;"&gt;&lt;b style="color: red;"&gt;&lt;span style="font-size: large;"&gt;Future War Commander&lt;/span&gt;&lt;/b&gt; by Specialist Military Publishing (GBP20, $45.99-$51.00)&lt;/span&gt;&lt;br style="font-family: Arial,Helvetica,sans-serif;" /&gt;&lt;a href="http://www.blitzkrieg-commander.com/"&gt;&lt;span style="font-family: Arial,Helvetica,sans-serif;"&gt;http://www.blitzkrieg-commander.com/&lt;/span&gt;&lt;/a&gt;&lt;br style="font-family: Arial,Helvetica,sans-serif;" /&gt;&lt;br style="font-family: Arial,Helvetica,sans-serif;" /&gt;&lt;span style="font-family: Arial,Helvetica,sans-serif;"&gt;&lt;b style="color: red;"&gt;&lt;span style="font-size: large;"&gt;Tomorrow’s Wa&lt;/span&gt;&lt;/b&gt;r by Ambush Alley Games ($tbd)&lt;/span&gt;&lt;br style="font-family: Arial,Helvetica,sans-serif;" /&gt;&lt;a href="http://www.ambushalleygames.com/"&gt;&lt;span style="font-family: Arial,Helvetica,sans-serif;"&gt;http://www.ambushalleygames.com/&lt;/span&gt;&lt;/a&gt;&lt;br style="font-family: Arial,Helvetica,sans-serif;" /&gt;&lt;br style="font-family: Arial,Helvetica,sans-serif;" /&gt;&lt;span style="font-family: Arial,Helvetica,sans-serif;"&gt;&lt;b style="color: red;"&gt;&lt;span style="font-size: large;"&gt;Savage Worlds Showdown&lt;/span&gt;&lt;/b&gt; by Pinnacle Entertainment Group (free pdf)&lt;/span&gt;&lt;br style="font-family: Arial,Helvetica,sans-serif;" /&gt;&lt;a href="http://www.peginc.com/downloads.html"&gt;&lt;span style="font-family: Arial,Helvetica,sans-serif;"&gt;http://www.peginc.com/downloads.html&lt;/span&gt;&lt;/a&gt;&lt;br style="font-family: Arial,Helvetica,sans-serif;" /&gt;&lt;br style="font-family: Arial,Helvetica,sans-serif;" /&gt;&lt;span style="font-family: Arial,Helvetica,sans-serif;"&gt;&lt;b style="color: red;"&gt;&lt;span style="font-size: large;"&gt;Starguard 5th edition&lt;/span&gt;&lt;/b&gt; by Reviresco ($30)&lt;/span&gt;&lt;br style="font-family: Arial,Helvetica,sans-serif;" /&gt;&lt;a href="http://www.tin-soldier.com/"&gt;&lt;span style="font-family: Arial,Helvetica,sans-serif;"&gt;http://www.tin-soldier.com/&lt;/span&gt;&lt;/a&gt;&lt;br style="font-family: Arial,Helvetica,sans-serif;" /&gt;&lt;br style="font-family: Arial,Helvetica,sans-serif;" /&gt;&lt;span style="font-family: Arial,Helvetica,sans-serif;"&gt;&lt;b style="color: red;"&gt;&lt;span style="font-size: large;"&gt;Laserburn&lt;/span&gt;&lt;/b&gt; by 15mm.co.uk (GBP6.50)&lt;/span&gt;&lt;br style="font-family: Arial,Helvetica,sans-serif;" /&gt;&lt;span style="font-family: Arial,Helvetica,sans-serif;"&gt;&lt;b style="color: red;"&gt;&lt;span style="font-size: large;"&gt;Imperial Commander&lt;/span&gt;&lt;/b&gt; (GBP6.50)&lt;/span&gt;&lt;br style="font-family: Arial,Helvetica,sans-serif;" /&gt;&lt;a href="http://www.15mm.co.uk/Laserburn_Publications.htm"&gt;&lt;span style="font-family: Arial,Helvetica,sans-serif;"&gt;http://www.15mm.co.uk/Laserburn_Publications.htm&lt;/span&gt;&lt;/a&gt;&lt;br style="font-family: Arial,Helvetica,sans-serif;" /&gt;&lt;br style="font-family: Arial,Helvetica,sans-serif;" /&gt;&lt;span style="font-family: Arial,Helvetica,sans-serif;"&gt;&lt;b style="color: red;"&gt;&lt;span style="font-size: large;"&gt;Attrition&lt;/span&gt;&lt;/b&gt; by Alternative Armies (GBP12.00)&lt;/span&gt;&lt;br style="font-family: Arial,Helvetica,sans-serif;" /&gt;&lt;span style="font-family: Arial,Helvetica,sans-serif;"&gt;&lt;b style="color: red;"&gt;&lt;span style="font-size: large;"&gt;Laserburn&lt;/span&gt;&lt;/b&gt; (GBP6.00)&lt;/span&gt;&lt;br style="font-family: Arial,Helvetica,sans-serif;" /&gt;&lt;a href="http://www.alternative-armies.com/Publications.htm"&gt;&lt;span style="font-family: Arial,Helvetica,sans-serif;"&gt;http://www.alternative-armies.com/Publications.htm&lt;/span&gt;&lt;/a&gt;&lt;br style="font-family: Arial,Helvetica,sans-serif;" /&gt;&lt;span style="font-family: Arial,Helvetica,sans-serif;"&gt;&amp;nbsp;&lt;/span&gt;&lt;/span&gt;&lt;/div&gt;&lt;div style="text-align: justify;"&gt;&lt;span style="font-size: small;"&gt;&lt;span style="font-family: Arial,Helvetica,sans-serif;"&gt;&lt;b style="color: red;"&gt;&lt;span style="font-size: large;"&gt;2085 Warlords of the Wasteland&lt;/span&gt;&lt;/b&gt; by Skankgame.com (free pdf)&lt;/span&gt;&lt;br style="font-family: Arial,Helvetica,sans-serif;" /&gt;&lt;a href="http://www.skankgame.com/Downloads.html"&gt;&lt;span style="font-family: Arial,Helvetica,sans-serif;"&gt;http://www.skankgame.com/Downloads.html&lt;/span&gt;&lt;/a&gt;&lt;/span&gt;&lt;/div&gt;&lt;div style="text-align: justify;"&gt;&lt;span style="font-size: small;"&gt;&lt;/span&gt;&lt;/div&gt;&lt;div style="text-align: justify;"&gt;&lt;span style="font-size: small;"&gt;&lt;/span&gt;&lt;/div&gt;&lt;div style="text-align: justify;"&gt;&lt;span style="font-size: small;"&gt;&lt;/span&gt;&lt;/div&gt;&lt;div style="text-align: justify;"&gt;&lt;span style="font-size: small;"&gt;&lt;/span&gt;&lt;/div&gt;&lt;div style="text-align: justify;"&gt;&lt;span style="font-size: small;"&gt;&lt;/span&gt;&lt;/div&gt;&lt;div style="text-align: justify;"&gt;&lt;span style="font-size: small;"&gt;&lt;/span&gt;&lt;/div&gt;&lt;div style="text-align: justify;"&gt;&lt;span style="font-size: small;"&gt;&lt;/span&gt;&lt;/div&gt;&lt;div style="text-align: justify;"&gt;&lt;span style="font-size: small;"&gt;&lt;br style="font-family: Arial,Helvetica,sans-serif;" /&gt;&lt;/span&gt;&lt;span style="font-size: large;"&gt;&lt;span style="font-family: Arial,Helvetica,sans-serif;"&gt;Thanks for reading!&lt;/span&gt;&lt;/span&gt;&lt;/div&gt;&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/3151878291698484289-1669050244519813469?l=orbitalbarrage.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://orbitalbarrage.blogspot.com/feeds/1669050244519813469/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://orbitalbarrage.blogspot.com/2010/03/sci-fi-rulesets-review.html#comment-form' title='0 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/3151878291698484289/posts/default/1669050244519813469'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/3151878291698484289/posts/default/1669050244519813469'/><link rel='alternate' type='text/html' href='http://orbitalbarrage.blogspot.com/2010/03/sci-fi-rulesets-review.html' title='Sci-Fi Rulesets:  Announcing The List'/><author><name>Kelroy Was Here</name><uri>http://www.blogger.com/profile/05921142242926908743</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='32' height='24' src='http://2.bp.blogspot.com/_fVcpiZiGtSY/SoIHrzGmM8I/AAAAAAAAAAM/cyi_p2BqOCk/S220/P1020465-1.jpg'/></author><media:thumbnail xmlns:media='http://search.yahoo.com/mrss/' url='http://2.bp.blogspot.com/_fVcpiZiGtSY/S6Q4qKv3yYI/AAAAAAAAAg0/6P7uzPm37bw/s72-c/P1030364.JPG' height='72' width='72'/><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-3151878291698484289.post-909183953760528189</id><published>2010-02-25T12:45:00.007-06:00</published><updated>2010-02-25T12:49:25.853-06:00</updated><title type='text'>Err, What I Meant to Say Was...</title><content type='html'>&lt;div style="text-align: justify;"&gt;&lt;span style="font-size: large;"&gt;&lt;span style="font-family: Arial,Helvetica,sans-serif;"&gt;I've been reading, and filing &lt;span style="color: #999999;"&gt;metal&lt;/span&gt;!&amp;nbsp; And I have a correction to make concerning my previous posting.&amp;nbsp; In it, I commented on the odd makeup of The Greys figure selection, and concluded with, "That's what I get for not picking them myself," or words to that effect.&lt;/span&gt;&lt;/span&gt;&lt;/div&gt;&lt;div style="text-align: justify;"&gt;&lt;br /&gt;&lt;/div&gt;&lt;div style="text-align: justify;"&gt;&lt;span style="font-size: large;"&gt;&lt;span style="font-family: Arial,Helvetica,sans-serif;"&gt;Wellll, I spoke too soon.&amp;nbsp; As it turns out the figure selection is &lt;span style="color: #0b5394;"&gt;exactly appropriate&lt;/span&gt; for a 100-point army in ASQL.&amp;nbsp; The way the rules work is you have minimum and maximum types-of-stands per each 100 points, and the &lt;span style="color: orange;"&gt;minimum is 3 Science Teams and 2 Robotic Servants&lt;/span&gt;.&amp;nbsp; Period.&amp;nbsp; That's the minimum you are required to have to play The Greys army.&lt;/span&gt;&lt;/span&gt;&lt;/div&gt;&lt;div style="text-align: justify;"&gt;&lt;span style="font-size: large;"&gt;&lt;span style="font-family: Arial,Helvetica,sans-serif;"&gt;&lt;br /&gt;&lt;/span&gt;&lt;/span&gt;&lt;/div&gt;&lt;div style="text-align: justify;"&gt;&lt;span style="font-size: large;"&gt;&lt;span style="font-family: Arial,Helvetica,sans-serif;"&gt;So the fact that I have 5 Command figures (1 stand's worth), 10 Science Team figures (2 stands' worth) and 5 Soldiers (1 stand's worth) is not all that surprising after all.&amp;nbsp; Command Stands, in the rules, are not separate figures/stands, they are an upgrade you take for your existing stands.&amp;nbsp; So I can either mix a couple of the Command figures in with some Science Team figures, or just keep them as a stand-alone Command Stand, and it perfectly fits the requirements of the rules.&lt;/span&gt;&lt;/span&gt;&lt;/div&gt;&lt;div style="text-align: justify;"&gt;&lt;span style="font-size: large;"&gt;&lt;span style="font-family: Arial,Helvetica,sans-serif;"&gt;&lt;br /&gt;&lt;/span&gt;&lt;/span&gt;&lt;/div&gt;&lt;div style="text-align: justify;"&gt;&lt;span style="font-size: large;"&gt;&lt;span style="font-family: Arial,Helvetica,sans-serif;"&gt;What's more, there is some &lt;span style="color: lime;"&gt;flexibility&lt;/span&gt; in regard to how many figures are on a stand.&amp;nbsp; The recommended number is 5, but any number is pretty much o.k., as long as you and your opponent understand what it represents.&amp;nbsp; So with 20 figures to choose from, I should be able to upgrade my army "artificially" by using fewer figures per stand.&amp;nbsp; Instead of 4 stands of 5 figures, I might be able to do 5 stands of 4 figures, or even 10 stands of 2 figures!&amp;nbsp; The only real change will be the appearance of the army on the table.&amp;nbsp; Ten nearly-empty stands &lt;span style="color: red;"&gt;isn't as impressive-looking&lt;/span&gt; as four full stands.&lt;/span&gt;&lt;/span&gt;&lt;/div&gt;&lt;div style="text-align: justify;"&gt;&lt;br /&gt;&lt;/div&gt;&lt;div style="text-align: justify;"&gt;&lt;span style="font-size: large;"&gt;&lt;span style="font-family: Arial,Helvetica,sans-serif;"&gt;At any rate, the game mechanics sound interesting if a trifle convoluted, and I'm very glad for the table of contents, as the order of presentation is, to me at least, not intuitive (so I'll be using the ToC to find what I need faster than just flipping through the book).&amp;nbsp; But a single read-through is not indicative of how a game plays, so I shall reserve final judgment until I play it.&lt;/span&gt;&lt;/span&gt;&lt;/div&gt;&lt;div style="text-align: justify;"&gt;&lt;br /&gt;&lt;/div&gt;&lt;div style="text-align: justify;"&gt;&lt;span style="font-size: large;"&gt;&lt;span style="font-family: Arial,Helvetica,sans-serif;"&gt;Here are a couple of photos of my forces waiting for primer, all neatly mounted on U.S. pennies for bases.&amp;nbsp; They'll never be this close together again except in the &lt;span style="color: #cc0000;"&gt;heat &lt;span style="color: orange;"&gt;of&lt;/span&gt; battle&lt;/span&gt;!&lt;/span&gt;&lt;/span&gt;&lt;/div&gt;&lt;div class="separator" style="clear: both; text-align: center;"&gt;&lt;a href="http://2.bp.blogspot.com/_fVcpiZiGtSY/S4bBQt3TwhI/AAAAAAAAAbY/qumu08f-F2o/s1600-h/P1030359.JPG" imageanchor="1" style="margin-left: 1em; margin-right: 1em;"&gt;&lt;img border="0" height="300" src="http://2.bp.blogspot.com/_fVcpiZiGtSY/S4bBQt3TwhI/AAAAAAAAAbY/qumu08f-F2o/s400/P1030359.JPG" width="400" /&gt;&lt;/a&gt;&amp;nbsp; &lt;/div&gt;&lt;div class="separator" style="clear: both; text-align: justify;"&gt;&lt;span style="font-size: large;"&gt;&lt;span style="font-family: Arial,Helvetica,sans-serif;"&gt;Those Human Imperials will regret letting The Greys get behind them!&lt;/span&gt;&lt;/span&gt;&lt;/div&gt;&lt;div class="separator" style="clear: both; text-align: left;"&gt;&lt;br /&gt;&lt;/div&gt;&lt;div class="separator" style="clear: both; text-align: center;"&gt;&lt;a href="http://2.bp.blogspot.com/_fVcpiZiGtSY/S4bBwIbFSSI/AAAAAAAAAbo/OSPPLpflvew/s1600-h/P1030362.JPG" imageanchor="1" style="margin-left: 1em; margin-right: 1em;"&gt;&lt;img border="0" height="300" src="http://2.bp.blogspot.com/_fVcpiZiGtSY/S4bBwIbFSSI/AAAAAAAAAbo/OSPPLpflvew/s400/P1030362.JPG" width="400" /&gt;&lt;/a&gt;&lt;/div&gt;&lt;div style="text-align: center;"&gt;&lt;/div&gt;&lt;div style="text-align: center;"&gt;&lt;/div&gt;&lt;div style="text-align: center;"&gt;&lt;/div&gt;&lt;div style="text-align: center;"&gt;&lt;/div&gt;&lt;div style="text-align: center;"&gt;&lt;/div&gt;&lt;div style="text-align: center;"&gt;&lt;a href="http://3.bp.blogspot.com/_fVcpiZiGtSY/S4bBgvEgJZI/AAAAAAAAAbg/3oZAhwV7XHw/s1600-h/P1030360.JPG" imageanchor="1" style="margin-left: 1em; margin-right: 1em;"&gt;&lt;img border="0" height="300" src="http://3.bp.blogspot.com/_fVcpiZiGtSY/S4bBgvEgJZI/AAAAAAAAAbg/3oZAhwV7XHw/s400/P1030360.JPG" width="400" /&gt;&lt;/a&gt;&lt;/div&gt;&lt;div style="font-family: Arial,Helvetica,sans-serif; text-align: justify;"&gt;&lt;span style="font-size: large;"&gt;Now to figure out a &lt;span style="color: blue;"&gt;color&lt;/span&gt; &lt;span style="color: red;"&gt;scheme&lt;/span&gt;.&amp;nbsp; Thanks for reading!&lt;/span&gt;&lt;/div&gt;&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/3151878291698484289-909183953760528189?l=orbitalbarrage.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://orbitalbarrage.blogspot.com/feeds/909183953760528189/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://orbitalbarrage.blogspot.com/2010/02/err-what-i-meant-to-say-was.html#comment-form' title='0 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/3151878291698484289/posts/default/909183953760528189'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/3151878291698484289/posts/default/909183953760528189'/><link rel='alternate' type='text/html' href='http://orbitalbarrage.blogspot.com/2010/02/err-what-i-meant-to-say-was.html' title='Err, What I Meant to Say Was...'/><author><name>Kelroy Was Here</name><uri>http://www.blogger.com/profile/05921142242926908743</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='32' height='24' src='http://2.bp.blogspot.com/_fVcpiZiGtSY/SoIHrzGmM8I/AAAAAAAAAAM/cyi_p2BqOCk/S220/P1020465-1.jpg'/></author><media:thumbnail xmlns:media='http://search.yahoo.com/mrss/' url='http://2.bp.blogspot.com/_fVcpiZiGtSY/S4bBQt3TwhI/AAAAAAAAAbY/qumu08f-F2o/s72-c/P1030359.JPG' height='72' width='72'/><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-3151878291698484289.post-2434211526255660623</id><published>2010-02-17T13:35:00.002-06:00</published><updated>2010-02-17T13:38:10.974-06:00</updated><title type='text'>"Incoming!"</title><content type='html'>&lt;div style="text-align: justify;"&gt;&lt;span style="font-size: large;"&gt;&lt;span style="font-family: Arial,Helvetica,sans-serif;"&gt;The goodies from&amp;nbsp;&lt;a href="http://www.15mm.co.uk/"&gt;15mm.co.uk&lt;/a&gt; arrived yesterday, a day ahead of schedule.&amp;nbsp; It's been a &lt;span style="color: #cc0000;"&gt;long&lt;/span&gt; wait, but I was able to finish the projects on my painting table, as of last night, so waiting served a purpose.&amp;nbsp; (As soon as the weather warms up a trifle I'll give them a clearcoat and take some pics.&amp;nbsp; Not sure where I'll post them, as everything I was working on was premanufactured scenery.&amp;nbsp; They had been sitting in the closet for far too long, and in one of my usual bouncing-between-subjects moods, I swept them all up and painted them.&amp;nbsp; But as they're not really sci-fi related I don't know where I'll post them.&amp;nbsp; Prolly at my other blog.&amp;nbsp; I'll let you know.)&lt;/span&gt;&lt;/span&gt;&lt;/div&gt;&lt;div style="text-align: justify;"&gt;&lt;span style="font-size: large;"&gt;&lt;span style="font-family: Arial,Helvetica,sans-serif;"&gt;&lt;br /&gt;&lt;/span&gt;&lt;/span&gt;&lt;/div&gt;&lt;div style="text-align: justify;"&gt;&lt;span style="font-size: large;"&gt;&lt;span style="font-family: Arial,Helvetica,sans-serif;"&gt;Anyway, I tore into the box containing the ASQL rulebook and figures.&amp;nbsp; Here's a photo of the contents.&amp;nbsp; You can click it to see it larger; 15mm figures are pretty hard to get good images of.&lt;/span&gt;&lt;/span&gt;&lt;/div&gt;&lt;div class="separator" style="clear: both; text-align: center;"&gt;&lt;a href="http://1.bp.blogspot.com/_fVcpiZiGtSY/S3w1n8bDhlI/AAAAAAAAAaw/-VMzpslKKbE/s1600-h/P1030345.JPG" imageanchor="1" style="margin-left: 1em; margin-right: 1em;"&gt;&lt;img border="0" height="300" src="http://1.bp.blogspot.com/_fVcpiZiGtSY/S3w1n8bDhlI/AAAAAAAAAaw/-VMzpslKKbE/s400/P1030345.JPG" width="400" /&gt;&lt;/a&gt;&lt;/div&gt;&lt;div style="text-align: justify;"&gt;&lt;span style="font-size: large;"&gt;&lt;span style="font-family: Arial,Helvetica,sans-serif;"&gt;Here's the &lt;span style="color: blue;"&gt;Human Imperial Army&lt;/span&gt; [ASL05]:&lt;/span&gt;&lt;/span&gt;&lt;/div&gt;&lt;div class="separator" style="clear: both; text-align: center;"&gt;&lt;a href="http://4.bp.blogspot.com/_fVcpiZiGtSY/S3w14Dv1WrI/AAAAAAAAAbA/4y0wm7b1nCI/s1600-h/P1030346.JPG" imageanchor="1" style="margin-left: 1em; margin-right: 1em;"&gt;&lt;img border="0" height="300" src="http://4.bp.blogspot.com/_fVcpiZiGtSY/S3w14Dv1WrI/AAAAAAAAAbA/4y0wm7b1nCI/s400/P1030346.JPG" width="400" /&gt;&lt;/a&gt;&lt;/div&gt;&lt;div style="text-align: justify;"&gt;&lt;span style="font-size: large;"&gt;&lt;span style="font-family: Arial,Helvetica,sans-serif;"&gt;It looks like there are:&lt;/span&gt;&lt;/span&gt;&lt;/div&gt;&lt;div style="text-align: justify;"&gt;&lt;span style="font-size: large;"&gt;&lt;span style="font-family: Arial,Helvetica,sans-serif;"&gt;16 &lt;/span&gt;&lt;span style="font-family: Arial,Helvetica,sans-serif;"&gt;Imperial Troopers (Bolt Gun) [Laserburn #300]&lt;/span&gt;&lt;/span&gt;&lt;/div&gt;&lt;div style="text-align: justify;"&gt;&lt;span style="font-size: large;"&gt;&lt;span style="font-family: Arial,Helvetica,sans-serif;"&gt;2 Imperial Officers [Laserburn #304] &lt;/span&gt;&lt;/span&gt;&lt;/div&gt;&lt;div style="font-family: Arial,Helvetica,sans-serif; text-align: justify;"&gt;&lt;span style="font-size: large;"&gt;&lt;span style="font-family: Arial,Helvetica,sans-serif;"&gt;2 Senior Imperial Officers [Laserburn #305]&lt;/span&gt;&amp;nbsp;&lt;/span&gt;&lt;/div&gt;&lt;div style="font-family: Arial,Helvetica,sans-serif; text-align: justify;"&gt;&lt;span style="font-size: large;"&gt;5 Imperial Trooper (Rapid Fire Bolt Gun) [Laserburn #308]&lt;/span&gt;&lt;/div&gt;&lt;div style="font-family: Arial,Helvetica,sans-serif; text-align: justify;"&gt;&lt;span style="font-size: large;"&gt;6 Assault Droids [Laserburn #311]&lt;/span&gt;&lt;/div&gt;&lt;div style="font-family: Arial,Helvetica,sans-serif; text-align: justify;"&gt;&lt;span style="font-size: large;"&gt;1 Military APC Glaive-Tracked Variant [Laserburn #V008t]&lt;/span&gt;&lt;/div&gt;&lt;div style="font-family: Arial,Helvetica,sans-serif; text-align: justify;"&gt;&lt;span style="font-size: large;"&gt;1 Robo-Turret - Heavy Laser for Glaive [Laserburn #RT01]&lt;/span&gt;&lt;/div&gt;&lt;div style="font-family: Arial,Helvetica,sans-serif; text-align: justify;"&gt;&lt;span style="font-size: large;"&gt;&lt;span style="color: #6fa8dc;"&gt;33 total miniatures including a vehicle. &lt;/span&gt;&lt;/span&gt;&lt;/div&gt;&lt;div style="font-family: Arial,Helvetica,sans-serif; text-align: justify;"&gt;&lt;span style="font-size: large;"&gt;This cost &lt;span style="font-family: Arial,Helvetica,sans-serif;"&gt;£13.00.&lt;/span&gt;&lt;/span&gt;&lt;/div&gt;&lt;div style="font-family: Arial,Helvetica,sans-serif; text-align: justify;"&gt;&lt;span style="font-size: large;"&gt;&lt;span style="font-family: Arial,Helvetica,sans-serif;"&gt;&lt;br /&gt;&lt;/span&gt;&lt;/span&gt;&lt;/div&gt;&lt;div style="font-family: Arial,Helvetica,sans-serif; text-align: justify;"&gt;&lt;span style="font-size: large;"&gt;&lt;span style="font-family: Arial,Helvetica,sans-serif;"&gt;In the other bag are &lt;span style="color: #a64d79;"&gt;The Greys&lt;/span&gt; [ASL10]:&lt;/span&gt;&lt;/span&gt;&lt;/div&gt;&lt;div class="separator" style="clear: both; text-align: center;"&gt;&lt;a href="http://3.bp.blogspot.com/_fVcpiZiGtSY/S3w2FAkYwhI/AAAAAAAAAbI/argFgWwm5fw/s1600-h/P1030355.JPG" imageanchor="1" style="margin-left: 1em; margin-right: 1em;"&gt;&lt;img border="0" height="300" src="http://3.bp.blogspot.com/_fVcpiZiGtSY/S3w2FAkYwhI/AAAAAAAAAbI/argFgWwm5fw/s400/P1030355.JPG" width="400" /&gt;&lt;/a&gt;&lt;/div&gt;&lt;div style="font-family: Arial,Helvetica,sans-serif; text-align: justify;"&gt;&lt;span style="font-size: large;"&gt;1&lt;/span&gt;&lt;span style="font-size: large;"&gt; Grey Alien Command &lt;/span&gt;&lt;span style="font-size: large;"&gt;[HOF47]&lt;/span&gt;&lt;span style="font-size: large;"&gt;, 5 figures which includes:&lt;/span&gt;&lt;/div&gt;&lt;div style="font-family: Arial,Helvetica,sans-serif; text-align: justify;"&gt;&lt;span style="font-size: large;"&gt;&lt;span style="font-family: Arial,Helvetica,sans-serif;"&gt;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp; Commander pointing&lt;/span&gt;&lt;/span&gt;&lt;/div&gt;&lt;div style="font-family: Arial,Helvetica,sans-serif; text-align: justify;"&gt;&lt;span style="font-size: large;"&gt;&lt;span style="font-family: Arial,Helvetica,sans-serif;"&gt;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp; General with large headset and cape&lt;/span&gt;&lt;/span&gt;&lt;/div&gt;&lt;div style="font-family: Arial,Helvetica,sans-serif; text-align: justify;"&gt;&lt;span style="font-size: large;"&gt;&lt;span style="font-family: Arial,Helvetica,sans-serif;"&gt;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp; Grey with Pysker Amplification gear&lt;/span&gt;&lt;/span&gt;&lt;/div&gt;&lt;div style="font-family: Arial,Helvetica,sans-serif; text-align: justify;"&gt;&lt;span style="font-size: large;"&gt;&lt;span style="font-family: Arial,Helvetica,sans-serif;"&gt;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp; x2 Grey with distance viewing device&lt;/span&gt;&lt;/span&gt;&lt;/div&gt;&lt;div style="font-family: Arial,Helvetica,sans-serif; text-align: justify;"&gt;&lt;span style="font-size: large;"&gt;1 Grey Alien Science Team [HOF48], 10 figs which includes:&lt;/span&gt;&lt;/div&gt;&lt;div style="font-family: Arial,Helvetica,sans-serif; text-align: justify;"&gt;&lt;span style="font-size: large;"&gt;&lt;span style="font-family: Arial,Helvetica,sans-serif;"&gt;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp; x2 Grey with heavy cases and slung weapon&lt;/span&gt;&lt;/span&gt;&lt;/div&gt;&lt;div style="font-family: Arial,Helvetica,sans-serif; text-align: justify;"&gt;&lt;span style="font-size: large;"&gt;&lt;span style="font-family: Arial,Helvetica,sans-serif;"&gt;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp; x3 Grey with capture claw probe&lt;/span&gt;&lt;/span&gt;&lt;/div&gt;&lt;div style="font-family: Arial,Helvetica,sans-serif; text-align: justify;"&gt;&lt;span style="font-size: large;"&gt;&lt;span style="font-family: Arial,Helvetica,sans-serif;"&gt;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp; x2 Grey with Atomic counter gear&lt;/span&gt;&lt;/span&gt;&lt;/div&gt;&lt;div style="font-family: Arial,Helvetica,sans-serif; text-align: justify;"&gt;&lt;span style="font-size: large;"&gt;&lt;span style="font-family: Arial,Helvetica,sans-serif;"&gt;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp; x3 Grey with info pad in hand&lt;/span&gt;&lt;/span&gt;&lt;/div&gt;&lt;div style="font-family: Arial,Helvetica,sans-serif; text-align: justify;"&gt;&lt;span style="font-size: large;"&gt;&lt;span style="font-family: Arial,Helvetica,sans-serif;"&gt;1 Grey Alien Soldiers [HOF49], 5 figures which includes:&lt;/span&gt;&lt;/span&gt;&lt;/div&gt;&lt;div style="font-family: Arial,Helvetica,sans-serif; text-align: justify;"&gt;&lt;span style="font-size: large;"&gt;&lt;span style="font-family: Arial,Helvetica,sans-serif;"&gt;&amp;nbsp; &amp;nbsp;&amp;nbsp; &lt;/span&gt;&lt;span style="font-family: Arial,Helvetica,sans-serif;"&gt;x4 Greys in simple combat suits with energy rifles&lt;/span&gt;&lt;/span&gt;&lt;/div&gt;&lt;div style="font-family: Arial,Helvetica,sans-serif; text-align: justify;"&gt;&lt;span style="font-size: large;"&gt;&lt;span style="font-family: Arial,Helvetica,sans-serif;"&gt;&amp;nbsp; &amp;nbsp;&amp;nbsp; Grey with support size 'death ray projector&lt;/span&gt;'&lt;/span&gt;&lt;/div&gt;&lt;div style="font-family: Arial,Helvetica,sans-serif; text-align: justify;"&gt;&lt;span style="font-size: large;"&gt;1 Grey Alien Flying Saucer [HOF50]&lt;/span&gt;&lt;/div&gt;&lt;div style="font-family: Arial,Helvetica,sans-serif; text-align: justify;"&gt;&lt;span style="font-size: large;"&gt;6 Robotic Servants [HOF44]&lt;/span&gt;&lt;/div&gt;&lt;div style="font-family: Arial,Helvetica,sans-serif; text-align: justify;"&gt;&lt;span style="font-size: large;"&gt;5 Robot Scout Drones [HOF45]&lt;/span&gt;&lt;/div&gt;&lt;div style="font-family: Arial,Helvetica,sans-serif; text-align: justify;"&gt;&lt;span style="font-size: large;"&gt;&lt;span style="color: #3d85c6;"&gt;&lt;span style="color: #6fa8dc;"&gt;32 &lt;/span&gt;&lt;/span&gt;&lt;/span&gt;&lt;span style="font-size: large;"&gt;&lt;span style="color: #6fa8dc;"&gt;total miniatures including a vehicle.&lt;/span&gt;&lt;/span&gt;&lt;/div&gt;&lt;div style="color: #f3f3f3; font-family: Arial,Helvetica,sans-serif; text-align: justify;"&gt;&lt;span style="font-size: large;"&gt;This cost &lt;/span&gt;&lt;span style="font-size: large;"&gt;&lt;span style="font-family: Arial,Helvetica,sans-serif;"&gt;£&lt;/span&gt;&lt;/span&gt;&lt;span style="font-size: large;"&gt;15.00.&lt;/span&gt;&lt;/div&gt;&lt;div style="color: #f3f3f3; font-family: Arial,Helvetica,sans-serif; text-align: justify;"&gt;&lt;span style="font-size: large;"&gt;The ASQL rulebook cost &lt;/span&gt;&lt;span style="font-size: large;"&gt;&lt;span style="font-family: Arial,Helvetica,sans-serif;"&gt;£12.00.&lt;/span&gt;&lt;/span&gt;&lt;/div&gt;&lt;div style="color: #f3f3f3; font-family: Arial,Helvetica,sans-serif; text-align: justify;"&gt;&lt;span style="font-size: large;"&gt;Shipping was &lt;/span&gt;&lt;span style="font-size: large;"&gt;&lt;span style="font-family: Arial,Helvetica,sans-serif;"&gt;£3.60. &lt;/span&gt;&lt;/span&gt;&lt;/div&gt;&lt;div style="font-family: Arial,Helvetica,sans-serif; text-align: justify;"&gt;&lt;br /&gt;&lt;/div&gt;&lt;div style="font-family: Arial,Helvetica,sans-serif; text-align: justify;"&gt;&lt;span style="font-size: large;"&gt;&lt;span style="font-family: Arial,Helvetica,sans-serif;"&gt;The total cost to me in US dollars, after the &lt;span style="color: lime;"&gt;excruciating &lt;/span&gt;exchange rate, was $71.26.&amp;nbsp; Removing the rulebook and shipping, this means that 65 figures cost approximately 72 cents per figure (lumping together vehicles and infantry).&amp;nbsp; That's still pretty affordable, and completely unattainable in 28mm scale in metals.&lt;/span&gt;&lt;/span&gt;&lt;span style="font-size: large;"&gt;&lt;span style="font-family: Arial,Helvetica,sans-serif;"&gt;&lt;/span&gt;&lt;/span&gt;&lt;/div&gt;&lt;div style="font-family: Arial,Helvetica,sans-serif; text-align: justify;"&gt;&lt;span style="font-size: large;"&gt;&lt;br /&gt;&lt;/span&gt;&lt;/div&gt;&lt;div style="font-family: Arial,Helvetica,sans-serif; text-align: justify;"&gt;&lt;span style="font-size: large;"&gt;I realize the Laserburn molds are rather old, so that explains the fairly-substantial flash and mold lines on the figures.&amp;nbsp; I'm o.k. with doing some work on them, as long as it's not excessive (which it's not), but that one guy on the right is gonna be blind I think.&lt;/span&gt;&lt;/div&gt;&lt;div class="separator" style="clear: both; text-align: center;"&gt;&lt;a href="http://4.bp.blogspot.com/_fVcpiZiGtSY/S3w1rFeR_uI/AAAAAAAAAa4/QoCzsZtjbEU/s1600-h/P1030346-1.JPG" imageanchor="1" style="margin-left: 1em; margin-right: 1em;"&gt;&lt;img border="0" height="170" src="http://4.bp.blogspot.com/_fVcpiZiGtSY/S3w1rFeR_uI/AAAAAAAAAa4/QoCzsZtjbEU/s400/P1030346-1.JPG" width="400" /&gt;&lt;/a&gt;&lt;/div&gt;&lt;div style="font-family: Arial,Helvetica,sans-serif; text-align: justify;"&gt;&lt;span style="font-size: large;"&gt;The Grey molds are pretty new and they are very clean, only a little work is needed to get these guys ready for painting.&lt;/span&gt;&lt;/div&gt;&lt;div class="separator" style="clear: both; text-align: center;"&gt;&lt;a href="http://3.bp.blogspot.com/_fVcpiZiGtSY/S3w2TVSju2I/AAAAAAAAAbQ/0ZB0nSfFJqY/s1600-h/P1030357.JPG" imageanchor="1" style="margin-left: 1em; margin-right: 1em;"&gt;&lt;img border="0" height="300" src="http://3.bp.blogspot.com/_fVcpiZiGtSY/S3w2TVSju2I/AAAAAAAAAbQ/0ZB0nSfFJqY/s400/P1030357.JPG" width="400" /&gt;&lt;/a&gt;&lt;/div&gt;&lt;div style="font-family: Arial,Helvetica,sans-serif; text-align: justify;"&gt;&lt;span style="font-size: large;"&gt;However, I'm a little &lt;span style="color: yellow;"&gt;surprised&lt;/span&gt; by the figure selection:&amp;nbsp; essentially two-and-a-half Science Teams, an extra Command Team figure, and &lt;span style="color: lime;"&gt;5 count 'em 5&lt;/span&gt; total actual Soldiers (you know, the guys with the &lt;span style="color: red;"&gt;guns&lt;/span&gt;....).&amp;nbsp; I'm not philosophically opposed to "substituting" figures as needed, but I never expected to need to substitute almost half the force!&lt;/span&gt;&lt;/div&gt;&lt;div style="font-family: Arial,Helvetica,sans-serif; text-align: justify;"&gt;&lt;span style="font-size: large;"&gt;&lt;br /&gt;&lt;/span&gt;&lt;/div&gt;&lt;div style="font-family: Arial,Helvetica,sans-serif; text-align: justify;"&gt;&lt;span style="font-size: large;"&gt;Ah well, that's what happens when you let someone else pick your army.&amp;nbsp; I did go into this with my eyes open, so it's fine, although I would have preferred 7 more Soldiers (5 for a second Soldier squad, the sixth to fill out the Command Team and the seventh for the Science Team.&amp;nbsp; (Y'see, each code has 4 individual poses, so adding a Soldier to each of the other Teams keeps from duplicating poses.)&lt;/span&gt;&lt;/div&gt;&lt;div style="font-family: Arial,Helvetica,sans-serif; text-align: justify;"&gt;&lt;span style="font-size: large;"&gt;&lt;br /&gt;&lt;/span&gt;&lt;/div&gt;&lt;div style="font-family: Arial,Helvetica,sans-serif; text-align: justify;"&gt;&lt;span style="font-size: large;"&gt;Now to start reading and filing &lt;span style="color: #999999;"&gt;metal&lt;/span&gt;!&lt;/span&gt;&lt;/div&gt;&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/3151878291698484289-2434211526255660623?l=orbitalbarrage.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://orbitalbarrage.blogspot.com/feeds/2434211526255660623/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://orbitalbarrage.blogspot.com/2010/02/incoming.html#comment-form' title='0 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/3151878291698484289/posts/default/2434211526255660623'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/3151878291698484289/posts/default/2434211526255660623'/><link rel='alternate' type='text/html' href='http://orbitalbarrage.blogspot.com/2010/02/incoming.html' title='&quot;Incoming!&quot;'/><author><name>Kelroy Was Here</name><uri>http://www.blogger.com/profile/05921142242926908743</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='32' height='24' src='http://2.bp.blogspot.com/_fVcpiZiGtSY/SoIHrzGmM8I/AAAAAAAAAAM/cyi_p2BqOCk/S220/P1020465-1.jpg'/></author><media:thumbnail xmlns:media='http://search.yahoo.com/mrss/' url='http://1.bp.blogspot.com/_fVcpiZiGtSY/S3w1n8bDhlI/AAAAAAAAAaw/-VMzpslKKbE/s72-c/P1030345.JPG' height='72' width='72'/><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-3151878291698484289.post-8884116444445306886</id><published>2010-02-04T10:42:00.139-06:00</published><updated>2010-02-08T16:55:32.044-06:00</updated><title type='text'>Coming Soon to a Planetoid Near You!</title><content type='html'>&lt;div style="text-align: justify;"&gt;&lt;span style="font-size: large;"&gt;&lt;span style="font-family: Arial,Helvetica,sans-serif;"&gt;The world of 15mm Science Fiction gaming is &lt;span style="color: red;"&gt;exploding&lt;/span&gt; with new stuff:&amp;nbsp; new miniatures out the wazoo, new rule sets, and more new miniatures.&amp;nbsp; It's a Golden Age of (15mm SF) Gaming right now, with players spoilt for choice.&amp;nbsp; Check the side panels for links to some of the great goodness that is available.&amp;nbsp; I resisted for as long as I could, but I finally had to jump in before it all passed me by.&amp;nbsp; I still love my Colonials, and hope I won't be away from them too long at the same time as I look forward to spending time with my new old love:&amp;nbsp;&amp;nbsp; Sci-Fi.&lt;/span&gt;&lt;/span&gt;&lt;br /&gt;&lt;span style="font-size: large;"&gt;&lt;span style="font-family: Arial,Helvetica,sans-serif;"&gt;&lt;span style="color: #cccccc;"&gt;&lt;br /&gt;&lt;/span&gt;&lt;/span&gt;&lt;/span&gt;&lt;/div&gt;&lt;div style="text-align: justify;"&gt;&lt;span style="font-size: large;"&gt;&lt;span style="font-family: Arial,Helvetica,sans-serif;"&gt;You read that right:&amp;nbsp; new old love.&amp;nbsp; My very first miniatures purchases were not for the D&amp;amp;D games I was playing at the time, aeons ago.&amp;nbsp; No, they were SF miniatures that just &lt;span style="color: lime;"&gt;looked &lt;i&gt;cool&lt;/i&gt;&lt;/span&gt;.&amp;nbsp; I think, deep down, SF has always been my one true love.&amp;nbsp; Star Trek, Star Wars, and the modern day blends of Postapocalyptic Gaming such as Mad Max and Car Wars; all of them are what I look to when I want Real Escapism.&lt;/span&gt;&lt;/span&gt;&lt;/div&gt;&lt;div style="text-align: justify;"&gt;&lt;span style="font-size: large;"&gt;&lt;br /&gt;&lt;/span&gt;&lt;/div&gt;&lt;div style="text-align: justify;"&gt;&lt;span style="font-size: large;"&gt;&lt;span style="font-family: Arial,Helvetica,sans-serif;"&gt;One of the nice things about 15mm gaming is that it's very affordable, not only in a general sense, but also in comparison to 28mm gaming.&amp;nbsp; Games Workshop, the world leader in 28mm SF gaming, has an acknowledged, &lt;span style="color: yellow;"&gt;well-deserved&lt;/span&gt; reputation for being expensive.&amp;nbsp; Let me emphasize that:&amp;nbsp; &lt;b&gt;&lt;i&gt;&lt;span style="color: red;"&gt;EXPENSIVE&lt;/span&gt;&lt;/i&gt;&lt;/b&gt;.&amp;nbsp; It's been years -- quite literally -- since I bought any miniatures from GW.&amp;nbsp; I love the 40K universe they've created, and still enjoy the fluff, but even that has gotten to where I can't keep up.&amp;nbsp; How in the world can they publish 30 or 40 novels and expect &lt;i&gt;anyone&lt;/i&gt; to keep up?&amp;nbsp; I can't really even afford to buy all their stuff:&amp;nbsp; new rulebooks every few years as they re-write the main rules again and again, new Codices (or Codexes, as they say), and tons of background books.&amp;nbsp; It's all fun, but I'm running out of room to store it all.&amp;nbsp; They're just too prolific.&amp;nbsp; &lt;i&gt;It's too much.&lt;/i&gt;&lt;/span&gt;&lt;/span&gt;&lt;br /&gt;&lt;br /&gt;&lt;span style="font-size: large;"&gt;&lt;span style="font-family: Arial,Helvetica,sans-serif;"&gt;While it's true there is a lot of stuff available for 15mm, it's much more affordable.&amp;nbsp; You can get a decent army -- 100 points or scaled for some other rule system -- for $50 or less &lt;i style="color: red;"&gt;and be finished!&lt;/i&gt;&amp;nbsp; Plus, they're much quicker to paint.&amp;nbsp; 15mm by default has less detail than 28mm (although some of the new 15mm is &lt;b&gt;&lt;i style="color: lime;"&gt;amazingly&lt;/i&gt;&lt;/b&gt; detailed) so you don't have to spend as long per figure getting not only a good tabletop standard but a superior standard (which is what I strive for).&amp;nbsp; That's my experience from when I painted my 15mm British and Zulu figures from my Rorke's Drift set.&lt;/span&gt;&lt;/span&gt;&lt;br /&gt;&lt;span style="font-size: large;"&gt;&lt;br /&gt;&lt;/span&gt;&lt;/div&gt;&lt;div style="text-align: justify;"&gt;&lt;div class="separator" style="clear: both; text-align: center;"&gt;&lt;span style="font-size: large;"&gt;&lt;a href="http://www.15mm.co.uk/images/asqlcov_ws.jpg" imageanchor="1" style="clear: left; float: left; margin-bottom: 1em; margin-right: 1em;"&gt;&lt;img border="0" height="320" src="http://www.15mm.co.uk/images/asqlcov_ws.jpg" width="224" /&gt;&lt;/a&gt;&lt;/span&gt;&lt;/div&gt;&lt;span style="font-size: large;"&gt;&lt;span style="font-family: Arial,Helvetica,sans-serif;"&gt;So I've taken the plunge.&amp;nbsp; &lt;/span&gt;&lt;/span&gt;&lt;span style="font-size: large;"&gt;&lt;span style="font-family: Arial,Helvetica,sans-serif;"&gt;I've just placed an order from the nice folks at &lt;a href="http://www.15mm.co.uk/"&gt;15mm.co.uk&lt;/a&gt; over in Scotland.&amp;nbsp; I've ordered Alien Squad Leader 2.0 (known to the Collective Internet Intelligence as ASQL2), and two 100-point armies designed for same.&amp;nbsp; They are a Human Imperial Army from the old Laserburn range and The Greys.&amp;nbsp; (&lt;a href="http://www.15mm.co.uk/ASL05_Human_Imperial_Army.htm"&gt;link&lt;/a&gt; and &lt;a href="http://www.15mm.co.uk/ASL10_The_Greys.htm"&gt;link&lt;/a&gt;)&amp;nbsp; The&amp;nbsp; nice thing about it is that I have no idea what specific figures I'm getting, other than two 100-point armies.&amp;nbsp; Now normally I &lt;span style="color: yellow;"&gt;don't&lt;/span&gt; like not knowing what I'm getting.&amp;nbsp; But since I know nothing of the rules, I figured buying a pre-built pack would be a bonus.&lt;/span&gt;&lt;/span&gt;&lt;/div&gt;&lt;div style="text-align: justify;"&gt;&lt;span style="font-size: large;"&gt;&lt;br /&gt;&lt;/span&gt;&lt;/div&gt;&lt;div style="text-align: justify;"&gt;&lt;span style="font-size: large;"&gt;&lt;span style="font-family: Arial,Helvetica,sans-serif;"&gt;I say I know nothing, but in fact I read a review, so I know a little.&amp;nbsp; I know that ASQL2 uses 50mm x 50mm bases with roughly 5 figures per base, and I know that I don't want to permanently base them like that.&amp;nbsp; I am tentatively planning on using U.S. pennies as individual bases, thereby allowing me to use the armies with all the other fantastic SF rule sets available out there (most of which require individual basing).&amp;nbsp; Then I would like to make movement trays of the needed size for ASQL2 that I can use with the inidivually-based figs.&amp;nbsp; I got this idea, which I am stealing in broad daylight, from the &lt;a href="http://basementgamingbunker.blogspot.com/2010/01/skirmish-trays-for-15mm-sci-fi.html"&gt;Basement gaming bunker blog&lt;/a&gt;.&lt;/span&gt;&lt;/span&gt;&lt;/div&gt;&lt;div style="text-align: justify;"&gt;&lt;span style="font-size: large;"&gt;&lt;br /&gt;&lt;/span&gt;&lt;/div&gt;&lt;div style="text-align: justify;"&gt;&lt;span style="font-size: large;"&gt;&lt;span style="font-family: Arial,Helvetica,sans-serif;"&gt;I've thought about buying washers for bases, or the thin plywood bases&amp;nbsp;&lt;a href="http://www.litkoaero.com/"&gt;Litko&lt;/a&gt; makes, but U.S. pennies cost...&lt;span style="color: lime;"&gt;1 cent&lt;/span&gt;.&amp;nbsp; How much cheaper do you want?&amp;nbsp; Plus, they're the right size to my eye:&amp;nbsp; 19mm in diameter, with room to add a magnetic sheet to the bottom if you want without making it too tall; yet it looks fine without it, too.&amp;nbsp; Naturally, for certain figures (Commanders, Support-type weapons, perhaps some vehicles) I'll need to use larger bases.&amp;nbsp; A U.S. nickel, maybe?&amp;nbsp; We shall see.&lt;/span&gt;&lt;/span&gt;&lt;br /&gt;&lt;br /&gt;&lt;span style="font-size: large;"&gt;&lt;span style="font-family: Arial,Helvetica,sans-serif;"&gt;Now don't get me wrong:&amp;nbsp; I primarily ordered ASQL2 because I not only wanted the rules but also because they provided pre-built armies for it.&amp;nbsp; That's a tremendous incentive to me.&amp;nbsp; I have hopes to add to my growing Space Invasion Collection soon, but time will tell.&amp;nbsp; There are many other miniatures manufacturers out there, and other rule sets too.&amp;nbsp; A future blog posting will detail what I know about them.&lt;/span&gt;&lt;/span&gt;&lt;br /&gt;&lt;span style="font-size: large;"&gt;&lt;span style="font-family: Arial,Helvetica,sans-serif;"&gt;&amp;nbsp; &lt;/span&gt;&lt;/span&gt;&lt;/div&gt;&lt;div style="text-align: justify;"&gt;&lt;span style="font-size: large;"&gt;&lt;span style="font-family: Arial,Helvetica,sans-serif;"&gt; &lt;/span&gt;&lt;/span&gt;&lt;/div&gt;&lt;div style="text-align: justify;"&gt;&lt;span style="font-size: large;"&gt;&lt;span style="font-family: Arial,Helvetica,sans-serif;"&gt;At any rate, 15mm.co.uk advises that my goodies will arrive around Feb 17th, so that gives me nearly two weeks to finish up my current projects and make room on my painting table.&amp;nbsp; Actually, a little longer as I probably won't start painting until I read the rulebook first.&amp;nbsp; I am, however, agonizing over the long wait.&amp;nbsp; ...rotten Atlantic Ocean, getting in the way....&lt;/span&gt;&lt;/span&gt;&lt;/div&gt;&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/3151878291698484289-8884116444445306886?l=orbitalbarrage.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://orbitalbarrage.blogspot.com/feeds/8884116444445306886/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://orbitalbarrage.blogspot.com/2010/02/coming-soon.html#comment-form' title='0 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/3151878291698484289/posts/default/8884116444445306886'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/3151878291698484289/posts/default/8884116444445306886'/><link rel='alternate' type='text/html' href='http://orbitalbarrage.blogspot.com/2010/02/coming-soon.html' title='Coming Soon to a Planetoid Near You!'/><author><name>Kelroy Was Here</name><uri>http://www.blogger.com/profile/05921142242926908743</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='32' height='24' src='http://2.bp.blogspot.com/_fVcpiZiGtSY/SoIHrzGmM8I/AAAAAAAAAAM/cyi_p2BqOCk/S220/P1020465-1.jpg'/></author><thr:total>0</thr:total></entry></feed>
